Fix tabs-vs-spaces warning, remove extra debugging.

master
Pavel Machek 2023-08-18 22:49:30 +02:00
parent 3158d945aa
commit 1c96a66db9
2 changed files with 55 additions and 69 deletions

View File

@ -11,8 +11,6 @@ if (pc) {
} }
print("hello world");
function writeDir(json) { function writeDir(json) {
json_str = JSON.stringify(json, "", " "); json_str = JSON.stringify(json, "", " ");
dirent = '' + json_str.length; dirent = '' + json_str.length;
@ -66,9 +64,7 @@ function readTarFile(tar, f) {
json_off = st.read(tar, 0, 16) * 1; json_off = st.read(tar, 0, 16) * 1;
print(json_off); print(json_off);
json = st.read(tar, json_off, -1); json = st.read(tar, json_off, -1);
//print(json);
files = JSON.parse(json); files = JSON.parse(json);
//print(files);
rec = files[f]; rec = files[f];
return st.read(tar, rec.st, rec.si); return st.read(tar, rec.st, rec.si);
} }

View File

@ -16,7 +16,6 @@ function tileToLatLon(x, y, z, x_, y_) {
var [ w, s, e, n ] = merc.bbox(x, y, z); var [ w, s, e, n ] = merc.bbox(x, y, z);
var lon = (e - w) * (x_ / 4096) + w; var lon = (e - w) * (x_ / 4096) + w;
var lat = (n - s) * (1-(y_ / 4096)) + s; var lat = (n - s) * (1-(y_ / 4096)) + s;
//console.log("to ", lon, lat);
return [ lon, lat ]; return [ lon, lat ];
} }
@ -25,7 +24,6 @@ function convGeom(tile, geom) {
for (i = 0; i< geom.length; i++) { for (i = 0; i< geom.length; i++) {
var x = geom[i][0]; var x = geom[i][0];
var y = geom[i][1]; var y = geom[i][1];
//console.log("Geometry: ", geom, geom.length, "X,y", x, y);
var pos = tileToLatLon(tile.x, tile.y, tile.z, x, y); var pos = tileToLatLon(tile.x, tile.y, tile.z, x, y);
g.push(pos); g.push(pos);
} }
@ -136,11 +134,6 @@ var merc = new sphm({
antimeridian: true antimeridian: true
}); });
//console.log(merc.ll([124, 123], 15));
//console.log(merc.px([17734, 11102], 15));
//console.log(merc.bbox(17734, 11102, 15));
//return;
console.log("Splitting data"); console.log("Splitting data");
var meta = {} var meta = {}
meta.min_zoom = 0; meta.min_zoom = 0;
@ -167,10 +160,7 @@ for (const id in index.tiles) {
const z = tile.z; const z = tile.z;
console.log(num++, ":", tile.x, tile.y, z); console.log(num++, ":", tile.x, tile.y, z);
var d = index.getTile(z, tile.x, tile.y).features; var d = index.getTile(z, tile.x, tile.y).features;
//console.log(d);
var n = `delme/z${z}-${tile.x}-${tile.y}` ; var n = `delme/z${z}-${tile.x}-${tile.y}` ;
//output[n] = d;
//console.log(n);
writeTile(n, d, tile) writeTile(n, d, tile)
} }