Merge pull request #3897 from RKBoss6/ChargeAnimSettings

Add settings to Charge Animation [Show Time, Show Battery Percent]
master
Gordon Williams 2025-06-24 08:47:39 +01:00 committed by GitHub
commit 91a988856e
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9 changed files with 122 additions and 7 deletions

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@ -1,2 +1,3 @@
0.01: New App! 0.01: New App!
0.02: Bangle.js 2 compatibility 0.02: Bangle.js 2 compatibility
0.03: Add settings menu for showing time and battery percent with animation.

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@ -1,8 +1,19 @@
var settings = Object.assign({
// default values
showBatPercent: true,
showTime: true,
}, require("Storage").readJSON("chargeAnimSettings.json", true) || {});
g.setBgColor(0, 0, 0); g.setBgColor(0, 0, 0);
g.clear().flip(); g.clear().flip();
var imgbat = require("heatshrink").decompress(atob("nFYhBC/AH4A/AGUeACA22HEo3/G8YrTAC422HBQ2tHBI3/G/43/G/43/G/43/G/43/G/43/G+fTG+vSN+w326Q31GwI3/G9g2WG742CG/43rGwY3yGwg33RKo3bNzQ3bGwo3/G9A2GG942dG/43QGw43uGxA34IKw3VGyY3iG0I3pb8pBRG+wYPG8wYQG/42uG8oZSG/43bDKY3iDKg3cNzI3iRKo3gGyo3/G7A2WG7g2aG/43WGzA3dGzI3/G6fTGzRvcG/43/G/43/G/43/G/43/G/43/G/437HFw2IHFo2KAH4A/AH4Aa")); var imgbat = require("heatshrink").decompress(atob("nFYhBC/AH4A/AGUeACA22HEo3/G8YrTAC422HBQ2tHBI3/G/43/G/43/G/43/G/43/G/43/G+fTG+vSN+w326Q31GwI3/G9g2WG742CG/43rGwY3yGwg33RKo3bNzQ3bGwo3/G9A2GG942dG/43QGw43uGxA34IKw3VGyY3iG0I3pb8pBRG+wYPG8wYQG/42uG8oZSG/43bDKY3iDKg3cNzI3iRKo3gGyo3/G7A2WG7g2aG/43WGzA3dGzI3/G6fTGzRvcG/43/G/43/G/43/G/43/G/43/G/437HFw2IHFo2KAH4A/AH4Aa"));
var imgbubble = require("heatshrink").decompress(atob("i0UhAebgoAFCaYXNBocjAAIWNCYoVHCw4UFIZwqELJQWFKZQVOChYVzABwVaCx7wKCqIWNCg4WMChIXJCZgAnA==")); var imgbubble = require("heatshrink").decompress(atob("i0UhAebgoAFCaYXNBocjAAIWNCYoVHCw4UFIZwqELJQWFKZQVOChYVzABwVaCx7wKCqIWNCg4WMChIXJCZgAnA=="));
require("Font8x12").add(Graphics);
var batteryPercentStr="";
var W=g.getWidth(),H=g.getHeight(); var W=g.getWidth(),H=g.getHeight();
var b2v = (W != 240)?-1:1; var b2v = (W != 240)?-1:1;
var b2rot = (W != 240)?Math.PI:0; var b2rot = (W != 240)?Math.PI:0;
@ -12,11 +23,50 @@ for (var i=0;i<10;i++) {
bubbles.push({y:Math.random()*H,ly:0,x:(0.5+(i<5?i:i+8))*W/18,v:0.6+Math.random(),s:0.5+Math.random()}); bubbles.push({y:Math.random()*H,ly:0,x:(0.5+(i<5?i:i+8))*W/18,v:0.6+Math.random(),s:0.5+Math.random()});
} }
g.setFont("Vector",22);
g.setFontAlign(0,0);
var clockStr="";
var x=g.getWidth()/2;
var cy=g.getHeight()-(g.getHeight()/7)
var by=g.getHeight()-(g.getHeight()/3.500)
function calculateTime(){
var d=new Date();
clockStr = require("locale").time(d, 1); // Hour and minute
var meridian=require("locale").meridian(d);
if(meridian!=""){
//Meridian active
clockStr=clockStr+" "+meridian;
}
}
function calculate(){
if(settings.showTime==true){
calculateTime();
}
if(settings.showBatPercent==true){
batteryPercentStr=E.getBattery()+"%";
}
}
function anim() { function anim() {
/* we don't use any kind of buffering here. Just draw one image /* we don't use any kind of buffering here. Just draw one image
at a time (image contains a background) too, and there is minimal at a time (image contains a background) too, and there is minimal
flicker. */ flicker. */
var mx = W/2.0, my = H/2.0; var mx = W/2.0;
var my;
if(settings.showBatPercent){
var my = H/2.5;
}else{
var my = H/2.0;
}
bubbles.forEach(f=>{ bubbles.forEach(f=>{
f.y-=f.v * b2v; f.y-=f.v * b2v;
if (f.y<-24) if (f.y<-24)
@ -26,10 +76,25 @@ function anim() {
g.drawImage(imgbubble,f.y,f.x,{scale:f.s * b2scale, rotate:b2rot}); g.drawImage(imgbubble,f.y,f.x,{scale:f.s * b2scale, rotate:b2rot});
}); });
g.drawImage(imgbat, mx,my,{scale:b2scale, rotate:Math.sin(getTime()*2)*0.5-Math.PI/2 + b2rot}); g.drawImage(imgbat, mx,my,{scale:b2scale, rotate:Math.sin(getTime()*2)*0.5-Math.PI/2 + b2rot});
if(settings.showTime==true){
g.drawString(clockStr,x,cy);
}
if(settings.showBatPercent==true){
g.drawString(batteryPercentStr,x,by,true);
}
g.flip(); g.flip();
} }
setInterval(anim,20); if(settings.showBatPercent||settings.showTime){
//Eliminate unnesccesary need for calculation
calculate();
setInterval(calculate,20000);
}
setInterval(anim,22);
Bangle.on("charging", isCharging => { Bangle.on("charging", isCharging => {
if (!isCharging) load(); if (!isCharging) load();

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@ -1,16 +1,21 @@
{ {
"id": "chargeanim", "id": "chargeanim",
"name": "Charge Animation", "name": "Charge Animation",
"version": "0.02", "version": "0.03",
"description": "When charging, show a sideways charging animation and keep the screen on. When removed from the charger load the clock again.", "description": "When charging, show a sideways charging animation and optionally, show time, or show battery percentage. When removed from the charger, clock loads again.",
"icon": "icon.png", "icon": "icon.png",
"tags": "battery", "tags": "battery",
"supports": ["BANGLEJS", "BANGLEJS2"], "supports": ["BANGLEJS", "BANGLEJS2"],
"allow_emulator": true, "allow_emulator": true,
"screenshots": [{"url":"bangle2-charge-animation-screenshot.png"},{"url":"bangle-charge-animation-screenshot.png"}], "screenshots": [
{"url":"Screenshot1.png"},
{"url":"Screenshot2.png"},
{"url":"Screenshot3.png"}],
"storage": [ "storage": [
{"name":"chargeanim.app.js","url":"app.js"}, {"name":"chargeanim.app.js","url":"app.js"},
{"name":"chargeanim.boot.js","url":"boot.js"}, {"name":"chargeanim.boot.js","url":"boot.js"},
{"name":"chargeanim.settings.js","url":"settings.js"},
{"name":"chargeanim.img","url":"app-icon.js","evaluate":true} {"name":"chargeanim.img","url":"app-icon.js","evaluate":true}
] ],
"data": [{"name":"chargeAnimSettings.json"}]
} }

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@ -0,0 +1,44 @@
(function(back) {
var FILE = "chargeAnimSettings.json";
// Load settings
var settings = Object.assign({
// default values
showBatPercent: true,
showTime: true,
}, require('Storage').readJSON(FILE, true) || {});
function writeSettings() {
require('Storage').writeJSON(FILE, settings);
}
// Show the menu
E.showMenu({
"" : { "title" : "Charge Animation" },
"< Back" : () => back(),
'Show Percent Charged': {
value: !!settings.showBatPercent, // !! converts undefined to false
onchange: v => {
settings.showBatPercent = v;
writeSettings();
}
// format: ... may be specified as a function which converts the value to a string
// if the value is a boolean, showMenu() will convert this automatically, which
// keeps settings menus consistent
},
'Show Time': {
value: !!settings.showTime, // !! converts undefined to false
onchange: v => {
settings.showTime = v;
writeSettings();
}
// format: ... may be specified as a function which converts the value to a string
// if the value is a boolean, showMenu() will convert this automatically, which
// keeps settings menus consistent
}
});
})