removed unused lastRender variable, use edge:falling for button press

master
Tom Wallroth 2024-04-19 13:56:41 +02:00
parent 8e0bcdc26c
commit 0f111b0ffc
1 changed files with 1 additions and 3 deletions

View File

@ -224,7 +224,6 @@ const REST = 'REST';
const DOIT = 'DOIT'; const DOIT = 'DOIT';
let mode = MAIN_MENU; let mode = MAIN_MENU;
let lastRender = MAIN_MENU;
function setMode(newMode){ function setMode(newMode){
mode = newMode; mode = newMode;
@ -285,7 +284,6 @@ function redrawApp(){
g.setBgColor(-1).clear(); g.setBgColor(-1).clear();
Bangle.drawWidgets(); Bangle.drawWidgets();
drawFuncPerMode[mode](); drawFuncPerMode[mode]();
lastRender = mode;
} }
function buttonPress () { function buttonPress () {
@ -302,7 +300,7 @@ function buttonPress () {
} }
} }
setWatch(buttonPress, BTN, { repeat: true, debounce: 25}); setWatch(buttonPress, BTN, { repeat: true, debounce: 25, edge:"falling"});
Bangle.on('touch', (button, xy) => { Bangle.on('touch', (button, xy) => {
for (let qidx=0; qidx<4; qidx++) { for (let qidx=0; qidx<4; qidx++) {