Make starfield into a tube
parent
f82a15abd6
commit
15b6d92bff
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@ -239,6 +239,12 @@ void stars() {
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for (int i = 0; i < 100; ++i) {
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for (int i = 0; i < 100; ++i) {
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int s = rng();
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int s = rng();
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int a = rng();
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int ca = cos(a);
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int sa = sin(a);
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int r = ((rng() & 0xFF) + 0xFF) << 9;
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position.x = ca << 9;
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position.y = sa << 9;
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position.x = ((signed char)(s & 0xFF)) << 9;
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position.x = ((signed char)(s & 0xFF)) << 9;
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s = rng();
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s = rng();
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position.y = ((signed char)(s & 0xFF)) << 9;
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position.y = ((signed char)(s & 0xFF)) << 9;
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@ -260,6 +266,9 @@ void stars() {
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if (s < 1) s = 1;
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if (s < 1) s = 1;
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if (s > 10) s = 10;
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if (s > 10) s = 10;
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int rx = s*sa >> 8;
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int ry = s*ca >> 8;
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position.x >>= 8;
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position.x >>= 8;
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position.y >>= 8;
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position.y >>= 8;
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scale.x >>= 8;
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scale.x >>= 8;
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@ -270,8 +279,8 @@ void stars() {
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int color = 4 | (i & 1);
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int color = 4 | (i & 1);
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fillTriangle(
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fillTriangle(
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scale.x, scale.y,
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scale.x, scale.y,
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position.x - s, position.y,
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position.x - rx, position.y - ry,
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position.x + s, position.y,
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position.x + rx, position.y + ry,
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light ? alternate(color, 7) :
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light ? alternate(color, 7) :
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dark ? alternate(color, 0) :
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dark ? alternate(color, 0) :
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solid(color)
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solid(color)
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