From b9361c55fe7a193026c057077c80294bf57c3dcf Mon Sep 17 00:00:00 2001 From: Paul Cockrell Date: Tue, 7 Apr 2020 16:41:04 +0100 Subject: [PATCH] Switch the action buttons around, so the button is next to the part of the screen it affects --- apps/marioclock/README.md | 4 ++-- apps/marioclock/marioclock-app.js | 4 ++-- 2 files changed, 4 insertions(+), 4 deletions(-) diff --git a/apps/marioclock/README.md b/apps/marioclock/README.md index 4eb78b37e..8b859e031 100644 --- a/apps/marioclock/README.md +++ b/apps/marioclock/README.md @@ -12,8 +12,8 @@ Enjoy watching Mario, or one of the other game characters run through a level wh * Smooth animation * Awesome 8-bit style grey-scale graphics * Mario jumps to change the time, every minute -* You can make Mario jump by pressing the top button (Button 1) on the watch -* Toggle the info pannel bettween `Date`, `Battery level`, and `Temperature` by pressing the bottom button (Button 3). +* You can make Mario jump by pressing the bottom button (Button 3) on the watch +* Toggle the info pannel bettween `Date`, `Battery level`, and `Temperature` by pressing the top button (Button 1). ## Requests diff --git a/apps/marioclock/marioclock-app.js b/apps/marioclock/marioclock-app.js index b167aa6b1..e1937fbe6 100644 --- a/apps/marioclock/marioclock-app.js +++ b/apps/marioclock/marioclock-app.js @@ -450,7 +450,7 @@ function init() { setWatch(() => { if (intervalRef && !characterSprite.isJumping) characterSprite.isJumping = true; resetDisplayTimeout(); - }, BTN1, {repeat: true}); + }, BTN3, {repeat: true}); // Close watch and load launcher app setWatch(() => { @@ -461,7 +461,7 @@ function init() { // Change info mode setWatch(() => { changeInfoMode(); - }, BTN3, {repeat: true}); + }, BTN1, {repeat: true}); Bangle.on('lcdPower', (on) => on ? startTimers() : clearTimers());