[Launcher] Load & draw widgets iff not in fullscreen mode
parent
7afa90710f
commit
c2a5d13bd6
|
|
@ -2,7 +2,10 @@ var s = require("Storage");
|
|||
var scaleval = 1;
|
||||
var vectorval = 20;
|
||||
var font = g.getFonts().includes("12x20") ? "12x20" : "6x8:2";
|
||||
let settings = Object.assign({ showClocks: true }, s.readJSON("launch.json", true) || {});
|
||||
let settings = Object.assign({
|
||||
showClocks: true,
|
||||
fullscreen: false
|
||||
}, s.readJSON("launch.json", true) || {});
|
||||
|
||||
if ("vectorsize" in settings) {
|
||||
vectorval = parseInt(settings.vectorsize);
|
||||
|
|
@ -44,8 +47,11 @@ function drawApp(i, r) {
|
|||
}
|
||||
|
||||
g.clear();
|
||||
Bangle.loadWidgets();
|
||||
Bangle.drawWidgets();
|
||||
|
||||
if (!settings.fullscreen) {
|
||||
Bangle.loadWidgets();
|
||||
Bangle.drawWidgets();
|
||||
}
|
||||
|
||||
E.showScroller({
|
||||
h : 64*scaleval, c : apps.length,
|
||||
|
|
|
|||
Loading…
Reference in New Issue