bwclklite: Adjust clkinfo positions for long text.
This copies changes from bwclk into bwclklite. For reference, see PR #3845 and commitsmaster83bedcdand04f3475. Previously, all text in a clock info entry was centered. This caused long lines to spill off both sides of the screen, and entries with more than two lines to cover the time. With this change, clock info text is arranged so it only ever spills off the right and bottom. This allows the start of any text to always be visible, and the time to never be covered, regardless of the amount of text. To achieve this, multiple lines are now left-aligned instead of center-aligned, and single lines are wrapped.
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@ -37,3 +37,4 @@ clkinfo.addInteractive that would cause ReferenceError.
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0.33: Make the border of the clock_info box extend all the way to the right of the screen.
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0.34: Fix issue rendering ClockInfos with for fg+bg color set to the same (#2749)
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0.35: Support 12-hour time format
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0.36: Adjust clock info positions to better fit long text
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@ -101,7 +101,7 @@ let clockInfoMenu = clock_info.addInteractive(clockInfoItems, {
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let hideClkInfo = info.text == null;
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g.reset().setBgColor(g.theme.fg).clearRect(options.x, options.y, options.x+options.w, options.y+options.h);
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g.setFontAlign(0,0).setColor(g.theme.bg);
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g.setFontAlign(-1,-1).setColor(g.theme.bg);
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if (options.focus){
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let y = hideClkInfo ? options.y+20 : options.y+2;
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@ -117,26 +117,36 @@ let clockInfoMenu = clock_info.addInteractive(clockInfoItems, {
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return;
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}
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// Set text and font
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// Set text and font, compute sizes.
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let image = info.img;
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let imgWidth = image == null ? 0 : 24;
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let imgWidthClear = parseInt(imgWidth*1.3);
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let text = String(info.text);
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let strWidth;
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if(text.split('\n').length > 1){
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g.setFont("6x8"); //g.setMiniFont();
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strWidth = g.stringWidth(text);
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} else {
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g.setFont("6x8:3"); //g.setSmallFont();
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strWidth = g.stringWidth(text);
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if (strWidth+imgWidthClear > options.w) {
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g.setFont("6x8"); //g.setMiniFont();
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text = g.wrapString(text, options.w-imgWidthClear).join("\n");
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strWidth = g.stringWidth(text);
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}
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}
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// Compute sizes
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let strWidth = g.stringWidth(text);
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let imgWidth = image == null ? 0 : 24;
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// Compute positions
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let midx = options.x+options.w/2;
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let imgPosX = Math.max(midx-Math.floor(imgWidthClear/2)-parseInt(strWidth/2), 0);
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let strPosX = imgPosX+imgWidthClear;
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// Draw
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if (image) {
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let scale = imgWidth / image.width;
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g.drawImage(image, midx-parseInt(imgWidth*1.3/2)-parseInt(strWidth/2), options.y+6, {scale: scale});
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g.drawImage(image, imgPosX, options.y+6, {scale: scale});
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}
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g.drawString(text, midx+parseInt(imgWidth*1.3/2), options.y+20);
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g.drawString(text, strPosX, options.y+6);
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// In case we are in focus and the focus box changes (fullscreen yes/no)
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// we draw the time again. Otherwise it could happen that a while line is
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@ -1,7 +1,7 @@
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{
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"id": "bwclklite",
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"name": "BW Clock Lite",
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"version": "0.35",
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"version": "0.36",
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"description": "A very minimalistic clock. This version of BW Clock is quicker at the cost of the custom font.",
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"readme": "README.md",
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"icon": "app.png",
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