Generate larger/smoother hills

master
Felipe Manga 2024-01-17 14:30:43 +00:00
parent ea112f26a8
commit 16c08d0cf3
1 changed files with 1 additions and 1 deletions

View File

@ -47,7 +47,7 @@ void shiftTerrain() {
}
for (int x = 0; x < terrainWidth; ++x)
terrain[0][x] = (rng() & 0x3F) + 0xF;
terrain[0][x] = (int(terrain[0][x]) + ((rng() & 0x7F) + 0x7)) >> 1;
int mid = terrainWidth >> 1;
terrain[0][mid-1] >>= 1;
terrain[0][mid ] = 0;