presentation_timer: initial release
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0.01: first release
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# Presentation Timer
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*Forked from Stopwatch Touch*
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Simple application to keep track of slides and
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time during a presentation. Useful for conferences,
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lectures or any presentation with a somewhat strict timing.
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The interface is pretty simple, it shows a stopwatch
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and the number of the current slide (based on the time),
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when the time for the last slide is approaching,
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the button becomes red, when it passed,
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the time will go on for another half a minute and stop automatically.
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The only way to upload personalized timings is
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by uploading a CSV to the bangle (i.e. from the IDE),
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in the future I'll possibly figure out a better way.
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Each line in the file (which must be called `presentation_timer.csv`)
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contains the time in minutes at which the slide
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is supposed to finish and the slide number,
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separated by a semicolon.
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For instance the line `1.5;1` means that slide 1
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is lasting until 1 minutes 30 seconds (yes it's decimal),
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after another slide will start.
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The only requirement is that timings are increasing,
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so slides number don't have to be consecutive,
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some can be skipped and they can even be short texts
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(be careful with that, I didn't test it).
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At the moment the app is just quick and dirty
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but it should do its job.
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## Screenshots
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## Example configuration file
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_presentation_timer.csv_
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```csv
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1.5;1
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2;2
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2.5;3
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3;4
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```
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{
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"id": "presentation_timer",
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"name": "Presentation Timer",
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"version": "0.01",
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"description": "A touch based presentation timer for Bangle JS 2",
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"icon": "presentation_timer.png",
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"screenshots": [{"url":"screenshot1.png"},{"url":"screenshot2.png"},{"url":"screenshot3.png"},{"url":"screenshot4.png"}],
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"tags": "tools,app",
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"supports": ["BANGLEJS2"],
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"readme": "README.md",
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"storage": [
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{"name":"presentation_timer.app.js","url":"presentation_timer.app.js"},
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{"name":"presentation_timer.img","url":"presentation_timer.icon.js","evaluate":true}
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]
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}
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let w = g.getWidth();
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let h = g.getHeight();
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let tTotal = Date.now();
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let tStart = tTotal;
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let tCurrent = tTotal;
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let running = false;
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let timeY = 2*h/5;
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let displayInterval;
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let redrawButtons = true;
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const iconScale = g.getWidth() / 178; // scale up/down based on Bangle 2 size
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// 24 pixel images, scale to watch
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// 1 bit optimal, image string, no E.toArrayBuffer()
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const pause_img = atob("GBiBAf////////////////wYP/wYP/wYP/wYP/wYP/wYP/wYP/wYP/wYP/wYP/wYP/wYP/wYP/wYP/wYP/wYP////////////////w==");
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const play_img = atob("GBjBAP//AAAAAAAAAAAIAAAOAAAPgAAP4AAP+AAP/AAP/wAP/8AP//AP//gP//gP//AP/8AP/wAP/AAP+AAP4AAPgAAOAAAIAAAAAAAAAAA=");
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const reset_img = atob("GBiBAf////////////AAD+AAB+f/5+f/5+f/5+cA5+cA5+cA5+cA5+cA5+cA5+cA5+cA5+f/5+f/5+f/5+AAB/AAD////////////w==");
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const margin = 0.5; //half a minute tolerance
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//dummy default values
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var slides = [
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[0.3, 1],
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[0.5, 2],
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[0.7, 3],
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[1,4]
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];
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function log_debug(o) {
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//console.log(o);
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}
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//first must be a number
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function readSlides() {
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let csv = require("Storage").read("presentation_timer.csv");
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if(!csv) return;
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let lines = csv.split("\n").filter(e=>e);
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log_debug("Loading "+lines.length+" slides");
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slides = lines.map(line=>{let s=line.split(";");return [+s[0],s[1]];});
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}
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function timeToText(t) {
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let hrs = Math.floor(t/3600000);
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let mins = Math.floor(t/60000)%60;
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let secs = Math.floor(t/1000)%60;
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let tnth = Math.floor(t/100)%10;
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let text;
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if (hrs === 0)
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text = ("0"+mins).substr(-2) + ":" + ("0"+secs).substr(-2) + "." + tnth;
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else
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text = ("0"+hrs) + ":" + ("0"+mins).substr(-2) + ":" + ("0"+secs).substr(-2);
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//log_debug(text);
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return text;
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}
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function drawButtons() {
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log_debug("drawButtons()");
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if (!running && tCurrent == tTotal) {
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bigPlayPauseBtn.draw();
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} else if (!running && tCurrent != tTotal) {
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resetBtn.draw();
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smallPlayPauseBtn.draw();
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} else {
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bigPlayPauseBtn.draw();
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}
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redrawButtons = false;
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}
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//not efficient but damn easy
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function findSlide(time) {
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time /= 60000;
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//change colour for the last 30 seconds
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if(time > slides[slides.length-1][0] - margin && bigPlayPauseBtn.color!="#f00") {
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bigPlayPauseBtn.color="#f00";
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drawButtons();
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}
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for(let i=0; i<slides.length; i++) {
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if(slides[i][0] > time)
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return slides[i][1];
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}
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//stop automatically
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if(time > slides[slides.length-1][0] + margin) {
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bigPlayPauseBtn.color="#0ff"; //restore
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stopTimer();
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}
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return /*LANG*/"end!";
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}
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function drawTime() {
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log_debug("drawTime()");
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let Tt = tCurrent-tTotal;
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let Ttxt = timeToText(Tt);
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Ttxt += "\n"+findSlide(Tt);
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// total time
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g.setFont("Vector",38); // check
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g.setFontAlign(0,0);
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g.clearRect(0, timeY - 42, w, timeY + 42);
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g.setColor(g.theme.fg);
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g.drawString(Ttxt, w/2, timeY);
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}
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function draw() {
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let last = tCurrent;
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if (running) tCurrent = Date.now();
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g.setColor(g.theme.fg);
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if (redrawButtons) drawButtons();
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drawTime();
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}
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function startTimer() {
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log_debug("startTimer()");
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draw();
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displayInterval = setInterval(draw, 100);
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}
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function stopTimer() {
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log_debug("stopTimer()");
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if (displayInterval) {
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clearInterval(displayInterval);
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displayInterval = undefined;
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}
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}
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// BTN stop start
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function stopStart() {
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log_debug("stopStart()");
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if (running)
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stopTimer();
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running = !running;
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Bangle.buzz();
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if (running)
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tStart = Date.now() + tStart- tCurrent;
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tTotal = Date.now() + tTotal - tCurrent;
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tCurrent = Date.now();
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setButtonImages();
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redrawButtons = true;
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if (running) {
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startTimer();
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} else {
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draw();
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}
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}
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function setButtonImages() {
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if (running) {
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bigPlayPauseBtn.setImage(pause_img);
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smallPlayPauseBtn.setImage(pause_img);
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resetBtn.setImage(reset_img);
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} else {
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bigPlayPauseBtn.setImage(play_img);
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smallPlayPauseBtn.setImage(play_img);
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resetBtn.setImage(reset_img);
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}
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}
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// lap or reset
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function lapReset() {
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log_debug("lapReset()");
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if (!running && tStart != tCurrent) {
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redrawButtons = true;
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Bangle.buzz();
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tStart = tCurrent = tTotal = Date.now();
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g.clearRect(0,24,w,h);
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draw();
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}
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}
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// simple on screen button class
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function BUTTON(name,x,y,w,h,c,f,i) {
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this.name = name;
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this.x = x;
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this.y = y;
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this.w = w;
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this.h = h;
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this.color = c;
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this.callback = f;
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this.img = i;
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}
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BUTTON.prototype.setImage = function(i) {
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this.img = i;
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}
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// if pressed the callback
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BUTTON.prototype.check = function(x,y) {
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//console.log(this.name + ":check() x=" + x + " y=" + y +"\n");
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if (x>= this.x && x<= (this.x + this.w) && y>= this.y && y<= (this.y + this.h)) {
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log_debug(this.name + ":callback\n");
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this.callback();
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return true;
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}
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return false;
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};
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BUTTON.prototype.draw = function() {
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g.setColor(this.color);
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g.fillRect(this.x, this.y, this.x + this.w, this.y + this.h);
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g.setColor("#000"); // the icons and boxes are drawn black
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if (this.img != undefined) {
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let iw = iconScale * 24; // the images were loaded as 24 pixels, we will scale
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let ix = this.x + ((this.w - iw) /2);
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let iy = this.y + ((this.h - iw) /2);
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log_debug("g.drawImage(" + ix + "," + iy + "{scale: " + iconScale + "})");
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g.drawImage(this.img, ix, iy, {scale: iconScale});
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}
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g.drawRect(this.x, this.y, this.x + this.w, this.y + this.h);
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};
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var bigPlayPauseBtn = new BUTTON("big",0, 3*h/4 ,w, h/4, "#0ff", stopStart, play_img);
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var smallPlayPauseBtn = new BUTTON("small",w/2, 3*h/4 ,w/2, h/4, "#0ff", stopStart, play_img);
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var resetBtn = new BUTTON("rst",0, 3*h/4, w/2, h/4, "#ff0", lapReset, pause_img);
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bigPlayPauseBtn.setImage(play_img);
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smallPlayPauseBtn.setImage(play_img);
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resetBtn.setImage(pause_img);
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Bangle.on('touch', function(button, xy) {
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var x = xy.x;
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var y = xy.y;
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// adjust for outside the dimension of the screen
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// http://forum.espruino.com/conversations/371867/#comment16406025
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if (y > h) y = h;
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if (y < 0) y = 0;
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if (x > w) x = w;
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if (x < 0) x = 0;
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// not running, and reset
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if (!running && tCurrent == tTotal && bigPlayPauseBtn.check(x, y)) return;
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// paused and hit play
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if (!running && tCurrent != tTotal && smallPlayPauseBtn.check(x, y)) return;
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// paused and press reset
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if (!running && tCurrent != tTotal && resetBtn.check(x, y)) return;
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// must be running
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if (running && bigPlayPauseBtn.check(x, y)) return;
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});
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// Stop updates when LCD is off, restart when on
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Bangle.on('lcdPower',on=>{
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if (on) {
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draw(); // draw immediately, queue redraw
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} else { // stop draw timer
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if (drawTimeout) clearTimeout(drawTimeout);
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drawTimeout = undefined;
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}
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});
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// Clear the screen once, at startup
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g.setTheme({bg:"#000",fg:"#fff",dark:true}).clear();
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// above not working, hence using next 2 lines
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g.setColor("#000");
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g.fillRect(0,0,w,h);
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Bangle.loadWidgets();
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Bangle.drawWidgets();
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draw();
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setWatch(() => load(), BTN, { repeat: false, edge: "falling" });
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readSlides();
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@ -0,0 +1 @@
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require("heatshrink").decompress(atob("mEwxH+AC1WwIZXACmBF7FWAH4Ae/0WAFiQBF9+sAFgv/AAvXAAgvmFgoyWF6IuLGCIvPFpoxRF5wlIwIKJF8lWwIvjQpIvKGBgv8cpWBF5QwLF/4vrEJQvNGBQv/F5FWSCq/XGAVWB5DviEgRiJF8gxDF9q+SF5owWEJYv9GCggMF5wwSD5ovPGCAeOF6AwODp4vRGJYbRF6YAbF/4v/F8eBAYYECAYYvRACFWqwEGwNWwIeSF7IEFAD5VBGhpekAo6QiEYo1LR0QpGBgyOhAxCQfKIIhFGxpegA44+HF85gRA=="))
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