Generate larger/smoother hills
parent
ea112f26a8
commit
16c08d0cf3
|
|
@ -47,7 +47,7 @@ void shiftTerrain() {
|
|||
}
|
||||
|
||||
for (int x = 0; x < terrainWidth; ++x)
|
||||
terrain[0][x] = (rng() & 0x3F) + 0xF;
|
||||
terrain[0][x] = (int(terrain[0][x]) + ((rng() & 0x7F) + 0x7)) >> 1;
|
||||
int mid = terrainWidth >> 1;
|
||||
terrain[0][mid-1] >>= 1;
|
||||
terrain[0][mid ] = 0;
|
||||
|
|
|
|||
Loading…
Reference in New Issue