Added notification widget
parent
a509225eda
commit
3c41379206
16
apps.json
16
apps.json
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@ -38,7 +38,7 @@
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]
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]
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},
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},
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{ "id": "launch",
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{ "id": "launch",
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"name": "Default Launcher",
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"name": "Launcher (Default)",
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"shortName":"Launcher",
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"shortName":"Launcher",
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"icon": "app.png",
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"icon": "app.png",
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"version":"0.03",
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"version":"0.03",
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@ -70,11 +70,25 @@
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"tags": "tool,system,locale,translate",
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"tags": "tool,system,locale,translate",
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"type": "locale",
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"type": "locale",
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"custom":"locale.html",
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"custom":"locale.html",
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"readme": "README.md",
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"storage": [
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"storage": [
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{"name":"locale"}
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{"name":"locale"}
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],
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],
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"sortorder" : -10
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"sortorder" : -10
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},
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},
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{ "id": "notify",
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"name": "Notifications (default)",
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"shortName":"Notifications",
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"icon": "notify.png",
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"version":"0.01",
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"description": "A handler for displaying notifications that displays them in a bar at the top of the screen",
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"tags": "widget",
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"type": "notify",
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"readme": "README.md",
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"storage": [
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{"name":"notify","url":"notify.js"}
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]
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},
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{ "id": "welcome",
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{ "id": "welcome",
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"name": "Welcome",
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"name": "Welcome",
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"icon": "app.png",
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"icon": "app.png",
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@ -0,0 +1,29 @@
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# Languages (locale)
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Country-specific app internationalisation.
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This is not an app, but instead it is a library that can be used by
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other applications or widgets to display messages.
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## Usage
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Some menus that pop up are translated automatically, but if you're
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writing an application you can use the `locale` library to
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do all the translation for you.
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See https://www.espruino.com/Bangle.js+Locale for full examples.
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```JS
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// Date to date string (long)
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>require('locale').date(new Date())
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="Donnerstag, 02. April 2020"
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// Date to date string (short)
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>require('locale').date(new Date(),1)
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="02.04.2020"
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```
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Bangle.js has a `locale` library built in that is just a standard
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British English (`en_GB`) localisation - so you can use `locale`
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in your apps without requiring users to have this Language library
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installed.
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@ -0,0 +1 @@
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0.01: New Library!
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@ -0,0 +1,24 @@
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# Notifications (default)
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A handler for displaying notifications that displays them in a bar at the top of the screen
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This is not an app, but instead it is a library that can be used by
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other applications or widgets to display messages.
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## Usage
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```JS
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options = {
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on : bool, // turn screen on, default true
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size : int, // height of notification, default 80 (max)
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title : string, // optional title
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src : string, // optional source name
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body : string, // optional body text
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icon : string, // optional icon (image string)
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render function(y) {} // function callback to render
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};
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// eg... show notification
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require("notify").show({title:"Test", body:"Hello"});
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// remove it (can also be removed by tapping)
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require("notify").hide();
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```
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@ -0,0 +1,99 @@
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var pos = 0;
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/**
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options = {
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on : bool // turn screen on, default true
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size : int // height of notification, default 80 (max)
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title : string // optional title
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src : string // optional source name
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body : string // optional body text
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icon : string // optional icon (image string)
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render function(y) // function callback to render
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}
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*/
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exports.show = function(options) {
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options = options||{};
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if (options.on===undefined) options.on=true;
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var h = options.size||80;
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var oldMode = Bangle.getLCDMode();
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// TODO: throw exception if double-buffered?
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Bangle.setLCDMode("direct");
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var y = 320-h;
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var x = 4;
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g.setClipRect(0, y, 239, 319);
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// clear area
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g.setColor(0).fillRect(0, y+1, 239, 317);
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// border
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g.setColor(0x39C7).fillRect(0, 318, 239, 319);
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// top bar
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var top = 0;
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if (options.title) {
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g.setColor(0x39C7).fillRect(0, y, 239, y+20);
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g.setColor(-1).setFontAlign(-1, -1, 0).setFont("6x8", 2);
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g.drawString(options.title.trim().substring(0, 13), 25, y+3);
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y+=20;
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}
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if (options.src) {
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g.setColor(-1).setFontAlign(1, -1, 0).setFont("6x8", 1);
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g.drawString(options.src.substring(0, 10), 215, 322-h);
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}
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if (options.icon) {
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let i = options.icon;
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g.drawImage(i, x,y+4);
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if ("string"==typeof i) x += i.charCodeAt(0);
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else x += i[0];
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}
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// body text
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if (options.body) {
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var body = options.body;
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const maxChars = Math.floor((300-x)/8);
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var limit = maxChars;
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let row = 1;
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let words = body.trim().replace("\n", " ").split(" ");
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body = "";
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for (var i = 0; i < words.length; i++) {
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if (body.length + words[i].length + 1 > limit) {
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if (row>=5) {
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body += "...";
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break;
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}
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body += "\n " + words[i];
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row++;
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limit += maxChars;
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if (row==5) limit -= 4;
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} else {
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body += " " + words[i];
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}
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}
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console.log(body);
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g.setColor(-1).setFont("6x8", 1).setFontAlign(-1, -1, 0).drawString(body, x-4, y+4);
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}
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if (options.render) options.render(320 - h);
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if (options.on) Bangle.setLCDPower(1); // light up
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Bangle.setLCDMode(oldMode); // clears cliprect
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function anim() {
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pos -= 2;
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if (pos < -h) {
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pos = -h;
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}
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Bangle.setLCDOffset(pos);
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if (pos > -h) setTimeout(anim, 15);
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}
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anim();
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Bangle.on("touch", exports.hide);
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}
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exports.hide = function() {
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Bangle.removeListener("touch", exports.hide);
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function anim() {
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pos += 4;
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if (pos > 0) pos = 0;
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Bangle.setLCDOffset(pos);
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if (pos < 0) setTimeout(anim, 10);
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}
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anim();
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}
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