kitchen: added trip counter to stepo, revertd to direct screen writes to avoid mem errors
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1c7fd13cba
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41dde5ff2d
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@ -3085,7 +3085,7 @@
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{ "id": "kitchen",
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"name": "Kitchen Combo",
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"icon": "kitchen.png",
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"version":"0.09",
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"version":"0.10",
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"description": "Combination of the Stepo, Walkersclock, Arrow and Waypointer apps into a multiclock format. 'Everything but the kitchen sink'. Requires firmware v2.08.167 or later",
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"tags": "tool,outdoors,gps",
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"type":"clock",
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@ -7,3 +7,4 @@
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0.07: Added error codes if dependancies are missing
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0.08: Improved error handling for missing firmware features, added template app.kit.js
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0.09: Added heart rate monitor app
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0.10: Converted Stepo to use direct screen writes, added a Trip Counter feature to stepo
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@ -50,8 +50,10 @@ The following buttons depend on which face is currently in use
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- Show step count in the middle of the doughnut gauge
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- The gauge show percentage of steps out of a goal of 10000 steps
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- When the battery is less than 25% the doughnut turns red
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- Use BTN1 to switch to the Trip Counter, use long press to reset Trip Counter
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- Use BTN3 to switch to the next app
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## GPS
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- Use BTN1 long press to switch the GPS on or off
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@ -231,6 +233,9 @@ ArrayBuffer for stepo rather than using new everytime you switch back
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into the stepo watch face. The problem is that the bangle memory
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management / defragmentation is quite slow to run.
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v0.10: Revisited having a display buffer for the stepo part of the App.
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Now use direct screen writing as it means less memory allocation and
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reduces chance of getting a memory error on switching watch faces.
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### Error Codes
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@ -242,7 +247,6 @@ The following error codes will be displayed if one of the dependancies is not me
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### Issues / Future enhancements
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* Revisit statically assigning the display buffer for stepo to avoid memory defrag
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* GPS time display shows GMT and not BST, needs localising
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* Occassional buzzing after 2-3 days of use, seems to disappear after
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a reset to the launcher menu. Needs investigation
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@ -33,10 +33,10 @@ function nextFace(){
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// when you feel the buzzer you know you have done a long press
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function longPressCheck() {
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Bangle.buzz();
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debugObj.log("long PressCheck()");
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debug_log("long PressCheck() buzz");
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if (pressTimer) {
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clearInterval(pressTimer);
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debugObj.log("clear pressTimer 2");
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debug_log("clear pressTimer 2");
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pressTimer = undefined;
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}
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}
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@ -48,10 +48,10 @@ function buttonPressed(btn) {
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} else {
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firstPress = getTime();
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if (pressTimer) {
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debugObj.log("clear pressTimer 1");
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debug_log("clear pressTimer 1");
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clearInterval(pressTimer);
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}
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debugObj.log("set pressTimer 1");
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debug_log("set pressTimer 1");
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pressTimer = setInterval(longPressCheck, 1500);
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}
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}
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@ -60,7 +60,7 @@ function buttonPressed(btn) {
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function buttonReleased(btn) {
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var dur = getTime() - firstPress;
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if (pressTimer) {
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debugObj.log("clear pressTimer 3");
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debug_log("clear pressTimer 3");
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clearInterval(pressTimer);
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pressTimer = undefined;
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}
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@ -256,7 +256,7 @@ GPS.prototype.processFix = function(fix) {
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this.gpsState = this.GPS_RUNNING;
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if (!this.last_fix.fix && !(require("Storage").readJSON("setting.json", 1) || {}).quiet) {
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Bangle.buzz(); // buzz on first position
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debugObj.log("GPS fix buzz");
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debug_log("GPS fix buzz");
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}
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this.last_fix = fix;
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}
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@ -758,6 +758,7 @@ Debug Object
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******************************************************************************/
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/*
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function DEBUG() {
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this.logfile = require("Storage").open("debug.log","a");
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}
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@ -769,6 +770,11 @@ DEBUG.prototype.log = function(msg) {
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}
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debugObj = new DEBUG();
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*/
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function debug_log(m) {
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//debugObj.log(m);
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}
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/*****************************************************************************
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