Always clear idle if it was set
parent
68743be7ad
commit
6d1d6397ed
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@ -758,15 +758,26 @@ BUTTON.prototype.draw = function() {
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g.drawRect(this.x, this.y, (this.x + this.w), (this.y + this.h));
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};
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function redrawWholeFace() {
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// Reset the prevRings to force all rings to update
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prevRing = Array(3).fill().map(() => ({ start: null, end: null, max: null }));
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g.clear();
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draw(false);
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}
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function dismissPrompt() {
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idle = false;
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warned = false;
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lastStep = getTime();
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Bangle.buzz(100);
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// Reset the prevRings to force all rings to update
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prevRing = Array(3).fill().map(() => ({ start: null, end: null, max: null }));
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g.clear();
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draw(false);
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redrawWholeFace();
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}
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function resetIdle() {
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if (idle == false) return;
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// redraw if we had been idle
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dismissPrompt();
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idle = false;
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}
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var dismissBtn = new BUTTON("big",0, 3*h/4 ,w, h/4, "#0ff", dismissPrompt, "Dismiss");
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@ -787,11 +798,7 @@ Bangle.on('touch', function(button, xy) {
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// if we get a step then we are not idle
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Bangle.on('step', s => {
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lastStep = getTime();
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// redraw if we had been idle
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if (idle == true) {
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dismissPrompt();
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}
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idle = false;
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resetIdle();
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warned = 0;
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if (drawingSteps) return;
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var steps = getSteps();
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@ -806,7 +813,7 @@ Bangle.on('step', s => {
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function checkIdle() {
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log_debug("checkIdle()");
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if (!settings.idle_check) {
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idle = false;
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resetIdle();
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warned = false;
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return;
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}
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@ -825,7 +832,7 @@ function checkIdle() {
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}
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idle = true;
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} else {
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idle = false;
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resetIdle();
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warned = 0;
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}
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}
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@ -936,10 +943,9 @@ var infoMode = infoList[settings.idxInfo];
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updateSunRiseSunSet(new Date(), location.lat, location.lon, true);
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nextUpdateMs = getDelayMs(1000, settings.rings, Date.now())[0];
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g.clear();
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Bangle.loadWidgets();
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/*
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* we are not drawing the widgets as we are taking over the whole screen
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*/
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widget_utils.hide();
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draw(false);
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redrawWholeFace()
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