1st version

master
czeppi 2025-03-17 09:25:29 +01:00
parent 97d86e6c08
commit df734b9f6d
8 changed files with 301 additions and 0 deletions

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0.01: copied from cc_clock24 (V0.01)

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# Analog Clock With Abstract Face
## Features
* inspired from the abstract face of the google smartwatch
* second hand (only on unlocked screen)
* date
* battery percentage (showing charge status with color)
* turned off or swipeable widgets (choose in settings)
![logo](cc_clock24_screen.png)
## Settings
* whether to load widgets, or not; if widgets are loaded, they are swipeable from the top; if not, NO ACTIONS of widgets are available
* date and battery can be printed both below hands (as if hands were physical) and above (more readable)
* hour hand can be made slighly shorter to improve readability when minute hand is behind a number

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apps/cc_abstract/app.js Normal file
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// ----- const -----
const defaultSettings = {
loadWidgets : false,
textAboveHands : false,
shortHrHand : false,
show24HourMode : false
};
const settings = Object.assign(defaultSettings, require('Storage').readJSON('cc_abstract.json', 1) || {});
const center = {
"x": g.getWidth()/2,
"y": g.getHeight()/2
};
// ----- global vars -----
let drawTimeout;
let queueMillis = 1000;
let unlock = true;
let lastBatteryStates = [E.getBattery()];
// ----- functions -----
function updateState() {
updateBatteryStates();
if (Bangle.isLCDOn()) {
if (!Bangle.isLocked()) {
queueMillis = 1000;
unlock = true;
}
else {
queueMillis = 60000;
unlock = false;
}
draw();
}
else {
if (drawTimeout)
clearTimeout(drawTimeout);
drawTimeout = undefined;
}
}
function updateBatteryStates() {
lastBatteryStates.push(E.getBattery());
if (lastBatteryStates.length > 5)
lastBatteryStates.shift(); // remove 1st item
}
function draw() {
clearScreen();
drawTicks();
drawHands();
queueDraw();
}
function clearScreen() {
g.setBgColor(0, 0, 0);
g.clear();
}
function drawTicks() { // draws the scale once the app is startet
for (let i = 1; i <= 12; i++) {
const phi = 30 * i * (Math.PI / 180);
const r = 80;
const x = center.x + r * Math.cos(phi);
const y = center.y + r * Math.sin(phi);
g.setColor(1, 1, 1);
g.fillCircle(x, y, 2);
}
}
function drawHands() {
const date = new Date();
const batteryState = calcAvgBatteryState();
setColorByBatteryState(batteryState);
drawHourHand(date.getHours(), date.getMinutes());
setColorByBatteryState(batteryState);
drawMinuteHand(date.getMinutes());
if (unlock) {
setColorByBatteryState(batteryState);
drawSecondHand(date.getSeconds());
}
}
function setColorByBatteryState(batteryState) {
if (batteryState <= 20)
g.setColor(1, 0, 0);
else if (batteryState <= 40)
g.setColor(1, 1, 0);
else
g.setColor(0, 1, 1);
}
function drawHourHand(hours, minutes) {
const hand_len = 40;
const hand_thickness = 14;
const border_thickness = 3;
const hour_angle = 30 * (hours + minutes/60) * (Math.PI / 180) - Math.PI/2;
const hourPolygon = calcOval(center.x, center.y, hour_angle, hand_len, hand_thickness/2);
// g.drawPoly(hourPolygon, true);
g.fillPoly(hourPolygon);
if (!unlock) {
const innerPolygon = calcOval(center.x, center.y, hour_angle, hand_len, hand_thickness/2 - border_thickness);
g.setColor(0, 0, 0);
g.fillPoly(innerPolygon);
}
}
function drawMinuteHand(minutes) {
const hand_dist = 60;
const hand_len = 12;
const hand_thickness = 6;
const minute_angle = 6 * minutes * (Math.PI / 180) - Math.PI/2;
const x0 = center.x + hand_dist * Math.cos(minute_angle);
const y0 = center.y + hand_dist * Math.sin(minute_angle);
const minutePolygon = calcOval(x0, y0, minute_angle, hand_len, hand_thickness/2);
g.fillPoly(minutePolygon);
}
function drawSecondHand(seconds) {
const hand_radius = 6;
const r = 80;
const second_angle = 6 * seconds * (Math.PI / 180) - Math.PI/2;
const x = center.x + r * Math.cos(second_angle);
const y = center.y + r * Math.sin(second_angle);
g.fillCircle(x, y, hand_radius);
}
function calcOval(x0, y0, phi0, len, r) {
// * 2 * * 3 *
// * A B *
// * 1 * * 4 *
//
// A: (x0, y0)
// dist(A, B): len
// dist(A, 1): r
// atan2(A, B): phi
polygon = [];
const n = 4;
const dphi = Math.PI / n; // pi=180°
// half circle around A
for (let i = 0; i <= n; i += 1) {
const phi = phi0 + Math.PI/2 + i * dphi;
polygon.push(x0 + r * Math.cos(phi));
polygon.push(y0 + r * Math.sin(phi));
}
// half circle around B
const x1 = x0 + len * Math.cos(phi0);
const y1 = y0 + len * Math.sin(phi0);
for (let i = 0; i <= n; i += 1) {
const phi = phi0 - Math.PI/2 + i * dphi;
polygon.push(x1 + r * Math.cos(phi));
polygon.push(y1 + r * Math.sin(phi));
}
return polygon;
}
function calcAvgBatteryState() {
const n = lastBatteryStates.length;
if (n == 0)
return 100;
let sum = lastBatteryStates.reduce((acc, value) => acc + value, 0);
return Math.round(sum / n);
}
function queueDraw() {
if (drawTimeout)
clearTimeout(drawTimeout);
drawTimeout = setTimeout(function() {
drawTimeout = undefined;
draw();
}, queueMillis - (Date.now() % queueMillis));
}
//// main running sequence ////
// Show launcher when middle button pressed, and widgets that we're clock
Bangle.setUI({
mode: "clock",
remove: function() {
Bangle.removeListener('lcdPower', updateState);
Bangle.removeListener('lock', updateState);
Bangle.removeListener('charging', draw);
// We clear drawTimout after removing all listeners, because they can add one again
if (drawTimeout)
clearTimeout(drawTimeout);
drawTimeout = undefined;
require("widget_utils").show();
}
});
// Load widgets if needed, and make them show swipeable
if (settings.loadWidgets) {
Bangle.loadWidgets();
require("widget_utils").swipeOn();
}
else if (global.WIDGETS) {
require("widget_utils").hide();
}
// Stop updates when LCD is off, restart when on
Bangle.on('lcdPower', updateState);
Bangle.on('lock', updateState);
Bangle.on('charging', draw); // Immediately redraw when charger (dis)connected
updateState();
drawTicks();
draw();

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{ "id": "cc_abstract",
"name": "CC Abstract",
"shortName":"CC-Abstract",
"version":"0.01",
"description": "analog clock abstract face",
"icon": "cc_abstract_icon.png",
"type": "clock",
"tags": "clock",
"supports" : ["BANGLEJS2"],
"screenshots": [{"url":"cc_abstract_screen.png"}],
"readme": "README.md",
"storage": [
{"name":"cc_abstract.app.js","url":"app.js"},
{"name":"cc_abstract.settings.js","url":"settings.js"},
{"name":"cc_abstract.img","url":"app_icon.js","evaluate":true}
],
"data": [{"name":"cc_abstract.json"}]
}

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(function(back) {
const defaultSettings = {
loadWidgets : false,
textAboveHands : false,
shortHrHand : false,
show24HourMode : false
}
let settings = Object.assign(defaultSettings, require('Storage').readJSON('cc_clock24.json',1) || {});
const save = () => require('Storage').write('cc_clock24.json', settings);
const appMenu = {
'': {title: 'cc_clock24'}, '< Back': back,
/*LANG*/'Load widgets': {
value : !!settings.loadWidgets,
onchange : v => { settings.loadWidgets=v; save();}
},
/*LANG*/'Text above hands': {
value : !!settings.textAboveHands,
onchange : v => { settings.textAboveHands=v; save();}
},
/*LANG*/'Short hour hand': {
value : !!settings.shortHrHand,
onchange : v => { settings.shortHrHand=v; save();}
},
/*LANG*/'Show 24 hour mode': {
value : !!settings.show24HourMode,
onchange : v => { settings.show24HourMode=v; save();}
},
};
E.showMenu(appMenu);
})