Merge pull request #2781 from bobrippling/oneshot-alarms
multitimer: allow one-shot alarms (delete after)master
commit
e61eb4e88c
|
|
@ -1,3 +1,4 @@
|
||||||
0.01: Initial version
|
0.01: Initial version
|
||||||
0.02: Update for time_utils module
|
0.02: Update for time_utils module
|
||||||
0.03: Use default Bangle formatter for booleans
|
0.03: Use default Bangle formatter for booleans
|
||||||
|
0.04: Remove copied sched alarm.js & import newer features (oneshot alarms)
|
||||||
|
|
|
||||||
|
|
@ -2,6 +2,7 @@
|
||||||
With this app, you can set timers and chronographs (stopwatches) and watch them count down/up in real time. You can also set alarms - swipe left or right to switch between the three functions.
|
With this app, you can set timers and chronographs (stopwatches) and watch them count down/up in real time. You can also set alarms - swipe left or right to switch between the three functions.
|
||||||
|
|
||||||
"Hard mode" is also available for timers and alarms. It will double the number of buzz counts and you will have to swipe the screen five to eight times correctly - make a mistake, and you will need to start over.
|
"Hard mode" is also available for timers and alarms. It will double the number of buzz counts and you will have to swipe the screen five to eight times correctly - make a mistake, and you will need to start over.
|
||||||
|
"Delete after expiration" can be set on a timer/alarm to have it delete itself once it's sounded (the same as the alarm app).
|
||||||
|
|
||||||
## WARNING
|
## WARNING
|
||||||
* Editing timers in another app (such as the default Alarm app) is not recommended. Editing alarms should not be a problem (in theory).
|
* Editing timers in another app (such as the default Alarm app) is not recommended. Editing alarms should not be a problem (in theory).
|
||||||
|
|
|
||||||
|
|
@ -1,6 +1,4 @@
|
||||||
//sched.js, modified
|
// called by getActiveAlarms(...)[0].js
|
||||||
// Chances are boot0.js got run already and scheduled *another*
|
|
||||||
// 'load(sched.js)' - so let's remove it first!
|
|
||||||
if (Bangle.SCHED) {
|
if (Bangle.SCHED) {
|
||||||
clearInterval(Bangle.SCHED);
|
clearInterval(Bangle.SCHED);
|
||||||
delete Bangle.SCHED;
|
delete Bangle.SCHED;
|
||||||
|
|
@ -69,56 +67,9 @@ function startHM() {
|
||||||
hardMode(0, Math.abs(E.hwRand()%4)+5);
|
hardMode(0, Math.abs(E.hwRand()%4)+5);
|
||||||
}
|
}
|
||||||
|
|
||||||
function showAlarm(alarm) {
|
function buzz() {
|
||||||
const settings = require("sched").getSettings();
|
const settings = require("sched").getSettings();
|
||||||
|
let buzzCount = 3 * settings.buzzCount;
|
||||||
let msg = "";
|
|
||||||
if (alarm.timer) msg += require("time_utils").formatTime(alarm.timer);
|
|
||||||
if (alarm.msg) {
|
|
||||||
msg += "\n"+alarm.msg;
|
|
||||||
}
|
|
||||||
else msg = atob("ACQswgD//33vRcGHIQAAABVVVAAAAAAAABVVVAAAAAAAABVVVAAAAAAAABVVVAAAAAAAABVVVAAAAAAAABVVVAAAAAAAAAP/wAAAAAAAAAP/wAAAAAAAAAqqoAPAAAAAAqqqqoP8AAAAKqqqqqv/AAACqqqqqqq/wAAKqqqlWqqvwAAqqqqlVaqrAACqqqqlVVqqAAKqqqqlVVaqgAKqaqqlVVWqgAqpWqqlVVVqoAqlWqqlVVVaoCqlV6qlVVVaqCqVVfqlVVVWqCqVVf6lVVVWqKpVVX/lVVVVqqpVVV/+VVVVqqpVVV//lVVVqqpVVVfr1VVVqqpVVVfr1VVVqqpVVVb/lVVVqqpVVVW+VVVVqqpVVVVVVVVVqiqVVVVVVVVWqCqVVVVVVVVWqCqlVVVVVVVaqAqlVVVVVVVaoAqpVVVVVVVqoAKqVVVVVVWqgAKqlVVVVVaqgACqpVVVVVqqAAAqqlVVVaqoAAAKqqVVWqqgAAACqqqqqqqAAAAAKqqqqqgAAAAAAqqqqoAAAAAAAAqqoAAAAA==")+" "+msg;
|
|
||||||
|
|
||||||
Bangle.loadWidgets();
|
|
||||||
Bangle.drawWidgets();
|
|
||||||
|
|
||||||
let buzzCount = settings.buzzCount;
|
|
||||||
|
|
||||||
if (alarm.data.hm && alarm.data.hm == true) {
|
|
||||||
//hard mode extends auto-snooze time
|
|
||||||
buzzCount = buzzCount * 3;
|
|
||||||
startHM();
|
|
||||||
}
|
|
||||||
|
|
||||||
else {
|
|
||||||
E.showPrompt(msg,{
|
|
||||||
title: "TIMER!",
|
|
||||||
buttons : {"Snooze":true,"Ok":false} // default is sleep so it'll come back in 10 mins
|
|
||||||
}).then(function(sleep) {
|
|
||||||
buzzCount = 0;
|
|
||||||
if (sleep) {
|
|
||||||
if(alarm.ot===undefined) alarm.ot = alarm.t;
|
|
||||||
alarm.t += settings.defaultSnoozeMillis;
|
|
||||||
} else {
|
|
||||||
if (!alarm.timer) alarm.last = (new Date()).getDate();
|
|
||||||
if (alarm.ot!==undefined) {
|
|
||||||
alarm.t = alarm.ot;
|
|
||||||
delete alarm.ot;
|
|
||||||
}
|
|
||||||
if (!alarm.rp) alarm.on = false;
|
|
||||||
}
|
|
||||||
//reset timer value
|
|
||||||
if (alarm.timer) alarm.timer = alarm.data.ot;
|
|
||||||
// alarm is still a member of 'alarms', so writing to array writes changes back directly
|
|
||||||
require("sched").setAlarms(alarms);
|
|
||||||
load();
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
function buzz() {
|
|
||||||
if (settings.unlockAtBuzz) {
|
|
||||||
Bangle.setLocked(false);
|
|
||||||
}
|
|
||||||
|
|
||||||
require("buzz").pattern(alarm.vibrate === undefined ? "::" : alarm.vibrate).then(() => {
|
require("buzz").pattern(alarm.vibrate === undefined ? "::" : alarm.vibrate).then(() => {
|
||||||
if (buzzCount--) {
|
if (buzzCount--) {
|
||||||
|
|
@ -128,21 +79,11 @@ function showAlarm(alarm) {
|
||||||
setTimeout(buzz, settings.defaultSnoozeMillis);
|
setTimeout(buzz, settings.defaultSnoozeMillis);
|
||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
|
||||||
|
|
||||||
if ((require("Storage").readJSON("setting.json", 1) || {}).quiet > 1)
|
|
||||||
return;
|
|
||||||
|
|
||||||
buzz();
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// Check for alarms
|
|
||||||
let alarms = require("sched").getAlarms();
|
let alarms = require("sched").getAlarms();
|
||||||
let active = require("sched").getActiveAlarms(alarms);
|
let active = require("sched").getActiveAlarms(alarms);
|
||||||
if (active.length) {
|
let alarm = active[0];
|
||||||
// if there's an alarm, show it
|
// active[0] is a HM alarm (otherwise we'd have triggered sched.js instead of this file)
|
||||||
showAlarm(active[0]);
|
startHM();
|
||||||
} else {
|
buzz();
|
||||||
// otherwise just go back to default app
|
|
||||||
setTimeout(load, 100);
|
|
||||||
}
|
|
||||||
|
|
|
||||||
|
|
@ -56,6 +56,14 @@ function clearInt() {
|
||||||
timerInt2 = [];
|
timerInt2 = [];
|
||||||
}
|
}
|
||||||
|
|
||||||
|
function setHM(alarm, on) {
|
||||||
|
if (on)
|
||||||
|
alarm.js = "(require('Storage').read('multitimer.alarm.js') !== undefined) ? load('multitimer.alarm.js') : load('sched.js')";
|
||||||
|
else
|
||||||
|
delete alarm.js;
|
||||||
|
alarm.data.hm = on;
|
||||||
|
}
|
||||||
|
|
||||||
function drawTimers() {
|
function drawTimers() {
|
||||||
layer = 0;
|
layer = 0;
|
||||||
var timers = require("sched").getAlarms().filter(a => a.timer && a.appid == "multitimer");
|
var timers = require("sched").getAlarms().filter(a => a.timer && a.appid == "multitimer");
|
||||||
|
|
@ -228,8 +236,7 @@ function editTimer(idx, a) {
|
||||||
else a = timers[idx];
|
else a = timers[idx];
|
||||||
}
|
}
|
||||||
if (!a.data) {
|
if (!a.data) {
|
||||||
a.data = {};
|
a.data = { hm: false };
|
||||||
a.data.hm = false;
|
|
||||||
}
|
}
|
||||||
var t = decodeTime(a.timer);
|
var t = decodeTime(a.timer);
|
||||||
|
|
||||||
|
|
@ -267,7 +274,10 @@ function editTimer(idx, a) {
|
||||||
},
|
},
|
||||||
"Enabled": {
|
"Enabled": {
|
||||||
value: a.on,
|
value: a.on,
|
||||||
onchange: v => a.on = v
|
onchange: v => {
|
||||||
|
delete a.last;
|
||||||
|
a.on = v;
|
||||||
|
}
|
||||||
},
|
},
|
||||||
"Hours": {
|
"Hours": {
|
||||||
value: t.hrs, min: 0, max: 23, wrap: true,
|
value: t.hrs, min: 0, max: 23, wrap: true,
|
||||||
|
|
@ -292,9 +302,13 @@ function editTimer(idx, a) {
|
||||||
},
|
},
|
||||||
"Hard Mode": {
|
"Hard Mode": {
|
||||||
value: a.data.hm,
|
value: a.data.hm,
|
||||||
onchange: v => a.data.hm = v
|
onchange: v => setHM(a, v),
|
||||||
},
|
},
|
||||||
"Vibrate": require("buzz_menu").pattern(a.vibrate, v => a.vibrate = v),
|
"Vibrate": require("buzz_menu").pattern(a.vibrate, v => a.vibrate = v),
|
||||||
|
"Delete After Expiration": {
|
||||||
|
value: !!a.del,
|
||||||
|
onchange: v => a.del = v
|
||||||
|
},
|
||||||
"Msg": {
|
"Msg": {
|
||||||
value: !a.msg ? "" : a.msg.length > 6 ? a.msg.substring(0, 6)+"..." : a.msg,
|
value: !a.msg ? "" : a.msg.length > 6 ? a.msg.substring(0, 6)+"..." : a.msg,
|
||||||
//menu glitch? setTimeout required here
|
//menu glitch? setTimeout required here
|
||||||
|
|
@ -556,8 +570,7 @@ function editAlarm(idx, a) {
|
||||||
else a = require("sched").newDefaultAlarm();
|
else a = require("sched").newDefaultAlarm();
|
||||||
}
|
}
|
||||||
if (!a.data) {
|
if (!a.data) {
|
||||||
a.data = {};
|
a.data = { hm: false };
|
||||||
a.data.hm = false;
|
|
||||||
}
|
}
|
||||||
var t = decodeTime(a.t);
|
var t = decodeTime(a.t);
|
||||||
|
|
||||||
|
|
@ -582,8 +595,6 @@ function editAlarm(idx, a) {
|
||||||
var menu = {
|
var menu = {
|
||||||
"": { "title": "Alarm" },
|
"": { "title": "Alarm" },
|
||||||
"< Back": () => {
|
"< Back": () => {
|
||||||
if (a.data.hm == true) a.js = "(require('Storage').read('multitimer.alarm.js') !== undefined) ? load('multitimer.alarm.js') : load('sched.js')";
|
|
||||||
if (a.data.hm == false && a.js) delete a.js;
|
|
||||||
if (idx >= 0) alarms[alarmIdx[idx]] = a;
|
if (idx >= 0) alarms[alarmIdx[idx]] = a;
|
||||||
else alarms.push(a);
|
else alarms.push(a);
|
||||||
require("sched").setAlarms(alarms);
|
require("sched").setAlarms(alarms);
|
||||||
|
|
@ -592,7 +603,10 @@ function editAlarm(idx, a) {
|
||||||
},
|
},
|
||||||
"Enabled": {
|
"Enabled": {
|
||||||
value: a.on,
|
value: a.on,
|
||||||
onchange: v => a.on = v
|
onchange: v => {
|
||||||
|
delete a.last;
|
||||||
|
a.on = v;
|
||||||
|
}
|
||||||
},
|
},
|
||||||
"Hours": {
|
"Hours": {
|
||||||
value: t.hrs, min: 0, max: 23, wrap: true,
|
value: t.hrs, min: 0, max: 23, wrap: true,
|
||||||
|
|
@ -618,9 +632,13 @@ function editAlarm(idx, a) {
|
||||||
},
|
},
|
||||||
"Hard Mode": {
|
"Hard Mode": {
|
||||||
value: a.data.hm,
|
value: a.data.hm,
|
||||||
onchange: v => a.data.hm = v
|
onchange: v => setHM(a, v),
|
||||||
},
|
},
|
||||||
"Vibrate": require("buzz_menu").pattern(a.vibrate, v => a.vibrate = v),
|
"Vibrate": require("buzz_menu").pattern(a.vibrate, v => a.vibrate = v),
|
||||||
|
"Delete After Expiration": {
|
||||||
|
value: !!a.del,
|
||||||
|
onchange: v => a.del = v
|
||||||
|
},
|
||||||
"Auto Snooze": {
|
"Auto Snooze": {
|
||||||
value: a.as,
|
value: a.as,
|
||||||
onchange: v => a.as = v
|
onchange: v => a.as = v
|
||||||
|
|
|
||||||
|
|
@ -0,0 +1,8 @@
|
||||||
|
{
|
||||||
|
const resetTimer = alarm => {
|
||||||
|
if (alarm.timer) alarm.timer = alarm.data.ot;
|
||||||
|
};
|
||||||
|
|
||||||
|
Bangle.on("alarmSnooze", resetTimer);
|
||||||
|
Bangle.on("alarmDismiss", resetTimer);
|
||||||
|
}
|
||||||
|
|
@ -1,7 +1,7 @@
|
||||||
{
|
{
|
||||||
"id": "multitimer",
|
"id": "multitimer",
|
||||||
"name": "Multi Timer",
|
"name": "Multi Timer",
|
||||||
"version": "0.03",
|
"version": "0.04",
|
||||||
"description": "Set timers and chronographs (stopwatches) and watch them count down in real time. Pause, create, edit, and delete timers and chronos, and add custom labels/messages. Also sets alarms.",
|
"description": "Set timers and chronographs (stopwatches) and watch them count down in real time. Pause, create, edit, and delete timers and chronos, and add custom labels/messages. Also sets alarms.",
|
||||||
"icon": "app.png",
|
"icon": "app.png",
|
||||||
"screenshots": [
|
"screenshots": [
|
||||||
|
|
@ -14,6 +14,7 @@
|
||||||
"readme": "README.md",
|
"readme": "README.md",
|
||||||
"storage": [
|
"storage": [
|
||||||
{"name":"multitimer.app.js","url":"app.js"},
|
{"name":"multitimer.app.js","url":"app.js"},
|
||||||
|
{"name":"multitimer.boot.js","url":"boot.js"},
|
||||||
{"name":"multitimer.alarm.js","url":"alarm.js"},
|
{"name":"multitimer.alarm.js","url":"alarm.js"},
|
||||||
{"name":"multitimer.img","url":"app-icon.js","evaluate":true}
|
{"name":"multitimer.img","url":"app-icon.js","evaluate":true}
|
||||||
],
|
],
|
||||||
|
|
|
||||||
Loading…
Reference in New Issue