Merge pull request #3835 from bobrippling/feat/score-fixes-and-squash

score: fix bangle 2 compat and add squash preset
master
Rob Pilling 2025-05-01 20:10:01 +01:00 committed by GitHub
commit 711c46c5f6
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6 changed files with 239 additions and 246 deletions

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@ -1,3 +1,4 @@
0.01: New App!
0.02: Minor code improvements
0.03: Bug fixes and some usability and performance improvements
0.04: Add squash preset, simplify logic, fix compatibility with BangleJS 2

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@ -31,8 +31,7 @@ In this mode any score increments will be decrements. To move back a set, reduce
| `Sets per page` | How many sets should be shown in the app. Further sets will be available by scrolling (ignored if higher than `Sets to win`) |
| `Score to win` | What score ends a given set |
| `2-point lead` | Does winning a set require a two-point lead |
| `Maximum score?` | Should there be a maximum score, at which point the two-point lead rule falls away |
| `Maximum score` | At which score should the two-point lead rule fall away (ignored if lower than Sets to win) |
| `Maximum score` | Should there be a maximum score, at which point the two-point lead rule falls away (ignored if lower than Sets to win) |
| `Tennis scoring` | If enabled, each point in a set will require a full tennis game |
| `TB sets?` | Should sets that have reached `(maxScore-1):(maxScore-1)` be decided with a tiebreak |
| All other options starting with TB | Equivalent to option with same name but applied to tiebreaks |

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@ -1,7 +1,7 @@
{
"id": "score",
"name": "Score Tracker",
"version": "0.03",
"version": "0.04",
"description": "Score Tracker for sports that use plain numbers (e.g. Badminton, Volleyball, Soccer, Table Tennis, ...). Also supports tennis scoring.",
"icon": "score.app.png",
"screenshots": [{"url":"screenshot_score.png"}],

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@ -2,6 +2,12 @@ require('Font5x9Numeric7Seg').add(Graphics);
require('Font7x11Numeric7Seg').add(Graphics);
require('FontTeletext5x9Ascii').add(Graphics);
const KEY_SCORE_L = 0;
const KEY_SCORE_R = 1;
const KEY_MENU = 2;
const KEY_TENNIS_H = 3;
const KEY_TENNIS_L = 4;
let settingsMenu = eval(require('Storage').read('score.settings.js'));
let settings = settingsMenu(null, null, true);
@ -44,39 +50,49 @@ function setupDisplay() {
}
function setupInputWatchers(init) {
Bangle.setUI('updown', v => {
Bangle.setUI('updown',
isBangle1
? (v => {
if (v) {
if (isBangle1) {
let i = settings.mirrorScoreButtons ? v : v * -1;
handleInput(Math.floor((i+2)/2));
} else {
}
})
: (v => {
if (v) {
// +1 -> 4
// -1 -> 3
handleInput(Math.floor((v+2)/2)+3);
}
}
});
})
);
if (init) {
if (isBangle1) {
setWatch(() => handleInput(2), BTN2, { repeat: true });
}
Bangle.on('touch', (b, e) => {
if (isBangle1) {
setWatch(
() => handleInput(KEY_MENU),
isBangle1 ? BTN2 : BTN,
{ repeat: true },
);
Bangle.on('touch',
isBangle1
? ((b, e) => {
if (b === 1) {
handleInput(3);
handleInput(KEY_TENNIS_H);
} else {
handleInput(4);
handleInput(KEY_TENNIS_L);
}
} else {
})
: ((b, e) => {
if (e.y > 18) {
if (e.x < getXCoord(w => w/2)) {
handleInput(0);
handleInput(KEY_SCORE_L);
} else {
handleInput(1);
handleInput(KEY_SCORE_R);
}
} else {
// long press except if we have the menu opened or we are in the emulator (that doesn't
// seem to support long press events)
if (e.type === 2 || settingsMenuOpened || process.env.BOARD === 'EMSCRIPTEN2') {
handleInput(2);
handleInput(KEY_MENU);
} else {
let p = null;
@ -97,8 +113,8 @@ function setupInputWatchers(init) {
}
}
}
}
});
})
);
}
}
@ -137,14 +153,13 @@ function showSettingsMenu() {
if (reset) {
setupMatch();
}
if (isBangle1 || (!isBangle1 && back)) {
settingsMenuOpened = null;
draw();
setupDisplay();
setupInputWatchers();
}
}, function (msg) {
switch (msg) {
case 'end_set':
@ -344,7 +359,7 @@ function handleInput(button) {
// console.log('button:', button);
if (settingsMenuOpened) {
if (!isBangle1 && button == 2) {
if (!isBangle1 && button == KEY_MENU) { // Bangle2 long press, hide menu
E.showMenu();
settingsMenuOpened = null;
@ -359,15 +374,15 @@ function handleInput(button) {
}
switch (button) {
case 0:
case 1:
case KEY_SCORE_L:
case KEY_SCORE_R:
score(button);
break;
case 2:
case KEY_MENU:
showSettingsMenu();
return;
case 3:
case 4: {
case KEY_TENNIS_H:
case KEY_TENNIS_L: {
let hLimit = currentSet() - setsPerPage() + 1;
let lLimit = 0;
let val = (button * 2 - 7);
@ -382,8 +397,7 @@ function handleInput(button) {
}
function draw() {
g.setFontAlign(0,0);
g.clear();
g.reset().setFontAlign(0,0).clear();
for (let p = 0; p < 2; p++) {
if (matchWon(p)) {

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@ -26,5 +26,10 @@
"winScore": 11,
"enableTwoAhead": true,
"enableMaxScore": false
},
"Squash": {
"winScore": 9,
"enableTwoAhead": true,
"enableMaxScore": false
}
}

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@ -1,52 +1,28 @@
(function () {
return (function (back, inApp, ret) {
(function (back, inApp, ret) {
const isBangle1 = process.env.BOARD === 'BANGLEJS'
function fillSettingsWithDefaults(settings) {
if (isBangle1) {
if (settings.mirrorScoreButtons == null) {
settings.mirrorScoreButtons = false;
}
if (settings.keepDisplayOn == null) {
settings.keepDisplayOn = true;
}
}
if (settings.winSets == null) {
settings.winSets = 2;
}
if (settings.setsPerPage == null) {
settings.setsPerPage = 5;
}
if (settings.winScore == null) {
settings.winScore = 21;
}
if (settings.enableTwoAhead == null) {
settings.enableTwoAhead = true;
}
if (settings.enableMaxScore == null) {
settings.enableMaxScore = true;
}
if (settings.maxScore == null) {
settings.maxScore = 30;
}
if (settings.enableTennisScoring == null) {
settings.enableTennisScoring = false;
}
settings = Object.assign({
winSets: 2,
setsPerPage: 5,
winScore: 21,
enableTwoAhead: true,
enableMaxScore: true,
maxScore: 30,
enableTennisScoring: false,
if (settings.enableMaxScoreTiebreak == null) {
settings.enableMaxScoreTiebreak = false;
}
if (settings.maxScoreTiebreakWinScore == null) {
settings.maxScoreTiebreakWinScore = 6;
}
if (settings.maxScoreTiebreakEnableTwoAhead == null) {
settings.maxScoreTiebreakEnableTwoAhead = true;
}
if (settings.maxScoreTiebreakEnableMaxScore == null) {
settings.maxScoreTiebreakEnableMaxScore = false;
}
if (settings.maxScoreTiebreakMaxScore == null) {
settings.maxScoreTiebreakMaxScore = 15;
enableMaxScoreTiebreak: false,
maxScoreTiebreakWinScore: 6,
maxScoreTiebreakEnableTwoAhead: true,
maxScoreTiebreakEnableMaxScore: false,
maxScoreTiebreakMaxScore: 15,
}, settings);
if (isBangle1) {
settings = Object.assign({
mirrorScoreButtons: false,
keepDisplayOn: true,
}, settings);
}
return settings;
@ -198,10 +174,10 @@
const inAppMenu = function () {
let m = {
'': {'title': 'Score Menu'},
'< Back': function () { back(settings, changed, false); },
'Correct mode': function () { inApp('correct_mode'); back(settings, false, true); },
'Reset match': function () { back(settings, true, true); },
'End current set': function () { inApp('end_set'); back(settings, changed, true); },
'< Back': function () { back(settings, changed); },
'Correct mode': function () { inApp('correct_mode'); back(settings, false); },
'Reset match': function () { back(settings, true); },
'End current set': function () { inApp('end_set'); back(settings, changed); },
'Configuration': function () { E.showMenu(appMenu(function () {
E.showMenu(inAppMenu());
})); },
@ -215,6 +191,4 @@
} else {
E.showMenu(appMenu(back));
}
});
})()
})