Merge pull request #1892 from halemmerich/calibration

Calibration - Scale the inputs to account for linear variation
master
Gordon Williams 2022-06-06 11:23:09 +01:00 committed by GitHub
commit 62a500deec
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GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 107 additions and 38 deletions

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@ -0,0 +1,2 @@
1.00: New App!
1.01: Use fractional numbers and scale the points to keep working consistently on whole screen

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@ -6,6 +6,7 @@ A simple calibration app for the touchscreen
Once lauched touch the cross that appear on the screen to make
another spawn elsewhere.
each new touch on the screen will help to calibrate the offset
of your finger on the screen. After five or more input, press
the button to save the calibration and close the application.
Each new touch on the screen will help to calibrate the offset
of your finger on the screen. After four or more inputs, press
the button to save the calibration and close the application. Quality
of the calibration gets better with every touch on a cross.

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@ -1,40 +1,60 @@
class BanglejsApp {
constructor() {
this.maxSamples = 16;
this.target = {
xMin: Math.floor(0.1 * g.getWidth()),
xMax: Math.floor(0.9 * g.getWidth()),
yMin: Math.floor(0.1 * g.getHeight()),
yMax: Math.floor(0.9 * g.getHeight()),
};
this.x = 0;
this.y = 0;
this.step = 0;
this.settings = {
xoffset: 0,
yoffset: 0,
xoffset: [0],
yoffset: [0],
xMaxActual: [this.target.xMax],
yMaxActual: [this.target.yMax],
};
}
load_settings() {
let settings = require('Storage').readJSON('calibration.json', true) || {active: false};
// do nothing if the calibration is deactivated
if (settings.active === true) {
// cancel the calibration offset
Bangle.on('touch', function(button, xy) {
xy.x += settings.xoffset;
xy.y += settings.yoffset;
});
}
if (!settings.xoffset) settings.xoffset = 0;
if (!settings.yoffset) settings.yoffset = 0;
console.log('loaded settings:');
console.log(settings);
return settings;
}
save_settings() {
this.settings.active = true;
this.settings.reload = false;
require('Storage').writeJSON('calibration.json', this.settings);
getMedian(array){
array.sort();
let i = Math.floor(array.length/2);
if ( array.length % 2 && array.length > 1 ){
return (array[i]+array[i+1])/2;
} else {
return array[i];
}
}
console.log('saved settings:');
console.log(this.settings);
getMedianSettings(){
let medianSettings = {
xoffset: this.getMedian(this.settings.xoffset),
yoffset: this.getMedian(this.settings.yoffset)
};
medianSettings.xscale = this.target.xMax / (medianSettings.xoffset + this.getMedian(this.settings.xMaxActual));
medianSettings.yscale = this.target.yMax / (medianSettings.yoffset + this.getMedian(this.settings.yMaxActual));
return medianSettings;
}
save_settings() {
let settingsToSave = this.getMedianSettings();
settingsToSave.active = true;
settingsToSave.reload = false;
require('Storage').writeJSON('calibration.json', settingsToSave);
console.log('saved settings:', settingsToSave);
}
explain() {
@ -46,29 +66,78 @@ class BanglejsApp {
}
drawTarget() {
this.x = 16 + Math.floor(Math.random() * (g.getWidth() - 32));
this.y = 40 + Math.floor(Math.random() * (g.getHeight() - 80));
switch (this.step){
case 0:
this.x = this.target.xMin;
this.y = this.target.yMin;
break;
case 1:
this.x = this.target.xMax;
this.y = this.target.yMin;
break;
case 2:
this.x = this.target.xMin;
this.y = this.target.yMax;
break;
case 3:
this.x = this.target.xMax;
this.y = this.target.yMax;
break;
}
g.clearRect(0, 24, g.getWidth(), g.getHeight() - 24);
g.clearRect(0, 0, g.getWidth(), g.getHeight());
g.setColor(g.theme.fg);
g.drawLine(this.x, this.y - 5, this.x, this.y + 5);
g.drawLine(this.x - 5, this.y, this.x + 5, this.y);
g.setFont('Vector', 10);
g.drawString('current offset: ' + this.settings.xoffset + ', ' + this.settings.yoffset, 0, 24);
let medianSettings = this.getMedianSettings();
g.drawString('current offset: ' + medianSettings.xoffset.toFixed(3) + ', ' + medianSettings.yoffset.toFixed(3), 2, (g.getHeight()/2)-6);
g.drawString('current scale: ' + medianSettings.xscale.toFixed(3) + ', ' + medianSettings.yscale.toFixed(3), 2, (g.getHeight()/2)+6);
}
setOffset(xy) {
this.settings.xoffset = Math.round((this.settings.xoffset + (this.x - Math.floor((this.x + xy.x)/2)))/2);
this.settings.yoffset = Math.round((this.settings.yoffset + (this.y - Math.floor((this.y + xy.y)/2)))/2);
switch (this.step){
case 0:
this.settings.xoffset.push(this.x - xy.x);
this.settings.yoffset.push(this.y - xy.y);
break;
case 1:
this.settings.xMaxActual.push(xy.x);
this.settings.yoffset.push(this.y - xy.y);
break;
case 2:
this.settings.xoffset.push(this.x - xy.x);
this.settings.yMaxActual.push(xy.y);
break;
case 3:
this.settings.xMaxActual.push(xy.x);
this.settings.yMaxActual.push(xy.y);
break;
}
for (let c in this.settings){
if (this.settings[c].length > this.maxSamples) this.settings[c] = this.settings[c].slice(1, this.maxSamples);
}
}
nextStep() {
this.step++;
if ( this.step == 4 ) this.step = 0;
}
}
E.srand(Date.now());
Bangle.loadWidgets();
Bangle.drawWidgets();
calibration = new BanglejsApp();
calibration.load_settings();
Bangle.disableCalibration = true;
function touchHandler (btn, xy){
if (xy) calibration.setOffset(xy);
calibration.nextStep();
calibration.drawTarget();
}
let modes = {
mode : 'custom',
@ -76,10 +145,7 @@ let modes = {
calibration.save_settings(this.settings);
load();
},
touch : function(btn, xy) {
calibration.setOffset(xy);
calibration.drawTarget();
},
touch : touchHandler,
};
Bangle.setUI(modes);
calibration.drawTarget();

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@ -1,7 +1,7 @@
let cal_settings = require('Storage').readJSON("calibration.json", true) || {active: false};
Bangle.on('touch', function(button, xy) {
// do nothing if the calibration is deactivated
if (cal_settings.active === false) return;
if (cal_settings.active === false || Bangle.disableCalibration) return;
// reload the calibration offset at each touch event /!\ bad for the flash memory
if (cal_settings.reload === true) {
@ -9,6 +9,6 @@ Bangle.on('touch', function(button, xy) {
}
// apply the calibration offset
xy.x += cal_settings.xoffset;
xy.y += cal_settings.yoffset;
xy.x = E.clip(Math.round((xy.x + (cal_settings.xoffset || 0)) * (cal_settings.xscale || 1)),0,g.getWidth());
xy.y = E.clip(Math.round((xy.y + (cal_settings.yoffset || 0)) * (cal_settings.yscale || 1)),0,g.getHeight());
});

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@ -2,7 +2,7 @@
"name": "Touchscreen Calibration",
"shortName":"Calibration",
"icon": "calibration.png",
"version":"1.00",
"version":"1.01",
"description": "A simple calibration app for the touchscreen",
"supports": ["BANGLEJS","BANGLEJS2"],
"readme": "README.md",