gbmusic: reduce fadeout flicker, clean comments

master
Richard de Boer 2021-05-13 15:00:03 +02:00
parent bf1b2a52eb
commit da8dc6cd57
3 changed files with 37 additions and 19 deletions

View File

@ -3044,7 +3044,7 @@
"name": "Gadgetbridge Music Controls",
"shortName":"Music Controls",
"icon": "icon.png",
"version":"0.04",
"version":"0.05",
"description": "Control the music on your Gadgetbridge-connected phone",
"tags": "tools,bluetooth,gadgetbridge,music",
"type":"app",

View File

@ -2,3 +2,4 @@
0.02: Increase text brightness, improve controls, (try to) reduce memory usage
0.03: Only auto-start if active app is a clock, auto close after 1 hour of inactivity
0.04: Setting to disable touch controls, minor bugfix
0.05: Reduce fadeout flicker

View File

@ -42,7 +42,7 @@ function fadeOut() {
if (!Bangle.isLCDOn() || !fade) {
return;
}
drawMusic();
drawMusic(false); // don't clear: draw over existing text to prevent flicker
setTimeout(fadeOut, 500);
}
function brightness() {
@ -131,7 +131,7 @@ function f2hex(f) {
return ("00"+(Math.round(f*255)).toString(16)).substr(-2);
}
/**
* @param name
* @param {string} name - musicinfo property "num"/"artist"/"album"/"track"
* @return {string} Semi-random color to use for given info
*/
function infoColor(name) {
@ -174,7 +174,6 @@ function trackColor() {
////////////////////
/**
* Draw date and time
* @return {*}
*/
function drawDateTime() {
const now = new Date;
@ -209,8 +208,9 @@ function drawDateTime() {
/**
* Draw track number and total count
* @param {boolean} clr - Clear area before redrawing?
*/
function drawNum() {
function drawNum(clr) {
let num = "";
if ("n" in info && info.n>0) {
num = "#"+info.n;
@ -220,9 +220,11 @@ function drawNum() {
}
g.reset();
g.setFont("Vector", 30)
.setFontAlign(1, -1) // top right
.clearRect(225, 30, 120, 60)
.drawString(num, 225, 30);
.setFontAlign(1, -1); // top right
if (clr) {
g.clearRect(225, 30, 120, 60);
}
g.drawString(num, 225, 30);
}
/**
* Clear rectangle used by track title
@ -232,8 +234,9 @@ function clearTrack() {
}
/**
* Draw track title
* @param {boolean} clr - Clear area before redrawing?
*/
function drawTrack() {
function drawTrack(clr) {
let size = fitText(info.track);
if (size<25) {
// the title is too long: start the scroller
@ -250,7 +253,9 @@ function drawTrack() {
g.setFont("Vector", size)
.setFontAlign(0, 1) // center bottom
.setColor(trackColor());
clearTrack();
if (clr) {
clearTrack();
}
g.drawString(info.track, 119, 109);
}
/**
@ -270,8 +275,9 @@ function drawScroller() {
/**
* Draw track artist and album
* @param {boolean} clr - Clear area before redrawing?
*/
function drawArtistAlbum() {
function drawArtistAlbum(clr) {
// we just use small enough fonts to make these always fit
// calculate stuff before clear+redraw
const aCol = infoColor("artist");
@ -285,7 +291,9 @@ function drawArtistAlbum() {
bSiz = 20;
}
g.reset();
g.clearRect(0, 120, 240, 189);
if (clr) {
g.clearRect(0, 120, 240, 189);
}
let top = 124;
if (info.artist) {
g.setFont("Vector", aSiz)
@ -379,10 +387,14 @@ function drawControls() {
controlState = stat;
}
function drawMusic() {
drawNum();
drawTrack();
drawArtistAlbum();
/**
* @param {boolean} [clr=true] Clear area before redrawing?
*/
function drawMusic(clr) {
clr = !(clr===false); // undefined means yes
drawNum(clr);
drawTrack(clr);
drawArtistAlbum(clr);
}
////////////////////////
@ -390,7 +402,7 @@ function drawMusic() {
///////////////////////
/**
* Update music info
* @param e
* @param {Object} e - Gadgetbridge musicinfo event
*/
function musicInfo(e) {
info = e;
@ -410,7 +422,11 @@ function musicInfo(e) {
}
}
let tPxt, tIxt;
let tPxt, tIxt; // Timeouts to eXiT when Paused/Inactive for too long
/**
* Update music state
* @param {Object} e - Gadgetbridge musicstate event
*/
function musicState(e) {
stat = e.state;
// if paused for five minutes, load the clock
@ -446,6 +462,7 @@ function musicState(e) {
}
}
if (Bangle.isLCDOn()) {
drawMusic(false); // redraw in case we were fading out but resumed play
drawControls();
}
}
@ -500,7 +517,7 @@ function handleButton2Press() {
let tCommand = {};
/**
* Send command and highlight corresponding control
* @param command "play/pause/next/previous/volumeup/volumedown"
* @param {string} command - "play"/"pause"/"next"/"previous"/"volumeup"/"volumedown"
*/
function sendCommand(command) {
Bluetooth.println(JSON.stringify({t: "music", n: command}));