Uncomment app code again

master
Markus Deibel 2020-03-29 08:56:11 +02:00
parent e23c1ad2e5
commit 0148330376
1 changed files with 233 additions and 235 deletions

View File

@ -1,315 +1,313 @@
// /* eslint-disable no-undef */ /* eslint-disable no-undef */
// const Setter = { const Setter = {
// NONE: "none", NONE: "none",
// UPPER: 'upper', UPPER: 'upper',
// LOWER: 'lower' LOWER: 'lower'
// }; };
// const shortBuzzTimeInMs = 50; const shortBuzzTimeInMs = 50;
// const longBuzzTimeInMs = 200; const longBuzzTimeInMs = 200;
// let upperLimit = 90; let upperLimit = 90;
// let upperLimitChanged = true; let upperLimitChanged = true;
// let lowerLimit = 50; let lowerLimit = 50;
// let lowerLimitChanged = true; let lowerLimitChanged = true;
// let limitSetter = Setter.NONE; let limitSetter = Setter.NONE;
// let currentHeartRate = 0; let currentHeartRate = 0;
// let hrConfidence = -1; let hrConfidence = -1;
// let hrOrConfidenceChanged = true; let hrOrConfidenceChanged = true;
// let setterHighlightTimeout; let setterHighlightTimeout;
// function renderUpperLimitBackground() { function renderUpperLimitBackground() {
// g.setColor(1,0,0); g.setColor(1,0,0);
// g.fillRect(125,40, 210, 70); g.fillRect(125,40, 210, 70);
// g.fillRect(180,70, 210, 200); g.fillRect(180,70, 210, 200);
// //Round top left corner //Round top left corner
// g.fillEllipse(115,40,135,70); g.fillEllipse(115,40,135,70);
// //Round top right corner //Round top right corner
// g.setColor(0,0,0); g.setColor(0,0,0);
// g.fillRect(205,40, 210, 45); g.fillRect(205,40, 210, 45);
// g.setColor(1,0,0); g.setColor(1,0,0);
// g.fillEllipse(190,40,210,50); g.fillEllipse(190,40,210,50);
// //Round inner corner //Round inner corner
// g.fillRect(174,71, 179, 76); g.fillRect(174,71, 179, 76);
// g.setColor(0,0,0); g.setColor(0,0,0);
// g.fillEllipse(160,71,179,82); g.fillEllipse(160,71,179,82);
// //Round bottom //Round bottom
// g.setColor(1,0,0); g.setColor(1,0,0);
// g.fillEllipse(180,190, 210, 210); g.fillEllipse(180,190, 210, 210);
// } }
// function renderLowerLimitBackground() { function renderLowerLimitBackground() {
// g.setColor(0,0,1); g.setColor(0,0,1);
// g.fillRect(10, 180, 100, 210); g.fillRect(10, 180, 100, 210);
// g.fillRect(10, 50, 40, 180); g.fillRect(10, 50, 40, 180);
// //Rounded top //Rounded top
// g.setColor(0,0,1); g.setColor(0,0,1);
// g.fillEllipse(10,40, 40, 60); g.fillEllipse(10,40, 40, 60);
// //Round bottom right corner //Round bottom right corner
// g.setColor(0,0,1); g.setColor(0,0,1);
// g.fillEllipse(90,180,110,210); g.fillEllipse(90,180,110,210);
// //Round inner corner //Round inner corner
// g.setColor(0,0,1); g.setColor(0,0,1);
// g.fillRect(40,175,45,180); g.fillRect(40,175,45,180);
// g.setColor(0,0,0); g.setColor(0,0,0);
// g.fillEllipse(41,170,60,179); g.fillEllipse(41,170,60,179);
// //Round bottom left corner //Round bottom left corner
// g.setColor(0,0,0); g.setColor(0,0,0);
// g.fillRect(10,205, 15, 210); g.fillRect(10,205, 15, 210);
// g.setColor(0,0,1); g.setColor(0,0,1);
// g.fillEllipse(10,200,30,210); g.fillEllipse(10,200,30,210);
// } }
// function drawTrainingHeartRate() { function drawTrainingHeartRate() {
// //Only redraw if the display is on //Only redraw if the display is on
// if (Bangle.isLCDOn()) { if (Bangle.isLCDOn()) {
// renderButtonIcons(); renderButtonIcons();
// renderUpperLimit(); renderUpperLimit();
// renderCurrentHeartRate(); renderCurrentHeartRate();
// renderLowerLimit(); renderLowerLimit();
// renderConfidenceBars(); renderConfidenceBars();
// } }
// //buzz(); //buzz();
// } }
// function renderUpperLimit() { function renderUpperLimit() {
// if(!upperLimitChanged) { return; } if(!upperLimitChanged) { return; }
// g.setColor(1,0,0); g.setColor(1,0,0);
// g.fillRect(125,40, 210, 70); g.fillRect(125,40, 210, 70);
// if(limitSetter === Setter.UPPER){ if(limitSetter === Setter.UPPER){
// g.setColor(255,255, 0); g.setColor(255,255, 0);
// } else { } else {
// g.setColor(255,255,255); g.setColor(255,255,255);
// } }
// g.setFontVector(13); g.setFontVector(13);
// g.drawString("Upper : " + upperLimit, 130,50); g.drawString("Upper : " + upperLimit, 130,50);
// upperLimitChanged = false; upperLimitChanged = false;
// } }
// function renderCurrentHeartRate() { function renderCurrentHeartRate() {
// if(!hrOrConfidenceChanged) { return; } if(!hrOrConfidenceChanged) { return; }
// g.setColor(255,255,255); g.setColor(255,255,255);
// g.fillRect(45, 110, 165, 150); g.fillRect(45, 110, 165, 150);
// g.setColor(0,0,0); g.setColor(0,0,0);
// g.setFontVector(24); g.setFontVector(24);
// g.setFontAlign(1, -1, 0); g.setFontAlign(1, -1, 0);
// g.drawString(currentHeartRate, 130, 117); g.drawString(currentHeartRate, 130, 117);
// //Reset alignment to defaults //Reset alignment to defaults
// g.setFontAlign(-1, -1, 0); g.setFontAlign(-1, -1, 0);
// } }
// function renderLowerLimit() { function renderLowerLimit() {
// if(!lowerLimitChanged) { return; } if(!lowerLimitChanged) { return; }
// g.setColor(0,0,1); g.setColor(0,0,1);
// g.fillRect(10, 180, 100, 210); g.fillRect(10, 180, 100, 210);
// if(limitSetter === Setter.LOWER){ if(limitSetter === Setter.LOWER){
// g.setColor(255,255, 0); g.setColor(255,255, 0);
// } else { } else {
// g.setColor(255,255,255); g.setColor(255,255,255);
// } }
// g.setFontVector(13); g.setFontVector(13);
// g.drawString("Lower : " + lowerLimit, 20,190); g.drawString("Lower : " + lowerLimit, 20,190);
// lowerLimitChanged = false; lowerLimitChanged = false;
// } }
// function renderConfidenceBars(){ function renderConfidenceBars(){
// if(!hrOrConfidenceChanged) { return; } if(!hrOrConfidenceChanged) { return; }
// if(hrConfidence >= 85){ if(hrConfidence >= 85){
// g.setColor(0, 255, 0); g.setColor(0, 255, 0);
// } else if (hrConfidence >= 50) { } else if (hrConfidence >= 50) {
// g.setColor(255, 255, 0); g.setColor(255, 255, 0);
// } else if(hrConfidence >= 0){ } else if(hrConfidence >= 0){
// g.setColor(255, 0, 0); g.setColor(255, 0, 0);
// } else { } else {
// g.setColor(255, 255, 255); g.setColor(255, 255, 255);
// } }
// g.fillRect(45, 110, 55, 150); g.fillRect(45, 110, 55, 150);
// g.fillRect(165, 110, 175, 150); g.fillRect(165, 110, 175, 150);
// } }
function renderButtonIcons() { function renderButtonIcons() {
g.setColor(255,255,255); g.setColor(255,255,255);
g.setFontVector(14); g.setFontVector(14);
// + for Btn1 //+ for Btn1
g.drawString("+", 222,50); g.drawString("+", 222,50);
// Home for Btn2 //Home for Btn2
g.drawLine(220, 118, 227, 110); g.drawLine(220, 118, 227, 110);
g.drawLine(227, 110, 234, 118); g.drawLine(227, 110, 234, 118);
g.drawPoly([222,117,222,125,232,125,232,117], false); g.drawPoly([222,117,222,125,232,125,232,117], false);
g.drawRect(226,120,229,125); g.drawRect(226,120,229,125);
// - for Btn3 //- for Btn3
g.drawString("-", 222,165); g.drawString("-", 222,165);
} }
// function buzz() function buzz()
// { {
// if(currentHeartRate > upperLimit) if(currentHeartRate > upperLimit)
// { {
// Bangle.buzz(shortBuzzTimeInMs); Bangle.buzz(shortBuzzTimeInMs);
// setTimeout(() => { Bangle.buzz(shortBuzzTimeInMs); }, shortBuzzTimeInMs); setTimeout(() => { Bangle.buzz(shortBuzzTimeInMs); }, shortBuzzTimeInMs);
// setTimeout(() => { Bangle.buzz(shortBuzzTimeInMs); }, shortBuzzTimeInMs); setTimeout(() => { Bangle.buzz(shortBuzzTimeInMs); }, shortBuzzTimeInMs);
// } }
// if(currentHeartRate < lowerLimit) if(currentHeartRate < lowerLimit)
// { {
// Bangle.buzz(longBuzzTimeInMs); Bangle.buzz(longBuzzTimeInMs);
// setTimeout(() => { Bangle.buzz(longBuzzTimeInMs); }, longBuzzTimeInMs); setTimeout(() => { Bangle.buzz(longBuzzTimeInMs); }, longBuzzTimeInMs);
// } }
// } }
// function onHrm(hrm){ function onHrm(hrm){
// hrOrConfidenceChanged = (currentHeartRate !== hrm.bpm || hrConfidence !== hrm.confidence); hrOrConfidenceChanged = (currentHeartRate !== hrm.bpm || hrConfidence !== hrm.confidence);
// currentHeartRate = hrm.bpm; currentHeartRate = hrm.bpm;
// hrConfidence = hrm.confidence; hrConfidence = hrm.confidence;
// } }
// function setLimitSetterToLower() { function setLimitSetterToLower() {
// resetHighlightTimeout(); resetHighlightTimeout();
// limitSetter = Setter.LOWER; limitSetter = Setter.LOWER;
// console.log("Limit setter is lower"); console.log("Limit setter is lower");
// upperLimitChanged = true; upperLimitChanged = true;
// lowerLimitChanged = true; lowerLimitChanged = true;
// renderUpperLimit(); renderUpperLimit();
// renderLowerLimit(); renderLowerLimit();
// } }
// function setLimitSetterToUpper() { function setLimitSetterToUpper() {
// resetHighlightTimeout(); resetHighlightTimeout();
// limitSetter = Setter.UPPER; limitSetter = Setter.UPPER;
// console.log("Limit setter is upper"); console.log("Limit setter is upper");
// upperLimitChanged = true; upperLimitChanged = true;
// lowerLimitChanged = true; lowerLimitChanged = true;
// renderLowerLimit(); renderLowerLimit();
// renderUpperLimit(); renderUpperLimit();
// } }
// function setLimitSetterToNone() { function setLimitSetterToNone() {
// limitSetter = Setter.NONE; limitSetter = Setter.NONE;
// console.log("Limit setter is none"); console.log("Limit setter is none");
// upperLimitChanged = true; upperLimitChanged = true;
// lowerLimitChanged = true; lowerLimitChanged = true;
// renderLowerLimit(); renderLowerLimit();
// renderUpperLimit(); renderUpperLimit();
// } }
// function incrementLimit(){ function incrementLimit(){
// resetHighlightTimeout(); resetHighlightTimeout();
// if (limitSetter === Setter.UPPER) { if (limitSetter === Setter.UPPER) {
// upperLimit++; upperLimit++;
// renderUpperLimit(); renderUpperLimit();
// console.log("Upper limit: " + upperLimit); console.log("Upper limit: " + upperLimit);
// upperLimitChanged = true; upperLimitChanged = true;
// } else if(limitSetter === Setter.LOWER) { } else if(limitSetter === Setter.LOWER) {
// lowerLimit++; lowerLimit++;
// renderLowerLimit(); renderLowerLimit();
// console.log("Lower limit: " + lowerLimit); console.log("Lower limit: " + lowerLimit);
// lowerLimitChanged = true; lowerLimitChanged = true;
// } }
// } }
// function decrementLimit(){ function decrementLimit(){
// resetHighlightTimeout(); resetHighlightTimeout();
// if (limitSetter === Setter.UPPER) { if (limitSetter === Setter.UPPER) {
// upperLimit--; upperLimit--;
// renderUpperLimit(); renderUpperLimit();
// console.log("Upper limit: " + upperLimit); console.log("Upper limit: " + upperLimit);
// upperLimitChanged = true; upperLimitChanged = true;
// } else if(limitSetter === Setter.LOWER) { } else if(limitSetter === Setter.LOWER) {
// lowerLimit--; lowerLimit--;
// renderLowerLimit(); renderLowerLimit();
// console.log("Lower limit: " + lowerLimit); console.log("Lower limit: " + lowerLimit);
// lowerLimitChanged = true; lowerLimitChanged = true;
// } }
// } }
// function resetHighlightTimeout() { function resetHighlightTimeout() {
// if (setterHighlightTimeout) { if (setterHighlightTimeout) {
// clearTimeout(setterHighlightTimeout); clearTimeout(setterHighlightTimeout);
// } }
// setterHighlightTimeout = setTimeout(setLimitSetterToNone, 2000); setterHighlightTimeout = setTimeout(setLimitSetterToNone, 2000);
// } }
// // Show launcher when middle button pressed // Show launcher when middle button pressed
// function switchOffApp(){ function switchOffApp(){
// Bangle.setHRMPower(0); Bangle.setHRMPower(0);
// Bangle.showLauncher(); Bangle.showLauncher();
// } }
// // special function to handle display switch on // special function to handle display switch on
// Bangle.on('lcdPower', (on) => { Bangle.on('lcdPower', (on) => {
// g.clear(); g.clear();
// if (on) { if (on) {
// Bangle.drawWidgets(); Bangle.drawWidgets();
// // call your app function here // call your app function here
// renderLowerLimitBackground(); renderLowerLimitBackground();
// renderUpperLimitBackground(); renderUpperLimitBackground();
// lowerLimitChanged = true; lowerLimitChanged = true;
// upperLimitChanged = true; upperLimitChanged = true;
// drawTrainingHeartRate(); drawTrainingHeartRate();
// } }
// }); });
// Bangle.setHRMPower(1); Bangle.setHRMPower(1);
// Bangle.on('HRM', onHrm); Bangle.on('HRM', onHrm);
// setWatch(incrementLimit, BTN1, {edge:"rising", debounce:50, repeat:true}); setWatch(incrementLimit, BTN1, {edge:"rising", debounce:50, repeat:true});
setWatch(switchOffApp, BTN2, {repeat:false,edge:"falling"}); setWatch(switchOffApp, BTN2, {repeat:false,edge:"falling"});
setWatch(decrementLimit, BTN3, {edge:"rising", debounce:50, repeat:true});
setWatch(setLimitSetterToLower, BTN4, {edge:"rising", debounce:50, repeat:true});
setWatch(setLimitSetterToUpper, BTN5, { edge: "rising", debounce: 50, repeat: true });
renderButtonIcons g.clear();
// setWatch(decrementLimit, BTN3, {edge:"rising", debounce:50, repeat:true}); Bangle.loadWidgets();
// setWatch(setLimitSetterToLower, BTN4, {edge:"rising", debounce:50, repeat:true}); Bangle.drawWidgets();
// setWatch(setLimitSetterToUpper, BTN5, { edge: "rising", debounce: 50, repeat: true }); //drawTrainingHeartRate();
// g.clear(); // refesh every sec
// Bangle.loadWidgets(); renderLowerLimitBackground();
// Bangle.drawWidgets(); renderUpperLimitBackground();
// //drawTrainingHeartRate(); setInterval(drawTrainingHeartRate, 1000);
// // refesh every sec
// renderLowerLimitBackground();
// renderUpperLimitBackground();
// setInterval(drawTrainingHeartRate, 1000);