diff --git a/apps/slimehunt/README.md b/apps/slimehunt/README.md index c22525403..84d8f2b16 100644 --- a/apps/slimehunt/README.md +++ b/apps/slimehunt/README.md @@ -1,57 +1,77 @@ -=========================<><><><>-SLIME HUNT-<><><><>======================== +<><><><>-SLIME HUNT-<><><><> -Slime Hunt is a RPG turn-based style combat game where you fight slimes until your HP runs out. +Slime Hunt is a RPG turn-based style combat game +where you fight slimes until your HP runs out. The main goal is to beat your personal highscore! -=========================================================================== +============================ During each fight the player has 3 options, -BTN1) FIGHT - Attacks the slime, dealing 1 hp worth of damage. +BTN1) FIGHT +- Attacks the slime, dealing 1 hp worth of damage. -BTN2) DEFEND - Defends against the slime, blocking 3 damage from the next slime attack. +BTN2) DEFEND +- Defends against the slime, blocking 3 damage from the next slime attack. -BTN3) RUN - Find a new slime to fight against. (This could change in the future!) +BTN3) RUN +- Find a new slime to fight against. (This could change in the future!) -=========================================================================== +============================ There are currently 5 types of slime each with unique behavior. -============================<><>-BEHAVIORS-<><>============================ +<><>-BEHAVIORS-<><> -NEUTRAL - Slime deals 0-1 damage on it's next attack. +1. NEUTRAL +- Slime deals 0-1 damage on it's next attack. -ANGRY - Slime deals 3-5 damage on it's next attack. +2. ANGRY +- Slime deals 3-5 damage on it's next attack. -ERACTIC - Slime deals 0-5 damage on it's next attack. +3. ERACTIC +- Slime deals 0-5 damage on it's next attack. -============================<><>-ITEMS-<><>============================ +<><>-ITEMS-<><> -Attack Up - +1 damage next battle. +1. Attack Up +- +1 damage next battle. -Defence Up - +1 defence next battle, stacks with block. Setting defence to 4 when using DEFEND, and 1 otherwise. +2. Defence Up +- +1 defence next battle, stacks with block. +Setting defence to 4 when using DEFEND, and 1 otherwise. -HP Up - +3 HP. +3. HP Up +- +3 HP. -Block Up - +2 block on DEFEND next battle, setting Defence to 5 when using DEFEND command. +4. Block Up +- +2 block on DEFEND next battle, +setting Defence to 5 when using DEFEND command. -Critical Up - 20% chance to crit next battle on each attack, instantly defeating the Slime. +5. Critical Up +- 20% chance to crit next battle on each attack, +instantly defeating the Slime. *****Using the RUN command causes you to lose your item!***** -============================<><>-SLIMES-<><>============================ +<><>-SLIMES-<><> -1. GREEN SLIME - Is always neutral. | 0% chance of item. +1. GREEN SLIME +- Is always neutral. | 0% chance of item. -2. RED SLIME - Can be either neutral or angry. | 10% chance of item. +2. RED SLIME +- Can be either neutral or angry. | 10% chance of item. -3. GRAY SLIME - Can be neutral, angry or eratic. | 20% chance of item. +3. GRAY SLIME +- Can be neutral, angry or eratic. | 20% chance of item. -4. YELLOW SLIME - Is always eratic. | 50% chance of item. +4. YELLOW SLIME +- Is always eratic. | 50% chance of item. -5. PURPLE SLIME - Is always angry. | 100% chance of item. +5. PURPLE SLIME +- Is always angry. | 100% chance of item. -=========================================================================== +============================ Created by Colton LaChance!