Merge branch 'master' into master

master
Gordon Williams 2021-08-12 09:54:38 +01:00 committed by GitHub
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266 changed files with 5792 additions and 1875 deletions

370
apps.json
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@ -1,10 +1,10 @@
[
{ "id": "boot",
"name": "Bootloader",
"tags": "tool,system",
"tags": "tool,system,b2",
"type":"bootloader",
"icon": "bootloader.png",
"version":"0.25",
"version":"0.28",
"description": "This is needed by Bangle.js to automatically load the clock, menu, widgets and settings",
"storage": [
{"name":".boot0","url":"boot0.js"},
@ -44,19 +44,32 @@
"icon": "app.png",
"version":"0.06",
"description": "This is needed by Bangle.js to display a menu allowing you to choose your own applications. You can replace this with a customised launcher.",
"tags": "tool,system,launcher",
"tags": "tool,system,launcher,b2",
"type":"launch",
"storage": [
{"name":"launch.app.js","url":"app.js"}
],
"sortorder" : -10
},
{ "id": "launchb2",
"name": "Launcher (Bangle.js 2)",
"shortName":"Launcher",
"icon": "app.png",
"version":"0.01",
"description": "This is needed by Bangle.js 2.0 to display a menu allowing you to choose your own applications. It will not work on Bangle.js 1.0.",
"tags": "tool,system,launcher,b2,bno1",
"type":"launch",
"storage": [
{"name":"launchb2.app.js","url":"app.js"}
],
"sortorder" : -10
},
{ "id": "about",
"name": "About",
"icon": "app.png",
"version":"0.08",
"description": "Bangle.js About page - showing software version, stats, and a collaborative mural from the Bangle.js KickStarter backers",
"tags": "tool,system",
"tags": "tool,system,b2",
"allow_emulator":true,
"storage": [
{"name":"about.app.js","url":"app.js"},
@ -68,7 +81,7 @@
"icon": "locale.png",
"version":"0.09",
"description": "Translations for different countries",
"tags": "tool,system,locale,translate",
"tags": "tool,system,locale,translate,b2",
"type": "locale",
"custom":"locale.html",
"readme": "README.md",
@ -81,7 +94,7 @@
"name": "Notifications (default)",
"shortName":"Notifications",
"icon": "notify.png",
"version":"0.08",
"version":"0.09",
"description": "A handler for displaying notifications that displays them in a bar at the top of the screen",
"tags": "widget",
"type": "notify",
@ -94,7 +107,7 @@
"name": "Fullscreen Notifications",
"shortName":"Notifications",
"icon": "notify.png",
"version":"0.08",
"version":"0.09",
"description": "A handler for displaying notifications that displays them fullscreen. This may not fully restore the screen after on some apps. See `Notifications (default)` for more information about the notifications library.",
"tags": "widget",
"type": "notify",
@ -140,7 +153,7 @@
{ "id": "gbridge",
"name": "Gadgetbridge",
"icon": "app.png",
"version":"0.22",
"version":"0.23",
"description": "The default notification handler for Gadgetbridge notifications from Android",
"tags": "tool,system,android,widget",
"readme": "README.md",
@ -158,7 +171,7 @@
{ "id": "mclock",
"name": "Morphing Clock",
"icon": "clock-morphing.png",
"version":"0.06",
"version":"0.07",
"description": "7 segment clock that morphs between minutes and hours",
"tags": "clock",
"type":"clock",
@ -172,9 +185,9 @@
{ "id": "setting",
"name": "Settings",
"icon": "settings.png",
"version":"0.26",
"version":"0.28",
"description": "A menu for setting up Bangle.js",
"tags": "tool,system",
"tags": "tool,system,b2",
"readme": "README.md",
"storage": [
{"name":"setting.app.js","url":"settings.js"},
@ -191,7 +204,7 @@
"icon": "app.png",
"version":"0.11",
"description": "Set and respond to alarms",
"tags": "tool,alarm,widget",
"tags": "tool,alarm,widget,b2",
"storage": [
{"name":"alarm.app.js","url":"app.js"},
{"name":"alarm.boot.js","url":"boot.js"},
@ -206,9 +219,9 @@
{ "id": "wclock",
"name": "Word Clock",
"icon": "clock-word.png",
"version":"0.02",
"version":"0.03",
"description": "Display Time as Text",
"tags": "clock",
"tags": "clock,b2",
"type":"clock",
"allow_emulator":true,
"storage": [
@ -245,7 +258,7 @@
{ "id": "slidingtext",
"name": "Sliding Clock",
"icon": "slidingtext.png",
"version":"0.05",
"version":"0.06",
"description": "Inspired by the Pebble sliding clock, old times are scrolled off the screen and new times on. You are also able to change language on the fly so you can see the time written in other languages using button 1. Currently English, French, Japanese, Spanish and German are supported",
"tags": "clock",
"type":"clock",
@ -265,6 +278,33 @@
{"name":"slidingtext.dtfmt.js","url":"slidingtext.dtfmt.js"}
]
},
{ "id": "solarclock",
"name": "Solar Clock",
"icon": "solar_clock.png",
"version":"0.01",
"description": "Using your current or chosen location the solar watch face shows the Sun's sky position, time and date. Also allows you to wind backwards and forwards in time to see the sun's position",
"tags": "clock",
"type":"clock",
"allow_emulator":false,
"readme": "README.md",
"custom":"custom.html",
"storage": [
{"name":"solarclock.app.js","url":"solar_clock.js"},
{"name":"solarclock.img","url":"solar_clock-icon.js","evaluate":true},
{"name":"solar_colors.js","url":"solar_colors.js"},
{"name":"solar_controller.js","url":"solar_controller.js"},
{"name":"solar_date_utils.js","url":"solar_date_utils.js"},
{"name":"solar_graphic_utils.js","url":"solar_graphic_utils.js"},
{"name":"solar_location.js","url":"solar_location.js"},
{"name":"solar_math_utils.js","url":"solar_math_utils.js"},
{"name":"solar_loc.Reykjavik.json","url":"solar_loc.Reykjavik.json"},
{"name":"solar_loc.Hong_Kong.json","url":"solar_loc.Hong_Kong.json"},
{"name":"solar_loc.Honolulu.json","url":"solar_loc.Honolulu.json"},
{"name":"solar_loc.Rio.json","url":"solar_loc.Rio.json"},
{"name":"solar_loc.Tokyo.json","url":"solar_loc.Tokyo.json"},
{"name":"solar_loc.Seoul.json","url":"solar_loc.Seoul.json"}
]
},
{ "id": "sweepclock",
"name": "Sweep Clock",
"icon": "sweepclock.png",
@ -283,7 +323,7 @@
"name": "Image background clock",
"shortName":"Image Clock",
"icon": "app.png",
"version":"0.07",
"version":"0.08",
"description": "A clock with an image as a background",
"tags": "clock",
"type" : "clock",
@ -299,7 +339,7 @@
{ "id": "impwclock",
"name": "Imprecise Word Clock",
"icon": "clock-impword.png",
"version":"0.02",
"version":"0.03",
"description": "Imprecise word clock for vacations, weekends, and those who never need accurate time.",
"tags": "clock",
"type":"clock",
@ -312,9 +352,9 @@
{ "id": "aclock",
"name": "Analog Clock",
"icon": "clock-analog.png",
"version": "0.14",
"version": "0.15",
"description": "An Analog Clock",
"tags": "clock",
"tags": "clock,b2",
"type":"clock",
"allow_emulator":true,
"storage": [
@ -325,9 +365,9 @@
{ "id": "clock2x3",
"name": "2x3 Pixel Clock",
"icon": "clock2x3.png",
"version":"0.04",
"version":"0.05",
"description": "This is a simple clock using minimalist 2x3 pixel numerical digits",
"tags": "clock",
"tags": "clock,b2",
"type": "clock",
"allow_emulator":true,
"storage": [
@ -338,9 +378,9 @@
{ "id": "geissclk",
"name": "Geiss Clock",
"icon": "clock.png",
"version":"0.02",
"version":"0.03",
"description": "7 segment clock with animated background in the style of Ryan Geiss' music visualisation. NOTE: The first run will take ~1 minute to do some precalculation",
"tags": "clock",
"tags": "clock,bno2",
"type":"clock",
"storage": [
{"name":"geissclk.app.js","url":"clock.js"},
@ -362,13 +402,17 @@
{ "id": "trex",
"name": "T-Rex",
"icon": "trex.png",
"version":"0.02",
"version":"0.03",
"description": "T-Rex game in the style of Chrome's offline game",
"tags": "game",
"allow_emulator":true,
"storage": [
{"name":"trex.app.js","url":"trex.js"},
{"name":"trex.img","url":"trex-icon.js","evaluate":true}
{"name":"trex.img","url":"trex-icon.js","evaluate":true},
{"name":"trex.settings.js","url":"settings.js"}
],
"data": [
{"name":"trex.score", "storageFile": true}
]
},
{ "id": "astroid",
@ -453,10 +497,11 @@
{ "id": "gpsrec",
"name": "GPS Recorder",
"icon": "app.png",
"version":"0.19",
"version":"0.22",
"interface": "interface.html",
"description": "Application that allows you to record a GPS track. Can run in background",
"tags": "tool,outdoors,gps,widget",
"readme": "README.md",
"storage": [
{"name":"gpsrec.app.js","url":"app.js"},
{"name":"gpsrec.img","url":"app-icon.js","evaluate":true},
@ -515,7 +560,7 @@
{ "id": "files",
"name": "App Manager",
"icon": "files.png",
"version":"0.06",
"version":"0.07",
"description": "Show currently installed apps, free space, and allow their deletion from the watch",
"tags": "tool,system,files",
"storage": [
@ -526,7 +571,7 @@
{ "id": "weather",
"name": "Weather",
"icon": "icon.png",
"version":"0.03",
"version":"0.05",
"description": "Show Gadgetbridge weather report",
"readme": "readme.md",
"tags": "widget,outdoors",
@ -571,9 +616,9 @@
{ "id": "widbat",
"name": "Battery Level Widget",
"icon": "widget.png",
"version":"0.06",
"version":"0.07",
"description": "Show the current battery level and charging status in the top right of the clock",
"tags": "widget,battery",
"tags": "widget,battery,b2",
"type":"widget",
"storage": [
{"name":"widbat.wid.js","url":"widget.js"}
@ -582,9 +627,9 @@
{ "id": "widlock",
"name": "Lock Widget",
"icon": "widget.png",
"version":"0.01",
"version":"0.03",
"description": "On devices with always-on display (Bangle.js 2) this displays lock icon whenever the display is locked",
"tags": "widget,lock",
"tags": "widget,lock,b2",
"type":"widget",
"storage": [
{"name":"widlock.wid.js","url":"widget.js"}
@ -627,9 +672,9 @@
{ "id": "widbt",
"name": "Bluetooth Widget",
"icon": "widget.png",
"version":"0.04",
"version":"0.05",
"description": "Show the current Bluetooth connection status in the top right of the clock",
"tags": "widget,bluetooth",
"tags": "widget,bluetooth,b2",
"type":"widget",
"storage": [
{"name":"widbt.wid.js","url":"widget.js"}
@ -665,7 +710,7 @@
{ "id": "hrm",
"name": "Heart Rate Monitor",
"icon": "heartrate.png",
"version":"0.04",
"version":"0.05",
"description": "Measure your heart rate and see live sensor data",
"tags": "health",
"storage": [
@ -847,9 +892,9 @@
{ "id": "sclock",
"name": "Simple Clock",
"icon": "clock-simple.png",
"version":"0.04",
"version":"0.06",
"description": "A Simple Digital Clock",
"tags": "clock",
"tags": "clock,b2",
"type":"clock",
"allow_emulator":true,
"storage": [
@ -860,9 +905,9 @@
{ "id": "s7clk",
"name": "Simple 7 segment Clock",
"icon": "icon.png",
"version":"0.02",
"version":"0.03",
"description": "A simple 7 segment Clock with date",
"tags": "clock",
"tags": "clock,b2",
"type":"clock",
"allow_emulator":true,
"storage": [
@ -873,7 +918,7 @@
{ "id": "vibrclock",
"name": "Vibrate Clock",
"icon": "app.png",
"version":"0.02",
"version":"0.03",
"description": "When BTN1 is pressed, vibrate out the time as a series of buzzes, one digit at a time. Hours, then Minutes. Zero is signified by one long buzz. Otherwise a simple digital clock.",
"tags": "clock",
"type":"clock",
@ -886,7 +931,7 @@
{ "id": "svclock",
"name": "Simple V-Clock",
"icon": "vclock-simple.png",
"version":"0.01",
"version":"0.02",
"description": "Modification of Simple Clock 0.04 to use Vectorfont",
"tags": "clock",
"type":"clock",
@ -899,9 +944,9 @@
{ "id": "dclock",
"name": "Dev Clock",
"icon": "clock-dev.png",
"version":"0.09",
"version":"0.10",
"description": "A Digital Clock including timestamp (tst), beats(@), days in current month (dm) and days since new moon (l)",
"tags": "clock",
"tags": "clock,b2",
"type":"clock",
"allow_emulator":true,
"storage": [
@ -1012,7 +1057,7 @@
{ "id": "miclock",
"name": "Mixed Clock",
"icon": "clock-mixed.png",
"version":"0.04",
"version":"0.05",
"description": "A mix of analog and digital Clock",
"tags": "clock",
"type":"clock",
@ -1025,7 +1070,7 @@
{ "id": "bclock",
"name": "Binary Clock",
"icon": "clock-binary.png",
"version":"0.02",
"version":"0.03",
"description": "A simple binary clock watch face",
"tags": "clock",
"type":"clock",
@ -1101,9 +1146,9 @@
"name": "Large Digit Blob Clock",
"shortName" : "Blob Clock",
"icon": "clock-blob.png",
"version":"0.05",
"version":"0.06",
"description": "A clock with big digits",
"tags": "clock",
"tags": "clock,b2",
"type":"clock",
"allow_emulator":true,
"storage": [
@ -1114,9 +1159,9 @@
{ "id": "boldclk",
"name": "Bold Clock",
"icon": "bold_clock.png",
"version":"0.03",
"version":"0.04",
"description": "Simple, readable and practical clock",
"tags": "clock",
"tags": "clock,b2",
"type":"clock",
"allow_emulator":true,
"storage": [
@ -1127,7 +1172,7 @@
{ "id": "widclk",
"name": "Digital clock widget",
"icon": "widget.png",
"version":"0.04",
"version":"0.05",
"description": "A simple digital clock widget",
"tags": "widget,clock",
"type":"widget",
@ -1138,9 +1183,9 @@
{ "id": "widpedom",
"name": "Pedometer widget",
"icon": "widget.png",
"version":"0.13",
"version":"0.14",
"description": "Daily pedometer widget",
"tags": "widget",
"tags": "widget,b2",
"type":"widget",
"storage": [
{"name":"widpedom.wid.js","url":"widget.js"},
@ -1150,7 +1195,7 @@
{ "id": "berlinc",
"name": "Berlin Clock",
"icon": "berlin-clock.png",
"version":"0.03",
"version":"0.04",
"description": "Berlin Clock (see https://en.wikipedia.org/wiki/Mengenlehreuhr)",
"tags": "clock",
"type":"clock",
@ -1163,9 +1208,9 @@
{ "id": "ctrclk",
"name": "Centerclock",
"icon": "app.png",
"version":"0.02",
"version":"0.03",
"description": "Watch-centered digital 24h clock with date in dd.mm.yyyy format.",
"tags": "clock",
"tags": "clock,bno2",
"type":"clock",
"allow_emulator":true,
"storage": [
@ -1203,9 +1248,9 @@
"id": "pipboy",
"name": "Pipboy",
"icon": "app.png",
"version": "0.03",
"version": "0.04",
"description": "Pipboy themed clock",
"tags": "clock",
"tags": "clock,bno2",
"type":"clock",
"allow_emulator":true,
"storage": [
@ -1226,6 +1271,19 @@
{"name":"torch.img","url":"app-icon.js","evaluate":true}
]
},
{ "id": "rtorch",
"name": "Red Torch",
"shortName":"RedTorch",
"icon": "app.png",
"version":"0.01",
"description": "Turns screen RED to help you see in the dark without breaking your night vision. Select from the launcher or press BTN3,BTN1,BTN3,BTN1 quickly to start when in any app that shows widgets",
"tags": "tool,torch",
"storage": [
{"name":"rtorch.app.js","url":"app.js"},
{"name":"rtorch.wid.js","url":"widget.js"},
{"name":"rtorch.img","url":"app-icon.js","evaluate":true}
]
},
{ "id": "wohrm",
"name": "Workout HRM",
"icon": "app.png",
@ -1284,9 +1342,9 @@
"name": "Commandline-Clock",
"shortName":"CLI-Clock",
"icon": "app.png",
"version":"0.12",
"version":"0.13",
"description": "Simple CLI-Styled Clock",
"tags": "clock,cli,command,bash,shell",
"tags": "clock,cli,command,bash,shell,b2",
"type":"clock",
"allow_emulator":true,
"storage": [
@ -1308,10 +1366,11 @@
{ "id": "barclock",
"name": "Bar Clock",
"icon": "clock-bar.png",
"version":"0.05",
"version":"0.07",
"description": "A simple digital clock showing seconds as a bar",
"tags": "clock",
"type":"clock",
"readme": "README.md",
"allow_emulator":true,
"storage": [
{"name":"barclock.app.js","url":"clock-bar.js"},
@ -1321,9 +1380,9 @@
{ "id": "dotclock",
"name": "Dot Clock",
"icon": "clock-dot.png",
"version":"0.02",
"version":"0.03",
"description": "A Minimal Dot Analog Clock",
"tags": "clock",
"tags": "clock,b2",
"type":"clock",
"allow_emulator":true,
"storage": [
@ -1444,7 +1503,7 @@
{ "id": "minionclk",
"name": "Minion clock",
"icon": "minionclk.png",
"version": "0.04",
"version": "0.05",
"description": "Minion themed clock.",
"tags": "clock,minion",
"type": "clock",
@ -1458,9 +1517,9 @@
"name": "OpenStreetMap",
"shortName":"OpenStMap",
"icon": "app.png",
"version":"0.05",
"version":"0.08",
"description": "[BETA] Loads map tiles from OpenStreetMap onto your Bangle.js and displays a map of where you are",
"tags": "outdoors,gps",
"tags": "outdoors,gps,b2",
"custom": "custom.html",
"storage": [
{"name":"openstmap","url":"openstmap.js"},
@ -1525,9 +1584,9 @@
"name": "Dev Stopwatch",
"shortName":"Dev Stopwatch",
"icon": "app.png",
"version":"0.02",
"version":"0.03",
"description": "Stopwatch with 5 laps supported (cyclically replaced)",
"tags": "stopwatch, chrono, timer, chronometer",
"tags": "stopwatch,chrono,timer,chronometer,b2",
"allow_emulator":true,
"storage": [
{"name":"devstopwatch.app.js","url":"app.js"},
@ -1566,7 +1625,7 @@
"name": "Numerals Clock",
"shortName": "Numerals Clock",
"icon": "numerals.png",
"version":"0.08",
"version":"0.09",
"description": "A simple big numerals clock",
"tags": "numerals,clock",
"type":"clock",
@ -1727,7 +1786,7 @@
"name": "Black Jack game",
"shortName":"Black Jack game",
"icon": "blackjack.png",
"version":"0.01",
"version":"0.02",
"description": "Simple implementation of card game Black Jack",
"tags": "game",
"allow_emulator":true,
@ -1753,7 +1812,7 @@
"name": "SWL Clock / Short Wave Listner Clock",
"shortName": "SWL Clock",
"icon": "swlclk.png",
"version":"0.01",
"version":"0.02",
"description": "Display Local, UTC time and some programs on the shorts waves along the day, with the frequencies",
"tags": "tool,clock",
"type":"clock",
@ -1769,7 +1828,7 @@
"name": "Round clock with seconds, minutes and date",
"shortName": "Round Clock",
"icon": "app.png",
"version": "0.05",
"version": "0.06",
"description": "Designed round clock with ticks for minutes and seconds and heart rate indication",
"tags": "clock",
"type": "clock",
@ -1783,7 +1842,7 @@
"name": "fclock",
"shortName": "F Clock",
"icon": "app.png",
"version": "0.01",
"version": "0.02",
"description": "Simple design of a digital clock",
"tags": "clock",
"type": "clock",
@ -1852,9 +1911,9 @@
{ "id": "calendar",
"name": "Calendar",
"icon": "calendar.png",
"version": "0.01",
"version": "0.02",
"description": "Simple calendar",
"tags": "calendar",
"tags": "calendar,b2",
"readme": "README.md",
"allow_emulator": true,
"storage": [
@ -1980,7 +2039,7 @@
"id": "beebclock",
"name": "Beeb Clock",
"icon": "beebclock.png",
"version":"0.03",
"version":"0.04",
"description": "Clock face that may be coincidentally familiar to BBC viewers",
"tags": "clock",
"type": "clock",
@ -2024,9 +2083,9 @@
"name": "Time Traveller's Chronometer",
"shortName": "Time Travel Clock",
"icon": "gallifr.png",
"version": "0.01",
"version": "0.02",
"description": "A clock for time travellers. The light pie segment shows the minutes, the black circle, the hour. The dial itself reads 'time' just in case you forget.",
"tags": "clock",
"tags": "clock,b2",
"readme": "README.md",
"type": "clock",
"allow_emulator":true,
@ -2078,6 +2137,20 @@
{ "name": "jbm8b.img", "url": "app-icon.js", "evaluate": true }
]
},
{
"id": "jbm8b_IT",
"name": "Magic 8 Ball Italiano",
"shortName": "Magic 8 Ball IT",
"icon": "app.png",
"description": "La palla predice il futuro",
"tags": "game",
"version": "0.01",
"allow_emulator":true,
"storage": [
{ "name": "jbm8b_IT.app.js", "url": "app.js" },
{ "name": "jbm8b_IT.img", "url": "app-icon.js", "evaluate": true }
]
},
{ "id": "BLEcontroller",
"name": "BLE Customisable Controller with Joystick",
"shortName": "BLE Controller",
@ -2108,7 +2181,7 @@
"name": "Binary Clock",
"shortName":"Binary Clock",
"icon": "app.png",
"version":"0.02",
"version":"0.03",
"description": "A binary clock with hours and minutes. BTN1 toggles a digital clock.",
"tags": "clock,binary",
"type": "clock",
@ -2135,9 +2208,9 @@
"name": "Animated Clock",
"shortName":"Anim Clock",
"icon": "app.png",
"version":"0.02",
"version":"0.03",
"description": "An animated clock face using Mark Ferrari's amazing 8 bit game art and palette cycling: http://www.markferrari.com/art/8bit-game-art",
"tags": "clock,animated",
"tags": "clock,animated,bno2",
"type": "clock",
"storage": [
{"name":"animclk.app.js","url":"app.js"},
@ -2151,9 +2224,9 @@
"name": "Analog Clock (Image background)",
"shortName":"Analog Clock",
"icon": "app.png",
"version":"0.02",
"version":"0.03",
"description": "An analog clock with an image background",
"tags": "clock",
"tags": "clock,bno2",
"type": "clock",
"storage": [
{"name":"analogimgclk.app.js","url":"app.js"},
@ -2166,7 +2239,7 @@
"name": "Vertical watch face",
"shortName":"Vertical Face",
"icon": "app.png",
"version":"0.08",
"version":"0.09",
"description": "A simple vertical watch face with the date. Heart rate monitor is toggled with BTN1",
"tags": "clock",
"type":"clock",
@ -2471,7 +2544,7 @@
"name": "World Clock - 4 time zones",
"shortName":"World Clock",
"icon": "app.png",
"version":"0.03",
"version":"0.04",
"description": "Current time zone plus up to four others",
"tags": "clock",
"type" : "clock",
@ -2489,9 +2562,9 @@
"name": "Digital Clock Face",
"shortName":"Digi Clock",
"icon": "digiclock.png",
"version":"0.01",
"version":"0.02",
"description": "A simple digital clock with the time, day, month, and year",
"tags": "clock",
"tags": "clock,bno2",
"type" : "clock",
"storage": [
{"name":"digiclock.app.js","url":"digiclock.js"},
@ -2564,7 +2637,7 @@
"name": "NCR Clock",
"shortName":"NCR Clock",
"icon": "app.png",
"version":"0.01",
"version":"0.02",
"description": "NodeConf Remote clock",
"tags": "clock",
"type": "clock",
@ -2577,7 +2650,7 @@
"name": "ISO Compliant Clock Face",
"shortName":"ISO Clock",
"icon": "isoclock.png",
"version":"0.01",
"version":"0.02",
"description": "Tweaked fork of digiclock for ISO date and time",
"tags": "clock",
"type" : "clock",
@ -2648,7 +2721,7 @@
{ "id": "dtlaunch",
"name": "Desktop Launcher",
"icon": "icon.png",
"version":"0.03",
"version":"0.04",
"description": "Desktop style App Launcher with six apps per page - fast access if you have lots of apps installed.",
"readme": "README.md",
"tags": "tool,system,launcher",
@ -2735,7 +2808,7 @@
{ "id": "lazyclock",
"name": "Lazy Clock",
"icon": "lazyclock.png",
"version":"0.02",
"version":"0.03",
"readme": "README.md",
"description": "Tells the time, roughly",
"tags": "clock",
@ -2749,7 +2822,7 @@
{ "id": "astral",
"name": "Astral Clock",
"icon": "app-icon.png",
"version":"0.02",
"version":"0.03",
"readme": "README.md",
"description": "Clock that calculates and displays Alt Az positions of all planets, Sun as well as several other astronomy targets (customizable) and current Moon phase. Coordinates are calculated by GPS & time and onscreen compass assists orienting. See Readme before using.",
"tags": "clock",
@ -2775,13 +2848,13 @@
"name": "Game of Life Clock",
"shortName":"Conway's Clock",
"icon": "app.png",
"version":"0.05",
"version":"0.06",
"description": "Modification and clockification of Conway's Game of Life",
"tags": "clock",
"type" : "clock",
"readme": "README.md",
"storage": [
{"name":"lifeclk.app.js","url":"app.js"},
{"name":"lifeclk.app.js","url":"app.min.js"},
{"name":"lifeclk.img","url":"app-icon.js","evaluate":true}
]
},
@ -2808,7 +2881,7 @@
"name": "De-Stress",
"shortName":"De-Stress",
"icon": "app.png",
"version":"0.01",
"version":"0.02",
"description": "Simple haptic heartbeat",
"storage": [
{"name":"de-stress.app.js","url":"app.js"},
@ -2837,7 +2910,7 @@
"name": "Morph Clock+",
"shortName":"Morph Clock+",
"icon": "mclockplus.png",
"version":"1.0",
"version":"0.02",
"description": "Morphing Clock with more readable seconds and date and additional stopwatch",
"tags": "clock",
"type": "clock",
@ -3045,7 +3118,7 @@
"version":"0.01",
"description": "Displays RGB565 and RGB888 colors, its name and code in screen.",
"readme": "README.md",
"tags": "Color, input,buttons,touch,UI",
"tags": "Color,input,buttons,touch,UI,bno2",
"storage": [
{"name":"color_catalog.app.js","url":"app.js"},
{"name":"color_catalog.img","url":"app-icon.js","evaluate":true}
@ -3067,7 +3140,7 @@
{ "id": "simplest",
"name": "Simplest Clock",
"icon": "simplest.png",
"version":"0.01",
"version":"0.02",
"description": "The simplest working clock, acts as a tutorial piece",
"tags": "clock",
"type":"clock",
@ -3135,7 +3208,7 @@
{ "id": "kitchen",
"name": "Kitchen Combo",
"icon": "kitchen.png",
"version":"0.10",
"version":"0.12",
"description": "Combination of the Stepo, Walkersclock, Arrow and Waypointer apps into a multiclock format. 'Everything but the kitchen sink'. Requires firmware v2.08.167 or later",
"tags": "tool,outdoors,gps",
"type":"clock",
@ -3143,11 +3216,9 @@
"interface":"waypoints.html",
"storage": [
{"name":"kitchen.app.js","url":"kitchen.app.js"},
{"name":"stepo.kit.js","url":"stepo.kit.js"},
{"name":"gps.kit.js","url":"gps.kit.js"},
{"name":"digi.kit.js","url":"digi.kit.js"},
{"name":"heart.kit.js","url":"heart.kit.js"},
{"name":"stepo2.kit.js","url":"stepo2.kit.js"},
{"name":"swatch.kit.js","url":"swatch.kit.js"},
{"name":"gps.kit.js","url":"gps.kit.js"},
{"name":"compass.kit.js","url":"compass.kit.js"},
{"name":"kitchen.img","url":"kitchen.icon.js","evaluate":true}
],
@ -3155,19 +3226,35 @@
{"name":"waypoints.json","url":"waypoints.json"}
]
},
{ "id": "banglebridge",
"name": "BangleBridge",
"shortName":"BangleBridge",
"icon": "widget.png",
"version":"0.01",
"description": "Widget that allows Bangle Js to record pair and end data using Bluetooth Low Energy in combination with the BangleBridge Android App",
"tags": "widget",
"type": "widget",
"readme": "README.md",
"storage": [
{"name":"banglebridge.wid.js","url":"widget.js"},
{"name":"banglebridge.watch.img","url":"watch.img"},
{"name":"banglebridge.heart.img","url":"heart.img"}
]
},
{ "id": "qmsched",
"name": "Quiet Mode Schedule",
"name": "Quiet Mode Schedule and Widget",
"shortName":"Quiet Mode",
"icon": "app.png",
"version":"0.01",
"version":"0.02",
"description": "Automatically turn Quiet Mode on or off at set times",
"readme": "README.md",
"tags": "tool",
"tags": "tool,widget",
"storage": [
{"name":"qmsched","url":"lib.js"},
{"name":"qmsched.app.js","url":"app.js"},
{"name":"qmsched.boot.js","url":"boot.js"},
{"name":"qmsched.img","url":"icon.js","evaluate":true}
{"name":"qmsched.img","url":"icon.js","evaluate":true},
{"name":"qmsched.wid.js","url":"widget.js"}
],
"data": [
{"name":"qmsched.json"}
@ -3209,7 +3296,6 @@
"readme": "README.md",
"description": "An Omnitrix Showpiece",
"tags": "game",
"readme": "README.md",
"storage": [
{"name":"omnitrix.app.js","url":"omnitrix.app.js"},
{"name":"omnitrix.img","url":"omnitrix.icon.js","evaluate":true}
@ -3219,7 +3305,7 @@
"name": "Bat Clock",
"shortName":"Bat Clock",
"icon": "bat-clock.png",
"version":"0.01",
"version":"0.02",
"description": "Morphing Clock, with an awesome \"The Dark Knight\" themed logo.",
"tags": "clock",
"type": "clock",
@ -3233,7 +3319,7 @@
"name":"Dozenal Time",
"shortName":"Dozenal Time",
"icon":"app.png",
"version":"0.01",
"version":"0.04",
"description":"A dozenal Holocene calendar and dozenal diurnal clock",
"tags":"clock",
"type":"clock",
@ -3258,5 +3344,71 @@
{"name":"gbtwist.app.js","url":"app.js"},
{"name":"gbtwist.img","url":"app-icon.js","evaluate":true}
]
},
{ "id": "thermom",
"name": "Thermometer",
"icon": "app.png",
"version":"0.02",
"description": "Displays the current temperature, updated every 20 seconds",
"tags": "tool",
"allow_emulator":true,
"storage": [
{"name":"thermom.app.js","url":"app.js"},
{"name":"thermom.img","url":"app-icon.js","evaluate":true}
]
},
{ "id": "mysticdock",
"name": "Mystic Dock",
"icon": "mystic-dock.png",
"version":"1.00",
"description": "A retro-inspired dockface that displays the current time and battery charge while plugged in, and which features an interactive mode that shows the time, date, and a rotating data display line.",
"tags": "dock",
"type":"dock",
"readme": "README.md",
"storage": [
{"name":"mysticdock.app.js","url":"mystic-dock-app.js"},
{"name":"mysticdock.boot.js","url":"mystic-dock-boot.js"},
{"name":"mysticdock.settings.js","url":"mystic-dock-settings.js"},
{"name":"mysticdock.img","url":"mystic-dock-icon.js","evaluate":true}
]
},
{ "id": "mysticclock",
"name": "Mystic Clock",
"icon": "mystic-clock.png",
"version":"1.01",
"description": "A retro-inspired watchface featuring time, date, and an interactive data display line.",
"tags": "clock",
"type":"clock",
"readme": "README.md",
"allow_emulator":true,
"storage": [
{"name":"mysticclock.app.js","url":"mystic-clock-app.js"},
{"name":"mysticclock.settings.js","url":"mystic-clock-settings.js"},
{"name":"mysticclock.img","url":"mystic-clock-icon.js","evaluate":true}
]
},
{ "id": "hcclock",
"name": "Hi-Contrast Clock",
"icon": "hcclock-icon.png",
"version":"0.01",
"description": "Hi-Contrast Clock : A simple yet very bold clock that aims to be readable in high luninosity environments. Uses big 10x5 pixel digits. Use BTN 1 to switch background and foreground colors.",
"tags": "clock",
"type":"clock",
"allow_emulator":true,
"storage": [
{"name":"hcclock.app.js","url":"hcclock.app.js"},
{"name":"hcclock.img","url":"hcclock-icon.js","evaluate":true}
]
},
{ "id": "thermomF",
"name": "Fahrenheit Temp",
"icon": "thermf.png",
"version":"0.01",
"description": "A modification of the Thermometer App to display temprature in Fahrenheit",
"tags": "tool",
"storage": [
{"name":"thermomF.app.js","url":"app.js"},
{"name":"thermomF.img","url":"app-icon.js","evaluate":true}
]
}
]

View File

@ -37,5 +37,7 @@ g.drawString(NRF.getAddress(),g.getWidth()/2,g.getHeight()-8,true);
g.flip();
setWatch(_=>load(), BTN1);
setWatch(_=>load(), BTN2);
setWatch(_=>load(), BTN3);
if (global.BTN2) {
setWatch(_=>load(), BTN2);
setWatch(_=>load(), BTN3);
}

View File

@ -9,3 +9,4 @@
0.12: Fix regression after 0.11
0.13: Fix broken date padding (fix #376)
0.14: Remove hardcoded hour buzz (you can install widchime if you miss it)
0.15: Add color scheme support

View File

@ -2,13 +2,16 @@
const locale = require('locale');
const p = Math.PI / 2;
const pRad = Math.PI / 180;
const faceWidth = 100; // watch face radius (240/2 - 24px for widget area)
const faceWidth = g.getWidth()/2 - 20; // watch face radius (240/2 - 24px for widget area)
const widgetHeight=24+1;
let timer = null;
let currentDate = new Date();
const centerX = g.getWidth() / 2;
const centerY = (g.getWidth() / 2) + widgetHeight/2;
g.theme.dark=false;
let colSecA = g.theme.dark ? "#00A" : "#58F"; // before the second
let colSecB = g.theme.dark ? "#58F" : "#00A"; // after the second
let colSec1 = g.theme.dark ? "#F83" : "#000"; // ON the second
const seconds = (angle) => {
const a = angle * pRad;
@ -46,40 +49,35 @@ const drawAll = () => {
// draw all secs
for (let i = 0; i < 60; i++) {
if (i > currentSec) {
g.setColor(0, 0, 0.6);
} else {
g.setColor(0.3, 0.3, 1);
}
g.setColor((i > currentSec) ? colSecA : colSecB);
seconds((360 * i) / 60);
}
onSecond();
};
const resetSeconds = () => {
g.setColor(0, 0, 0.6);
g.setColor(colSecA);
for (let i = 0; i < 60; i++) {
seconds((360 * i) / 60);
}
};
const onSecond = () => {
g.setColor(0.3, 0.3, 1);
g.setColor(colSecB);
seconds((360 * currentDate.getSeconds()) / 60);
if (currentDate.getSeconds() === 59) {
resetSeconds();
onMinute();
}
g.setColor(1, 0.7, 0.2);
g.setColor(colSec1);
currentDate = new Date();
seconds((360 * currentDate.getSeconds()) / 60);
g.setColor(1, 1, 1);
g.setColor(g.theme.fg);
};
const drawDate = () => {
g.reset();
g.setColor(1, 0, 0);
g.setColor("#f00");
g.setFont('6x8', 2);
const dayString = locale.dow(currentDate, true);
@ -89,7 +87,7 @@ const drawDate = () => {
// console.log(`${dayString}|${dateString}`);
// center date
const l = (g.getWidth() - g.stringWidth(dateDisplay)) / 2;
const t = centerY + 37;
const t = centerY + faceWidth*0.37;
g.drawString(dateDisplay, l, t, true);
// console.log(l, t);
};
@ -99,7 +97,7 @@ const onMinute = () => {
resetSeconds();
}
// clear existing hands
g.setColor(0, 0, 0);
g.setColor(g.theme.bg);
// Hour
hand((360 * (currentDate.getHours() + currentDate.getMinutes() / 60)) / 12, -8, faceWidth - 35);
// Minute
@ -107,10 +105,10 @@ const onMinute = () => {
// get new date, then draw new hands
currentDate = new Date();
g.setColor(1, 0.9, 0.9);
g.setColor(g.theme.fg);
// Hour
hand((360 * (currentDate.getHours() + currentDate.getMinutes() / 60)) / 12, -8, faceWidth - 35);
g.setColor(1, 1, 0.9);
g.setColor(g.theme.fg);
// Minute
hand((360 * currentDate.getMinutes()) / 60, -8, faceWidth - 10);
drawDate();
@ -137,8 +135,9 @@ g.clear();
resetSeconds();
startTimers();
drawAll();
// Show launcher when button pressed
Bangle.setUI("clock");
Bangle.loadWidgets();
Bangle.drawWidgets();
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, { repeat: false, edge: "falling" });

View File

@ -1,2 +1,3 @@
0.01: New App!
0.02: Add BTN2 -> launcher
0.03: Update to use setUI

View File

@ -114,5 +114,5 @@ if (g.drawImages) {
E.showMessage("Please update\nBangle.js firmware\nto use this clock","analogimgclk");
}
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, { repeat: false, edge: "falling" });
// Show launcher when button pressed
Bangle.setUI("clock");

View File

@ -1,2 +1,3 @@
0.01: New App!
0.02: Fix bug if image clock wasn't installed
0.03: Update to use setUI

View File

@ -102,5 +102,5 @@ if (g.drawImages) {
} else {
E.showMessage("Please update\nBangle.js firmware\nto use this clock","animclk");
}
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, { repeat: false, edge: "falling" });
// Show launcher when button pressed
Bangle.setUI("clock");

View File

@ -36,6 +36,10 @@ charge.
*BTN3* - invokes calibration ( can be cancelled if pressed accidentally)
## Issues
* detect when calibration data is missing
## Acknowledgement
This app is based in the work done by [jeffmer](https://github.com/jeffmer/JeffsBangleAppsDev)

View File

@ -1,2 +1,3 @@
0.01: Create astral clock app
0.02: Fixed Whirlpool galaxy RA/DA, larger compass display, fixed moonphase overlapping battery widget
0.03: Update to use Bangle.setUI instead of setWatch

View File

@ -503,8 +503,8 @@ function coord_to_horizon(utc, ra, dec, lat, lon, h) {
}
//
// "mean_sidereal_time" returns the Mean Sidereal Time in units of degrees.
// Use lon = 0 to get the Greenwich MST.
// "mean_sidereal_time" returns the Mean Sidereal Time in units of degrees.
// Use lon = 0 to get the Greenwich MST.
// East longitudes are positive; West longitudes are negative
//
// returns: time in degrees
@ -523,7 +523,7 @@ function mean_sidereal_time(lon) {
var c = Math.floor(365.25 * year);
var da = Math.floor(30.6001 * (month + 1));
// days since J2000.0
// days since J2000.0
var jd = b + c + da - 730550.5 + day
+ (hour + mins / 60.0 + secs / 3600.0) / 24.0;
@ -796,10 +796,11 @@ Bangle.on('lcdPower', on => {
Bangle.setCompassPower(1);
Bangle.setGPSPower(1);
// Buttons
setWatch(Bangle.showLauncher, BTN2, { repeat: false, edge: "falling" });
// Show launcher when button pressed
Bangle.setClockMode();
setWatch(function () {
Bangle.setUI("clockupdown", btn => {
if (btn==0) {
if (!processing) {
if (!modeswitch) {
modeswitch = true;
@ -809,12 +810,11 @@ setWatch(function () {
else
modeswitch = false;
}
}, BTN3, { repeat: true });
setWatch(function () {
} else {
if (!processing)
ready_to_compute = true;
}, BTN1, { repeat: true });
}
});
setWatch(function () {
if (!astral_settings.astral_default) {

View File

@ -0,0 +1,10 @@
Widget that allows Bangle Js to record pair and end data using Bluetooth Low Energy in combination with the BangleBridge Android App
Part of smartPPE project https://jorgepramos.github.io/Smart_PPE/index.html
# BangleBridge
Widget that allows Bangle Js to record pair and end data using Bluetooth Low Energy in combination with the BangleBridge Android App.
## Full Project
Part of smartPPE project [SmartPEE](https://jorgepramos.github.io/Smart_PPE/index.html).

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apps/banglebridge/watch.img Normal file

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apps/banglebridge/widget.js Normal file
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(() => {
/**
* Widget measurements
* Description:
* name: connection.wid.js
*icon: conectionIcon.icon
*
*/
//Font
g.setFont("Vector", 100);
//variabangle.Sensorss
let acclS, bttS, compssS, gpsS, hrmS, stepS; //Strings
let accelN, compssN, gpsN, hrmN, stepN; //Num
let prueba = 1;
let data = [0, 0, 0, 0, 0, 0];
//Constants for redabangle.Sensors code
let storage = require('Storage');
let deCom = require('heatshrink');
//Sensors code
/**
*
* @author Jorge
*/
function accel() {
Bangle.on('accel', function (acc) {
// acc = {x,y,z,diff,mag}
accelN = acc;
});
setInterval(function () {
acclS = accelN.x + "##" + accelN.y + "##" + accelN.z + "\n" + accelN.diff + "##" + accelN.mag;
data[3] = accelN;
}, 2 * 1000);
}
function btt() {
setInterval(function () {
bttS = E.getBattery(); //return String
data[2] = E.getBattery();
}, 15 * 1000);
}
function compss() {
Bangle.setCompassPower(1);
Bangle.on('mag', function (mag) {
// mag = {x,y,z,dx,dy,dz,heading}
compssN = mag;
});
setInterval(function () {
compssS = "A: " + compssN.x + " ## " + compssN.y + " ## " + compssN.z + "\n" +
"B: " + compssN.dx + " ## " + compssN.dy + " ## " + compssN.dz + " ## " + "\n" +
"C: " + compssN.heading; //return String
data[4] = compssN;
}, 2 * 1000);
}
function gps() {
Bangle.setGPSPower(1);
Bangle.on('GPS', function (gps) {
// gps = {lat,lon,alt,speed,etc}
gpsN = gps;
});
setInterval(function () {
gpsS = "A: " + gpsN.lat + " ## " + gpsN.lon + " ## " + gpsN.alt + "\n" + "B: " + gpsN.speed + " ## " + gpsN.course + " ## " + gpsN.time + "\n" +
"C: " + gpsN.satellites + " ## " + gpsN.fix; //return String
// work out how to display the current time
var d = new Date();
var year = d.getFullYear();
var month = d.getMonth() + 1;
var finalMonth = 0;
if (month < 10) {
finalMonth = "0" + month;
} else {
finalMonth = month;
}
var day = d.getDate();
var finalDay = 0;
if (day < 10) {
finalDay = "0" + day;
} else {
finalDay = day;
}
var h = d.getHours(),
m = d.getMinutes();
var finalh = 0;
if (h < 10) {
finalh = "0" + h;
} else {
finalh = h;
}
var finalM = 0;
if (m < 10) {
finalM = "0" + m;
} else {
finalM = m;
}
var s = d.getSeconds();
var finalS = 0;
if (s < 10) {
finalS = "0" + s;
} else {
finalS = s;
}
var z = d.getMilliseconds();
var zFinal = new String(z);
zFinal = zFinal.replace('.', '');
var completeTime = year + "-" + finalMonth + "-" + finalDay + "T" + finalh + ":" + finalM + ":" + finalS + "." + z + "Z";
var time = h + ":" + ("0" + m).substr(-2);
gpsN.time = completeTime;
data[5] = gpsN;
}, 2 * 1000);
}
//2021-06-11T19:21:58.000Z
function hrm() {
let msr = [0, 0, 0, 0, 0];
let lastInsert = -1;
function roundInsert(nueva) {
let indexFinal = (lastInsert + 1) % (msr.length);
//console.log("Index ==> "+ index);
msr[indexFinal] = nueva;
item = nueva;
lastInsert = indexFinal;
}
function normalize(nueva) {
let normalize = 0;
roundInsert(nueva);
msr.forEach(function (number) {
normalize += number;
});
normalize = normalize / msr.length;
return normalize;
}
setInterval(function () {
if (!isNaN(hrmN)) {
hrmN = normalize(hrmN);
var roundedRate = parseFloat(hrmN).toFixed(2);
hrmS = String.valueOf(roundedRate); //return String
//console.log("array----->" + msr);
data[0] = roundedRate;
}
}, 2 * 1000);
}
function steps() {
Bangle.on('step', s => {
stepN = s;
});
setInterval(function () {
stepS = String.valueOf(stepN); //return String
data[1] = stepN;
}, 2 * 1000);
}
function initSensors() {
//need power control
Bangle.setHRMPower(1);
Bangle.on('HRM', function (hrm) {
hrmN = hrm.bpm;
});
console.log("Sensors are being Init....");
accel();
btt();
compss();
gps();
hrm();
steps();
}
var flip = 1;
Bangle.on('lcdPower', function (on) {
/*
prueba ++;
Bangle.drawWidgets();
g.setFont("Vector", 45);
g.drawString(prueba,100,200);*/
if (flip == 1) { //when off
flip = 0;
//Bangle.buzz(1000);
g.clear();
} else { //when on
flip = 1;
g.setFont("Vector", 30);
g.drawString(data[0], 65, 180);
Bangle.drawWidgets();
}
});
function draw() {
g.drawImage(storage.read("banglebridge.watch.img"),this.x + 1,this.y + 1);
g.drawImage(storage.read("banglebridge.heart.img"), 145, 167);
}
// Finally add widget
initSensors();
// Bangle.drawWidgets();
// Terminal.println("Running BangleBridge");
data[0] = 80.5;
g.setFont("Vector", 30);
g.drawString(data[0], 65, 180);
// Bangle.drawWidgets();
setInterval(function () {
//console.log("---------------------------------------------------------------");
//console.log(data);
//Bluetooth.println(data[0]);
var measurement = {
hrm: data[0],
step: data[1],
batt: data[2],
acc: data[3],
com: data[4],
gps: data[5]
};
/* g.clear();
g.drawString(compssS,100,200);
*/
Bluetooth.println(JSON.stringify(measurement) + "#");
//draw();
}, 5 * 1000);
WIDGETS["banglebridge"]={
area: "tl",
width: 10,
draw: draw,
};
})(); //End of Widget

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0
apps/banglerun/ChangeLog Executable file → Normal file
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0.02: Apply locale, 12-hour setting
0.03: Fix dates drawing over each other at midnight
0.04: Small bugfix
0.05: Clock does not start if app Languages is not installed
0.05: Clock does not start if app Languages is not installed
0.06: Improve accuracy
0.07: Update to use Bangle.setUI instead of setWatch

6
apps/barclock/README.md Normal file
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# Bar Clock
A simple digital clock showing seconds as a horizontal bar.
| 24hr style | 12hr style |
| --- | --- |
| ![24-hour bar clock](screenshot.png) | ![12-hour bar clock with meridian](screenshot_pm.png) |

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/**
* A simple digital clock showing seconds as a bar
**/
{
// Check settings for what type our clock should be
const is12Hour = (require('Storage').readJSON('setting.json', 1) || {})['12hour']
let locale = require('locale')
{ // add some more info to locale
let date = new Date()
date.setFullYear(1111)
date.setMonth(1, 3) // februari: months are zero-indexed
const localized = locale.date(date, true)
locale.dayFirst = /3.*2/.test(localized)
locale.hasMeridian = false
if(typeof locale.meridian === 'function') { // function does not exists if languages app is not installed
locale.hasMeridian = (locale.meridian(date) !== '')
}
}
const screen = {
width: g.getWidth(),
height: g.getWidth(),
middle: g.getWidth() / 2,
center: g.getHeight() / 2,
// Check settings for what type our clock should be
const is12Hour = (require('Storage').readJSON('setting.json', 1) || {})['12hour']
let locale = require('locale')
{ // add some more info to locale
let date = new Date()
date.setFullYear(1111)
date.setMonth(1, 3) // februari: months are zero-indexed
const localized = locale.date(date, true)
locale.dayFirst = /3.*2/.test(localized)
locale.hasMeridian = false
if(typeof locale.meridian === 'function') { // function does not exists if languages app is not installed
locale.hasMeridian = (locale.meridian(date) !== '')
}
// hardcoded "settings"
const settings = {
time: {
}
const screen = {
width: g.getWidth(),
height: g.getWidth(),
middle: g.getWidth() / 2,
center: g.getHeight() / 2,
}
// hardcoded "settings"
const settings = {
time: {
color: -1,
font: '6x8',
size: (is12Hour && locale.hasMeridian) ? 6 : 8,
middle: screen.middle,
center: screen.center,
ampm: {
color: -1,
font: '6x8',
size: (is12Hour && locale.hasMeridian) ? 6 : 8,
middle: screen.middle,
center: screen.center,
ampm: {
color: -1,
font: '6x8',
size: 2,
},
size: 2,
},
date: {
color: -1,
font: 'Vector',
size: 20,
middle: screen.height - 20, // at bottom of screen
center: screen.center,
},
bar: {
color: -1,
top: 155, // just below time
thickness: 6, // matches 24h time "pixel" size
},
}
const SECONDS_PER_MINUTE = 60
const timeText = function (date) {
if (!is12Hour) {
return locale.time(date, true)
}
const date12 = new Date(date.getTime())
const hours = date12.getHours()
if (hours === 0) {
date12.setHours(12)
} else if (hours > 12) {
date12.setHours(hours - 12)
}
return locale.time(date12, true)
}
const ampmText = function (date) {
return is12Hour ? locale.meridian(date) : ''
}
const dateText = function (date) {
const dayName = locale.dow(date, true),
month = locale.month(date, true),
day = date.getDate()
const dayMonth = locale.dayFirst ? `${day} ${month}` : `${month} ${day}`
return `${dayName} ${dayMonth}`
}
const drawDateTime = function (date) {
const t = settings.time
g.setColor(t.color)
g.setFont(t.font, t.size)
g.setFontAlign(0, 0) // centered
g.drawString(timeText(date), t.center, t.middle, true)
if (is12Hour && locale.hasMeridian) {
const a = settings.time.ampm
g.setColor(a.color)
g.setFont(a.font, a.size)
g.setFontAlign(1, -1) // right top
// at right edge of screen, aligned with time bottom
const left = screen.width - a.size * 2,
top = t.middle + t.size - a.size
g.drawString(ampmText(date), left, top, true)
}
const d = settings.date
g.setColor(d.color)
g.setFont(d.font, d.size)
g.setFontAlign(0, 0) // centered
g.drawString(dateText(date), d.center, d.middle, true)
}
const drawBar = function (date) {
const b = settings.bar
const seconds = date.getSeconds()
if (seconds === 0) {
// zero-size rect stills draws one line of pixels, we don't want that
return
}
const fraction = seconds / SECONDS_PER_MINUTE,
width = fraction * screen.width
g.setColor(b.color)
g.fillRect(0, b.top, width, b.top + b.thickness)
}
const clearScreen = function () {
g.setColor(0)
const timeTop = settings.time.middle - (settings.time.size * 4)
g.fillRect(0, timeTop, screen.width, screen.height)
}
let lastSeconds
const tick = function () {
g.reset()
const date = new Date()
const seconds = date.getSeconds()
if (lastSeconds > seconds) {
// new minute
clearScreen()
drawDateTime(date)
}
// the bar only gets larger, so drawing on top of the previous one is fine
drawBar(date)
lastSeconds = seconds
}
let iTick
const start = function () {
lastSeconds = 99 // force redraw
tick()
iTick = setInterval(tick, 1000)
}
const stop = function () {
if (iTick) {
clearInterval(iTick)
iTick = undefined
}
}
// clean app screen
g.clear()
Bangle.loadWidgets()
Bangle.drawWidgets()
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, {repeat: false, edge: 'falling'})
Bangle.on('lcdPower', function (on) {
if (on) {
start()
} else {
stop()
}
})
start()
},
date: {
color: -1,
font: 'Vector',
size: 20,
middle: screen.height - 20, // at bottom of screen
center: screen.center,
},
bar: {
color: -1,
top: 155, // just below time
thickness: 6, // matches 24h time "pixel" size
},
}
const SECONDS_PER_MINUTE = 60
const timeText = function (date) {
if (!is12Hour) {
return locale.time(date, true)
}
const date12 = new Date(date.getTime())
const hours = date12.getHours()
if (hours === 0) {
date12.setHours(12)
} else if (hours > 12) {
date12.setHours(hours - 12)
}
return locale.time(date12, true)
}
const ampmText = function (date) {
return is12Hour ? locale.meridian(date) : ''
}
const dateText = function (date) {
const dayName = locale.dow(date, true),
month = locale.month(date, true),
day = date.getDate()
const dayMonth = locale.dayFirst ? `${day} ${month}` : `${month} ${day}`
return `${dayName} ${dayMonth}`
}
const drawDateTime = function (date) {
const t = settings.time
g.setColor(t.color)
g.setFont(t.font, t.size)
g.setFontAlign(0, 0) // centered
g.drawString(timeText(date), t.center, t.middle, true)
if (is12Hour && locale.hasMeridian) {
const a = settings.time.ampm
g.setColor(a.color)
g.setFont(a.font, a.size)
g.setFontAlign(1, -1) // right top
// at right edge of screen, aligned with time bottom
const left = screen.width - a.size * 2,
top = t.middle + t.size - a.size
g.drawString(ampmText(date), left, top, true)
}
const d = settings.date
g.setColor(d.color)
g.setFont(d.font, d.size)
g.setFontAlign(0, 0) // centered
g.drawString(dateText(date), d.center, d.middle, true)
}
const drawBar = function (date) {
const b = settings.bar
const seconds = date.getSeconds()
if (seconds === 0) {
// zero-size rect stills draws one line of pixels, we don't want that
return
}
const fraction = seconds / SECONDS_PER_MINUTE,
width = fraction * screen.width
g.setColor(b.color)
g.fillRect(0, b.top, width, b.top + b.thickness)
}
const clearScreen = function () {
g.setColor(0)
const timeTop = settings.time.middle - (settings.time.size * 4)
g.fillRect(0, timeTop, screen.width, screen.height)
}
let lastSeconds, tTick
const tick = function () {
g.reset()
const date = new Date()
const seconds = date.getSeconds()
if (lastSeconds > seconds) {
// new minute
clearScreen()
drawDateTime(date)
}
// the bar only gets larger, so drawing on top of the previous one is fine
drawBar(date)
lastSeconds = seconds
// schedule next update
const millis = date.getMilliseconds()
tTick = setTimeout(tick, 1000-millis)
}
const start = function () {
lastSeconds = 99 // force redraw
tick()
}
const stop = function () {
if (tTick) {
clearTimeout(tTick)
tTick = undefined
}
}
// clean app screen
g.clear()
Bangle.loadWidgets()
Bangle.drawWidgets()
// Show launcher when button pressed
Bangle.setUI("clock");
Bangle.on('lcdPower', function (on) {
if (on) {
start()
} else {
stop()
}
})
start()

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@ -1 +1,2 @@
0.01: App Created!
0.02: Update to use Bangle.setUI instead of setWatch

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@ -256,8 +256,5 @@ Bangle.drawWidgets();
timeInterval = setInterval(showTime, 1000);
showTime();
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, {
repeat: false,
edge: "falling"
});
// Show launcher when button pressed
Bangle.setUI("clock");

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@ -1 +1,2 @@
0.02: Modified for use with new bootloader and firmware
0.03: Update to use Bangle.setUI instead of setWatch

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@ -105,5 +105,5 @@ Bangle.loadWidgets();
Bangle.drawWidgets();
setInterval(() => { drawClock(); }, 1000);
drawClock();
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, {repeat:false,edge:"falling"});
// Show launcher when button pressed
Bangle.setUI("clock");

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@ -1,3 +1,4 @@
0.01: Initial commit. Not very efficient, and widgets not working for some reason.
0.02: Fixes; widget support
0.03: Remove hardcoded hour buzz (you can install widchime if you miss it)
0.04: Update to use Bangle.setUI instead of setWatch

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@ -51,341 +51,332 @@ Graphics.prototype.drawRotLine = function (sina, cosa, cx, cy, r1, r2) {
);
};
// Display modes
//
// 0: full-screen
// 1: with widgets
// 2: centred on Bangle (v.1), no widgets or time/date
// 3: centred with time above
// 4: centred with date above
// 5: centred with time and date above
let mode;
(function(g) {
// Display modes
//
// 0: full-screen
// 1: with widgets
// 2: centred on Bangle (v.1), no widgets or time/date
// 3: centred with time above
// 4: centred with date above
// 5: centred with time and date above
let mode;
// R1, R2: Outer and inner radii of hour marks
// RC1, RC2: Outer and inner radii of hub
// CX, CY: Centre location, relative to buffer (not screen, necessarily)
// HW2, MW2: Half-width of hour and minute hand
// HR, MR: Length of hour and minute hand, relative to CX,CY
// M: Half-width of gap in hour marks
// HSCALE: Half-width of hour mark as function(0<h<13)
let R1, R2, RC1, RC2, CX, CY, HW2, MW2, HR, MR, M, HSCALE;
// R1, R2: Outer and inner radii of hour marks
// RC1, RC2: Outer and inner radii of hub
// CX, CY: Centre location, relative to buffer (not screen, necessarily)
// HW2, MW2: Half-width of hour and minute hand
// HR, MR: Length of hour and minute hand, relative to CX,CY
// M: Half-width of gap in hour marks
// HSCALE: Half-width of hour mark as function(0<h<13)
let R1, R2, RC1, RC2, CX, CY, HW2, MW2, HR, MR, M, HSCALE;
// Screen size
const GW = g.getWidth();
const GH = g.getHeight();
// Screen size
const GW = g.getWidth();
const GH = g.getHeight();
// Top margin: the gap taken from the top of the buffer, except when
// in mode 0 (full screen)
let TM;
// Top margin: the gap taken from the top of the buffer, except when
// in mode 0 (full screen)
let TM;
// Buffer image. undefined means it needs regenerating
let faceImg;
// Buffer image. undefined means it needs regenerating
let faceImg;
// with_seconds flag determines whether the face is updated every
// second or every minute, and to draw the hand or not.
let with_seconds = true;
// with_seconds flag determines whether the face is updated every
// second or every minute, and to draw the hand or not.
let with_seconds = true;
// Display flags, determined from `mode` by setMode()
let with_widgets = false;
let with_digital_time = true;
let with_digital_date = true;
// Display flags, determined from `mode` by setMode()
let with_widgets = false;
let with_digital_time = true;
let with_digital_date = true;
// Create offscreen buffer for the once-per-minute face draw
const G1 = Graphics.createArrayBuffer(g.getWidth(), g.getHeight(), 1, {msb:true});
// Create offscreen buffer for the once-per-minute face draw
const G1 = Graphics.createArrayBuffer(g.getWidth(), g.getHeight(), 1, {msb:true});
// Precalculate sin/cos for the hour marks. Might be premature
// optimisation, but might as well.
let ss = [], cs = [];
for (let h=1; h<=12; h++) {
const a = Math.PI * h / 6;
ss[h] = Math.sin(a);
cs[h] = Math.cos(a);
}
// Precalculate sin/cos for the hour marks. Might be premature
// optimisation, but might as well.
let ss = [], cs = [];
// Draw the face with hour and minute hand. Ideally, we'd separate
// the face from the hands and double-buffer, but memory is limited,
// so we buffer once and minute, and draw the second hand dynamically
// (with a bit of flicker)
const drawFace = (G) => {
const fw = R1 * 2;
const fh = R1 * 2;
const fw2 = R1;
const fh2 = R1;
let hs = [];
// Wipe the image and start with white
G.clear();
G.setColor(1,1,1);
// Draw the hour marks.
for (let h=1; h<=12; h++) {
const a = Math.PI * h / 6;
ss[h] = Math.sin(a);
cs[h] = Math.cos(a);
hs[h] = HSCALE(h);
G.fillRotRect(ss[h], cs[h], CX, CY, -hs[h], hs[h], R2, R1);
}
// Draw the face with hour and minute hand. Ideally, we'd separate
// the face from the hands and double-buffer, but memory is limited,
// so we buffer once and minute, and draw the second hand dynamically
// (with a bit of flicker)
const drawFace = (G) => {
const fw = R1 * 2;
const fh = R1 * 2;
const fw2 = R1;
const fh2 = R1;
let hs = [];
// Draw the hub
G.fillCircle(CX, CY, RC1);
// Wipe the image and start with white
G.clear();
G.setColor(1,1,1);
// Black
G.setColor(0,0,0);
// Draw the hour marks.
for (let h=1; h<=12; h++) {
hs[h] = HSCALE(h);
G.fillRotRect(ss[h], cs[h], CX, CY, -hs[h], hs[h], R2, R1);
// Clear the centre of the hub
G.fillCircle(CX, CY, RC2);
// Draw the gap in the hour marks
for (let h=1; h<=12; h++) {
G.fillRotRect(ss[h], cs[h], CX, CY, -M, M, R2-1, R1+1);
}
// Back to white for future draw operations
G.setColor(1,1,1);
// While the buffer remains full-screen, we may trim out the
// bottom of the image so we can shift the whole thing down for
// widgets.
const img = {width:GW,height:GH-TM,buffer:G.buffer};
return img;
};
let hours, minutes, seconds, date;
// Schedule event for calling at the start of the next second
const inOneSecond = (cb) => {
let now = new Date();
clearTimeout();
setTimeout(cb, 1000 - now.getMilliseconds());
};
// Schedule event for calling at the start of the next minute
const inOneMinute = (cb) => {
let now = new Date();
clearTimeout();
setTimeout(cb, 60000 - (now.getSeconds() * 1000 + now.getMilliseconds()));
};
// Draw a fat hour/minute hand
const drawHand = (G, a, w2, r1, r2) =>
G.fillRotRect(Math.sin(a), Math.cos(a), CX, CY, -w2, w2, r1, r2);
// Redraw function
const drawAll = (force) => {
let now = new Date();
if (!faceImg) force = true;
let face_changed = force;
let date_changed = false;
tmp = hours;
hours = now.getHours();
if (tmp !== hours)
face_changed = true;
tmp = minutes;
minutes = now.getMinutes();
if (tmp !== minutes)
face_changed = true;
// If the face has been updated and/or needs a redraw,
// face_changed is true.
let time_changed = face_changed;
// If the screen needs an update, regardless of whether the face
// needs a redraw, time_changed is true.
if (with_seconds) {
// If we're going by second, we always need an update.
seconds = now.getSeconds();
time_changed = true;
}
if (with_digital_date) {
// See if the date has changed. If it has, then we need a
// full-blown redraw of the screen and the face, plus text.
tmp = date;
date = now.getDate();
if (tmp !== date) {
date_changed = true;
face_changed = true; // Should have changed anyway with hour/minute rollover
}
}
if (face_changed) {
// Redraw the face and hands onto the buffer G1.
faceImg = drawFace(G1);
drawHand(G1, Math.PI*hours/6, HW2, RC1, HR);
drawHand(G1, Math.PI*minutes/30, MW2, RC1, MR);
}
// Has the time updated? If so, we'll need to draw something.
if (time_changed) {
// Are we adding text?
if (with_digital_date || with_digital_time) {
// Construct the date/time text to add above the face
let d = now.toString();
let da = d.toString().split(" ");
let txt;
if (with_digital_time) {
txt = da[4].substr(0, 5);
if (with_digital_date)
G1.drawStringDH(txt+',', 24, 0, 'L', GW);
else
G1.drawStringDH(txt, 0, 0, 'C', GW);
}
if (with_digital_date) {
let txt = [da[0], da[1], da[2]].join(" ");
if (with_digital_time)
G1.drawStringDH(txt, -24, 0, 'R', GW);
else
G1.drawStringDH(txt, 0, 0, 'C', GW);
}
}
// Draw the hub
G.fillCircle(CX, CY, RC1);
// Black
G.setColor(0,0,0);
// Clear the centre of the hub
G.fillCircle(CX, CY, RC2);
// Draw the gap in the hour marks
for (let h=1; h<=12; h++) {
G.fillRotRect(ss[h], cs[h], CX, CY, -M, M, R2-1, R1+1);
}
// Back to white for future draw operations
G.setColor(1,1,1);
// While the buffer remains full-screen, we may trim out the
// bottom of the image so we can shift the whole thing down for
// widgets.
const img = {width:GW,height:GH-TM,buffer:G.buffer};
return img;
};
let hours, minutes, seconds, date;
// Schedule event for calling at the start of the next second
const inOneSecond = (cb) => {
let now = new Date();
clearTimeout();
setTimeout(cb, 1000 - now.getMilliseconds());
};
// Schedule event for calling at the start of the next minute
const inOneMinute = (cb) => {
let now = new Date();
clearTimeout();
setTimeout(cb, 60000 - (now.getSeconds() * 1000 + now.getMilliseconds()));
};
// Draw a fat hour/minute hand
const drawHand = (G, a, w2, r1, r2) =>
G.fillRotRect(Math.sin(a), Math.cos(a), CX, CY, -w2, w2, r1, r2);
// Redraw function
const drawAll = (force) => {
let now = new Date();
if (!faceImg) force = true;
let face_changed = force;
let date_changed = false;
tmp = hours;
hours = now.getHours();
if (tmp !== hours)
face_changed = true;
tmp = minutes;
minutes = now.getMinutes();
if (tmp !== minutes)
face_changed = true;
// If the face has been updated and/or needs a redraw,
// face_changed is true.
let time_changed = face_changed;
// If the screen needs an update, regardless of whether the face
// needs a redraw, time_changed is true.
// If the time has updated, we need to _at least_ draw the
// image to the screen.
g.setColor(1,1,1);
g.drawImage({width:GW,
height:GH-TM,
buffer:G1.buffer}, 0, TM);
// and possibly add the second hand
if (with_seconds) {
// If we're going by second, we always need an update.
seconds = now.getSeconds();
time_changed = true;
let a = 2.0 * Math.PI * seconds / 60.0;
g.drawRotLine(Math.sin(a), Math.cos(a), CX, CY+TM, RC1, R1);
}
if (with_digital_date) {
// See if the date has changed. If it has, then we need a
// full-blown redraw of the screen and the face, plus text.
tmp = date;
date = now.getDate();
if (tmp !== date) {
date_changed = true;
face_changed = true; // Should have changed anyway with hour/minute rollover
}
}
// And draw widgets if we're in that mode
if (with_widgets)
Bangle.drawWidgets();
}
if (face_changed) {
// Redraw the face and hands onto the buffer G1.
faceImg = drawFace(G1);
drawHand(G1, Math.PI*hours/6, HW2, RC1, HR);
drawHand(G1, Math.PI*minutes/30, MW2, RC1, MR);
}
// Schedule to repeat this. A `setTimeout(1000)` isn't good
// enough, as all the above might've taken some milliseconds and
// we don't want to drift.
if (with_seconds)
inOneSecond(drawAll);
else
inOneMinute(drawAll);
};
// Has the time updated? If so, we'll need to draw something.
if (time_changed) {
const setButtons = () => {
// Show launcher when button pressed
Bangle.setUI("clockupdown", btn=> {
if (btn==0) changeSeconds();
if (btn==1) { ++mode; setMode(); drawAll(true); }
});
};
// Are we adding text?
if (with_digital_date || with_digital_time) {
// Load display parameters based on `mode`
const setMode = () => {
// Normalize mode to 0 <= mode <= 5
mode = (6+mode) % 6;
// Construct the date/time text to add above the face
let d = now.toString();
let da = d.toString().split(" ");
let txt;
// [R1, R2, RC1, RC2, HW2, MW3, HR, MR, M, HSCALE] =
const scales = [
[120, 84, 17, 12.4, 4.6, 2.2, 8, 2, 1, h => (3.0 + Math.ceil(h/1.5)) ],
[102, 70, 14.6, 10.7, 3.88, 1.8, 8, 2, 1, h => (2.4 + Math.ceil(h/1.6)) ],
];
if (with_digital_time) {
txt = da[4].substr(0, 5);
if (with_digital_date)
G1.drawStringDH(txt+',', 24, 0, 'L', GW);
else
G1.drawStringDH(txt, 0, 0, 'C', GW);
}
if (mode < 3) {
// Face without time/date text. Might have widgets though.
with_digital_time = with_digital_date = false;
with_widgets = (mode == 1);
}
else {
// Face with time/date text, but no widgets
with_digital_time = (mode-2)&1;
with_digital_date = (mode-2)&2;
with_widgets = false;
}
if (with_digital_date) {
let txt = [da[0], da[1], da[2]].join(" ");
if (with_digital_time)
G1.drawStringDH(txt, -24, 0, 'R', GW);
else
G1.drawStringDH(txt, 0, 0, 'C', GW);
}
}
// Destructure the array to the global display parameters
let arr = scales[mode > 0 ? 1 : 0];
R1 = arr[0];
R2 = arr[1];
RC1 = arr[2];
RC2 = arr[3];
HW2 = arr[4];
MW2 = arr[5];
HR = R2 - arr[6];
MR = R1 - arr[7];
M = arr[8];
HSCALE = arr[9];
TM = with_widgets ? 36 : 0;
// If the time has updated, we need to _at least_ draw the
// image to the screen.
g.setColor(1,1,1);
g.drawImage({width:GW,
height:GH-TM,
buffer:G1.buffer}, 0, TM);
CX = GW/2;
CY = R1;
// and possibly add the second hand
if (with_seconds) {
let a = 2.0 * Math.PI * seconds / 60.0;
g.drawRotLine(Math.sin(a), Math.cos(a), CX, CY+TM, RC1, R1);
}
// If we're in the small-face + text regime, we're going to buffer
// the full screen but draw the clock face further down to give
// space for the text.
//
// Compare with modes 0 (full-screen) and 1 (with_widgets==true)
// where the face is drawn at the top of the buffer, but drawn
// lower down the screen (so CY doesn't move)
if (mode > 1) {
CY += 36;
}
// And draw widgets if we're in that mode
if (with_widgets)
Bangle.drawWidgets();
}
// We only don't bother redrawing the face from modes 2 to 5, as
// they're the same.
if (!faceImg || mode<3) {
faceImg = undefined;
}
// Schedule to repeat this. A `setTimeout(1000)` isn't good
// enough, as all the above might've taken some milliseconds and
// we don't want to drift.
if (with_seconds)
inOneSecond(drawAll);
else
inOneMinute(drawAll);
};
const setButtons = () => {
const opts = { repeat: true, edge:'rising', debounce:30};
// BTN1: enable/disable second hand
setWatch(changeSeconds, BTN1, opts);
// BTN2: return to launcher
setWatch(Bangle.showLauncher, BTN2, { repeat:false, edge:'falling' });
// BTN3: change display mode
setWatch(function () { ++mode; setMode(); drawAll(true); }, BTN3, opts);
};
// Load display parameters based on `mode`
const setMode = () => {
// Normalize mode to 0 <= mode <= 5
mode = (6+mode) % 6;
// [R1, R2, RC1, RC2, HW2, MW3, HR, MR, M, HSCALE] =
const scales = [
[120, 84, 17, 12.4, 4.6, 2.2, 8, 2, 1, h => (3.0 + Math.ceil(h/1.5)) ],
[102, 70, 14.6, 10.7, 3.88, 1.8, 8, 2, 1, h => (2.4 + Math.ceil(h/1.6)) ],
];
if (mode < 3) {
// Face without time/date text. Might have widgets though.
with_digital_time = with_digital_date = false;
with_widgets = (mode == 1);
}
else {
// Face with time/date text, but no widgets
with_digital_time = (mode-2)&1;
with_digital_date = (mode-2)&2;
with_widgets = false;
}
// Destructure the array to the global display parameters
let arr = scales[mode > 0 ? 1 : 0];
R1 = arr[0];
R2 = arr[1];
RC1 = arr[2];
RC2 = arr[3];
HW2 = arr[4];
MW2 = arr[5];
HR = R2 - arr[6];
MR = R1 - arr[7];
M = arr[8];
HSCALE = arr[9];
TM = with_widgets ? 36 : 0;
CX = GW/2;
CY = R1;
// If we're in the small-face + text regime, we're going to buffer
// the full screen but draw the clock face further down to give
// space for the text.
//
// Compare with modes 0 (full-screen) and 1 (with_widgets==true)
// where the face is drawn at the top of the buffer, but drawn
// lower down the screen (so CY doesn't move)
if (mode > 1) {
CY += 36;
}
// We only don't bother redrawing the face from modes 2 to 5, as
// they're the same.
if (!faceImg || mode<3) {
faceImg = undefined;
}
// Store the settings for next time
try {
storage.writeJSON(filename, [mode,with_seconds]);
} catch (e) {
console.log(e);
}
// Clear the screen: we need to make sure all parts are cleaned off.
g.clear();
};
const changeSeconds = () => {
with_seconds = !with_seconds;
drawAll(true);
};
Bangle.loadWidgets();
// Restore mode
// Store the settings for next time
try {
conf = storage.readJSON(filename);
mode = conf[0];
with_seconds = conf[1];
storage.writeJSON(filename, [mode,with_seconds]);
} catch (e) {
console.log(e);
mode = 1;
}
setButtons();
setMode();
drawAll();
// Clear the screen: we need to make sure all parts are cleaned off.
g.clear();
};
Bangle.on('lcdPower', (on) => {
if (on) {
Bangle.loadWidgets();
Bangle.drawWidgets();
drawAll();
} else {
clearTimeout();
}
});
const changeSeconds = () => {
with_seconds = !with_seconds;
drawAll(true);
};
})(g);
Bangle.loadWidgets();
// Restore mode
try {
conf = storage.readJSON(filename);
mode = conf[0];
with_seconds = conf[1];
} catch (e) {
console.log(e);
mode = 1;
}
setButtons();
setMode();
drawAll();
Bangle.on('lcdPower', (on) => {
if (on) {
Bangle.loadWidgets();
Bangle.drawWidgets();
drawAll();
} else {
clearTimeout();
}
});

View File

@ -1,2 +1,3 @@
0.02: Modified for use with new bootloader and firmware
0.03: Shrinked size to avoid cut-off edges on the physical device. BTN3: show date. BTN1: show time in decimal.
0.04: Update to use Bangle.setUI instead of setWatch

View File

@ -16,7 +16,7 @@ time_digit = [];
function drawBerlinClock() {
g.clear();
var now = new Date();
// show date below the clock
if (show_date) {
var yr = now.getFullYear();
@ -28,7 +28,7 @@ function drawBerlinClock() {
g.setFontAlign(-1,-1);
g.drawString(dateString, ( g.getWidth() - strWidth ) / 2, height + offset + 4);
}
rowlights[0] = Math.floor(now.getHours() / 5);
rowlights[1] = now.getHours() % 5;
rowlights[2] = Math.floor(now.getMinutes() / 5);
@ -62,7 +62,7 @@ function drawBerlinClock() {
} else {
g.setColor(1, 0, 0);
}
g.fillRect(x1 + 2, y1 + 2, x2 - 2, y2 - 2);
g.fillRect(x1 + 2, y1 + 2, x2 - 2, y2 - 2);
}
if (row == 3 && show_time) {
g.setColor(1,1,1);
@ -100,9 +100,11 @@ g.clear();
Bangle.loadWidgets();
Bangle.drawWidgets();
drawBerlinClock();
// Toggle date display, when BTN3 is pressed
setWatch(toggleTime,BTN1, { repeat : true, edge: "falling"});
// Toggle date display, when BTN3 is pressed
setWatch(toggleDate,BTN3, { repeat : true, edge: "falling"});
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, { repeat: false, edge: "falling" });
if (BTN3) {
// Toggle date display, when BTN3 is pressed
setWatch(toggleTime,BTN1, { repeat : true, edge: "falling"});
// Toggle date display, when BTN3 is pressed
setWatch(toggleDate,BTN3, { repeat : true, edge: "falling"});
}
// Show launcher when button pressed
Bangle.setUI("clock");

View File

@ -1,2 +1,3 @@
0.01: New App!
0.02: Fixed bug where screen didn't clear so incorrect time displayed.
0.03: Update to use Bangle.setUI instead of setWatch

View File

@ -23,17 +23,17 @@ function drawTime(d) {
}
function updateHourArray(hours){
var j;
for(j=0;j<hourLED.length;j++){
prevHour[j] = hourLED[j];
}
var i;
for(i = 0;i < hourLED.length;i++){
hourLED[i]=0;
hourLED[i]=0;
}
if(hours > 15){
hourLED[0] = 1;
hours = hours - 16;
@ -53,9 +53,9 @@ function updateHourArray(hours){
if(hours > 0){
hourLED[4] = 1;
}
return hourLED;
}
function updateMinuteArray(minutes){
@ -63,12 +63,12 @@ function updateMinuteArray(minutes){
for(j=0;j<minuteLED.length;j++){
prevMinute[j] = minuteLED[j];
}
var i;
for(i = 0;i < minuteLED.length;i++){
minuteLED[i]=0;
minuteLED[i]=0;
}
if(minutes > 31){
minuteLED[0] = 1;
minutes = minutes - 32;
@ -92,20 +92,20 @@ function updateMinuteArray(minutes){
if(minutes > 0){
minuteLED[5] = 1;
}
return minuteLED;
}
function draw(){
// work out how to display the current time
var d = new Date();
var h = d.getHours(), m = d.getMinutes();
updateHourArray(h);
updateMinuteArray(m);
var i;
//Draw hour circles
for(i=0; i<hourLED.length; i++){
@ -118,10 +118,10 @@ function draw(){
g.fillCircle(24+i*48,50,10);
g.setColor(colour);
g.drawCircle(24+i*48,50,10);
}
}
}
}
}
for(i=0; i<minuteLED.length; i++){
if(prevMinute[i] == minuteLED[i]){
if(minuteLED[i] == 1){
@ -132,21 +132,21 @@ function draw(){
g.fillCircle(20+i*40,100,10);
g.setColor(colour);
g.drawCircle(20+i*40,100,10);
}
}
}
}
// draw the date, in a normal font
g.setFont("6x8");
g.setFontAlign(0,1); // align center bottom
// pad the date - this clears the background if the date were to change length
var dateStr = " "+require("locale").date(d)+" ";
g.drawString(dateStr, g.getWidth()/2, 130, true /*clear background*/);
if(displayTime){
drawTime(d);
}else{
g.clearRect(0,240,240,130);
g.clearRect(0,240,240,130);
}
}
@ -167,12 +167,12 @@ Bangle.on('lcdPower',on=>{
// Load widgets
Bangle.loadWidgets();
Bangle.drawWidgets();
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, { repeat: false, edge: "falling" });
setWatch(function() {
// Show launcher when button pressed
Bangle.setUI("clockupdown", btn=>{
if (btn!=1) return;
if(displayTime == 0){
displayTime = 1;
} else{
displayTime = 0;
displayTime = 0;
}
}, BTN, {edge:"rising", debounce:50, repeat:true});
});

View File

@ -1 +1,2 @@
0.01: New game! BTN4- Hit card, BTN5- Stand
0.01: New game! BTN4- Hit card, BTN5- Stand
0.02: ignore buttons on pauses

View File

@ -18,6 +18,7 @@ const Diamonds = { width : 48, height : 48, bpp : 4,
var deck = [];
var player = {Hand:[]};
var computer = {Hand:[]};
var ctx = {ready:true};
function createDeck() {
var suits = ["Spades", "Hearts", "Diamonds", "Clubs"];
@ -44,6 +45,7 @@ function shuffle(a) {
}
function EndGameMessdage(msg){
ctx.ready = false;
g.drawString(msg, 155, 200);
setTimeout(function(){
startGame();
@ -52,6 +54,7 @@ function EndGameMessdage(msg){
}
function hitMe() {
if (!ctx.ready) return;
player.Hand.push(deck.pop());
renderOnScreen(1);
var playerWeight = calcWeight(player.Hand, 0);
@ -97,6 +100,8 @@ function calcWeight(hand, hideCard) {
}
function stand(){
if (!ctx.ready) return;
ctx.ready = false;
function sleepFor( sleepDuration ){
console.log("Sleeping...");
var now = new Date().getTime();
@ -156,6 +161,7 @@ function renderOnScreen(HideCard) {
function dealHands() {
player.Hand= [];
computer.Hand= [];
ctx.ready = false;
setTimeout(function(){
player.Hand.push(deck.pop());
@ -175,6 +181,7 @@ function dealHands() {
setTimeout(function(){
computer.Hand.push(deck.pop());
renderOnScreen(1);
ctx.ready = true;
}, 2000);
}

View File

@ -4,3 +4,4 @@
0.03: Modified for use with new bootloader and firmware
0.04: Modified to account for changes in the behavior of Graphics.fillPoly
0.05: Slight increase to draw speed after LCD on
0.06: Update to use Bangle.setUI instead of setWatch, allow themes and different size screens

View File

@ -1,4 +1,6 @@
const buf = Graphics.createArrayBuffer(144,200,1,{msb:true});
let big = g.getHeight() > 200;
const buf = Graphics.createArrayBuffer(big ? 144 : 120, big ? 180 : 150,1,{msb:true});
// TODO: convert these to Polys -> much faster and cleaner!
const NUMBERS = [
[1,1,1,1,3,1,1,0,1,1,1,1,0,1,1,1,1,1,1,1,1,1,1,1,1],//0
[0,1,1,1,3,0,0,1,1,1,0,0,1,1,1,0,0,1,1,1,0,0,1,1,1],//1
@ -14,8 +16,10 @@ const NUMBERS = [
let intervalRef = null;
let digits = [-1,-1,-1,-1,-1,-1];
function flip() {
g.setColor(1,1,1);
g.drawImage({width:buf.getWidth(),height:buf.getHeight(),buffer:buf.buffer},55,26);
g.reset();
g.drawImage({width:buf.getWidth(),height:buf.getHeight(),buffer:buf.buffer},
(g.getWidth() - buf.getWidth())/2,
26 + (g.getHeight() - (buf.getHeight()+24))/2);
}
function drawPixel(ox,oy,x,y,r,p) {
let x1 = ox+x*(r*2);
@ -53,26 +57,31 @@ function redraw() {
let newDigits = [Math.floor(hours/10),hours%10,Math.floor(mins/10),mins%10,Math.floor(secs/10),secs%10];
let s = big?6:5; // size of main digits
let y2 = big?72:55;
let y3 = big?144:110;
for (var p = 0;p<25;p++) {
var px = p%5;
var py = Math.floor(p/5);
if (digits[0] === -1 || NUMBERS[newDigits[0]][p] !== NUMBERS[digits[0]][p] ) {
drawPixel(0,20,px,py,6,NUMBERS[newDigits[0]][p]);
drawPixel(0,0,px,py,s,NUMBERS[newDigits[0]][p]);
}
if (digits[1] === -1 || NUMBERS[newDigits[1]][p] !== NUMBERS[digits[1]][p] ) {
drawPixel(78,20,px,py,6,NUMBERS[newDigits[1]][p]);
drawPixel(13*s,0,px,py,s,NUMBERS[newDigits[1]][p]);
}
if (digits[2] === -1 || NUMBERS[newDigits[2]][p] !== NUMBERS[digits[2]][p] ) {
drawPixel(0,92,px,py,6,NUMBERS[newDigits[2]][p]);
drawPixel(0,y2,px,py,s,NUMBERS[newDigits[2]][p]);
}
if (digits[3] === -1 || NUMBERS[newDigits[3]][p] !== NUMBERS[digits[3]][p] ) {
drawPixel(78,92,px,py,6,NUMBERS[newDigits[3]][p]);
drawPixel(13*s,y2,px,py,s,NUMBERS[newDigits[3]][p]);
}
if (digits[4] === -1 || NUMBERS[newDigits[4]][p] !== NUMBERS[digits[4]][p] ) {
drawPixel(69,164,px,py,3,NUMBERS[newDigits[4]][p]);
drawPixel(17*s - 3*12,y3,px,py,3,NUMBERS[newDigits[4]][p]);
}
if (digits[5] === -1 || NUMBERS[newDigits[5]][p] !== NUMBERS[digits[5]][p] ) {
drawPixel(108,164,px,py,3,NUMBERS[newDigits[5]][p]);
drawPixel(17*s,y3,px,py,3,NUMBERS[newDigits[5]][p]);
}
}
digits = newDigits;
@ -99,5 +108,5 @@ Bangle.on('lcdPower',function(on) {
clearTimers();
}
});
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, {repeat:false,edge:"falling"});
// Show launcher when button pressed
Bangle.setUI("clock");

View File

@ -1,2 +1,3 @@
0.02: Modified for use with new bootloader and firmware
0.03: Tweak for more efficient rendering, and firmware 2v06
0.04: Work with themes, smaller screens

View File

@ -12,9 +12,9 @@ var minute_hand = {
//g.fillRect(0,24,239,239); // Apps area
let intervalRef = null;
const p180 = Math.PI/180;
const clock_center = {x:Math.floor((240-1)/2), y:24+Math.floor((239-24)/2)};
const clock_center = {x:Math.floor((g.getWidth()-1)/2), y:24+Math.floor((g.getHeight()-25)/2)};
// ={ x: 119, y: 131 }
const radius = Math.floor((239-24+1)/2); // =108
const radius = Math.floor((g.getWidth()-24+1)/2); // =108
let tick0 = Graphics.createArrayBuffer(30,8,1,{msb:true});
tick0.fillRect(0,0,tick0.getWidth()-1, tick0.getHeight()-1);
@ -60,18 +60,15 @@ function hour_angle(date){
function draw_clock(){
//console.log("draw_clock");
let date = new Date();
//g.clear();
g.setBgColor(0,0,0);
g.setColor(0,0,0);
g.fillRect(0,24,239,239); // clear app area
g.setColor(1,1,1);
g.reset();
g.clearRect(0,24,239,239); // clear app area
// draw cross lines for testing
// g.setColor(1,0,0);
// g.drawLine(clock_center.x - radius, clock_center.y, clock_center.x + radius, clock_center.y);
// g.drawLine(clock_center.x, clock_center.y - radius, clock_center.x, clock_center.y + radius);
g.setColor(1,1,1);
g.setColor(g.theme.fg);
let ticks = [0, 90, 180, 270];
ticks.forEach((item)=>{
let agl = item+180;
@ -87,13 +84,13 @@ function draw_clock(){
let minute_agl = minute_angle(date);
g.drawImage(hour_hand, hour_pos_x(hour_agl), hour_pos_y(hour_agl), {rotate:hour_agl*p180}); //
g.drawImage(minute_hand, minute_pos_x(minute_agl), minute_pos_y(minute_agl), {rotate:minute_agl*p180}); //
g.setColor(1,1,1);
g.setColor(g.theme.fg);
g.fillCircle(clock_center.x, clock_center.y, 6);
g.setColor(0,0,0);
g.setColor(g.theme.bg);
g.fillCircle(clock_center.x, clock_center.y, 3);
// draw minute ticks. Takes long time to draw!
g.setColor(1,1,1);
g.setColor(g.theme.fg);
for (var i=0; i<60; i++){
let agl = i*6+180;
g.drawImage(tick1.asImage(), rotate_around_x(big_wheel_x(i*6), agl, tick1), rotate_around_y(big_wheel_y(i*6), agl, tick1), {rotate:agl*p180});
@ -141,5 +138,5 @@ g.clear();
Bangle.loadWidgets();
Bangle.drawWidgets();
startTimers();
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, {repeat:false,edge:"falling"});
// Show launcher when button pressed
Bangle.setUI("clock");

View File

@ -24,3 +24,6 @@
0.23: Move to a precalculated .boot0 file which should speed up load time
0.24: Add Bangle.setUI polyfill
0.25: Fix error in 'no clock app' message
0.26: Remove buzz in setUI polyfill (#750)
0.27: Update polyfill for most recent changes
0.28: Fix double clock load after settings are changed

View File

@ -3,6 +3,7 @@ recalculates, but this avoids us doing a whole bunch of reconfiguration most
of the time. */
E.showMessage("Updating boot0...");
var s = require('Storage').readJSON('setting.json',1)||{};
var isB2 = process.env.HWVERSION; // Is Bangle.js 2
var boot = "";
var CRC = E.CRC32(require('Storage').read('setting.json'))+E.CRC32(require('Storage').list(/\.boot\.js/));
boot += `if (E.CRC32(require('Storage').read('setting.json'))+E.CRC32(require('Storage').list(/\.boot\.js/))!=${CRC}) { eval(require('Storage').read('bootupdate.js'));} else {\n`;
@ -81,9 +82,9 @@ if (s.passkey!==undefined && s.passkey.length==6) boot+=`NRF.setSecurity({passke
if (s.whitelist) boot+=`NRF.on('connect', function(addr) { if (!(require('Storage').readJSON('setting.json',1)||{}).whitelist.includes(addr)) NRF.disconnect(); });\n`;
// Pre-2v10 firmwares without a theme/setUI
if (!g.theme) {
boot += `g.theme={fg:-1,bg:0,fg2:-1,bg2:7,fgH:-1,bgH:0x02F7};\n`;
boot += `g.theme={fg:-1,bg:0,fg2:-1,bg2:7,fgH:-1,bgH:0x02F7,dark:true};\n`;
}
if (!Bangle.setUI) {
if (!Bangle.setUI) { // assume this is just for F18 - Q3 should already have it
boot += `Bangle.setUI=function(mode, cb) {
if (Bangle.btnWatches) {
Bangle.btnWatches.forEach(clearWatch);
@ -97,26 +98,35 @@ if (Bangle.touchandler) {
Bangle.removeListener("touch", Bangle.touchHandler);
delete Bangle.touchHandler;
}
function b() {
try{Bangle.buzz(20);}catch(e){}
}
if (!mode) return;
else if (mode=="updown") {
Bangle.btnWatches = [
setWatch(function() { b();cb(-1); }, BTN1, {repeat:1}),
setWatch(function() { b();cb(1); }, BTN3, {repeat:1}),
setWatch(function() { b();cb(); }, BTN2, {repeat:1})
setWatch(function() { cb(-1); }, BTN1, {repeat:1}),
setWatch(function() { cb(1); }, BTN3, {repeat:1}),
setWatch(function() { cb(); }, BTN2, {repeat:1})
];
} else if (mode=="leftright") {
Bangle.btnWatches = [
setWatch(function() { b();cb(-1); }, BTN1, {repeat:1}),
setWatch(function() { b();cb(1); }, BTN3, {repeat:1}),
setWatch(function() { b();cb(); }, BTN2, {repeat:1})
setWatch(function() { cb(-1); }, BTN1, {repeat:1}),
setWatch(function() { cb(1); }, BTN3, {repeat:1}),
setWatch(function() { cb(); }, BTN2, {repeat:1})
];
Bangle.swipeHandler = d => {b();cb(d);};
Bangle.swipeHandler = d => {cb(d);};
Bangle.on("swipe", Bangle.swipeHandler);
Bangle.touchHandler = d => {b();cb();};
Bangle.touchHandler = d => {cb();};
Bangle.on("touch", Bangle.touchHandler);
} else if (mode=="clock") {
Bangle.CLOCK=1;
Bangle.btnWatches = [
setWatch(Bangle.showLauncher, BTN2, {repeat:1,edge:"falling"})
];
} else if (mode=="clockupdown") {
Bangle.CLOCK=1;
Bangle.btnWatches = [
setWatch(function() { cb(-1); }, BTN1, {repeat:1}),
setWatch(function() { cb(1); }, BTN3, {repeat:1}),
setWatch(Bangle.showLauncher, BTN2, {repeat:1,edge:"falling"})
];
} else
throw new Error("Unknown UI mode");
};\n`;
@ -126,8 +136,9 @@ require('Storage').list(/\.boot\.js/).forEach(bootFile=>{
boot += "//"+bootFile+"\n"+require('Storage').read(bootFile)+"\n";
});
boot += "}\n";// initial 'if'
var s = require('Storage').write('.boot0',boot);
require('Storage').write('.boot0',boot);
delete boot;
E.showMessage("Reloading...");
eval(require('Storage').read('.boot0'));
eval(require('Storage').read('.bootcde'));
// .bootcde should be run automatically after if required, since
// we normally get called automatically from '.boot0'

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@ -1 +1,2 @@
0.01: Basic calendar
0.02: Make Bangle 2 compatible

View File

@ -1,5 +1,6 @@
const maxX = 240;
const maxY = 240;
const maxX = g.getWidth();
const maxY = g.getHeight();
const fontSize = g.getWidth()>200?2:1;
const rowN = 7;
const colN = 7;
const headerH = maxY / 7;
@ -50,7 +51,7 @@ function drawCalendar(date) {
11: "December"
};
g.setFontAlign(0, 0);
g.setFont("6x8", 2);
g.setFont("6x8", fontSize);
g.setColor(white);
g.drawString(`${monthMap[month]} ${year}`, maxX / 2, headerH / 2);
g.drawPoly([10, headerH / 2, 20, 10, 20, headerH - 10], true);
@ -59,7 +60,7 @@ function drawCalendar(date) {
true
);
g.setFont("6x8", 2);
g.setFont("6x8", fontSize);
const dowLbls = ["Mo", "Tu", "We", "Th", "Fr", "Sa", "Su"];
dowLbls.forEach((lbl, i) => {
g.drawString(lbl, i * colW + colW / 2, headerH + rowH / 2);
@ -135,26 +136,21 @@ const today = {
};
drawCalendar(date);
clearWatch();
setWatch(
() => {
const month = date.getMonth();
const prevMonth = month > 0 ? month - 1 : 11;
Bangle.on("touch",area=>{
const month = date.getMonth();
let prevMonth;
if (area==1) {
let prevMonth = month > 0 ? month - 1 : 11;
if (prevMonth === 11) date.setFullYear(date.getFullYear() - 1);
date.setMonth(prevMonth);
drawCalendar(date);
},
BTN4,
{ repeat: true }
);
setWatch(
() => {
const month = date.getMonth();
const prevMonth = month < 11 ? month + 1 : 0;
} else {
let prevMonth = month < 11 ? month + 1 : 0;
if (prevMonth === 0) date.setFullYear(date.getFullYear() + 1);
date.setMonth(month + 1);
drawCalendar(date);
},
BTN5,
{ repeat: true }
);
setWatch(Bangle.showLauncher, BTN2, { repeat: false, edge: "falling" });
}
drawCalendar(date);
});
// Show launcher when button pressed
Bangle.setUI("clock"); // TODO: ideally don't set 'clock' mode
// No space for widgets!

View File

@ -1,6 +1,7 @@
0.07: Submitted to App Loader
0.08: Fixes issue where face would redraw on wake leading to all memory being used and watch crashing.
0.08: Fixes issue where face would redraw on wake leading to all memory being used and watch crashing.
0.09: Add BTN1 status line with ID,Fw ver, mem %, battery %
0.10: Icon fixed for transparency
0.11: added Heart Rate Monitor status and ability to turn on/off
0.12: added support for different locales
0.13: Use setUI, work with smaller screens and themes

View File

@ -1,4 +1,5 @@
var fontsize = 3;
var fontsize = g.getWidth()>200 ? 3 : 2;
var fontheight = 10*fontsize;
var locale = require("locale");
var marginTop = 40;
var flag = false;
@ -39,22 +40,23 @@ function updateTime(){
updateRest(now);
}
function writeLineStart(line){
g.drawString(">",4,marginTop+line*30);
g.drawString(">",4,marginTop+line*fontheight);
}
function writeLine(str,line){
var y = marginTop+line*fontheight;
g.setFont("6x8",fontsize);
//g.setColor(0,1,0);
g.setColor(0,0x07E0,0);
g.setColor("#0f0");
g.setFontAlign(-1,-1);
g.clearRect(0,marginTop+line*30,((str.length+1)*20),marginTop+25+line*30);
g.clearRect(0,y,((str.length+1)*20),y+fontheight-1);
writeLineStart(line);
g.drawString(str,25,marginTop+line*30);
}
g.drawString(str,25,y);
}
function drawInfo(line) {
let val;
let str = "";
let col = 0x07E0; // green
let col = "#0f0"; // green
//console.log("drawInfo(), infoMode=" + infoMode + " funcMode=" + functionMode);
@ -62,15 +64,15 @@ function drawInfo(line) {
case NONE_FN_MODE:
break;
case HRT_FN_MODE:
col = 0x07FF; // cyan
col = "#0ff"; // cyan
str = "HRM: " + (hrtOn ? "ON" : "OFF");
drawModeLine(line,str,col);
return;
}
switch(infoMode) {
case NONE_MODE:
col = 0x0000;
col = "#fff";
str = "";
break;
case HRT_MODE:
@ -100,10 +102,11 @@ function drawInfo(line) {
function drawModeLine(line, str, col) {
g.setColor(col);
g.fillRect(0, marginTop-3+line*30, 239, marginTop+25+line*30);
g.setColor(0,0,0);
var y = marginTop+line*fontheight;
g.fillRect(0, y, 239, y+fontheight-1);
g.setColor(0);
g.setFontAlign(0, -1);
g.drawString(str, g.getWidth()/2, marginTop+line*30);
g.drawString(str, g.getWidth()/2, y);
}
function changeInfoMode() {
@ -160,7 +163,7 @@ function changeFunctionMode() {
functionMode = NONE_FN_MODE;
}
//console.log(functionMode);
}
function stepsWidget() {
@ -185,10 +188,12 @@ Bangle.loadWidgets();
Bangle.drawWidgets();
drawAll();
Bangle.on('lcdPower',function(on) {
if (on)
drawAll();
if (on) drawAll();
});
var click = setInterval(updateTime, 1000);
setWatch(Bangle.showLauncher, BTN2, {repeat:false,edge:"falling"});
setWatch(() => { changeInfoMode(); drawAll(); }, BTN1, {repeat: true});
setWatch(() => { changeFunctionMode(); drawAll(); }, BTN3, {repeat: true});
// Show launcher when button pressed
Bangle.setUI("clockupdown", btn=>{
if (btn==0) changeInfoMode();
if (btn==1) changeFunctionMode();
drawAll();
});

View File

@ -1,3 +1,4 @@
0.02: Modified for use with new bootloader and firmware
0.03: Added 'reset' so we don't get the font color from widgets
0.04: Changed name from clck3x2 to clock2x3
0.05: Use setUI, work with smaller screens and themes

View File

@ -1,8 +1,10 @@
const big = g.getWidth()>200;
const ox=10; // x offset
const oy=80;
const pw=20; // pixel width
const ps=5; // pixel spacing
const ds=10; // digit spacing
const oy=big ? 80 : 70;
const pw=big ? 20 : 14; // pixel width
const ps=big ? 5 : 3; // pixel spacing
const ds=big ? 10 : 8; // digit spacing
const ms=20; // middle space
const x00=ox; // digit 0, pixel 0, x position
@ -90,7 +92,7 @@ Bangle.on('lcdPower', function(on){
}
});
// Show launcher when button pressed
Bangle.setUI("clock");
Bangle.loadWidgets();
drawTime();
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, {repeat:false,edge:"falling"});

View File

@ -1 +1,2 @@
0.02: Modified for use with new bootloader and firmware
0.03: Changed setWatch to Bangle.setUI

View File

@ -46,26 +46,25 @@ function drawSegment (align, base, str) {
point = base + (maxSegmentWidth / 2) -
(g.stringWidth(str) / 2);
}
g.setColor(1, 1, 1);
g.setColor(g.theme.fg);
g.drawString(str, point, middleY - 4, false);
}
function drawDots (center) {
g.setColor(0xFD20);
g.setColor("#FA0");
g.fillCircle(center, middleY + 10, 2);
g.fillCircle(center, middleY + 40, 2);
}
function drawLines () {
g.setColor(0.5, 0.5, 0.5);
g.setColor("#777");
g.drawLine(middleX - lineLength, lineY1, middleX + lineLength, lineY1);
g.drawLine(middleX - lineLength, lineY2, middleX + lineLength, lineY2);
}
function drawDate (str) {
let maxSegmentWidth = 236;
g.setColor(0.5, 0.5, 0.5);
g.setColor(0.5, 0.5, 0.5);
g.setColor("#777");
g.drawString(str, (maxSegmentWidth) - (g.stringWidth(str)), middleY - 22,
false);
}
@ -149,6 +148,9 @@ function start () {
}
start();
// Show launcher when middle button pressed
Bangle.setUI("clock");
Bangle.loadWidgets();
Bangle.drawWidgets();
Bangle.on('lcdPower', function (on) {
@ -158,6 +160,3 @@ Bangle.on('lcdPower', function (on) {
stop();
}
});
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, {repeat:false,edge:"falling"});

View File

@ -7,3 +7,4 @@
0.07: add days in current month (md) and days since new moon (l)
0.08: update icon
0.09: Use localised month and day of the week from locale
0.10: Changed setWatch to Bangle.setUI and allow small screen

View File

@ -1,17 +1,18 @@
var locale = require("locale");
/* jshint esversion: 6 */
const timeFontSize = 4;
const dateFontSize = 3;
const smallFontSize = 2;
const big = g.getWidth()>200;
const timeFontSize = big?4:3;
const dateFontSize = big?3:2;
const smallFontSize = big?2:1;
const font = "6x8";
const xyCenter = g.getWidth() / 2;
const yposTime = 50;
const yposDate = 85;
const yposTst = 115;
const yposDml = 170;
const yposDayMonth = 195;
const yposGMT = 220;
const yposDate = big?85:75;
const yposTst = big?115:95;
const yposDml = big?170:130;
const yposDayMonth = big?195:140;
const yposGMT = big?220:150;
// Check settings for what type our clock should be
var is12Hour = (require("Storage").readJSON("setting.json",1)||{})["12hour"];
@ -99,6 +100,8 @@ Bangle.on('lcdPower', function(on) {
// clean app screen
g.clear();
// Show launcher when button pressed
Bangle.setUI("clock");
Bangle.loadWidgets();
Bangle.drawWidgets();
@ -107,6 +110,3 @@ setInterval(drawSimpleClock, 100);
// draw now
drawSimpleClock();
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, {repeat:false,edge:"falling"});

2
apps/de-stress/ChangeLog Normal file
View File

@ -0,0 +1,2 @@
0.01: New App!
0.02: Adjust for different screen types and themes

View File

@ -1,29 +1,21 @@
g.setBgColor(0).clear();
//g.clear();
var img = {
width : 100, height : 100, bpp : 8,
transparent : 254,
buffer : require("heatshrink").decompress(atob("/wA/AH4A/AH4A/AH4A/AH4A/AH4A/AH4A/AH4A/AH4A/AH4A/AH4A/AH4A/AH4A/AH4A/AH4AglYAGE/44gHz4nnHKtPumez3C4WezFzp49ZLAgoCE4WeugnaHStPG4QAHzw9DE/Y6VHJQ9YMJwnEMk46CF4lzfglPug9WCAWYDQl0E4tzN4gLCMVC5Cp+YGoOezxBCubKHExxUEuiFCEoInECAhkjMQuYLArCFGwLLEHpjsGMIRpEfAsrMkwhBFAQ6BHJA9EKApDBHpAJBQYhPBE5iZBzAsDMb4gBEwg6MJhBkIYorgBPQiMMUAhkeHgkrug7ObI5qBHwhiGZYomOEojGeJQVzTx5kOMQ6JREAR3CDIJkcHobwEMiw+CAAYJEMSYWCAgRjcDgI4CYyiiDXopiFBooAWRwJkaHwjGVKwdzH4rADuhiXZAaICMbbtGHy2YBQ+YRDCiEMbidCULBkDLIwIIdqbmCp5jZPwIfDAYQAXXwNPzwACIQLQIACt0ZDIZBTwRFBHjWeHoSJCETlPc4ZjdAYYA7L4Jj/Mf5jCEYQDDAHhEEMbzH+McBfCMf4ADzxjep+YL/1PMb10MYQDCAHd0MYV0MbdzEYoA7UYdPMTBkCc4hj9leeAYRjbL4aIDAHN0UwRjeL4WYZHlPzBnCMbZkBQojtCAG6gEp5ibZARfCdwjG3ugDBzzGcMYTIEFAQA1ujGFMbjIFeAgA0HobGeZA9PAgYAyG4jGfZAyPBzBizf4LGjMggtCFAJpDAFw0FMURjCeAd0AgYAup90AgZjjMgWYFYZkwGImYMUhkDeYdPuZituZiDzximMYUrFwj6DAFF0TAg6CMcpkCSYpkqMQtPMVBkDuZktMQtzMVRkDLwZkoMQoFBMVZkJp5ijX4JizMhFPMkQjBMWpkHIAKjEADTrGMWZkDuY8DuZkdMQKKEMWpkDUIxFEACocGdoJi1MhCqBAwgATLYLkEMXJkDIY4GEAB+ep9PC4aDBMXRkJukruhiRCgxi+MglzJAtPMR7cGNIJi+MglPJYhSBzBhLzB0FzwWBMX5lGMghVGAAtzld0bwph/MhNzWYzKGNwR2Euhi/MhhTHA4ZrHA4Rh/Mp10YIlzA4JoCBQjE/ZTK8BA45i/MqtzX4jE/Mj0rYQjECBYZP/MrFPMoWep5h/ZT90ujE/MsZh/MsZB/AH4A/AH4A/AH4A/AH4A/AH4A/AH4A/AH4A/AH4A/AH4A/AH4A/AH4A/AH4A/AH4A/ACg"))
};
var img = require("heatshrink").decompress(atob("plB4X/ln7A4OGmMs5dVAANa1WlAoQADBI9W1QAByoJNtWv4f61ISEtWrBI2q4EAgeqCQgJHq2sLoU6IYdaBIg5CrWAn2q2EDF4dq4EO1W8gQcCtUD1fP9cA9QSC1cA9f/9XADgWohxBBh2whQvBq2gAwMAh+wlQSB1k7IIXogYvBrXAlYJC9k6DYOw9gIChXA9JBC0AJCncOytWwAtBAAMDF4RBDAAMOgWVrXDwDjD9kKy2gIIcAgXD0taDYgvCRIJBDF4OA0trhwIDJgK2B4BKDAAXptcLA4kC4HrD4IJE8HptE4BAhfBLAJBEgEslISGL4JOBBAoSB1ksBIs6/70DBIgSHh+q+AIFnASIABASU0EgCR0IhWgEp4SBHCBxJLzusXowAIaBISLhYSO8EptcOCR2w9NagXACJkDwGlrXDwASMgXDCQOA2ASMh0C0tW2HgCRkLh2Vq2glASMlEKytV1iFN9k6qtVtEOORcD2EpCQNqOwJwL4GpCQNa4GgCRUKgelCQJyBlgSKnBwBCQWgnZdLOAQAB1BfKLoMqCIVVtYHBXZPA9ISDL4PsCRE7LoZfDnRKJLoYAC1kOTI8CDoIREJgMA1gSGFwJKEJgaGH9hKFTIaGGPQKVEAAeogbTFhXASogADtXAlYSE9cDeYRMG2A5EG4MOJQxMC1g5EG4M6JQ4AB1Q5E9ED1QRIHIatBG5Y5EVoM6G5Y5DnXDCwJvIHIsD32AG5Y5C1aUBgHqG5atDLwI3MHIReCG5hgD4aUKHI2+G5xgC1RcNAAdpBJA"))
function hr(){
Bangle.buzz(100,0.1).then(()=>{
g.clear();
return new Promise(resolve=>setTimeout(resolve,250)); // wait 250ms
}).then(()=>{
return Bangle.buzz(150);
}).then(()=>{
g.drawImage(img, 25, 40, {scale:2});
});
Bangle.buzz(100,0.1).then(()=>{
g.clear();
return new Promise(resolve=>setTimeout(resolve,250)); // wait 250ms
}).then(()=>{
return Bangle.buzz(150);
}).then(()=>{
g.drawImage(img, g.getWidth()/2 - 76, g.getHeight()/2 - 65, {scale:2});
});
}
setInterval(hr, 2000);
g.flip();
setWatch(Bangle.showLauncher, BTN2, { repeat: false, edge: "falling" });
// TODO - not clock but we still want a press to show launcher when button pressed
Bangle.setUI("clock");

View File

@ -1,2 +1,3 @@
0.01: App created
0.02: Persist state to storage to enable stopwatch to continue in the background
0.03: Modified to use setUI, theme and different screens

View File

@ -2,13 +2,16 @@ const EMPTY_LAP = '--:--:---';
const EMPTY_H = '00:00:000';
const MAX_LAPS = 6;
const XY_CENTER = g.getWidth() / 2;
const big = g.getWidth()>200;
const Y_CHRONO = 40;
const Y_HEADER = 80;
const Y_LAPS = 125;
const Y_BTN3 = 225;
const Y_HEADER = big?80:60;
const Y_LAPS = big?125:90;
const H_LAPS = big?15:8;
const Y_BTN3 = big?225:165;
const FONT = '6x8';
const CHRONO = '/* C H R O N O */';
var reset = false;
var currentLap = '';
var chronoInterval;
@ -22,11 +25,11 @@ var state = require("Storage").readJSON("devstopwatch.state.json",1) || {
laps: [EMPTY_LAP, EMPTY_LAP, EMPTY_LAP, EMPTY_LAP, EMPTY_LAP, EMPTY_LAP, EMPTY_LAP],
};
// Set laps.
setWatch(() => {
// Show launcher when button pressed
Bangle.setUI("clockupdown", btn=>{
if (btn==0) {
reset = false;
if (state.started) {
changeLap();
} else {
@ -34,13 +37,9 @@ setWatch(() => {
chronoInterval = setInterval(chronometer, 10);
}
}
}, BTN1, { repeat: true, edge: 'rising' });
// Reset chronometre.
setWatch(() => { resetChrono(); }, BTN3, { repeat: true, edge: 'rising' });
// Show launcher when middle button pressed.
setWatch(Bangle.showLauncher, BTN2, { repeat: false, edge: 'falling' });
}
if (btn==1) resetChrono();
});
function resetChrono() {
state.laps = [EMPTY_H, EMPTY_H, EMPTY_LAP, EMPTY_LAP, EMPTY_LAP, EMPTY_LAP, EMPTY_LAP];
@ -106,33 +105,33 @@ function printChrono() {
var print = '';
g.setFont(FONT, 2);
g.setFont(FONT, big?2:1);
print = CHRONO;
g.drawString(print, XY_CENTER, Y_CHRONO, true);
g.setColor(0, 220, 0);
g.setFont(FONT, 3);
g.setColor("#0e0");
g.setFont(FONT, big?3:2);
print = ` T ${state.laps[0]}\n`;
print += ` C ${state.laps[1]}\n`;
g.drawString(print, XY_CENTER, Y_HEADER, true);
g.setColor(255, 255, 255);
g.setFont(FONT, 2);
g.setColor(g.theme.fg);
g.setFont(FONT, big?2:1);
for (var i = 2; i < MAX_LAPS + 1; i++) {
g.setColor(255, 255, 255);
g.setColor(g.theme.fg);
let suffix = ' ';
if (state.currentLapIndex === i) {
let suffix = '*';
g.setColor(255, 200, 0);
g.setColor("#f70");
}
const lapLine = `L${i - 1} ${state.laps[i]} ${suffix}\n`;
g.drawString(lapLine, XY_CENTER, Y_LAPS + (15 * (i - 1)), true);
g.drawString(lapLine, XY_CENTER, Y_LAPS + (H_LAPS * (i - 1)), true);
}
g.setColor(255, 255, 255);
g.setColor(g.theme.fg);
g.setFont(FONT, 1);
print = 'Press 3 to reset';
g.drawString(print, XY_CENTER, Y_BTN3, true);
@ -166,7 +165,7 @@ E.on('kill', function(){
});
if(state.started){
chronoInterval = setInterval(chronometer, 10);
chronoInterval = setInterval(chronometer, 10);
} else {
resetChrono();
resetChrono();
}

View File

@ -1 +1,2 @@
0.01: App Made!
0.02: Changed setWatch to Bangle.setUI, code tidy

View File

@ -1,141 +1,50 @@
//load fonts
require("Font7x11Numeric7Seg").add(Graphics);
require("FontHaxorNarrow7x17").add(Graphics);
require("FontHaxorNarrow7x17").add(Graphics);
//screen position
const X = 170;
const Y = 140;
const X = 170;
const Y = 140;
function draw() {
// Date Variables
var date = new Date();
var h = date.getHours();
var m = date.getMinutes();
var day = date.getDay();
var month = date.getMonth();
var dateNum = date.getDate();
var year = date.getFullYear();
var half = "AM";
var time = (" " + h).substr(-2) + ":" + ("0" + m).substr(-2);
//convert day into string
switch (day) {
case 0:
day = "Sunday";
break;
case 1:
day = "Monday";
break;
case 2:
day = "Tuesday";
break;
case 3:
day = "Wednesday";
break;
case 4:
day = "Thursday";
break;
case 5:
day = "Friday";
break;
case 6:
day = "Saturday";
break;
default:
day = "ERROR";
break;
}
//convert month into String
switch(month) {
case 0:
month = "Jan";
break;
case 1:
month = "Feb";
break;
case 2:
month = "Mar";
break;
case 3:
month = "Apr";
break;
case 4:
month = "May";
break;
case 5:
month = "Jun";
break;
case 6:
month = "Jul";
break;
case 7:
month = "Aug";
break;
case 8:
month = "Sep";
break;
case 9:
month = "Oct";
break;
case 10:
month = "Nov";
break;
case 11:
month = "Dec";
break;
default:
month = "ERROR";
break;
}
var date = new Date();
var h = date.getHours();
var m = date.getMinutes();
var day = require("locale").dow(date);
var month = require("locale").month(date,1);
var dateNum = date.getDate();
var year = date.getFullYear();
var half = "AM";
var time = (" " + h).substr(-2) + ":" + ("0" + m).substr(-2);
if (h > 12) {
half = "PM";
h = h - 12;
half = "PM";
h = h - 12;
}
//reset graphics
g.reset();
g.reset();
//draw the time
g.setFont("7x11Numeric7Seg", 5);
g.setFontAlign(1,1);
g.drawString(time, X, Y, true /*clear background*/);
g.setFont("7x11Numeric7Seg", 3);
g.drawString(("0"+date.getSeconds()).substr(-2), X+50, Y, true /*clear background*/);
g.setFont("7x11Numeric7Seg", 3);
g.drawString(("0"+date.getSeconds()).substr(-2), X+50, Y, true /*clear background*/);
g.setFontAlign(0,1);
g.setFont("HaxorNarrow7x17", 2);
g.drawString(half, X+30, Y-35, true);
g.setFont("HaxorNarrow7x17", 3);
g.drawString(day, X-60, Y+53, true);
g.drawString(month, X-100, Y+95, true);
g.drawString(dateNum, X-40, Y+95, true);
g.drawString(year, X-90, Y-55, true);
g.drawString(month, X-100, Y+95, true);
g.drawString(dateNum, X-40, Y+95, true);
g.drawString(year, X-90, Y-55, true);
}
//clear screen at startup
g.clear();
g.clear();
//draw immediatly
draw();
draw();
var secondInterval = setInterval(draw, 1000);
// Stop updates when LCD is off, restart when on
@ -148,7 +57,7 @@ Bangle.on('lcdPower',on=>{
}
});
// Show launcher when button pressed
Bangle.setUI("clock");
Bangle.loadWidgets();
Bangle.drawWidgets();
setWatch(Bangle.showLauncher, BTN2, {repeat : false, edge: "falling"});

View File

@ -1,2 +1,3 @@
0.01: Based on the Analog Clock app, minimal dot
0.02: Remove hardcoded hour buzz (you can install widchime if you miss it)
0.03: Use setUI, adjust for themes and different size screens

View File

@ -1,20 +1,22 @@
let g;
let Bangle;
const big = g.getWidth()>200;
const locale = require('locale');
const p = Math.PI / 2;
const pRad = Math.PI / 180;
const faceWidth = 100; // watch face radius
let timer = null;
let currentDate = new Date();
let hourRadius = 60;
let minRadius = 80;
const centerPx = g.getWidth() / 2;
const faceWidth = big?100:65; // watch face radius
let hourRadius = big?60:40;
let minRadius = big?80:55;
const centerX = g.getWidth() / 2;
const centerY = 24 + (g.getHeight()-24) / 2;
let colSecA = g.theme.dark ? "#00A" : "#58F"; // before the second
let colSecB = g.theme.dark ? "#58F" : "#00A"; // after the second
let colSec1 = g.theme.dark ? "#F83" : "#000"; // ON the second
const seconds = (angle) => {
const a = angle * pRad;
const x = centerPx + Math.sin(a) * faceWidth;
const y = centerPx - Math.cos(a) * faceWidth;
const x = centerX + Math.sin(a) * faceWidth;
const y = centerY - Math.cos(a) * faceWidth;
// if 15 degrees, make hour marker larger
const radius = (angle % 15) ? 2 : 4;
@ -23,15 +25,15 @@ const seconds = (angle) => {
const hourDot = (angle,radius) => {
const a = angle * pRad;
const x = centerPx + Math.sin(a) * hourRadius;
const y = centerPx - Math.cos(a) * hourRadius;
const x = centerX + Math.sin(a) * hourRadius;
const y = centerY - Math.cos(a) * hourRadius;
g.fillCircle(x, y, radius);
};
const minDot = (angle,radius) => {
const a = angle * pRad;
const x = centerPx + Math.sin(a) * minRadius;
const y = centerPx - Math.cos(a) * minRadius;
const x = centerX + Math.sin(a) * minRadius;
const y = centerY - Math.cos(a) * minRadius;
g.fillCircle(x, y, radius);
};
@ -45,54 +47,49 @@ const drawAll = () => {
// draw all secs
for (let i = 0; i < 60; i++) {
if (i > currentSec) {
g.setColor(0, 0, 0.6);
} else {
g.setColor(0.3, 0.3, 1);
}
g.setColor((i > currentSec) ? colSecA : colSecB);
seconds((360 * i) / 60);
}
onSecond();
};
const resetSeconds = () => {
g.setColor(0, 0, 0.6);
g.setColor(colSecA);
for (let i = 0; i < 60; i++) {
seconds((360 * i) / 60);
}
};
const drawMin = () => {
g.setColor(0.5, 0.5, 0.5);
g.setColor("#777");
for (let i = 0; i < 60; i++) {
minDot((360 * i) / 60,1);
}
};
const drawHour = () => {
g.setColor(0.5, 0.5, 0.5);
g.setColor("#777");
for (let i = 0; i < 12; i++) {
hourDot((360 * 5 * i) / 60,1);
}
};
const onSecond = () => {
g.setColor(0.3, 0.3, 1);
g.setColor(colSecB);
seconds((360 * currentDate.getSeconds()) / 60);
if (currentDate.getSeconds() === 59) {
resetSeconds();
onMinute();
}
g.setColor(1, 0.7, 0.2);
g.setColor(colSec1);
currentDate = new Date();
seconds((360 * currentDate.getSeconds()) / 60);
g.setColor(1, 1, 1);
g.setColor(g.theme.fg);
};
const drawDate = () => {
g.reset();
g.setColor(1, 1, 1);
g.setFont('6x8', 2);
g.setFont('6x8', big?2:1);
const dayString = locale.dow(currentDate, true);
// pad left date
@ -101,7 +98,7 @@ const drawDate = () => {
// console.log(`${dayString}|${dateString}`);
// center date
const l = (g.getWidth() - g.stringWidth(dateDisplay)) / 2;
const t = centerPx - 6 ;
const t = centerY - 6 ;
g.drawString(dateDisplay, l, t);
// console.log(l, t);
};
@ -111,7 +108,7 @@ const onMinute = () => {
resetSeconds();
}
// clear existing hands
g.setColor(0, 0, 0);
g.setColor(g.theme.bg);
hourDot((360 * currentDate.getHours()) / 12,4);
minDot((360 * currentDate.getMinutes()) / 60,3);
@ -125,7 +122,7 @@ const onMinute = () => {
g.setColor(1, 0, 0);
// Hour
hourDot((360 * currentDate.getHours()) / 12,4);
g.setColor(1, 0.9, 0.9);
g.setColor(g.theme.fg2);
// Minute
minDot((360 * currentDate.getMinutes()) / 60,3);
drawDate();
@ -152,8 +149,8 @@ g.clear();
resetSeconds();
startTimers();
drawAll();
// Show launcher when button pressed
Bangle.setUI("clock");
Bangle.loadWidgets();
Bangle.drawWidgets();
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, { repeat: false, edge: "falling" });

0
apps/dotmatrixclock/app.js Executable file → Normal file
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0
apps/dotmatrixclock/dotmatrix-clock-screen-shot.png Executable file → Normal file
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Before

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After

Width:  |  Height:  |  Size: 1.8 KiB

0
apps/dotmatrixclock/dotmatrixclock.png Executable file → Normal file
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Before

Width:  |  Height:  |  Size: 9.8 KiB

After

Width:  |  Height:  |  Size: 9.8 KiB

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@ -1 +1,4 @@
0.01: New App!
0.02: added emulator capability and display of widgets
0.03: bug of advancing time fixed; doztime now correct within ca. 1 second
0.04: changed time colour from slightly off white to pure white

View File

@ -13,11 +13,11 @@ const g_height_t = 48; // height of time region
const A1 = [30,30,30,30,31,31,31,31,31,31,30,30];
const B1 = [30,30,30,30,30,31,31,31,31,31,30,30];
const B2 = [30,30,30,30,31,31,31,31,31,30,30,30];
const timeColour = "#f2f2f2";
const timeColour = "#ffffff";
const dateColours = ["#ff0000","#ffa500","#ffff00","#00b800","#0000ff","#ff00ff","#ff0080"];
const calen10 = {"size":32,"pt0":[32-g_x_off,16],"step":[20,0],"dx":-4.5,"dy":-4.5}; // positioning for usual calendar line
const calen7 = {"size":32,"pt0":[62-g_x_off,16],"step":[20,0],"dx":-4.5,"dy":-4.5}; // positioning for S-day calendar line
const time5 = {"size":48,"pt0":[64-g_x_off,24],"step":[30,0],"dx":-6.5,"dy":-6.5}; // positioning for lull time line; was 64
const time5 = {"size":48,"pt0":[64-g_x_off,24],"step":[30,0],"dx":-6.5,"dy":-6.5}; // positioning for lull time line
const time6 = {"size":48,"pt0":[48-g_x_off,24],"step":[30,0],"dx":-6.5,"dy":-6.5}; // positioning for twinkling time line
const baseYear = 11584;
const baseDate = Date(2020,11,21); // month values run from 0 to 11
@ -30,8 +30,11 @@ let lastX = 999999999;
let res = {};
//var last_time_log = 0;
var drawtime_timeout;
// Date and time graphics buffers
var dateColour = "#ffffff"; // override later
var timeColour2 = timeColour;
var g_d = Graphics.createArrayBuffer(g_width,g_height_d,1,{'msb':true});
var g_t = Graphics.createArrayBuffer(g_width,g_height_t,1,{'msb':true});
// Set screen mode and function to write graphics buffers
@ -46,7 +49,7 @@ g.flip = function()
height:g_height_d,
buffer:g_d.buffer
}, g_x_off, g_y_off + g_y_off_d);
g.setColor(timeColour);
g.setColor(timeColour2);
g.drawImage(
{
width:g_width,
@ -118,7 +121,7 @@ function formatDate(res,dateFormat){
return(yyyy+"-"+m+"-"+w+"-"+d);
}
function writeDozTime(text,def,colour){
function writeDozTime(text,def){
let pts = def.pts;
let x=def.pt0[0];
let y=def.pt0[1];
@ -133,6 +136,7 @@ function writeDozTime(text,def,colour){
}
}
function writeDozDate(text,def,colour){
dateColour = colour;
let pts = def.pts;
let x=def.pt0[0];
@ -177,10 +181,10 @@ function drawTime()
{
// Write to background buffers, then display on screen
writeDozDate(date,calenDef,res.colour);
writeDozTime(time,timeDef,timeColour);
writeDozTime(time,timeDef);
g.flip();
// Ready next interval
setTimeout(drawTime,wait);
drawtime_timeout = setTimeout(drawTime,wait);
}
else
{
@ -196,22 +200,14 @@ function modeTime()
timeActiveUntil = new Date();
timeActiveUntil.setDate(timeActiveUntil.getDate());
timeActiveUntil.setSeconds(timeActiveUntil.getSeconds()+15);
//Bangle.setLCDPower(true);
clearTimeout();
if (typeof drawtime_timeout !== 'undefined')
{
clearTimeout(drawtime_timeout);
}
drawTime();
}
Bangle.loadWidgets();
// Time-logging function
/*function logTime(label)
{
var d = new Date();
var t = d.getTime();
var diff_test = t - last_time_log;
last_time_log = t;
console.log(label + " at time: " + t + ", since last: " + diff_test);
}*/
Bangle.drawWidgets();
// Functions for weather mode - TODO
function drawWeather() {}
@ -222,4 +218,20 @@ Bangle.on('twist', function() {
modeTime();
});
Bangle.drawWidgets();
// Time fix with GPS
function fixTime() {
Bangle.on("GPS",function cb(g) {
Bangle.setGPSPower(0,"time");
Bangle.removeListener("GPS",cb);
if (!g.time || (g.time.getFullYear()<2000) ||
(g.time.getFullYear()>2200)) {
} else {
// We have a GPS time. Set time
setTime(g.time.getTime()/1000);
}
});
Bangle.setGPSPower(1,"time");
setTimeout(fixTime, 10*60*1000); // every 10 minutes
}
// Start time fixing with GPS on next 10 minute interval
setTimeout(fixTime, ((60-(new Date()).getMinutes()) % 10) * 60 * 1000);

View File

@ -1,4 +1,4 @@
0.01: Initial version
0.02: Multiple pages
0.03: cycle thru pages
0.04: reset to clock after 2 mins of inactivity

View File

@ -2,6 +2,20 @@
*
*/
function wdog(handle,timeout){
if(handle !== undefined){
wdog.handle = handle;
wdog.timeout = timeout;
}
if(wdog.timer){
clearTimeout(wdog.timer)
}
wdog.timer = setTimeout(wdog.handle,wdog.timeout)
}
// reset after two minutes of inactivity
wdog(load,120000)
var s = require("Storage");
var apps = s.list(/\.info$/).map(app=>{var a=s.readJSON(app,1);return a&&{name:a.name,type:a.type,icon:a.icon,sortorder:a.sortorder,src:a.src};}).filter(app=>app && (app.type=="app" || app.type=="clock" || !app.type));
apps.sort((a,b)=>{
@ -42,6 +56,7 @@ function drawPage(p){
}
Bangle.on("swipe",(dir)=>{
wdog()
selected = 0;
oldselected=-1;
if (dir<0){
@ -54,6 +69,7 @@ Bangle.on("swipe",(dir)=>{
});
function nextapp(d){
wdog();
oldselected = selected;
selected+=d;
selected = selected<0?5:selected>5?0:selected;

View File

@ -1 +1,2 @@
0.01: First published version of app
0.02: Move to Bangle.setUI to launcher support

View File

@ -1,206 +1,203 @@
{
var minutes;
var seconds;
var hours;
var date;
var first = true;
var locale = require('locale');
var _12hour = (require("Storage").readJSON("setting.json", 1) || {})["12hour"] || false;
var minutes;
var seconds;
var hours;
var date;
var first = true;
var locale = require('locale');
var _12hour = (require("Storage").readJSON("setting.json", 1) || {})["12hour"] || false;
//HR variables
var id = 0;
var grow = true;
var size=10;
//HR variables
var id = 0;
var grow = true;
var size=10;
//Screen dimensions
const screen = {
width: g.getWidth(),
height: g.getWidth(),
middle: g.getWidth() / 2,
center: g.getHeight() / 2,
};
//Screen dimensions
const screen = {
width: g.getWidth(),
height: g.getWidth(),
middle: g.getWidth() / 2,
center: g.getHeight() / 2,
};
// Ssettings
const settings = {
time: {
color: '#dddddd',
font: 'Vector',
size: 100,
middle: screen.middle,
center: screen.center,
},
date: {
color: '#dddddd',
font: 'Vector',
size: 15,
middle: screen.height-17, // at bottom of screen
center: screen.center,
},
circle: {
colormin: '#ffffff',
colorsec: '#ffffff',
width: 10,
middle: screen.middle,
center: screen.center,
height: screen.height
},
hr: {
color: '#333333',
size: 20,
x: screen.center,
y: screen.middle + 65
}
};
// Ssettings
const settings = {
time: {
color: '#dddddd',
font: 'Vector',
size: 100,
middle: screen.middle,
center: screen.center,
},
date: {
color: '#dddddd',
font: 'Vector',
size: 15,
middle: screen.height-17, // at bottom of screen
center: screen.center,
},
circle: {
colormin: '#ffffff',
colorsec: '#ffffff',
width: 10,
middle: screen.middle,
center: screen.center,
height: screen.height
},
hr: {
color: '#333333',
size: 20,
x: screen.center,
y: screen.middle + 65
}
};
const dateStr = function (date) {
return locale.date(new Date(), 1);
};
const dateStr = function (date) {
return locale.date(new Date(), 1);
};
const getFormated = function(val) {
if (val<10) {
val='0'+val;
}
const getFormated = function(val) {
if (val<10) {
val='0'+val;
}
return val;
};
return val;
};
const drawMin = function (sections, color) {
g.setFontAlign(0, 0, 0);
g.setColor('#000000');
g.setFont(settings.time.font, settings.time.size/2);
g.drawString(getFormated(sections-1), settings.time.center+50, settings.time.middle);
g.setColor(settings.time.color);
g.setFont(settings.time.font, settings.time.size/2);
g.drawString(getFormated(sections), settings.time.center+50, settings.time.middle);
};
const drawMin = function (sections, color) {
const drawSec = function (sections, color) {
g.setFontAlign(0, 0, 0);
g.setColor('#000000');
g.setFont(settings.time.font, settings.time.size/4);
g.drawString(getFormated(sections-1), settings.time.center+100, settings.time.middle);
g.setColor(settings.time.color);
g.setFont(settings.time.font, settings.time.size/4);
g.drawString(getFormated(sections), settings.time.center+100, settings.time.middle);
};
g.setFontAlign(0, 0, 0);
g.setColor('#000000');
g.setFont(settings.time.font, settings.time.size/2);
g.drawString(getFormated(sections-1), settings.time.center+50, settings.time.middle);
g.setColor(settings.time.color);
g.setFont(settings.time.font, settings.time.size/2);
g.drawString(getFormated(sections), settings.time.center+50, settings.time.middle);
};
const drawClock = function () {
const drawSec = function (sections, color) {
g.setFontAlign(0, 0, 0);
g.setColor('#000000');
g.setFont(settings.time.font, settings.time.size/4);
g.drawString(getFormated(sections-1), settings.time.center+100, settings.time.middle);
g.setColor(settings.time.color);
g.setFont(settings.time.font, settings.time.size/4);
g.drawString(getFormated(sections), settings.time.center+100, settings.time.middle);
};
currentTime = new Date();
const drawClock = function () {
//Get date as a string
date = dateStr(currentTime);
if(seconds==59) {
g.clear();
}
currentTime = new Date();
// Update minutes when needed
if (minutes != currentTime.getMinutes()) {
minutes = currentTime.getMinutes();
drawMin(minutes, settings.circle.colormin);
}
//Get date as a string
date = dateStr(currentTime);
//Update seconds when needed
if (seconds != currentTime.getSeconds()) {
seconds = currentTime.getSeconds();
drawSec(seconds, settings.circle.colorsec);
}
if(seconds==59) {
g.clear();
}
//Write the time as configured in the settings
hours = currentTime.getHours();
if (_12hour && hours > 13) {
hours = hours - 12;
}
// Update minutes when needed
if (minutes != currentTime.getMinutes()) {
minutes = currentTime.getMinutes();
drawMin(minutes, settings.circle.colormin);
}
var meridian;
//Update seconds when needed
if (seconds != currentTime.getSeconds()) {
seconds = currentTime.getSeconds();
drawSec(seconds, settings.circle.colorsec);
}
if (typeof locale.meridian === "function") {
meridian = locale.meridian(new Date());
} else {
meridian = "";
}
//Write the time as configured in the settings
hours = currentTime.getHours();
if (_12hour && hours > 13) {
hours = hours - 12;
}
var timestr;
var meridian;
if (meridian.length > 0 && _12hour) {
timestr = hours + " " + meridian;
} else {
timestr = hours;
}
g.setFontAlign(0, 0, 0);
g.setColor(settings.time.color);
g.setFont(settings.time.font, settings.time.size);
g.drawString(timestr, settings.time.center-40, settings.time.middle);
if (typeof locale.meridian === "function") {
meridian = locale.meridian(new Date());
} else {
meridian = "";
}
//Write the date as configured in the settings
g.setColor(settings.date.color);
g.setFont(settings.date.font, settings.date.size);
g.drawString(date, settings.date.center, settings.date.middle);
};
var timestr;
//setInterval for HR visualisation
const newBeats = function (hr) {
if (id != 0) {
changeInterval(id, 6e3 / hr.bpm);
} else {
id = setInterval(drawHR, 6e3 / hr.bpm);
}
};
if (meridian.length > 0 && _12hour) {
timestr = hours + " " + meridian;
} else {
timestr = hours;
}
g.setFontAlign(0, 0, 0);
g.setColor(settings.time.color);
g.setFont(settings.time.font, settings.time.size);
g.drawString(timestr, settings.time.center-40, settings.time.middle);
//visualize HR with circles pulsating
const drawHR = function () {
if (grow && size < settings.hr.size) {
size++;
}
//Write the date as configured in the settings
g.setColor(settings.date.color);
g.setFont(settings.date.font, settings.date.size);
g.drawString(date, settings.date.center, settings.date.middle);
};
if (!grow && size > 3) {
size--;
}
//setInterval for HR visualisation
const newBeats = function (hr) {
if (id != 0) {
changeInterval(id, 6e3 / hr.bpm);
} else {
id = setInterval(drawHR, 6e3 / hr.bpm);
}
};
if (size == settings.hr.size || size == 3) {
grow = !grow;
}
//visualize HR with circles pulsating
const drawHR = function () {
if (grow && size < settings.hr.size) {
size++;
}
if (grow) {
color = settings.hr.color;
g.setColor(color);
g.fillCircle(settings.hr.x, settings.hr.y, size);
} else {
color = "#000000";
g.setColor(color);
g.drawCircle(settings.hr.x, settings.hr.y, size);
}
};
if (!grow && size > 3) {
size--;
}
// clean app screen
g.clear();
Bangle.loadWidgets();
Bangle.drawWidgets();
if (size == settings.hr.size || size == 3) {
grow = !grow;
}
//manage when things should be enabled and not
Bangle.on('lcdPower', function (on) {
if (on) {
Bangle.setHRMPower(1);
} else {
Bangle.setHRMPower(0);
}
});
if (grow) {
color = settings.hr.color;
g.setColor(color);
g.fillCircle(settings.hr.x, settings.hr.y, size);
} else {
color = "#000000";
g.setColor(color);
g.drawCircle(settings.hr.x, settings.hr.y, size);
}
};
// refesh every second
setInterval(drawClock, 1E3);
// clean app screen
g.clear();
Bangle.loadWidgets();
Bangle.drawWidgets();
//start HR monitor and update frequency of update
Bangle.setHRMPower(1);
Bangle.on('HRM', function (d) {
newBeats(d);
});
//manage when things should be enabled and not
Bangle.on('lcdPower', function (on) {
if (on) {
Bangle.setHRMPower(1);
} else {
Bangle.setHRMPower(0);
}
});
// draw now
drawClock();
// refesh every second
setInterval(drawClock, 1E3);
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, { repeat: false, edge: "falling" });
//start HR monitor and update frequency of update
Bangle.setHRMPower(1);
Bangle.on('HRM', function (d) {
newBeats(d);
});
}
// draw now
drawClock();
// Show launcher when button pressed
Bangle.setUI("clock");

View File

@ -2,4 +2,5 @@
0.03: Add support for data files
0.04: Add functionality to sort apps manually or alphabetically ascending/descending.
0.05: Tweaks to help with memory usage
0.06: Reduce memory usage
0.06: Reduce memory usage
0.07: Allow negative numbers when manual-sorting

View File

@ -180,7 +180,7 @@ function showSortAppsManually() {
appList.reduce((menu, app) => {
menu[app.name] = {
value: app.sortorder || 0,
min: 0,
min: -appList.length,
max: appList.length,
step: 1,
onchange: val => setSortorder(app, val)

View File

@ -1 +1,2 @@
0.01: First released version
0.02: Changed setWatch to Bangle.setUI

View File

@ -243,5 +243,5 @@ startTimers();
Bangle.loadWidgets();
drawAll();
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, { repeat: false, edge: "falling" });
// Show launcher when button pressed
Bangle.setUI("clock");

View File

@ -22,3 +22,4 @@
0.20: Reduce memory usage
0.21: Fix HRM setting
0.22: Respect Quiet Mode
0.23: Allow notification dismiss to remove from phone too

View File

@ -1,4 +1,7 @@
(() => {
// Current shown notification, saved for dismissing.
var currentNot = null;
// Music handling
const state = {
music: "stop",
@ -151,16 +154,23 @@
global.GB = (event) => {
switch (event.t) {
case "notify":
case "notify-":
if (event.t === "notify") {
require("notify").show(prettifyNotificationEvent(event));
if (!(require('Storage').readJSON('setting.json',1)||{}).quiet) {
Bangle.buzz();
}
} else { // notify-
require("notify").hide(event);
currentNot = prettifyNotificationEvent(event);
currentNot.onHide = function() {
// when notification hidden, remove from phone
gbSend({ t:"notify", n:"DISMISS", id:currentNot.id });
};
require("notify").show(currentNot);
if (!(require('Storage').readJSON('setting.json',1)||{}).quiet) {
Bangle.buzz();
}
break;
case "notify-":
currentNot.t = "notify";
currentNot.n = "DISMISS";
gbSend(currentNot);
currentNot = null;
require("notify").hide(event);
break;
case "musicinfo":
state.musicInfo = event;
updateMusic({on: false});

View File

@ -1,2 +1,3 @@
0.01: New App!
0.02: BTN2->launcher, use smaller text to allow "20:00" to fit on screen
0.03: Changed setWatch to Bangle.setUI

View File

@ -148,4 +148,5 @@ Bangle.drawWidgets();
iterate();
animInterval = setInterval(iterate, 50);
setWatch(Bangle.showLauncher, BTN2, {repeat:false,edge:"falling"});
// Show launcher when button pressed
Bangle.setUI("clock");

View File

@ -21,3 +21,6 @@
0.17: Disable recording if storage is full (fix #574)
0.18: Period counter now uses GPS time rather than counting packets (allows use with GPS Setup)
0.19: Fix memory usage issues inside track viewer app
0.20: Add documentation to explain time needed for getting a time fix
0.21: Fix issue where a period of 1s recorded every 2s, 5s every 6s, and so on
0.22: Ensure Bangle.setGPSPower uses 'gpsrec' as a tag

10
apps/gpsrec/README.md Normal file
View File

@ -0,0 +1,10 @@
# GPS Recorder
![icon](app.png)
This app allows you to record a GPS track. It can run in background. The data can later be exported as KML or GPX files via the BangleJS app store.
## Tips
When you turn on recording, a widget badge that looks like a satellite will appear immediately at the top of the screen. However, the recording does not begin immediately. It usually takes several minutes for the watch to get a [GPS fix](https://en.wikipedia.org/wiki/Time_to_first_fix). You will notice a blinking question mark at the lower left of the badge indicating currently getting a fix. The badge will change when a GPS fix is achieved and that is when the app actually starts writing data to the log file. You can [upload assistant files](https://banglejs.com/apps/#assisted%20gps%20update) to speed up the time spent on getting a GPS fix.

View File

@ -95,6 +95,7 @@ function getTrackList() {
Util.showModal("Loading Tracks...");
domTracks.innerHTML = "";
Puck.write(`\x10(function() {
Bluetooth.println("");
for (var n=0;n<36;n++) {
var f = require("Storage").open(".gpsrc"+n.toString(36),"r");
var l = f.readLine();

View File

@ -29,7 +29,7 @@
var period = 1000000;
if (lastFixTime!==undefined)
period = fix.time.getTime() - lastFixTime;
if (period > settings.period*1000) {
if (period+500 > settings.period*1000) { // round up
lastFixTime = fix.time.getTime();
try {
if (gpsTrack) gpsTrack.write([
@ -69,7 +69,7 @@
gpsTrack = undefined;
}
if (gOn != gpsOn) {
Bangle.setGPSPower(gOn);
Bangle.setGPSPower(gOn,"gpsrec");
gpsOn = gOn;
}
}

View File

@ -2,6 +2,9 @@
A configurable, low power GPS widget that runs in the background.
NOTE: This app has been superceded by [gpssetup](https://github.com/espruino/BangleApps/blob/master/apps/gpssetup/README.md)
## Goals
To develop a low power GPS widget that runs in the background and to

2
apps/hcclock/ChangeLog Normal file
View File

@ -0,0 +1,2 @@
0.01: base code

13
apps/hcclock/README.md Normal file
View File

@ -0,0 +1,13 @@
# Hi-Contrast Clock
A High-contrast, black-on-white or white-on-black clock displaying huge pixel digits. It is purposed for being both elegant and readable in high luminosity environments. The goal is to keep the clock as simple and efficient as possible.
## Usage
* BTN 1 switches between the two modes : black-on-white or white-on-black
* That's it!
## Issues and Requests
If you have issues, feel free to contact me at https://github.com/peeweek/

View File

@ -0,0 +1 @@
E.toArrayBuffer(atob("MDAB////////////////////////////////////////////////////////////////////////////////4AABgAAH4AABgAAH///5n//n///5n//n4AABn//n4AABn//n5///n//n5///n//n4AABgAAH4AABgAAH/////////////////////////015urF//3d+vZt//1V5uNV/////////////////5//5gAAH5//5gAAH5//5n//n5//5n//n4AABgAAH4AABgAAH///5n//n///5n//n///5gAAH///5gAAH////////////////////////////////////////////////////////////////////////////////"))

Binary file not shown.

After

Width:  |  Height:  |  Size: 368 B

210
apps/hcclock/hcclock.app.js Normal file
View File

@ -0,0 +1,210 @@
//////////////////////////////////////////////////////
// Numbers Rect order (left, top, right, bottom)
// Each number defines a set of rects to draw
const numbers =
[
[// Zero
[0, 0, 1, 0.2],
[0, 0.8, 1, 1],
[0, 0, 0.1, 1],
[0.9, 0, 1, 1]
],
[// One
[0.7, 0, 1, 0.2],
[0.9, 0, 1, 1]
],
[// Two
[0, 0, 1, 0.2],
[0, 0.4, 1, 0.6],
[0, 0.8, 1, 1],
[0, 0.4, 0.1, 1],
[0.9, 0, 1, 0.6]
],
[// Three
[0, 0, 1, 0.2],
[0.5, 0.4, 1, 0.6],
[0, 0.8, 1, 1],
[0.9, 0, 1, 1]
],
[// Four
[0, 0.4, 1, 0.6],
[0, 0, 0.1, 0.6],
[0.9, 0, 1, 1]
],
[// Five
[0, 0, 1, 0.2],
[0, 0.4, 1, 0.6],
[0, 0.8, 1, 1],
[0, 0, 0.1, 0.6],
[0.9, 0.4, 1, 1]
],
[// Six
[0, 0, 1, 0.2],
[0, 0.4, 1, 0.6],
[0, 0.8, 1, 1],
[0, 0, 0.1, 1.0],
[0.9, 0.4, 1, 1]
],
[// Seven
[0.0, 0, 1, 0.2],
[0.9, 0, 1, 1]
],
[// Eight
[0, 0, 1, 0.2],
[0, 0.4, 1, 0.6],
[0, 0.8, 1, 1],
[0, 0, 0.1, 1],
[0.9, 0, 1, 1]
],
[// Nine
[0, 0, 1, 0.2],
[0, 0.4, 1, 0.6],
[0, 0.8, 1, 1],
[0, 0, 0.1, 0.6],
[0.9, 0, 1, 1]
]
];
const months = [ "JAN", "FEB", "MAR", "APR", "MAY", "JUN", "JUL", "AUG", "SEP", "OCT", "NOV", "DEC" ];
const interval = 1000; // in ms
const top = 32;
let ampm = (require("Storage").readJSON("setting.json",1)||{})["12hour"];
let bg = 255;
let fg = 0;
let mins = -1;
let hour = -1;
let day = -1;
function redraw() {
mins = -1;
hour = -1;
day = -1;
refresh();
}
function refresh() {
g.setColor(bg,bg,bg);
g.fillRect(0,45,240,210);
Bangle.drawWidgets();
updateTime();
}
function updateTime()
{
let now = new Date();
let m = now.getMinutes();
let h = now.getHours();
let mo = now.getMonth();
let y = now.getFullYear();
let d = now.getDate();
if(h != hour)
{
hour = h;
g.setColor(bg,bg,bg);
g.fillRect(0,60,240,110);
g.setColor(fg,fg,fg);
if(ampm)
h = h%12;
drawDigits(60, h);
}
if(m != mins)
{
mins = m;
g.setColor(bg,bg,bg);
g.fillRect(0,145,240,195);
g.setColor(fg,fg,fg);
drawDigits(145, mins);
}
if(d != day)
{
day = d;
g.setFont("6x8", 2);
g.setFontAlign(0, -1, 0);
g.drawString(fmtDate(d,mo,y,hour), 120, 120);
}
}
function drawDigits(x, value)
{
if(!Bangle.isLCDOn()) // No need to draw when LCD Off
return;
drawChar(Math.floor(value/10), 15, x, 115, x+50);
if(value%10 == 1)
drawChar(value%10, 55, x, 155, x+50);
else
drawChar(value%10, 125, x, 225, x+50);
}
function drawChar(i, xMin, yMin, xMax, yMax)
{
numbers[i].forEach(rect => {
r = place(rect, xMin, yMin, xMax, yMax);
g.setColor(fg,fg,fg);
g.fillRect(r[0], r[1], r[2], r[3]);
});
}
function place(array, xMin, yMin, xMax, yMax)
{
return [
lerp(xMin,xMax,array[0]),
lerp(yMin,yMax,array[1]),
lerp(xMin,xMax,array[2]),
lerp(yMin,yMax,array[3])
];
}
function lerp(a,b,t)
{
return a + t*(b-a);
}
function fmtDate(day,month,year,hour)
{
if(ampm)
{
let ap = "(AM)";
if(hour == 0 || hour > 12)
ap = "(PM)";
return months[month] + " " + day + " " + year + " "+ ap;
}
else
return months[month] + ". " + day + " " + year;
}
// Handles Flipping colors, then refreshes the UI
function flipColors()
{
let t = bg;
bg = fg;
fg = t;
redraw();
}
//////////////////////////////////////////
//
// MAIN FUNCTION()
//
// Initialize
g.clear();
Bangle.loadWidgets();
redraw();
// Define Refresh Interval
setInterval(updateTime, interval);
// Handle Button Press
setWatch(flipColors, BTN1, true);
setWatch(Bangle.showLauncher, BTN2, false);
// Handle redraw on LCD on / fullscreen notifications dismissed
Bangle.on('lcdPower', (on) => { if(on) redraw(); });

View File

@ -2,3 +2,4 @@
0.02: Use HRM data and calculations from Bangle.js (don't access hardware directly)
0.03: Fix timing issues, and use 1/2 scale to keep graph on screen
0.04: Update for new firmwares that have a 'HRM-raw' event
0.05: Tweaks for 'HRM-raw' handling

View File

@ -3,6 +3,8 @@ Bangle.setLCDTimeout(0);
Bangle.setHRMPower(1);
var hrmInfo, hrmOffset = 0;
var hrmInterval;
var btm = g.getHeight()-1;
function onHRM(h) {
if (counter!==undefined) {
// the first time we're called remove
@ -26,7 +28,7 @@ function onHRM(h) {
var px = g.getWidth()/2;
g.setFontAlign(0,0);
g.clearRect(0,24,239,90);
g.clearRect(0,24,239,80);
g.setFont("6x8").drawString("Confidence "+hrmInfo.confidence+"%", px, 75);
var str = hrmInfo.bpm;
g.setFontVector(40).drawString(str,px,45);
@ -38,17 +40,21 @@ Bangle.on('HRM', onHRM);
/* On newer (2v10) firmwares we can subscribe to get
HRM events as they happen */
Bangle.on('HRM-raw', function(v) {
var a = v.raw;
hrmOffset++;
if (hrmOffset>g.getWidth()) {
hrmOffset=0;
g.clearRect(0,90,239,239);
g.clearRect(0,80,239,239);
g.moveTo(-100,0);
}
y = E.clip(170 - (v.raw*2),100,230);
g.setColor(1,1,1);
g.lineTo(hrmOffset, y);
y = E.clip(btm-v.filt/4,btm-10,btm);
g.setColor(1,0,0).fillRect(hrmOffset,btm, hrmOffset, y);
y = E.clip(170 - (v.raw/2),80,btm);
g.setColor(g.theme.fg).lineTo(hrmOffset, y);
if (counter !==undefined) {
counter = undefined;
g.clear();
}
});
// It takes 5 secs for us to get the first HRM event
@ -80,7 +86,6 @@ function readHRM() {
var a = hrmInfo.raw[hrmOffset];
hrmOffset++;
y = E.clip(170 - (a*2),100,230);
g.setColor(1,1,1);
g.lineTo(hrmOffset, y);
g.setColor(g.theme.fg).lineTo(hrmOffset, y);
}
}

View File

@ -5,4 +5,5 @@
Scaling for background images <240px wide
0.05: Fix memory/interval leak when LCD turns on
0.06: Support 12 hour time
0.07: Don't cut off wide date formats
0.07: Don't cut off wide date formats
0.08: Use Bangle.setUI for button/launcher handling

View File

@ -84,5 +84,5 @@ Bangle.on('lcdPower',on=>{
draw();
}
});
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, { repeat: false, edge: "falling" });
// Show launcher when button pressed
Bangle.setUI("clock");

View File

@ -1,2 +1,3 @@
0.01: New App!
0.02: Stopped watchface from flashing every interval
0.03: Move to Bangle.setUI to launcher support

View File

@ -47,10 +47,9 @@ const activeColorNight = 0xF800 /*red*/ ;
const activeColorDay = 0xFFFF /* white */;
var hidxPrev;
var showDigitalTime = false;
function drawWordClock() {
// get time
var t = new Date();
var h = t.getHours();
@ -141,7 +140,7 @@ function drawWordClock() {
// Display digital time while button 1 is pressed
g.clearRect(0, 215, 240, 240);
if (BTN1.read()){
if (showDigitalTime){
g.setColor(activeColor);
g.drawString(time, 120, 215);
}
@ -158,8 +157,20 @@ Bangle.drawWidgets();
setInterval(drawWordClock, 1E4);
drawWordClock();
// Show digital time while top button is pressed
setWatch(drawWordClock, BTN1, {repeat:true,edge:"both"});
// Show digital time while top button is pressed (if we have physical buttons)
if (global.BTN3) setWatch(function() {
showDigitalTime = BTN1.read();
drawWordClock();
}, BTN1, {repeat:true,edge:"both"});
// Show launcher when middle button pressed
setWatch(Bangle.showLauncher, BTN2, {repeat:false,edge:"falling"});
// If LCD pressed (on Bangle.js 2) draw digital time
Bangle.on('drag',e=>{
var pressed = e.b!=0;
if (pressed!=showDigitalTime) {
showDigitalTime = pressed;
drawWordClock();
}
});
// Show launcher when button pressed
Bangle.setUI("clock");

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