Add showMenu bug workaround - add initial buzz

master
Philip Andresen 2023-06-12 15:32:49 -04:00
parent e191c5cb39
commit 94077313d1
1 changed files with 47 additions and 6 deletions

View File

@ -8,6 +8,7 @@ Bangle.drawWidgets();
let currentTaskRef;
const allTasks = [];
let taskTimeout;
function createButton(x, y, w, h, text, callback) {
text = text || "";
@ -245,8 +246,8 @@ function setMenu(menu) {
let keyboardAlpha, keyboardNum;
if (textInput.generateKeyboard) {
const charSet = textInput.createCharSet("ABCDEFGHIJKLMNOPQRSTUVWXYZ", ["spc", "ok", "del"]);
keyboardAlpha = textInput.generateKeyboard(charSet);
keyboardNum = textInput.generateKeyboard([["1","2","3","4","5","6","7","8","9"],["0"],"del", "ok"]);
keyboardAlpha = textInput.generateKeyboard(charSet);
// keyboardNum = textInput.generateKeyboard([["1", "2", "3", "4", "5", "6", "7", "8", "9"], ["0"], "del", "ok"]);
}
function newTask(initialText) {
@ -261,6 +262,7 @@ function newTask(initialText) {
function startTask(task) {
currentTaskRef = task;
taskTimeout = setTimeout(() => Bangle.buzz(100, 1), 3000);
g.clear();
Bangle.drawWidgets();
setMenu(getTaskMenu(task));
@ -312,7 +314,7 @@ function createTask(text) {
function getTaskMenu(task) {
const taskSwipeControls = [
createSwipeControl(SWIPE.LEFT, "Menu", () => setMenu(m1)), createSwipeControl(SWIPE.RIGHT, "New Task", newTask),
createSwipeControl(SWIPE.LEFT, "Menu", () => setMenu(mainMenu)), createSwipeControl(SWIPE.RIGHT, "New Task", newTask),
];
const items = [];
if (task.complete) {
@ -346,14 +348,53 @@ function getNextTask(task, list) {
return nextTask === task ? undefined : nextTask;
}
function showTaskList(list) {
/**
* This function is a workaround wrapper for a menu navigation bug. After 'onchange' the menu re-renders itself
* so to avoid graphical glitches we postpone whatever funciton we actually want by 5ms.
* @param fn The function you actually want to call
* @returns {function(): any} The same function wrapped in a setTimeout with a 5ms delay.
*/
function st5(fn) {
return () => setTimeout(fn, 5);
}
function editTask(task, backFn) {
let editMenu = [];
editMenu.push({title: "Rename", onchange: st5(() => renameTask(task, () => editTask(task, backFn)))});
if (task.complete) {
editMenu.push({title: "Start Task", onchange: st5(() => restartTask(task))})
editMenu.push({title: "View Task", onchange: st5(() => startTask(task))})
} else {
editMenu.push({title: "Resume Task", onchange: st5(() => startTask(task))})
}
editMenu[""] = {title: task.text, back: backFn};
E.showMenu(editMenu);
}
function renameTask(task, backFn) {
return textInput.input({text: task.text, keyboardMain: keyboardAlpha})
.then(text => {
task.text = text
backFn();
})
}
function showTaskList(list, backFn) {
let taskMenu = [];
taskMenu = taskMenu.concat(list.map(task => {
return {
// Workaround - navigation has phantom buttons rendered with E.showMenu unless you delay slightly.
title: task.text, onchange: st5(() => editTask(task, () => showTaskList(list, backFn)))
}
}))
taskMenu[""] = {title: "Tasks", back: backFn};
E.showMenu(taskMenu);
}
const mainMenu = createMenu({
title : "Working Memory", items: [
{text: "New Task", size: 2, callback: newTask}, {
text: "Manage", size: 1, callback: () => console.log("SETTINGS")
text: "Manage", size: 1, callback: () => showTaskList(allTasks, () => setMenu(mainMenu))
}
], isHorizontal: false
});