diff --git a/apps/andark/ChangeLog b/apps/andark/ChangeLog index 7d7f9567b..0dd44154e 100644 --- a/apps/andark/ChangeLog +++ b/apps/andark/ChangeLog @@ -5,3 +5,4 @@ 0.05: Fix support for dark theme + support widgets + add settings for widgets, order of drawing and hour hand length 0.06: Fix issue showing widgets when app is fast-loaded into from launcher with widgets disabled +0.07: Enable fast loading and queue updates to the second diff --git a/apps/andark/app.js b/apps/andark/app.js index e6b5204f0..b607e3698 100644 --- a/apps/andark/app.js +++ b/apps/andark/app.js @@ -1,3 +1,4 @@ +{ const defaultSettings = { loadWidgets : false, textAboveHands : false, @@ -25,18 +26,16 @@ const zahlpos=(function() { return z; })(); -let unlock = false; -function zeiger(len,dia,tim){ +let zeiger = function(len,dia,tim){ const x=c.x+ Math.cos(tim)*len/2, y=c.y + Math.sin(tim)*len/2, d={"d":3,"x":dia/2*Math.cos(tim+Math.PI/2),"y":dia/2*Math.sin(tim+Math.PI/2)}, pol=[c.x-d.x,c.y-d.y,c.x+d.x,c.y+d.y,x+d.x,y+d.y,x-d.x,y-d.y]; return pol; +}; -} - -function drawHands(d) { +let drawHands = function(d) { let m=d.getMinutes(), h=d.getHours(), s=d.getSeconds(); g.setColor(1,1,1); @@ -61,9 +60,9 @@ function drawHands(d) { g.fillPoly(sekz,true); } g.fillCircle(c.x,c.y,4); -} +}; -function drawText(d) { +let drawText = function(d) { g.setFont("Vector",10); g.setBgColor(0,0,0); g.setColor(1,1,1); @@ -74,9 +73,9 @@ function drawText(d) { g.setBgColor(1,0,0); } g.drawString(batStr, c.x, c.y+40, true); -} +}; -function drawNumbers() { +let drawNumbers = function() { //draws the numbers on the screen g.setFont("Vector",20); g.setColor(1,1,1); @@ -84,9 +83,20 @@ function drawNumbers() { for(let i = 0;i<12;i++){ g.drawString(zahlpos[i][0],zahlpos[i][1],zahlpos[i][2],true); } -} +}; -function draw(){ +let drawTimeout; +let queueMillis = 1000; + +let queueDraw = function() { + if (drawTimeout) clearTimeout(drawTimeout); + drawTimeout = setTimeout(function() { + drawTimeout = undefined; + draw(); + }, queueMillis - (Date.now() % queueMillis)); +}; + +let draw = function(){ // draw black rectangle in the middle to clear screen from scale and hands g.setColor(0,0,0); g.fillRect(10,10,2*c.x-10,2*c.x-10); @@ -100,10 +110,11 @@ function draw(){ } else { drawText(d); drawHands(d); } -} + queueDraw(); +}; //draws the scale once the app is startet -function drawScale(){ +let drawScale = function(){ // clear the screen g.setBgColor(0,0,0); g.clear(); @@ -117,36 +128,49 @@ function drawScale(){ g.fillRect(10,10,2*c.x-10,2*c.x-10); g.setColor(1,1,1); } -} +}; //// main running sequence //// // Show launcher when middle button pressed, and widgets that we're clock -Bangle.setUI("clock"); +Bangle.setUI({ + mode: "clock", + remove: function() { + if (drawTimeout) clearTimeout(drawTimeout); + drawTimeout = undefined; + Bangle.removeListener('lcdPower', updateState); + Bangle.removeListener('lock', updateState); + require("widget_utils").show(); +}}); // Load widgets if needed, and make them show swipeable if (settings.loadWidgets) { Bangle.loadWidgets(); require("widget_utils").swipeOn(); } else if (global.WIDGETS) require("widget_utils").hide(); -// Clear the screen once, at startup -drawScale(); -draw(); -let secondInterval = setInterval(draw, 1000); +let updateState = function() { + if (Bangle.isLCDOn()) { + if (!Bangle.isLocked()) { + queueMillis = 1000; + unlock = true; + } else { + queueMillis = 60000; + unlock = false; + } + draw(); + } else { + if (drawTimeout) clearTimeout(drawTimeout); + drawTimeout = undefined; + } +}; // Stop updates when LCD is off, restart when on -Bangle.on('lcdPower',on=>{ - if (secondInterval) clearInterval(secondInterval); - secondInterval = undefined; - if (on) { - secondInterval = setInterval(draw, 1000); - draw(); // draw immediately - } -}); -Bangle.on('lock',on=>{ - unlock = !on; - if (secondInterval) clearInterval(secondInterval); - secondInterval = setInterval(draw, unlock ? 1000 : 60000); - draw(); // draw immediately -}); -Bangle.on('charging',on=>{draw();}); +Bangle.on('lcdPower', updateState); + +Bangle.on('lock', updateState); + +let unlock = true; +updateState(); +drawScale(); +draw(); +} diff --git a/apps/andark/metadata.json b/apps/andark/metadata.json index fc8872f4b..19e3c95dc 100644 --- a/apps/andark/metadata.json +++ b/apps/andark/metadata.json @@ -1,7 +1,7 @@ { "id": "andark", "name": "Analog Dark", "shortName":"AnDark", - "version":"0.06", + "version":"0.07", "description": "analog clock face without disturbing widgets", "icon": "andark_icon.png", "type": "clock",