Prettify and validate JS

master
MomentumV 2025-02-12 09:38:25 -05:00
parent bc88bf08e3
commit 1c02277bac
1 changed files with 149 additions and 136 deletions

View File

@ -10,28 +10,37 @@ var RADII = {
dots: 55,
needle: 54,
};
var COL ={
var COL = {
moon: 65535, //
txture:33792, // 0.5 ,0.5,0
txture: 33792, // 0.5 ,0.5,0
shadow: 8196, // .125,0, .125
day: 40159, //0.6, 0.6,1
night: 6, // 0, 0, 0.2
ndots: 2047, // 0, 1, 1 cyan
ddots: 0,
needle:63488, // 1, 0, 0 red
needle: 63488, // 1, 0, 0 red
stime: 2047
};
const TAU = 2.0*Math.PI;
const MX=g.getWidth()/2,MY=24+3+RADII.arcMax;
const TAU = 2.0 * Math.PI;
const MX = g.getWidth() / 2,
MY = 24 + 3 + RADII.arcMax;
const DAY_MILLIS = 86400000;
const M_POS = {x:MX,y:MY,r:RADII.moon};
const M_POS = { x: MX, y: MY, r: RADII.moon };
// images
const moon_texture = { width : 80, height : 80, bpp : 1,transparent:0,
buffer : require("heatshrink").decompress(atob("ABsRqAJHkEiBA0N0uq1AIEgNVqtRqoJEgUiAAQJEioTBAAIzEl2q12oxATECQdVioJD/eqne60UCHQoADoAJBgf+xWrFIOACYUFCYo8Cj/73f70er0ROHAANUBIM//3///q1WIFAV1qtXCggJB//7CYO6keikBOHKAUDCIInClSgCgonBu4TK1W73ShBMQxkCh5OC//uFIInBi91q5PFCYISC3er//iOwXVE41UCYf+9//9AnCJopVBqEv/+/3//E4P6kUgJw4nDKAP+14TB1Xoq4hBEwYFBqgnB3Wr3e737KB/QnIqp3B32OKAYTBE4Z4BAoYnBEoRSC0fyE5ITBJ4WuCYP4J4J3CeQQFClbvBJgOqn5kBnRPKTwJMB1B4B92qEgQACJ4JTBkYnBYwOilYsBO5NUhYmB9+qxGC9TxBEYTvFqki3Y8B1Uikei3+oionIgGrO4OqwGC9H/xATK1/7E4UAnU7kATIqEAl/uE4WA12u0ATJgSgB/+ikUgnW70EFCY9AgGDE4PowEAlWowEBCZJ4BneggUgkRSBCZEAgEKJoIEBgEIAYQOCKYcVBIMqJgIEBgQSCgAQBqiJDRQIOBEwYAEMgNRiITBqKKBCYJJBE4xQGMQIABlBPHHgInDHQQjEAQJTCHgbFEABg8EBg5SDCgxNDABI="))
const moon_texture = {
width: 80,
height: 80,
bpp: 1,
transparent: 0,
buffer: require("heatshrink").decompress(atob("ABsRqAJHkEiBA0N0uq1AIEgNVqtRqoJEgUiAAQJEioTBAAIzEl2q12oxATECQdVioJD/eqne60UCHQoADoAJBgf+xWrFIOACYUFCYo8Cj/73f70er0ROHAANUBIM//3///q1WIFAV1qtXCggJB//7CYO6keikBOHKAUDCIInClSgCgonBu4TK1W73ShBMQxkCh5OC//uFIInBi91q5PFCYISC3er//iOwXVE41UCYf+9//9AnCJopVBqEv/+/3//E4P6kUgJw4nDKAP+14TB1Xoq4hBEwYFBqgnB3Wr3e737KB/QnIqp3B32OKAYTBE4Z4BAoYnBEoRSC0fyE5ITBJ4WuCYP4J4J3CeQQFClbvBJgOqn5kBnRPKTwJMB1B4B92qEgQACJ4JTBkYnBYwOilYsBO5NUhYmB9+qxGC9TxBEYTvFqki3Y8B1Uikei3+oionIgGrO4OqwGC9H/xATK1/7E4UAnU7kATIqEAl/uE4WA12u0ATJgSgB/+ikUgnW70EFCY9AgGDE4PowEAlWowEBCZJ4BneggUgkRSBCZEAgEKJoIEBgEIAYQOCKYcVBIMqJgIEBgQSCgAQBqiJDRQIOBEwYAEMgNRiITBqKKBCYJJBE4xQGMQIABlBPHHgInDHQQjEAQJTCHgbFEABg8EBg5SDCgxNDABI="))
};
const needle = { width: 23, height: 11, bpp:1, transparent:0,
const needle = {
width: 23,
height: 11,
bpp: 1,
transparent: 0,
buffer: atob("///B///D///AAAPAAAHAAAHAAAcAADz///H//8P//wA=")
};
};
/*
now use SunCalc.getMoonIllumination()
@ -43,132 +52,136 @@ const needle = { width: 23, height: 11, bpp:1, transparent:0,
// requires the myLocation app
function loadLocation() {
location = require("Storage").readJSON(LOCATION_FILE,1)||{"lat":45,"lon":-71.3,"location":"Nashua"};//{"lat":51.5072,"lon":0.1276,"location":"London"};
location = require("Storage").readJSON(LOCATION_FILE, 1) || { "lat": 45, "lon": -71.3, "location": "Nashua" }; //{"lat":51.5072,"lon":0.1276,"location":"London"};
}
function drawMoon(shadowShape){
g.setColor(0,0,0).fillCircle(MX,MY,RADII.arcMax+3);
g.setColor(COL.moon).fillCircle(MX,MY,RADII.moon);
g.setColor(COL.txture).drawImage(moon_texture,MX,MY,{rotate:0});
//later can set the rotation here to the parallacticAngle from getMoonPosition
function drawMoon(shadowShape) {
g.setColor(0, 0, 0).fillCircle(MX, MY, RADII.arcMax + 3);
g.setColor(COL.moon).fillCircle(MX, MY, RADII.moon);
g.setColor(COL.txture).drawImage(moon_texture, MX, MY, { rotate: 0 });
// TODO: can set the rotation here to the parallacticAngle from getMoonPosition
g.setColor(COL.shadow).fillPoly(shadowShape);
//later set rotation of the fillPoly? parallactic-mp.angle I think.
//Use g.transformVertices to do the rotation
// TODO: set rotation of the fillPoly? parallactic-mp.angle I think.
// Use g.transformVertices to do the rotation
}
function drawDayRing(times){
function drawDayRing(times) {
let r_ = RADII.arcMin;
let rm = RADII.arcMax;
let rd = RADII.dots;
let radT=[tToRad(times[0]),tToRad(times[1])];
let hhmm=[require("locale").time(times[0],1),require("locale").time(times[1],1)];
let radT = [tToRad(times[0]), tToRad(times[1])];
let hhmm = [require("locale").time(times[0], 1), require("locale").time(times[1], 1)];
g.setColor(COL.day);
Utils.fillArc(g,MX,MY,r_,rm,radT[0],radT[1]);
Utils.fillArc(g, MX, MY, r_, rm, radT[0], radT[1]);
g.setColor(COL.night);
Utils.fillArc(g,MX,MY,r_,rm,radT[1]-TAU,radT[0]);
//write sunrise/sunset times
Utils.fillArc(g, MX, MY, r_, rm, radT[1] - TAU, radT[0]);
// write sunrise/sunset times
g.setFont('6x8').setColor(COL.stime);
g.setFontAlign(0,1,3).drawString(hhmm[0],MX-rm-2,MY);
g.setFontAlign(0,1,1).drawString(hhmm[1],MX+rm+2,MY);
//draw dots
let edges=[];
boolean isDay;
g.setFontAlign(0, 1, 3).drawString(hhmm[0], MX - rm - 2, MY);
g.setFontAlign(0, 1, 1).drawString(hhmm[1], MX + rm + 2, MY);
// draw dots
let edges = [];
let isDay = false;
let flag = false;
if (radT[1]>TAU){
edges=[radT[1]-TAU,radT[0]];
if (radT[1] > TAU) {
edges = [radT[1] - TAU, radT[0]];
g.setColor(COL.ddots);
isDay=true;
isDay = true;
} else {
edges=[radT[0],radT[1]];
edges = [radT[0], radT[1]];
g.setColor(COL.ndots);
isDay=false;
isDay = false;
}
for (var i=0;i<24;i++) {
let a=i*TAU/24;
if (!flag && a>edges[0]){
for (var i = 0; i < 24; i++) {
let a = i * TAU / 24;
if (!flag && a > edges[0]) {
//first cross
if (isDay){g.setColor(COL.ndots);}else{g.setColor(COL.ddots);}
if (isDay) { g.setColor(COL.ndots); } else { g.setColor(COL.ddots); }
flag = true;
} else if (flag && a>edges[1]){
} else if (flag && a > edges[1]) {
//second cross
if (isDay){g.setColor(COL.ddots);}else{g.setColor(COL.ndots);}
if (isDay) { g.setColor(COL.ddots); } else { g.setColor(COL.ndots); }
flag = false;
}
let dotSize = (i%3 == 0) ? 2 : 1;
let pX = MX+Math.cos(a)*rd;
let pY = MY+Math.sin(a)*rd;
g.fillCircle(pX,pY,dotSize);
let dotSize = (i % 3 == 0) ? 2 : 1;
let pX = MX + Math.cos(a) * rd;
let pY = MY + Math.sin(a) * rd;
g.fillCircle(pX, pY, dotSize);
}
let labels=['6P','12A','6A','12P'];
let qX=[rd-9,2,11-rd,2];
let qY=[1,rd-10,1,12-rd];
g.setFont('4x6').setFontAlign(0,0,0).setColor(COL.ndots);
for (var j=0;j<4;j++){
g.drawString(labels[j],MX+qX[j],MY+qY[j]);
let labels = ['6P', '12A', '6A', '12P'];
let qX = [rd - 9, 2, 11 - rd, 2];
let qY = [1, rd - 10, 1, 12 - rd];
g.setFont('4x6').setFontAlign(0, 0, 0).setColor(COL.ndots);
for (var j = 0; j < 4; j++) {
g.drawString(labels[j], MX + qX[j], MY + qY[j]);
}
}
function drawHHMM(d) {
var HM=require("locale").time(d, 1 /*omit seconds*/).split(":");
//write digital time
g.setBgColor(0,0,0).setColor(1,1,1).setFontVector(45);
g.setFontAlign(1,1,0).drawString(" "+HM[0],MX-20,g.getHeight()+3);
g.setFontAlign(-1,1,0).drawString(HM[1]+" ",MX+30,g.getHeight()+3);
var HM = require("locale").time(d, 1 /*omit seconds*/ ).split(":");
// write digital time
g.setBgColor(0, 0, 0).setColor(1, 1, 1).setFontVector(45);
g.setFontAlign(1, 1, 0).drawString(" " + HM[0], MX - 20, g.getHeight() + 3);
g.setFontAlign(-1, 1, 0).drawString(HM[1] + " ", MX + 30, g.getHeight() + 3);
// TODO: use the meridian text AM/PM or blank for 24 hr.
// var meridian = require("locale").meridian(d);
}
function moonShade(pos,mp) {
function moonShade(pos, mp) {
pos = pos !== undefined ? pos : M_POS;
mp = mp !== undefined ? mp : SunCalc.getMoonIllumination(new Date());
//position has x,y, r for the drawing, mp is from SunCalc Moon Illumination
let k=mp.fraction;
//k is the percent along the equator of the terminator
const pts = Math.min(pos.r>>1,32);
//this gives r/2 pts on the way down and up, capped at 64 total for polyfill
let a=[],b=[],s1=1,s2=0;
// pos has x,y, r for the drawing, mp is from SunCalc Moon Illumination
let k = mp.fraction;
// k is the percent along the equator of the terminator
const pts = Math.min(pos.r >> 1, 32);
// this gives r/2 pts on the way down and up, capped at 64 total for polyfill
let a = [],
b = [],
s1 = 1,
s2 = 0;
// scale s1 is 1 or -1 for fixed edge of the shadow; defined via case switches below
// scale s2 factor for the moving edge of the shadow
// need to do some computation to simplify for new/full moon if k 'close enough' to 0 or 1/-1
//
let isWaxing=(mp.phase<0.5);
let isWaxing = (mp.phase < 0.5);
s1 = isWaxing ? -1 : 1;
s2 = isWaxing ? 1-2*k : 2*k-1;
let tr =(pos.r+0.5);
for (var i=0;i<pts;i++) {
//down stroke on the outer shadow
var t = i*Math.PI/(pts+1); //pts+1 so we leave the last point for the starting of going up
let cirX = Math.sin(t)*tr;
let cirY = Math.cos(t)*tr;
a.push(pos.x+s1*cirX); //x
a.push(pos.y+cirY); //y
b.push(pos.x+s2*cirX); //x for shadow edge
b.push(pos.y-cirY); //y going up for shadow edge
s2 = isWaxing ? 1 - 2 * k : 2 * k - 1;
let tr = (pos.r + 0.5);
for (var i = 0; i < pts; i++) {
// down stroke on the outer shadow
var t = i * Math.PI / (pts + 1); //pts+1 so we leave the last point for the starting of going up
let cirX = Math.sin(t) * tr;
let cirY = Math.cos(t) * tr;
a.push(pos.x + s1 * cirX); //x
a.push(pos.y + cirY); //y
b.push(pos.x + s2 * cirX); //x for shadow edge
b.push(pos.y - cirY); //y going up for shadow edge
}
return a.concat(b);
}
function tToRad(date) {
date = (date !== undefined) ? new Date(date.getTime()) : new Date();
let milli = date - new Date(date.setHours(0,0,0,0));
return (milli/DAY_MILLIS +0.25)*TAU;
let milli = date - new Date(date.setHours(0, 0, 0, 0));
return (milli / DAY_MILLIS + 0.25) * TAU;
}
function draw() {
// work out how to display the current time
var d = new Date(), a=tToRad(d);
var shape = moonShade(M_POS,SunCalc.getMoonIllumination(d));
var sTimes = SunCalc.getTimes(d,location.lat,location.lon);
var daylight = [sTimes.sunrise,sTimes.sunset];
var d = new Date(),
a = tToRad(d);
var shape = moonShade(M_POS, SunCalc.getMoonIllumination(d));
var sTimes = SunCalc.getTimes(d, location.lat, location.lon);
var daylight = [sTimes.sunrise, sTimes.sunset];
//clear time area
g.setColor(0).fillRect(0,176-45,176,176);
g.setColor(0).fillRect(0, 176 - 45, 176, 176);
drawMoon(shape);
drawDayRing(daylight);
drawHHMM(d);
//draw pointer
//Maybe later make this an overlay that can be removed?? -avoid drawing so much every minute/second
g.setColor(COL.needle).drawImage(needle,MX+RADII.needle*Math.cos(a),MY+RADII.needle*Math.sin(a),{rotate:a});
// draw pointer
// TODO: Maybe later make this an overlay that can be removed?? -avoid drawing so much every minute/second
g.setColor(COL.needle).drawImage(needle, MX + RADII.needle * Math.cos(a), MY + RADII.needle * Math.sin(a), { rotate: a });
}
@ -176,14 +189,14 @@ function draw() {
g.reset();
// requires the myLocation app
loadLocation();
g.setBgColor(0,0,0).clear();
g.setBgColor(0, 0, 0).clear();
// draw immediately at first
draw();
// now draw every second
// eventually maybe update the moon just every hour??
var secondInterval = setInterval(draw, 10000); //was 1000
// Stop updates when LCD is off, restart when on
Bangle.on('lcdPower',on=>{
Bangle.on('lcdPower', on => {
if (secondInterval) clearInterval(secondInterval);
secondInterval = undefined;
if (on) {
@ -197,5 +210,5 @@ widgets know if they're being loaded into a clock app or not */
Bangle.setUI("clock");
// Load widgets
Bangle.loadWidgets();
g.setTheme({bg:"#000"});
g.setTheme({ bg: "#000" });
Bangle.drawWidgets();