ptlaunch: remove tap to confirm pattern since its pretty unreliable. always use button instead
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3dde7126ad
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2c2f07c6be
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@ -35,7 +35,7 @@ From the main menu you can:
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- Now draw any pattern you like, this will later launch the linked app from the clock screen
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- Now draw any pattern you like, this will later launch the linked app from the clock screen
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- You can also draw a single-circle pattern (meaning a single tap on one circle) instead of drawing a 'complex' pattern
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- You can also draw a single-circle pattern (meaning a single tap on one circle) instead of drawing a 'complex' pattern
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- If you don't like the pattern, simply re-draw it. The previous pattern will be discarded.
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- If you don't like the pattern, simply re-draw it. The previous pattern will be discarded.
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- If you are happy with the pattern tap on screen or press the button to continue
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- If you are happy with the pattern press the button to continue
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- Now select the app you want to launch with the pattern.
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- Now select the app you want to launch with the pattern.
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- Note, you can bind multiple patterns to the same app.
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- Note, you can bind multiple patterns to the same app.
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- Manage created patterns (second entry)
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- Manage created patterns (second entry)
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@ -134,7 +134,7 @@ var recognizeAndDrawPattern = () => {
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resolve(pattern.join(""));
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resolve(pattern.join(""));
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};
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};
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setWatch(() => finishHandler(), BTN);
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setWatch(() => finishHandler(), BTN);
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setTimeout(() => Bangle.on("tap", finishHandler), 250);
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// setTimeout(() => Bangle.on("tap", finishHandler), 250);
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var positions = [];
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var positions = [];
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var getPattern = (positions) => {
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var getPattern = (positions) => {
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