gbmusic: simplify code some more

Remove Ticker classes, shorten some variable names
master
Richard de Boer 2021-03-31 03:22:58 +02:00 committed by Richard de Boer
parent 5283f95320
commit 2de7a2dea0
1 changed files with 535 additions and 563 deletions

View File

@ -2,164 +2,134 @@
/**
* Control the music on your Gadgetbridge-connected phone
**/
{
let autoClose = false; // only if opened automatically
let state = "";
let info = {
let auto = false; // auto close if opened automatically
let stat = "";
let info = {
artist: "",
album: "",
track: "",
n: 0,
c: 0,
};
const TIMEOUT = 5*1000*60; // auto close timeout: 5 minutes
};
const TOUT = 300000; // auto close timeout: 5 minutes (in ms)
/**
* Base ticker class, needs children to implement `redraw`
*/
class Ticker {
constructor(ms) {
this.i = null;
this.ms = ms;
this.active = false;
this.onLCD = (on) => {
if (this.i) {
clearInterval(this.i);
this.i = null;
}
if (on) {
this.i = setInterval(() => {this.tick();}, this.ms);
this.redraw();
}
};
}
start() {
if (this.i) {
clearInterval(this.i);
}
this.i = setInterval(() => {this.tick();}, this.ms);
this.active = true;
Bangle.on("lcdPower", this.onLCD);
}
stop() {
if (this.i) {
clearInterval(this.i);
this.i = null;
}
this.active = false;
Bangle.removeListener("lcdPower", this.onLCD);
}
tick() {
// default: just redraw
if (Bangle.isLCDOn()) {
this.redraw();
}
}
}
///////////////////////
// Self-repeating timeouts
///////////////////////
/**
* Draw time and date
*/
class Clock extends Ticker {
constructor() {
super(1000);
this.lastTime = -1;
// Clock
let tock = -1;
function tick() {
if (!Bangle.isLCDOn()) {
return;
}
tick() {
// only redraw if time has changed
const now = new Date;
if (Bangle.isLCDOn() && now.getHours()*60+now.getMinutes()!==this.lastTime) {
this.redraw();
this.lastTime = now.getHours()*60+now.getMinutes();
}
}
redraw() {
if (now.getHours()*60+now.getMinutes()!==tock) {
drawDateTime();
tock = now.getHours()*60+now.getMinutes();
}
}
setTimeout(tick, 1000); // we only show minute precision anyway
}
/**
* Keep redrawing music while fading out
*/
class Fader extends Ticker {
constructor() {
super(500);
// Fade out while paused and auto closing
let fade = null;
function fadeOut() {
if (!Bangle.isLCDOn() || !fade) {
return;
}
redraw() {
drawMusic();
}
start() {
this.since = Date.now();
super.start();
}
stop() {
super.stop();
this.since = Date.now(); // force redraw at 100% brightness
this.redraw();
this.since = null;
}
brightness() {
if (!fadeOut.since) {
setTimeout(fadeOut, 500);
}
function brightness() {
if (!fade) {
return 1;
}
return Math.max(0, 1-((Date.now()-fadeOut.since)/TIMEOUT));
}
}
return Math.max(0, 1-((Date.now()-fade)/TOUT));
}
/**
* Scroll long track names
*/
class Scroller extends Ticker {
constructor() {
super(200);
// Scroll long track names
// use an interval to get smooth movement
let offset = null, // scroll Offset: null = no scrolling
scrollI;
function scroll() {
offset += 10;
drawScroller();
}
function scrollStart() {
if (offset!==null) {
return; // already started
}
tick() {
this.offset += 10;
offset = 0;
if (Bangle.isLCDOn()) {
this.redraw();
if (!scrollI) {
scrollI = setInterval(scroll, 200);
}
}
redraw() {
drawScroller();
}
start() {
this.offset = 0;
super.start();
}
}
function scrollStop() {
if (scrollI) {
clearInterval(scrollI);
scrollI = null;
}
offset = null;
}
/**
/**
* @param {string} text
* @return {number} Maximum font size to make text fit on screen
*/
function fitText(text) {
function fitText(text) {
if (!text.length) {
return Infinity;
}
// make a guess, then shrink/grow until it fits
const getWidth = (size) => g.setFont("Vector", size).stringWidth(text);
let guess = Math.floor(24000/getWidth(100));
if (getWidth(guess)===240) { // good guess!
return guess;
const test = (s) => g.setFont("Vector", s).stringWidth(text);
let best = Math.floor(24000/test(100));
if (test(best)===240) { // good guess!
return best;
}
if (getWidth(guess)<240) {
if (test(best)<240) {
do {
guess++;
} while(getWidth(guess)<=240);
return guess-1;
best++;
} while(test(best)<=240);
return best-1;
}
// width > 240
do {
guess--;
} while(getWidth(guess)>240);
return guess;
}
best--;
} while(test(best)>240);
return best;
}
/**
/**
* @param {string} text
* @return {number} Randomish but deterministic number from 0-360 for text
*/
function textCode(text) {
"ram";
let code = 0;
for(let i = 0; i<text.length; i++) {
code += text.charCodeAt(i);
}
return code%360;
}
// dark magic
function hsv2rgb(h, s, v) {
const f = (n) => {
const k = (n+h/60)%6;
return v-v*s*Math.max(Math.min(k, 4-k, 1), 0);
};
return {r: f(5), g: f(3), b: f(1)};
}
function f2hex(f) {
return ("00"+(Math.round(f*255)).toString(16)).substr(-2);
}
/**
* @param name
* @return {string} Semi-random color to use for given info
*/
function infoColor(name) {
function infoColor(name) {
let h, s, v;
if (name==="num") {
// always white
@ -168,13 +138,6 @@
} else {
// make color depend deterministically on info
let code = 0;
const textCode = t => {
let c = 0;
for(let i = 0; i<t.length; i++) {
c += t.charCodeAt(i);
}
return c%360;
};
switch(name) {
case "track":
code += textCode(info.track);
@ -188,52 +151,43 @@
h = code%360;
s = 0.7;
}
v = fadeOut.brightness();
// dark magic
const hsv2rgb = (h, s, v) => {
const f = (n) => {
const k = (n+h/60)%6;
return v-v*s*Math.max(Math.min(k, 4-k, 1), 0);
};
return {r: f(5), g: f(3), b: f(1)};
};
v = brightness();
const rgb = hsv2rgb(h, s, v);
const f2hex = (f) => ("00"+(Math.round(f*255)).toString(16)).substr(-2);
return "#"+f2hex(rgb.r)+f2hex(rgb.g)+f2hex(rgb.b);
}
/**
}
/**
* Remember track color until info changes
* Because we need this every time we move the scroller
* @return {string}
*/
function trackColor() {
if (!("track_color" in info) || fadeOut.active) {
function trackColor() {
if (!("track_color" in info) || fade) {
info.track_color = infoColor("track");
}
return info.track_color;
}
}
////////////////////
// Drawing functions
////////////////////
/**
////////////////////
// Drawing functions
////////////////////
/**
* Draw date and time
* @return {*}
*/
function drawDateTime() {
function drawDateTime() {
const now = new Date;
const l = require("locale");
const is12hour = (require("Storage").readJSON("setting.json", 1) || {})["12hour"];
const is12 = (require("Storage").readJSON("setting.json", 1) || {})["12hour"];
let time;
if (is12hour) {
const date12 = new Date(now.getTime());
const hours = date12.getHours();
if (hours===0) {
date12.setHours(12);
} else if (hours>12) {
date12.setHours(hours-12);
if (is12) {
const d12 = new Date(now.getTime());
const hour = d12.getHours();
if (hour===0) {
d12.setHours(12);
} else if (hour>12) {
d12.setHours(hour-12);
}
time = l.time(date12, true)+l.meridian(now);
time = l.time(d12, true)+l.meridian(now);
} else {
time = l.time(now, true);
}
@ -249,12 +203,12 @@
.setClipRect(35, 198, 199, 214)
.clearRect(31, 198, 199, 214)
.drawString(date, 119, 240-26);
}
}
/**
/**
* Draw track number and total count
*/
function drawNum() {
function drawNum() {
let num = "";
if ("n" in info && info.n>0) {
num = "#"+info.n;
@ -265,91 +219,96 @@
g.reset();
g.setFont("Vector", 30)
.setFontAlign(1, -1) // top right
.setClipRect(225, 30, 120, 60)
.clearRect(225, 30, 120, 60)
.drawString(num, 225, 30);
}
/**
}
/**
* Clear rectangle used by track title
*/
function clearTrack() {
function clearTrack() {
g.clearRect(0, 60, 239, 119);
}
/**
}
/**
* Draw track title
*/
function drawTrack() {
function drawTrack() {
let size = fitText(info.track);
if (size<25) {
// the title is too long: start the scroller
scrollStart();
return;
} else {
scrollStop();
}
// stationary track
if (size>40) {
size = 40;
}
if (size<25) {
// the title is too long: start up the scroller
if (!scroller.active) {
scroller.start();
}
return;
} else if (scroller.active) {
scroller.stop();
}
// stationary track
g.reset();
g.setFont("Vector", size)
.setFontAlign(0, 1) // center bottom
.setColor(trackColor());
clearTrack();
g.drawString(info.track, 119, 109);
}
/**
}
/**
* Draw scrolling track title
*/
function drawScroller() {
function drawScroller() {
g.reset();
g.setFont("Vector", 40);
const w = g.stringWidth(info.track)+40;
scroller.offset = scroller.offset%w;
offset = offset%w;
g.setFontAlign(-1, 1) // left bottom
.setColor(trackColor());
clearTrack();
g.drawString(info.track, -scroller.offset+40, 109)
.drawString(info.track, -scroller.offset+40+w, 109);
}
g.drawString(info.track, -offset+40, 109)
.drawString(info.track, -offset+40+w, 109);
}
/**
/**
* Draw track artist and album
*/
function drawArtistAlbum() {
function drawArtistAlbum() {
// we just use small enough fonts to make these always fit
// calculate stuff before clear+redraw
const artistColor = infoColor("artist");
const albumColor = infoColor("album");
let artistSize = fitText(info.artist);
if (artistSize>30) {
artistSize = 30;
const aCol = infoColor("artist");
const bCol = infoColor("album");
let aSiz = fitText(info.artist);
if (aSiz>30) {
aSiz = 30;
}
let albumSize = fitText(info.album);
if (albumSize>20) {
albumSize = 20;
let bSiz = fitText(info.album);
if (bSiz>20) {
bSiz = 20;
}
g.reset();
g.clearRect(0, 120, 240, 189);
let top = 124;
if (info.artist) {
g.setFont("Vector", artistSize)
g.setFont("Vector", aSiz)
.setFontAlign(0, -1) // center top
.setColor(artistColor)
.setColor(aCol)
.drawString(info.artist, 119, top);
top += artistSize+4; // fit album neatly under artist
top += aSiz+4; // fit album neatly under artist
}
if (info.album) {
g.setFont("Vector", albumSize)
g.setFont("Vector", bSiz)
.setFontAlign(0, -1) // center top
.setColor(albumColor)
.setColor(bCol)
.drawString(info.album, 119, top);
}
}
}
const icons = {
/**
*
* @param {string} icon Icon name
* @param {number} x
* @param {number} y
* @param {number} s Icon size
*/
function drawIcon(icon, x, y, s) {
({
pause: function(x, y, s) {
const w1 = s/3;
g.drawRect(x, y, x+w1, y+s);
@ -380,26 +339,27 @@
], true);
g.drawRect(x+w2, y, x+s, y+s);
},
};
function controlColor(control) {
if (volCmd && control===volCmd) {
})[icon](x, y, s);
}
function controlColor(ctrl) {
if (vCmd && ctrl===vCmd) {
// volume button kept pressed down
return "#ff0000";
}
return (control in tCommand) ? "#ff0000" : "#008800";
}
function drawControl(control, x, y) {
g.setColor(controlColor(control));
return (ctrl in tCommand) ? "#ff0000" : "#008800";
}
function drawControl(ctrl, x, y) {
g.setColor(controlColor(ctrl));
const s = 20;
if (state!==controlState) {
if (stat!==controlState) {
g.clearRect(x, y, x+s, y+s);
}
icons[control](x, y, s);
}
let controlState;
function drawControls() {
drawIcon(ctrl, x, y, s);
}
let controlState;
function drawControls() {
g.reset();
if (state==="play") {
if (stat==="play") {
// left touch
drawControl("pause", 10, 190);
// right touch
@ -417,65 +377,64 @@
g.setFontAlign(1, 1);
g.setColor(controlColor("volumedown"));
g.drawString("-", 240, 210);
controlState = state;
}
controlState = stat;
}
function drawMusic() {
function drawMusic() {
drawNum();
drawTrack();
drawArtistAlbum();
}
}
/////////////////////////
/**
////////////////////////
// GB event handlers
///////////////////////
/**
* Update music info
* @param event
* @param e
*/
function setInfo(event) {
info = event;
function musicInfo(e) {
info = e;
delete (info.t);
scroller.offset = 0;
offset = null;
if (Bangle.isLCDOn()) {
drawMusic();
}
}
}
let tQuit;
function updateState() {
let tXit;
function musicState(e) {
stat = e.state;
// if paused for five minutes, load the clock
// (but timeout resets if we get new info, even while paused)
if (tQuit) {
clearTimeout(tQuit);
if (tXit) {
clearTimeout(tXit);
}
tQuit = null;
fadeOut.stop();
if (state!=="play" && autoClose) {
if (state==="stop") { // never actually happens with my phone :-(
tXit = null;
fade = null;
delete info.track_color;
if (stat!=="play" && auto) {
if (stat==="stop") { // never actually happens with my phone :-(
load();
} else { // also quit when paused for a long time
tQuit = setTimeout(load, TIMEOUT);
fadeOut.start();
tXit = setTimeout(load, TOUT);
fade = Date.now();
fadeOut();
}
}
if (Bangle.isLCDOn()) {
drawControls();
}
}
}
// create tickers
const clock = new Clock();
const fadeOut = new Fader();
const scroller = new Scroller();
////////////////////
// Events
////////////////////
////////////////////
// Events
////////////////////
let tLauncher;
// we put starting of watches inside a function, so we can defer it until we
// asked the user about autoStart
function startLauncherWatch() {
let tLauncher;
// we put starting of watches inside a function, so we can defer it until we
// asked the user about autoStart
function startLauncherWatch() {
// long-press: launcher
// short-press: toggle play/pause
setWatch(function() {
@ -491,14 +450,14 @@
}
togglePlay();
}, BTN2, {repeat: true, edge: "falling"});
}
}
let tCommand = {};
/**
let tCommand = {};
/**
* Send command and highlight corresponding control
* @param command "play/pause/next/previous/volumeup/volumedown"
*/
function sendCommand(command) {
function sendCommand(command) {
Bluetooth.println(JSON.stringify({t: "music", n: command}));
// for controlColor
if (command in tCommand) {
@ -509,54 +468,54 @@
drawControls();
}, 200);
drawControls();
}
}
// BTN1/3: volume control (with repeat after long-press)
let tVol, volCmd;
function volUp() {
// BTN1/3: volume control (with repeat after long-press)
let tVol, vCmd;
function volUp() {
volStart("up");
}
function volDown() {
}
function volDown() {
volStart("down");
}
function volStart(dir) {
}
function volStart(dir) {
const command = "volume"+dir;
stopVol();
sendCommand(command);
volCmd = command;
vCmd = command;
tVol = setTimeout(repeatVol, 500);
}
function repeatVol() {
sendCommand(volCmd);
}
function repeatVol() {
sendCommand(vCmd);
tVol = setTimeout(repeatVol, 100);
}
function stopVol() {
}
function stopVol() {
if (tVol) {
clearTimeout(tVol);
tVol = null;
}
volCmd = null;
vCmd = null;
drawControls();
}
function startVolWatches() {
}
function startVolWatches() {
setWatch(volUp, BTN1, {repeat: true, edge: "rising"});
setWatch(stopVol, BTN1, {repeat: true, edge: "falling"});
setWatch(volDown, BTN3, {repeat: true, edge: "rising"});
setWatch(stopVol, BTN3, {repeat: true, edge: "falling"});
}
}
// touch/swipe: navigation
function togglePlay() {
sendCommand(state==="play" ? "pause" : "play");
}
function startTouchWatches() {
// touch/swipe: navigation
function togglePlay() {
sendCommand(stat==="play" ? "pause" : "play");
}
function startTouchWatches() {
Bangle.on("touch", function(side) {
switch(side) {
case 1:
sendCommand(state==="play" ? "pause" : "previous");
sendCommand(stat==="play" ? "pause" : "previous");
break;
case 2:
sendCommand(state==="play" ? "next" : "play");
sendCommand(stat==="play" ? "next" : "play");
break;
case 3:
togglePlay();
@ -565,18 +524,18 @@
Bangle.on("swipe", function(dir) {
sendCommand(dir===1 ? "previous" : "next");
});
}
/////////////////////
// Startup
/////////////////////
// check for saved music state (by widget) to load
g.clear();
global.gbmusic_active = true; // we don't need our widget
Bangle.loadWidgets();
Bangle.drawWidgets();
delete (global.gbmusic_active);
}
/////////////////////
// Startup
/////////////////////
// check for saved music stat (by widget) to load
g.clear();
global.gbmusic_active = true; // we don't need our widget
Bangle.loadWidgets();
Bangle.drawWidgets();
delete (global.gbmusic_active);
function startEmulator() {
function startEmulator() {
if (typeof Bluetooth==="undefined") { // emulator!
Bluetooth = {
println: (line) => {console.log("Bluetooth:", line);},
@ -585,25 +544,24 @@
GB({"t": "musicinfo", "artist": "Some Artist Name", "album": "The Album Name", "track": "The Track Title Goes Here", "dur": 241, "c": 2, "n": 2});
GB({"t": "musicstate", "state": "play", "position": 0, "shuffle": 1, "repeat": 1});
}
}
function startWatches() {
}
function startWatches() {
startVolWatches();
startLauncherWatch();
startTouchWatches();
}
}
function start() {
function start() {
// start listening for music updates
const _GB = global.GB;
global.GB = (event) => {
// we eat music events!
switch(event.t) {
case "musicinfo":
setInfo(event);
musicInfo(event);
break;
case "musicstate":
state = event.state;
updateState();
musicState(event);
break;
default:
// pass on other events
@ -614,26 +572,38 @@
}
};
drawMusic();
updateState();
drawControls();
startWatches();
clock.start();
tick();
startEmulator();
Bangle.on("lcdPower", function(on) {
Bangle.on("lcdPower", (on) => {
if (on) {
tick();
drawMusic();
drawControls();
fadeOut();
if (offset!==null) {
drawScroller();
scrollI = setInterval(scroll, 200);
}
} else {
if (scrollI) {
clearInterval(scrollI);
scrollI = null;
}
}
});
}
}
function init() {
let saved = require("Storage").readJSON("gbmusic.load.json", true);
require("Storage").erase("gbmusic.load.json");
if (saved) {
// autoloaded: load state was saved by widget
info = saved.info;
state = saved.state;
stat = saved.state;
delete (saved);
autoClose = true;
auto = true;
start();
} else {
const s = require("Storage").readJSON("gbmusic.json", 1) || {};
@ -653,3 +623,5 @@
}
}
}
init();