trail: Fix parsing -- crlf removal is needed.
More documentation, display # points during recovery Switch to ui library, and start using it.master
parent
9360190b80
commit
401f20514c
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@ -181,42 +181,72 @@ let gps = {
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},
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};
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/* ui library 0.1.2 */
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/* ui library 0.2.0 -- see skyspy */
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//Bangle.on("drag", (b) => ui.touchHandler(b));
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let ui = {
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display: 0,
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numScreens: 2,
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name: ".oO busy",
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screens: [ "Screen 1", "Screen 2", "Screen 3", "Screen 4", "Screen 5", "Screen 6" ],
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help: [ "F1", "F2", "<", ">" ],
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clear: function() {
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g.reset()
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.setColor(g.theme.bg)
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.fillRect(0, this.wi, this.w, this.y2)
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.setColor(g.theme.fg);
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},
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draw: function(screen) {},
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drawMsg: function(msg) {
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g.reset().setFont("Vector", 35)
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.setColor(1,1,1)
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.fillRect(0, this.wi, 176, 176)
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.setColor(0,0,0)
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this.clear();
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g.setFont("Vector", 35)
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.drawString(msg, 5, 30)
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.flip();
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},
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drawBusy: function() {
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this.drawMsg("\n.oO busy");
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this.clear();
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g.setFont("Vector", 35);
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let help = this.help;
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g.setFontAlign(-1, -1).drawString(help[0], 0, this.wi);
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g.setFontAlign(1, -1).drawString(help[1], this.w, this.wi);
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g.setFontAlign(-1, 1).drawString(help[2], 0, this.h+this.wi);
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g.setFontAlign(1, 1).drawString(help[3], this.w, this.h+this.wi);
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g.setFontAlign(0, 0)
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.drawString(this.name, this.w/2, this.h/2);
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g.reset();
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},
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drawScreen: function() {
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this.drawMsg(this.screens[this.display]);
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let t1 = getTime();
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this.draw();
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let t = getTime() - t1;
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if (t > 30) {
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print("Draw took", t, "msec");
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}
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},
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nextScreen: function() {
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print("nextS");
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this.display = this.display + 1;
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if (this.display == this.numScreens)
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this.display = 0;
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this.drawBusy();
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this.drawScreen();
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},
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prevScreen: function() {
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print("prevS");
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this.display = this.display - 1;
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if (this.display < 0)
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this.display = this.numScreens - 1;
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this.drawBusy();
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this.drawScreen();
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},
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onSwipe: function(dir) {
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this.nextScreen();
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},
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h: 176,
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wi: 24,
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y2: 176,
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h: 152,
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w: 176,
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wi: 32,
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last_b: 0,
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topLeft: function() { this.drawMsg("Unimpl"); },
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topRight: function() { this.drawMsg("Unimpl"); },
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touchHandler: function(d) {
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let x = Math.floor(d.x);
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let y = Math.floor(d.y);
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@ -228,46 +258,85 @@ let ui = {
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print("touch", x, y, this.h, this.w);
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/*
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if ((x<this.h/2) && (y<this.w/2)) {
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}
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if ((x>this.h/2) && (y<this.w/2)) {
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}
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*/
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if ((x<this.h/2) && (y>this.w/2)) {
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if ((x<this.w/2) && (y<this.y2/2))
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this.topLeft();
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if ((x>this.w/2) && (y<this.y2/2))
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this.topRight();
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if ((x<this.w/2) && (y>this.y2/2)) {
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print("prev");
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this.prevScreen();
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}
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if ((x>this.h/2) && (y>this.w/2)) {
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if ((x>this.w/2) && (y>this.y2/2)) {
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print("next");
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this.nextScreen();
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}
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},
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init: function() {
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this.h = this.y2 - this.wi;
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this.drawBusy();
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}
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},
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/* radial angle -- convert 0..1 to 0..2pi */
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radA: function(p) { return p*(Math.PI*2); },
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/* radial distance -- convert 0..1 to something that fits on screen */
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radD: function(d) { return d*(ui.h/2); },
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/* given angle/distance, get X coordinate */
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radX: function(p, d) {
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let a = this.radA(p);
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return this.w/2 + Math.sin(a)*this.radD(d);
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},
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/* given angle/distance, get Y coordinate */
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radY: function(p, d) {
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let a = this.radA(p);
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return this.h/2 - Math.cos(a)*this.radD(d) + this.wi;
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},
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radLine: function(a1, d1, a2, d2) {
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g.drawLine(this.radX(a1, d1), this.radY(a1, d1), this.radX(a2, d2), this.radY(a2, d2));
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},
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radCircle: function(d) {
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g.drawCircle(this.radX(0, 0), this.radY(0, 0), this.radD(d));
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if (1)
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return;
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let step = 0.05;
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for (let i = 0; i < 1; i += 0.05) {
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this.radLine(i - step, d, i, d);
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}
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},
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};
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/* egt 0.0.1 */
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/* egt 0.0.3 */
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let egt = {
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init: function() {
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},
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removeCRLF: function(s) {
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let end = s.length;
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while (end > 0) {
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let ch = s[end - 1];
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if (ch === '\n' || ch === '\r') {
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end--;
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} else {
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break;
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}
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}
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return s.slice(0, end);
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},
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parse: function(l) {
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l = this.removeCRLF(l);
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let r = {};
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let s = l.split(' ');
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if (s === undefined)
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return r;
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if (s[1] === undefined)
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return r;
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if (s[1].split('=')[1] === undefined) {
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r.lat = 1 * s[0];
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r.lon = 1 * s[1];
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if (!r.lat || !r.lon) {
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print("Parse error at ", l);
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print("Parse error at ", l, "have (", s[0], s[1], ")");
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}
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}
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@ -282,6 +351,7 @@ let egt = {
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},
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};
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/* zoom library v0.0.4 */
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var zoom = {
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buf : 0,
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@ -367,9 +437,8 @@ var zoom = {
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}
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};
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function toCartesian(v) {
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const R = 6371; // Poloměr Země v km
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const R = 6371; // Earth radius in km
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const latRad = v.lat * Math.PI / 180;
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const lonRad = v.lon * Math.PI / 180;
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@ -424,6 +493,7 @@ function angleDifference(angle1, angle2) {
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return difference;
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}
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/* These are initialized by read() function, below */
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var start = {}, destination = {}, num = 0, dist = 0;
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function read(pp, n) {
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@ -447,13 +517,15 @@ function read(pp, n) {
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start = p;
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pp.lat = p.lat;
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pp.lon = p.lon;
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/* FIXME: won't init destination */
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return;
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}
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prev = p;
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}
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l = f.readLine();
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if (!(num % 30)) {
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g.clear();
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zoom.geoPaint(prev, 0, 1500);
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zoom.geoPaint(prev, 0, 2500);
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g.drawString(num + "\n" + fmt.fmtDist(dist / 1000), 3, 3);
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g.flip();
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print(num, "points");
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@ -467,7 +539,9 @@ function read(pp, n) {
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destination = prev;
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}
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/* Convert to storagefile, and find out start/stop points (and display some eye-candy) */
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function time_read(n) {
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ui.drawMsg("Converting");
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print("Converting...");
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to_storage(n);
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print("Running...");
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@ -488,6 +562,8 @@ function time_read(n) {
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setTimeout(step, 100);
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}
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/* Main code for displaying track */
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var track_name = "", inf, point_num, track = [], track_points = 30, north = {}, point_drawn;
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function step_init() {
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@ -524,6 +600,7 @@ function paint(pp, p1, p2, thick) {
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zoom.geoLine(p1, p2);
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}
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/* Paint points in window around current position */
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function paint_all(pp) {
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let prev = 0;
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let mDist = 99999999999, m = 0;
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@ -557,10 +634,13 @@ function paint_all(pp) {
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if (fast)
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return { quiet: 0, offtrack : 0 };
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print("Best segment was", m, "dist", mDist);
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if (fmt.distance(track[m], zoom.origin) > 1500) {
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/* If we are too far from ... */
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if (fmt.distance(track[m], zoom.origin) > 2500) {
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zoom.geoNew(track[m], 3000); // FIXME: this will flicker
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point_drawn = 0;
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}
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/* Estimate distance to next turn/intersection */
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let ahead = 0, a = fmt.bearing(track[m-1], track[m]), quiet = -1;
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for (let i = m+1; i < track.length; i++) {
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let a2 = fmt.bearing(track[i-1], track[i]);
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@ -583,6 +663,8 @@ function drop_last() {
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track.shift();
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}
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/* Display data for given position -- pp.
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Drop data that are more than 150 meters behind current position */
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function step_to(pp, pass_all) {
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if (0) {
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g.setColor(0.5, 0.5, 1);
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@ -591,9 +673,7 @@ function step_to(pp, pass_all) {
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g.setColor(1, 0.5, 0.5);
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paint(pp, pp, north, 1);
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}
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let quiet = paint_all(pp);
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while (distSegment(track[0], track[1], pp) > 150 &&
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track.length > 10) {
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drop_last();
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@ -626,17 +706,25 @@ function step() {
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let quiet = step_to(pp, 1);
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if (1) {
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g.setColor(0, 0, 0);
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zoom.geoPaint(pp, -pp.course, 500);
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let zoom_scale = 0;
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switch (ui.display) {
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case 0: zoom_scale = 500; break;
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case 1: zoom_scale = 1500; break;
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case 2: zoom_scale = 2500; break;
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case 3: /* draw some statistics? */ break;
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}
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if (zoom_scale)
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zoom.geoPaint(pp, -pp.course, zoom_scale);
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}
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{
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pp.x = ui.w/2;
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pp.y = ui.h*0.5;
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g.setColor(0, 0, 1);
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let sc = 2.5;
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g.drawPoly([ pp.x, pp.y, pp.x - 5*sc, pp.y + 12*sc, pp.x + 5*sc, pp.y + 12*sc ], true);
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/* Draw arrow representing current position */
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pp.x = ui.w/2;
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pp.y = ui.h*0.5;
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g.setColor(0, 0, 1);
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let sc = 2.5;
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g.drawPoly([ pp.x, pp.y, pp.x - 5*sc, pp.y + 12*sc, pp.x + 5*sc, pp.y + 12*sc ], true);
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}
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g.setColor(0, 0, 0);
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@ -668,6 +756,10 @@ function step() {
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setTimeout(step, 1000);
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}
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/* Recovery: If we get completely lost, we can do this.
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It works similar to main loop, but faster.
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It simply drop points until we are 400meters from the fix, then main code can take over.
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*/
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function recover() {
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ui.drawMsg("Recover...");
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step_init();
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@ -676,7 +768,7 @@ function recover() {
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pp.ppm = 0.08 * 3; /* Pixels per meter */
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if (!fix.fix) {
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print("Can't recover with no fix\n");
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fix.lat = 50.010507;
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fix.lat = 50.010507; /* FIXME */
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fix.lon = 14.765840;
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}
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load_next();
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@ -693,10 +785,11 @@ function recover() {
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step_to(pp, 1);
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if (!load_next())
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break;
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ui.drawMsg("Recover\n" + fmt.fmtDist(d / 1000));
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ui.drawMsg("Recover\n" + fmt.fmtDist(d / 1000) + "\n" + point_num + "/" + num);
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}
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}
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/* Convert "normal" file to storagefile... so that we can read lines from it */
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function to_storage(n) {
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let f2 = require("Storage").open(n+".st", "w");
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let pos = 0;
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@ -711,7 +804,6 @@ function to_storage(n) {
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}
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}
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ui.init();
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fmt.init();
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egt.init();
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gps.init();
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@ -725,23 +817,27 @@ l = st.list(l, {sf:false});
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print(l);
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/* After user selected the track, we can switch to main interface */
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function load_track(x) {
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ui.init();
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ui.numScreens = 4;
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ui.screens = [ "Detail", "Mid", "Overview", "Stats" ];
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Bangle.buzz(50, 1);
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ui.drawMsg("Loading\n"+x);
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track_name = x;
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time_read(x);
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Bangle.setUI("clockupdown", btn => {
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print("Button", btn);
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if (btn == -1) {
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recover();
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}
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if (btn == 1) {
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demo_mode = 1;
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}
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Bangle.on("drag", (b) => ui.touchHandler(b));
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Bangle.setUI({
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mode : "custom",
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clock : 0
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});
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ui.topLeft = () => { ui.drawMsg("Demo mode"); demo_mode = 1; }
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ui.topRight = () => { ui.drawMsg("Recover"); recover(); };
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}
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/* Display menu with tracks. */
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var menu = {
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"< Back" : Bangle.load
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};
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@ -1,5 +1,7 @@
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/* Thanks to pinsafe from BangleApps repository */
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/* create waypoint is unusable on watch -- button takes us back to menu */
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var Layout = require("Layout");
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/* fmt library v0.2.3 */
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