wohrm: Prevent crash on BangleJs2

master
Adam Schmalhofer 2021-12-19 12:11:27 +01:00
parent 03a295a4ff
commit e91324c16b
1 changed files with 328 additions and 327 deletions

View File

@ -1,327 +1,328 @@
/* eslint-disable no-undef */ /* eslint-disable no-undef */
const Setter = { const Setter = {
NONE: "none", NONE: "none",
UPPER: 'upper', UPPER: 'upper',
LOWER: 'lower' LOWER: 'lower'
}; };
const shortBuzzTimeInMs = 80; const shortBuzzTimeInMs = 80;
const longBuzzTimeInMs = 400; const longBuzzTimeInMs = 400;
let upperLimit = 130; let upperLimit = 130;
let upperLimitChanged = true; let upperLimitChanged = true;
let lowerLimit = 100; let lowerLimit = 100;
let lowerLimitChanged = true; let lowerLimitChanged = true;
let limitSetter = Setter.NONE; let limitSetter = Setter.NONE;
let currentHeartRate = 0; let currentHeartRate = 0;
let hrConfidence = -1; let hrConfidence = -1;
let hrChanged = true; let hrChanged = true;
let confidenceChanged = true; let confidenceChanged = true;
let setterHighlightTimeout; let setterHighlightTimeout;
function renderUpperLimitBackground() { function renderUpperLimitBackground() {
g.setColor(1,0,0); g.setColor(1,0,0);
g.fillRect(125,40, 210, 70); g.fillRect(125,40, 210, 70);
g.fillRect(180,70, 210, 200); g.fillRect(180,70, 210, 200);
//Round top left corner //Round top left corner
g.fillEllipse(115,40,135,70); g.fillEllipse(115,40,135,70);
//Round top right corner //Round top right corner
g.setColor(0,0,0); g.setColor(0,0,0);
g.fillRect(205,40, 210, 45); g.fillRect(205,40, 210, 45);
g.setColor(1,0,0); g.setColor(1,0,0);
g.fillEllipse(190,40,210,50); g.fillEllipse(190,40,210,50);
//Round inner corner //Round inner corner
g.fillRect(174,71, 179, 76); g.fillRect(174,71, 179, 76);
g.setColor(0,0,0); g.setColor(0,0,0);
g.fillEllipse(160,71,179,82); g.fillEllipse(160,71,179,82);
//Round bottom //Round bottom
g.setColor(1,0,0); g.setColor(1,0,0);
g.fillEllipse(180,190, 210, 210); g.fillEllipse(180,190, 210, 210);
} }
function renderLowerLimitBackground() { function renderLowerLimitBackground() {
g.setColor(0,0,1); g.setColor(0,0,1);
g.fillRect(10, 180, 100, 210); g.fillRect(10, 180, 100, 210);
g.fillRect(10, 50, 40, 180); g.fillRect(10, 50, 40, 180);
//Rounded top //Rounded top
g.setColor(0,0,1); g.setColor(0,0,1);
g.fillEllipse(10,40, 40, 60); g.fillEllipse(10,40, 40, 60);
//Round bottom right corner //Round bottom right corner
g.setColor(0,0,1); g.setColor(0,0,1);
g.fillEllipse(90,180,110,210); g.fillEllipse(90,180,110,210);
//Round inner corner //Round inner corner
g.setColor(0,0,1); g.setColor(0,0,1);
g.fillRect(40,175,45,180); g.fillRect(40,175,45,180);
g.setColor(0,0,0); g.setColor(0,0,0);
g.fillEllipse(41,170,60,179); g.fillEllipse(41,170,60,179);
//Round bottom left corner //Round bottom left corner
g.setColor(0,0,0); g.setColor(0,0,0);
g.fillRect(10,205, 15, 210); g.fillRect(10,205, 15, 210);
g.setColor(0,0,1); g.setColor(0,0,1);
g.fillEllipse(10,200,30,210); g.fillEllipse(10,200,30,210);
} }
function drawTrainingHeartRate() { function drawTrainingHeartRate() {
//Only redraw if the display is on //Only redraw if the display is on
if (Bangle.isLCDOn()) { if (Bangle.isLCDOn()) {
renderUpperLimit(); renderUpperLimit();
renderCurrentHeartRate(); renderCurrentHeartRate();
renderLowerLimit(); renderLowerLimit();
renderConfidenceBars(); renderConfidenceBars();
} }
buzz(); buzz();
} }
function renderUpperLimit() { function renderUpperLimit() {
if(!upperLimitChanged) { return; } if(!upperLimitChanged) { return; }
g.setColor(1,0,0); g.setColor(1,0,0);
g.fillRect(125,40, 210, 70); g.fillRect(125,40, 210, 70);
if(limitSetter === Setter.UPPER){ if(limitSetter === Setter.UPPER){
g.setColor(255,255, 0); g.setColor(255,255, 0);
} else { } else {
g.setColor(255,255,255); g.setColor(255,255,255);
} }
g.setFontVector(13); g.setFontVector(13);
g.drawString("Upper: " + upperLimit, 125, 50); g.drawString("Upper: " + upperLimit, 125, 50);
upperLimitChanged = false; upperLimitChanged = false;
} }
function renderCurrentHeartRate() { function renderCurrentHeartRate() {
if(!hrChanged) { return; } if(!hrChanged) { return; }
g.setColor(255,255,255); g.setColor(255,255,255);
g.fillRect(55, 110, 165, 150); g.fillRect(55, 110, 165, 150);
g.setColor(0,0,0); g.setColor(0,0,0);
g.setFontVector(24); g.setFontVector(24);
g.setFontAlign(1, -1, 0); g.setFontAlign(1, -1, 0);
g.drawString(currentHeartRate, 130, 117); g.drawString(currentHeartRate, 130, 117);
//Reset alignment to defaults //Reset alignment to defaults
g.setFontAlign(-1, -1, 0); g.setFontAlign(-1, -1, 0);
hrChanged = false; hrChanged = false;
} }
function renderLowerLimit() { function renderLowerLimit() {
if(!lowerLimitChanged) { return; } if(!lowerLimitChanged) { return; }
g.setColor(0,0,1); g.setColor(0,0,1);
g.fillRect(10, 180, 100, 210); g.fillRect(10, 180, 100, 210);
if(limitSetter === Setter.LOWER){ if(limitSetter === Setter.LOWER){
g.setColor(255,255, 0); g.setColor(255,255, 0);
} else { } else {
g.setColor(255,255,255); g.setColor(255,255,255);
} }
g.setFontVector(13); g.setFontVector(13);
g.drawString("Lower: " + lowerLimit, 20,190); g.drawString("Lower: " + lowerLimit, 20,190);
lowerLimitChanged = false; lowerLimitChanged = false;
} }
function renderConfidenceBars(){ function renderConfidenceBars(){
if(!confidenceChanged) { return; } if(!confidenceChanged) { return; }
if(hrConfidence >= 85){ if(hrConfidence >= 85){
g.setColor(0, 255, 0); g.setColor(0, 255, 0);
} else if (hrConfidence >= 50) { } else if (hrConfidence >= 50) {
g.setColor(255, 255, 0); g.setColor(255, 255, 0);
} else if(hrConfidence >= 0){ } else if(hrConfidence >= 0){
g.setColor(255, 0, 0); g.setColor(255, 0, 0);
} else { } else {
g.setColor(255, 255, 255); g.setColor(255, 255, 255);
} }
g.fillRect(45, 110, 55, 150); g.fillRect(45, 110, 55, 150);
g.fillRect(165, 110, 175, 150); g.fillRect(165, 110, 175, 150);
confidenceChanged = false; confidenceChanged = false;
} }
function renderPlusMinusIcons() { function renderPlusMinusIcons() {
if (limitSetter === Setter.NONE) { if (limitSetter === Setter.NONE) {
g.setColor(0, 0, 0); g.setColor(0, 0, 0);
} else { } else {
g.setColor(1, 1, 1); g.setColor(1, 1, 1);
} }
g.setFontVector(14); g.setFontVector(14);
//+ for Btn1 //+ for Btn1
g.drawString("+", 222, 50); g.drawString("+", 222, 50);
//- for Btn3 //- for Btn3
g.drawString("-", 222,165); g.drawString("-", 222,165);
return; return;
} }
function renderHomeIcon() { function renderHomeIcon() {
//Home for Btn2 //Home for Btn2
g.setColor(1, 1, 1); g.setColor(1, 1, 1);
g.drawLine(220, 118, 227, 110); g.drawLine(220, 118, 227, 110);
g.drawLine(227, 110, 234, 118); g.drawLine(227, 110, 234, 118);
g.drawPoly([222,117,222,125,232,125,232,117], false); g.drawPoly([222,117,222,125,232,125,232,117], false);
g.drawRect(226,120,229,125); g.drawRect(226,120,229,125);
} }
function buzz() { function buzz() {
// Do not buzz if not confident // Do not buzz if not confident
if(hrConfidence < 85) { return; } if(hrConfidence < 85) { return; }
if(currentHeartRate > upperLimit) if(currentHeartRate > upperLimit)
{ {
Bangle.buzz(shortBuzzTimeInMs); Bangle.buzz(shortBuzzTimeInMs);
setTimeout(() => { Bangle.buzz(shortBuzzTimeInMs); }, shortBuzzTimeInMs * 2); setTimeout(() => { Bangle.buzz(shortBuzzTimeInMs); }, shortBuzzTimeInMs * 2);
} }
if(currentHeartRate < lowerLimit) if(currentHeartRate < lowerLimit)
{ {
Bangle.buzz(longBuzzTimeInMs); Bangle.buzz(longBuzzTimeInMs);
} }
} }
function onHrm(hrm){ function onHrm(hrm){
if(currentHeartRate !== hrm.bpm){ if(currentHeartRate !== hrm.bpm){
currentHeartRate = hrm.bpm; currentHeartRate = hrm.bpm;
hrChanged = true; hrChanged = true;
} }
if(hrConfidence !== hrm.confidence) { if(hrConfidence !== hrm.confidence) {
hrConfidence = hrm.confidence; hrConfidence = hrm.confidence;
confidenceChanged = true; confidenceChanged = true;
} }
} }
function setLimitSetterToLower() { function setLimitSetterToLower() {
resetHighlightTimeout(); resetHighlightTimeout();
limitSetter = Setter.LOWER; limitSetter = Setter.LOWER;
upperLimitChanged = true; upperLimitChanged = true;
lowerLimitChanged = true; lowerLimitChanged = true;
renderUpperLimit(); renderUpperLimit();
renderLowerLimit(); renderLowerLimit();
renderPlusMinusIcons(); renderPlusMinusIcons();
} }
function setLimitSetterToUpper() { function setLimitSetterToUpper() {
resetHighlightTimeout(); resetHighlightTimeout();
limitSetter = Setter.UPPER; limitSetter = Setter.UPPER;
upperLimitChanged = true; upperLimitChanged = true;
lowerLimitChanged = true; lowerLimitChanged = true;
renderLowerLimit(); renderLowerLimit();
renderUpperLimit(); renderUpperLimit();
renderPlusMinusIcons(); renderPlusMinusIcons();
} }
function setLimitSetterToNone() { function setLimitSetterToNone() {
limitSetter = Setter.NONE; limitSetter = Setter.NONE;
upperLimitChanged = true; upperLimitChanged = true;
lowerLimitChanged = true; lowerLimitChanged = true;
renderLowerLimit(); renderLowerLimit();
renderUpperLimit(); renderUpperLimit();
renderPlusMinusIcons(); renderPlusMinusIcons();
} }
function incrementLimit() { function incrementLimit() {
resetHighlightTimeout(); resetHighlightTimeout();
if (limitSetter === Setter.UPPER) { if (limitSetter === Setter.UPPER) {
upperLimit++; upperLimit++;
renderUpperLimit(); renderUpperLimit();
upperLimitChanged = true; upperLimitChanged = true;
} else if(limitSetter === Setter.LOWER) { } else if(limitSetter === Setter.LOWER) {
lowerLimit++; lowerLimit++;
renderLowerLimit(); renderLowerLimit();
lowerLimitChanged = true; lowerLimitChanged = true;
} }
} }
function decrementLimit(){ function decrementLimit(){
resetHighlightTimeout(); resetHighlightTimeout();
if (limitSetter === Setter.UPPER) { if (limitSetter === Setter.UPPER) {
upperLimit--; upperLimit--;
renderUpperLimit(); renderUpperLimit();
upperLimitChanged = true; upperLimitChanged = true;
} else if(limitSetter === Setter.LOWER) { } else if(limitSetter === Setter.LOWER) {
lowerLimit--; lowerLimit--;
renderLowerLimit(); renderLowerLimit();
lowerLimitChanged = true; lowerLimitChanged = true;
} }
} }
function resetHighlightTimeout() { function resetHighlightTimeout() {
if (setterHighlightTimeout) { if (setterHighlightTimeout) {
clearTimeout(setterHighlightTimeout); clearTimeout(setterHighlightTimeout);
} }
setterHighlightTimeout = setTimeout(setLimitSetterToNone, 2000); setterHighlightTimeout = setTimeout(setLimitSetterToNone, 2000);
} }
function switchOffApp(){ function switchOffApp(){
Bangle.setHRMPower(0,"wohrm"); Bangle.setHRMPower(0,"wohrm");
Bangle.showLauncher(); Bangle.showLauncher();
} }
Bangle.on('lcdPower', (on) => { Bangle.on('lcdPower', (on) => {
g.clear(); g.clear();
if (on) { if (on) {
Bangle.drawWidgets(); Bangle.drawWidgets();
renderHomeIcon(); renderHomeIcon();
renderLowerLimitBackground(); renderLowerLimitBackground();
renderUpperLimitBackground(); renderUpperLimitBackground();
lowerLimitChanged = true; lowerLimitChanged = true;
upperLimitChanged = true; upperLimitChanged = true;
drawTrainingHeartRate(); drawTrainingHeartRate();
} }
}); });
Bangle.setHRMPower(1,"wohrm"); Bangle.setHRMPower(1,"wohrm");
Bangle.on('HRM', onHrm); Bangle.on('HRM', onHrm);
setWatch(incrementLimit, BTN1, {edge:"rising", debounce:50, repeat:true}); g.clear();
setWatch(decrementLimit, BTN3, {edge:"rising", debounce:50, repeat:true}); Bangle.loadWidgets();
setWatch(setLimitSetterToLower, BTN4, {edge:"rising", debounce:50, repeat:true}); Bangle.drawWidgets();
setWatch(setLimitSetterToUpper, BTN5, { edge: "rising", debounce: 50, repeat: true }); renderLowerLimitBackground();
renderUpperLimitBackground();
setWatch(switchOffApp, BTN2, {edge:"falling", debounce:50, repeat:true});
if (typeof(BTN5) !== typeof(undefined)) {
g.clear(); renderHomeIcon();
Bangle.loadWidgets(); setWatch(incrementLimit, BTN1, {edge:"rising", debounce:50, repeat:true});
Bangle.drawWidgets(); setWatch(decrementLimit, BTN3, {edge:"rising", debounce:50, repeat:true});
setWatch(setLimitSetterToLower, BTN4, {edge:"rising", debounce:50, repeat:true});
renderHomeIcon(); setWatch(setLimitSetterToUpper, BTN5, { edge: "rising", debounce: 50, repeat: true });
renderLowerLimitBackground();
renderUpperLimitBackground(); setWatch(switchOffApp, BTN2, {edge:"falling", debounce:50, repeat:true});
}
setInterval(drawTrainingHeartRate, 1000);
setInterval(drawTrainingHeartRate, 1000);