Merge pull request #2455 from peerdavid/master
[BWClock, AIClock] Use clock_info.addInteractive instead of a custom implementationmaster
commit
ef8dd30f25
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@ -4,3 +4,4 @@
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0.04: Use widget_utils module.
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0.05: Support for clkinfo.
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0.06: ClockInfo Fix: Use .get instead of .show as .show is not implemented for weather etc.
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0.07: Use clock_info.addInteractive instead of a custom implementation
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@ -11,8 +11,7 @@ The original output of stable diffusion is shown here:
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My implementation is shown below. Note that horizontal lines occur randomly, but the
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probability is correlated with the battery level. So if your screen contains only
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a few lines its time to charge your bangle again ;) Also note that the upper text
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implementes the clkinfo module and can be configured via touch left/right/up/down.
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Touch at the center to trigger the selected action.
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implements the clkinfo module and can be configured via touch and swipe left/right and up/down.
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@ -1,7 +1,6 @@
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/************************************************
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* AI Clock
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*/
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const storage = require('Storage');
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const clock_info = require("clock_info");
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@ -21,124 +20,14 @@ Graphics.prototype.setFontGochiHand = function(scale) {
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return this;
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}
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/************************************************
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* Set some important constants such as width, height and center
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*/
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var W = g.getWidth(),R=W/2;
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var H = g.getHeight();
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var cx = W/2;
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var cy = H/2;
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var drawTimeout;
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/************************************************
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* SETTINGS
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*/
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const SETTINGS_FILE = "aiclock.setting.json";
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let settings = {
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menuPosX: 0,
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menuPosY: 0,
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};
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let saved_settings = storage.readJSON(SETTINGS_FILE, 1) || settings;
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for (const key in saved_settings) {
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settings[key] = saved_settings[key]
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}
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/************************************************
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* Menu
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*/
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function getDate(){
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var date = new Date();
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return ("0"+date.getDate()).substr(-2) + "/" + ("0"+(date.getMonth()+1)).substr(-2)
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}
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// Custom clockItems menu - therefore, its added here and not in a clkinfo.js file.
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var clockItems = {
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name: getDate(),
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img: null,
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items: [
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{ name: "Week",
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get: () => ({ text: "Week " + weekOfYear(), img: null}),
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show: function() { clockItems.items[0].emit("redraw"); },
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hide: function () {}
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},
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]
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};
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function weekOfYear() {
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var date = new Date();
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date.setHours(0, 0, 0, 0);
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// Thursday in current week decides the year.
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date.setDate(date.getDate() + 3 - (date.getDay() + 6) % 7);
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// January 4 is always in week 1.
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var week1 = new Date(date.getFullYear(), 0, 4);
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// Adjust to Thursday in week 1 and count number of weeks from date to week1.
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return 1 + Math.round(((date.getTime() - week1.getTime()) / 86400000
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- 3 + (week1.getDay() + 6) % 7) / 7);
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}
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// Load menu
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var menu = clock_info.load();
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menu = menu.concat(clockItems);
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// Ensure that our settings are still in range (e.g. app uninstall). Otherwise reset the position it.
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if(settings.menuPosX >= menu.length || settings.menuPosY > menu[settings.menuPosX].items.length ){
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settings.menuPosX = 0;
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settings.menuPosY = 0;
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}
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function canRunMenuItem(){
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if(settings.menuPosY == 0){
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return false;
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}
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var menuEntry = menu[settings.menuPosX];
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var item = menuEntry.items[settings.menuPosY-1];
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return item.run !== undefined;
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}
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function runMenuItem(){
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if(settings.menuPosY == 0){
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return;
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}
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var menuEntry = menu[settings.menuPosX];
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var item = menuEntry.items[settings.menuPosY-1];
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try{
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var ret = item.run();
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if(ret){
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Bangle.buzz(300, 0.6);
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}
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} catch (ex) {
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// Simply ignore it...
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}
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}
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/*
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* Based on the great multi clock from https://github.com/jeffmer/BangleApps/
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*/
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Graphics.prototype.drawRotRect = function(w, r1, r2, angle) {
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angle = angle % 360;
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var w2=w/2, h=r2-r1, theta=angle*Math.PI/180;
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return this.fillPoly(this.transformVertices([-w2,0,-w2,-h,w2,-h,w2,0],
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{x:cx+r1*Math.sin(theta),y:cy-r1*Math.cos(theta),rotate:theta}));
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};
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function drawBackground() {
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function drawBackground(start, end) {
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g.setFontAlign(0,0);
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g.setColor(g.theme.fg);
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g.setColor("#000");
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var bat = E.getBattery() / 100.0;
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var y = 0;
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while(y < H){
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var y = start;
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while(y < end){
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// Show less lines in case of small battery level.
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if(Math.random() > bat){
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y += 5;
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@ -154,6 +43,30 @@ function drawBackground() {
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}
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/************************************************
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* Set some important constants such as width, height and center
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*/
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var W = g.getWidth(),R=W/2;
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var H = g.getHeight();
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var cx = W/2;
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var cy = H/2;
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var drawTimeout;
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var clkInfoY = 60;
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/*
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* Based on the great multi clock from https://github.com/jeffmer/BangleApps/
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*/
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Graphics.prototype.drawRotRect = function(w, r1, r2, angle) {
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angle = angle % 360;
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var w2=w/2, h=r2-r1, theta=angle*Math.PI/180;
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return this.fillPoly(this.transformVertices([-w2,0,-w2,-h,w2,-h,w2,0],
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{x:cx+r1*Math.sin(theta),y:cy-r1*Math.cos(theta),rotate:theta}));
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};
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function drawCircle(isLocked){
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g.setColor(g.theme.fg);
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g.fillCircle(cx, cy, 12);
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@ -163,54 +76,6 @@ function drawCircle(isLocked){
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g.fillCircle(cx, cy, 6);
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}
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function toAngle(a){
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if (a < 0){
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return 360 + a;
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}
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if(a > 360) {
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return 360 - a;
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}
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return a
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}
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function drawMenuItem(text, image){
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if(text == null){
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drawTime();
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return
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}
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text = String(text);
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g.reset().setBgColor("#fff").setColor("#000");
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g.setFontAlign(0,0);
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g.setFont("Vector", 20);
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var imgWidth = image == null ? 0 : 24;
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var strWidth = g.stringWidth(text);
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var strHeight = text.split('\n').length > 1 ? 40 : Math.max(24, imgWidth+2);
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var w = imgWidth + strWidth;
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g.clearRect(cx-w/2-8, 40-strHeight/2-1, cx+w/2+4, 40+strHeight/2)
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// Draw right line as designed by stable diffusion
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g.drawLine(cx+w/2+5, 40-strHeight/2-1, cx+w/2+5, 40+strHeight/2);
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g.drawLine(cx+w/2+6, 40-strHeight/2-1, cx+w/2+6, 40+strHeight/2);
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g.drawLine(cx+w/2+7, 40-strHeight/2-1, cx+w/2+7, 40+strHeight/2);
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// And finally the text
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g.drawString(text, cx+imgWidth/2, 42);
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g.drawString(text, cx+1+imgWidth/2, 41);
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if(image != null) {
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var scale = image.width ? imgWidth / image.width : 1;
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g.drawImage(image, W/2 + -strWidth/2-4 - parseInt(imgWidth/2), 41-12, {scale: scale});
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}
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drawTime();
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}
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function drawTime(){
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// Draw digital time first
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@ -267,34 +132,23 @@ function drawDigits(){
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}
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function drawMenu(){
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var menuEntry = menu[settings.menuPosX];
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// The first entry is the overview...
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if(settings.menuPosY == 0){
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drawMenuItem(menuEntry.name, menuEntry.img);
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return;
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}
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// Draw item if needed
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var item = menuEntry.items[settings.menuPosY-1].get();
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drawMenuItem(item.text, item.img);
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function draw(){
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// Note that we force a redraw also of the clock info as
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// we want to ensure (for design purpose) that the hands
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// are above the clkinfo section.
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clockInfoMenu.redraw();
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}
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function draw(){
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function drawMainClock(){
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// Queue draw in one minute
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queueDraw();
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g.reset();
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g.clearRect(0, 0, g.getWidth(), g.getHeight());
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g.setColor(1,1,1);
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g.setColor("#fff");
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g.reset().clearRect(0, clkInfoY, g.getWidth(), g.getHeight());
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drawBackground();
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drawMenu();
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drawBackground(clkInfoY, H);
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drawTime();
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drawCircle(Bangle.isLocked());
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}
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@ -304,7 +158,7 @@ function draw(){
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*/
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Bangle.on('lcdPower',on=>{
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if (on) {
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draw(true);
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draw();
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} else { // stop draw timer
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if (drawTimeout) clearTimeout(drawTimeout);
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drawTimeout = undefined;
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@ -315,62 +169,10 @@ Bangle.on('lock', function(isLocked) {
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drawCircle(isLocked);
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});
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Bangle.on('touch', function(btn, e){
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var left = parseInt(g.getWidth() * 0.22);
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var right = g.getWidth() - left;
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var upper = parseInt(g.getHeight() * 0.22);
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var lower = g.getHeight() - upper;
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var is_upper = e.y < upper;
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var is_lower = e.y > lower;
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var is_left = e.x < left && !is_upper && !is_lower;
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var is_right = e.x > right && !is_upper && !is_lower;
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var is_center = !is_upper && !is_lower && !is_left && !is_right;
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if(is_lower){
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Bangle.buzz(40, 0.6);
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settings.menuPosY = (settings.menuPosY+1) % (menu[settings.menuPosX].items.length+1);
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draw();
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}
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if(is_upper){
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Bangle.buzz(40, 0.6);
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settings.menuPosY = settings.menuPosY-1;
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settings.menuPosY = settings.menuPosY < 0 ? menu[settings.menuPosX].items.length : settings.menuPosY;
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draw();
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}
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if(is_right){
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Bangle.buzz(40, 0.6);
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settings.menuPosX = (settings.menuPosX+1) % menu.length;
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settings.menuPosY = 0;
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draw();
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}
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if(is_left){
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Bangle.buzz(40, 0.6);
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settings.menuPosY = 0;
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settings.menuPosX = settings.menuPosX-1;
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settings.menuPosX = settings.menuPosX < 0 ? menu.length-1 : settings.menuPosX;
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draw();
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}
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if(is_center){
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if(canRunMenuItem()){
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runMenuItem();
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}
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}
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});
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E.on("kill", function(){
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try{
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storage.write(SETTINGS_FILE, settings);
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} catch(ex){
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// If this fails, we still kill the app...
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}
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clockInfoMenu.remove();
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delete clockInfoMenu;
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});
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@ -386,6 +188,55 @@ function queueDraw() {
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}
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/************************************************
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* Clock Info
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*/
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let clockInfoItems = clock_info.load();
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let clockInfoMenu = clock_info.addInteractive(clockInfoItems, {
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x : 0,
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y: 0,
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w: W,
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h: clkInfoY,
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draw : (itm, info, options) => {
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g.setFontAlign(0,0);
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g.setFont("Vector", 20);
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g.setColor("#fff");
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g.fillRect(options.x, options.y, options.x+options.w, options.y+options.h);
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drawBackground(0, clkInfoY+2);
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// Set text and font
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var image = info.img;
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var text = String(info.text);
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var imgWidth = image == null ? 0 : 24;
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var strWidth = g.stringWidth(text);
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var strHeight = text.split('\n').length > 1 ? 40 : Math.max(24, imgWidth+2);
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var w = imgWidth + strWidth;
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// Draw right line as designed by stable diffusion
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g.setColor(options.focus ? "#0f0" : "#fff");
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g.fillRect(cx-w/2-8, 40-strHeight/2-1, cx+w/2+4, 40+strHeight/2)
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g.setColor("#000");
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g.drawLine(cx+w/2+5, 40-strHeight/2-1, cx+w/2+5, 40+strHeight/2);
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g.drawLine(cx+w/2+6, 40-strHeight/2-1, cx+w/2+6, 40+strHeight/2);
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g.drawLine(cx+w/2+7, 40-strHeight/2-1, cx+w/2+7, 40+strHeight/2);
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// Draw text and image
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g.drawString(text, cx+imgWidth/2, 42);
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g.drawString(text, cx+1+imgWidth/2, 41);
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if(image != null) {
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var scale = image.width ? imgWidth / image.width : 1;
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g.drawImage(image, W/2 + -strWidth/2-4 - parseInt(imgWidth/2), 41-12, {scale: scale});
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}
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drawMainClock();
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}
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});
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/*
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* Lets start widgets, listen for btn etc.
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*/
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@ -400,7 +251,7 @@ Bangle.loadWidgets();
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require('widget_utils').hide();
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// Clear the screen once, at startup and draw clock
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g.setTheme({bg:"#fff",fg:"#000",dark:false}).clear();
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g.setTheme({bg:"#fff",fg:"#000",dark:false});
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draw();
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// After drawing the watch face, we can draw the widgets
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|
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@ -3,7 +3,7 @@
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"name": "AI Clock",
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"shortName":"AI Clock",
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"icon": "aiclock.png",
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"version":"0.06",
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"version":"0.07",
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"readme": "README.md",
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"supports": ["BANGLEJS2"],
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"description": "A watch face that was designed by an AI (stable diffusion) and implemented by a human.",
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|
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@ -24,4 +24,4 @@
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0.24: Update clock_info to avoid a redraw
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0.25: Use Bangle.setUI({remove:...}) to allow loading the launcher without a full reset on fw2v16.
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ClockInfo Fix: Use .get instead of .show as .show is not implemented for weather etc.
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0.26: Use clkinfo.addInteractive instead of a custom implementation
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|
|
|
|||
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@ -3,18 +3,16 @@ A very minimalistic clock.
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|||
|
||||

|
||||
|
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## ToDos and known issues
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- [ ] The clkinfo is always shown and its, therefore, not possible to only show the time as shown in the screenshot.
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- [ ] The weeknumber is currently not an option in clkinfo.
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- [ ] Its not possible to run clkinfo items (e.g. trigger home assistant).
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## Features
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The BW clock implements features that are exposed by other apps through the `clkinfo` module.
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For example, if you install the HomeAssistant app, this menu item will be shown if you click right
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and additionally allows you to send triggers directly from the clock (select triggers via up/down and
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send via click center). Here are examples of other apps that are integrated:
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- Bangle data such as steps, heart rate, battery or charging state.
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- Show agenda entries. A timer for an agenda entry can also be set by simply clicking in the middle of the screen. This can be used to not forget a meeting etc. Note that only one agenda-timer can be set at a time. *Requirement: Gadgetbridge calendar sync enabled*
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- Weather temperature as well as the wind speed can be shown. *Requirement: Weather app*
|
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- HomeAssistant triggers can be executed directly. *Requirement: HomeAssistant app*
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|
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Note: If some apps are not installed (e.gt. weather app), then this menu item is hidden.
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For example, if you install the HomeAssistant app, this menu item will be shown if you first
|
||||
touch the bottom of the screen and then swipe left/right to the home assistant menu. To select
|
||||
sub-items simply swipe up/down.
|
||||
|
||||
## Settings
|
||||
- Screen: Normal (widgets shown), Dynamic (widgets shown if unlocked) or Full (widgets are hidden).
|
||||
|
|
@ -22,25 +20,6 @@ Note: If some apps are not installed (e.gt. weather app), then this menu item is
|
|||
- The colon (e.g. 7:35 = 735) can be hidden in the settings for an even larger time font to improve readability further.
|
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- Your bangle uses the sys color settings so you can change the color too.
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|
||||
## Menu structure
|
||||
2D menu allows you to display lots of different data including data from 3rd party apps and it's also possible to control things e.g. to trigger HomeAssistant.
|
||||
|
||||
Simply click left / right to go through the menu entries such as Bangle, Weather etc.
|
||||
and click up/down to move into this sub-menu. You can then click in the middle of the screen
|
||||
to e.g. send a trigger via HomeAssistant once you selected it. The actions really depend
|
||||
on the app that provide this sub-menu through the `clkinfo` module.
|
||||
|
||||
```
|
||||
Bangle -- Agenda -- Weather -- HomeAssistant
|
||||
| | | |
|
||||
Battery Entry 1 Temperature Trigger1
|
||||
| | | |
|
||||
Steps ... ... ...
|
||||
|
|
||||
...
|
||||
```
|
||||
|
||||
|
||||
## Thanks to
|
||||
- Thanks to Gordon Williams not only for the great BangleJs, but specifically also for the implementation of `clkinfo` which simplified the BWClock a lot and moved complexety to the apps where it should be located.
|
||||
- <a href="https://www.flaticon.com/free-icons/" title="Icons">Icons created by Flaticon</a>
|
||||
|
|
|
|||
|
|
@ -31,6 +31,19 @@ for (const key in saved_settings) {
|
|||
settings[key] = saved_settings[key];
|
||||
}
|
||||
|
||||
let isFullscreen = function() {
|
||||
var s = settings.screen.toLowerCase();
|
||||
if(s == "dynamic"){
|
||||
return Bangle.isLocked();
|
||||
} else {
|
||||
return s == "full";
|
||||
}
|
||||
};
|
||||
|
||||
let getLineY = function(){
|
||||
return H/5*2 + (isFullscreen() ? 0 : 8);
|
||||
}
|
||||
|
||||
/************************************************
|
||||
* Assets
|
||||
*/
|
||||
|
|
@ -84,72 +97,48 @@ let imgLock = function() {
|
|||
|
||||
|
||||
/************************************************
|
||||
* Menu
|
||||
* Clock Info
|
||||
*/
|
||||
// Custom bwItems menu - therefore, its added here and not in a clkinfo.js file.
|
||||
let bwItems = {
|
||||
name: null,
|
||||
img: null,
|
||||
items: [
|
||||
{ name: "WeekOfYear",
|
||||
get: () => ({ text: "Week " + weekOfYear(), img: null}),
|
||||
show: function() {},
|
||||
hide: function () {}
|
||||
},
|
||||
]
|
||||
};
|
||||
let clockInfoItems = clock_info.load();
|
||||
let clockInfoMenu = clock_info.addInteractive(clockInfoItems, {
|
||||
x : 0,
|
||||
y: 135,
|
||||
w: W,
|
||||
h: H-135,
|
||||
draw : (itm, info, options) => {
|
||||
g.setColor(g.theme.fg);
|
||||
g.fillRect(options.x, options.y, options.x+options.w, options.y+options.h);
|
||||
|
||||
let weekOfYear = function() {
|
||||
var date = new Date();
|
||||
date.setHours(0, 0, 0, 0);
|
||||
// Thursday in current week decides the year.
|
||||
date.setDate(date.getDate() + 3 - (date.getDay() + 6) % 7);
|
||||
// January 4 is always in week 1.
|
||||
var week1 = new Date(date.getFullYear(), 0, 4);
|
||||
// Adjust to Thursday in week 1 and count number of weeks from date to week1.
|
||||
return 1 + Math.round(((date.getTime() - week1.getTime()) / 86400000
|
||||
- 3 + (week1.getDay() + 6) % 7) / 7);
|
||||
};
|
||||
g.setFontAlign(0,0);
|
||||
g.setColor(g.theme.bg);
|
||||
|
||||
|
||||
// Load menu
|
||||
let menu = clock_info.load();
|
||||
menu = menu.concat(bwItems);
|
||||
|
||||
|
||||
// Ensure that our settings are still in range (e.g. app uninstall). Otherwise reset the position it.
|
||||
if(settings.menuPosX >= menu.length || settings.menuPosY > menu[settings.menuPosX].items.length ){
|
||||
settings.menuPosX = 0;
|
||||
settings.menuPosY = 0;
|
||||
}
|
||||
|
||||
let canRunMenuItem = function() {
|
||||
if(settings.menuPosY == 0){
|
||||
return false;
|
||||
}
|
||||
|
||||
var menuEntry = menu[settings.menuPosX];
|
||||
var item = menuEntry.items[settings.menuPosY-1];
|
||||
return item.run !== undefined;
|
||||
};
|
||||
|
||||
|
||||
let runMenuItem = function() {
|
||||
if(settings.menuPosY == 0){
|
||||
return;
|
||||
}
|
||||
|
||||
var menuEntry = menu[settings.menuPosX];
|
||||
var item = menuEntry.items[settings.menuPosY-1];
|
||||
try{
|
||||
var ret = item.run();
|
||||
if(ret){
|
||||
Bangle.buzz(300, 0.6);
|
||||
if (options.focus){
|
||||
g.drawRect(options.x, options.y, options.x+options.w-2, options.y+options.h-1); // show if focused
|
||||
g.drawRect(options.x+1, options.y+1, options.x+options.w-3, options.y+options.h-2); // show if focused
|
||||
}
|
||||
} catch (ex) {
|
||||
// Simply ignore it...
|
||||
|
||||
// Set text and font
|
||||
var image = info.img;
|
||||
var text = String(info.text);
|
||||
if(text.split('\n').length > 1){
|
||||
g.setMiniFont();
|
||||
} else {
|
||||
g.setSmallFont();
|
||||
}
|
||||
|
||||
// Compute sizes
|
||||
var strWidth = g.stringWidth(text);
|
||||
var imgWidth = image == null ? 0 : 24;
|
||||
var midx = options.x+options.w/2;
|
||||
|
||||
// Draw
|
||||
if (image) {
|
||||
var scale = imgWidth / image.width;
|
||||
g.drawImage(image, midx-parseInt(imgWidth*1.3/2)-parseInt(strWidth/2), options.y+6, {scale: scale});
|
||||
}
|
||||
g.drawString(text, midx+parseInt(imgWidth*1.3/2), options.y+20);
|
||||
}
|
||||
};
|
||||
});
|
||||
|
||||
|
||||
/************************************************
|
||||
|
|
@ -161,7 +150,7 @@ let draw = function() {
|
|||
|
||||
// Draw clock
|
||||
drawDate();
|
||||
drawMenuAndTime();
|
||||
drawTime();
|
||||
drawLock();
|
||||
drawWidgets();
|
||||
};
|
||||
|
|
@ -169,7 +158,7 @@ let draw = function() {
|
|||
|
||||
let drawDate = function() {
|
||||
// Draw background
|
||||
var y = H/5*2 + (isFullscreen() ? 0 : 8);
|
||||
var y = getLineY()
|
||||
g.reset().clearRect(0,0,W,y);
|
||||
|
||||
// Draw date
|
||||
|
|
@ -197,14 +186,12 @@ let drawDate = function() {
|
|||
};
|
||||
|
||||
|
||||
let drawTime = function(y, smallText) {
|
||||
let drawTime = function() {
|
||||
// Draw background
|
||||
var y1 = getLineY();
|
||||
var y = y1;
|
||||
var date = new Date();
|
||||
|
||||
// Draw time
|
||||
g.setColor(g.theme.bg);
|
||||
g.setFontAlign(0,0);
|
||||
|
||||
var hours = String(date.getHours());
|
||||
var minutes = date.getMinutes();
|
||||
minutes = minutes < 10 ? String("0") + minutes : minutes;
|
||||
|
|
@ -212,67 +199,18 @@ let drawTime = function(y, smallText) {
|
|||
var timeStr = hours + colon + minutes;
|
||||
|
||||
// Set y coordinates correctly
|
||||
y += parseInt((H - y)/2) + 5;
|
||||
y += parseInt((H - y)/2)-10;
|
||||
|
||||
// Show large or small time depending on info entry
|
||||
if(smallText){
|
||||
y -= 15;
|
||||
g.setMediumFont();
|
||||
} else {
|
||||
g.setLargeFont();
|
||||
}
|
||||
// Clear region
|
||||
g.setColor(g.theme.fg);
|
||||
g.fillRect(0,y1,W,y+20);
|
||||
|
||||
g.setMediumFont();
|
||||
g.setColor(g.theme.bg);
|
||||
g.setFontAlign(0,0);
|
||||
g.drawString(timeStr, W/2, y);
|
||||
};
|
||||
|
||||
let drawMenuItem = function(text, image) {
|
||||
// First clear the time region
|
||||
var y = H/5*2 + (isFullscreen() ? 0 : 8);
|
||||
|
||||
g.setColor(g.theme.fg);
|
||||
g.fillRect(0,y,W,H);
|
||||
|
||||
// Draw menu text
|
||||
var hasText = (text != null && text != "");
|
||||
if(hasText){
|
||||
g.setFontAlign(0,0);
|
||||
|
||||
// For multiline text we show an even smaller font...
|
||||
text = String(text);
|
||||
if(text.split('\n').length > 1){
|
||||
g.setMiniFont();
|
||||
} else {
|
||||
g.setSmallFont();
|
||||
}
|
||||
|
||||
var imgWidth = image == null ? 0 : 24;
|
||||
var strWidth = g.stringWidth(text);
|
||||
g.setColor(g.theme.fg).fillRect(0, 149-14, W, H);
|
||||
g.setColor(g.theme.bg).drawString(text, W/2 + imgWidth/2 + 2, 149+3);
|
||||
|
||||
if(image != null){
|
||||
var scale = imgWidth / image.width;
|
||||
g.drawImage(image, W/2 + -strWidth/2-4 - parseInt(imgWidth/2), 149 - parseInt(imgWidth/2), {scale: scale});
|
||||
}
|
||||
}
|
||||
|
||||
// Draw time
|
||||
drawTime(y, hasText);
|
||||
};
|
||||
|
||||
|
||||
let drawMenuAndTime = function() {
|
||||
var menuEntry = menu[settings.menuPosX];
|
||||
|
||||
// The first entry is the overview...
|
||||
if(settings.menuPosY == 0){
|
||||
drawMenuItem(menuEntry.name, menuEntry.img);
|
||||
return;
|
||||
}
|
||||
|
||||
// Draw item if needed
|
||||
var item = menuEntry.items[settings.menuPosY-1].get();
|
||||
drawMenuItem(item.text, item.img);
|
||||
};
|
||||
|
||||
let drawLock = function() {
|
||||
if(settings.showLock && Bangle.isLocked()){
|
||||
|
|
@ -291,17 +229,6 @@ let drawWidgets = function() {
|
|||
};
|
||||
|
||||
|
||||
let isFullscreen = function() {
|
||||
var s = settings.screen.toLowerCase();
|
||||
if(s == "dynamic"){
|
||||
return Bangle.isLocked();
|
||||
} else {
|
||||
return s == "full";
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
|
||||
/************************************************
|
||||
* Listener
|
||||
*/
|
||||
|
|
@ -343,74 +270,12 @@ let lockListenerBw = function(isLocked) {
|
|||
};
|
||||
Bangle.on('lock', lockListenerBw);
|
||||
|
||||
let chargingListenerBw = function(charging) {
|
||||
if (drawTimeout) clearTimeout(drawTimeout);
|
||||
drawTimeout = undefined;
|
||||
|
||||
// Jump to battery
|
||||
settings.menuPosX = 0;
|
||||
settings.menuPosY = 1;
|
||||
draw();
|
||||
let kill = function(){
|
||||
clockInfoMenu.remove();
|
||||
delete clockInfoMenu;
|
||||
};
|
||||
Bangle.on('charging', chargingListenerBw);
|
||||
|
||||
let touchListenerBw = function(btn, e) {
|
||||
var widget_size = isFullscreen() ? 0 : 20; // Its not exactly 24px -- empirically it seems that 20 worked better...
|
||||
var left = parseInt(g.getWidth() * 0.22);
|
||||
var right = g.getWidth() - left;
|
||||
var upper = parseInt(g.getHeight() * 0.22) + widget_size;
|
||||
var lower = g.getHeight() - upper;
|
||||
|
||||
var is_upper = e.y < upper;
|
||||
var is_lower = e.y > lower;
|
||||
var is_left = e.x < left && !is_upper && !is_lower;
|
||||
var is_right = e.x > right && !is_upper && !is_lower;
|
||||
var is_center = !is_upper && !is_lower && !is_left && !is_right;
|
||||
|
||||
if(is_lower){
|
||||
Bangle.buzz(40, 0.6);
|
||||
settings.menuPosY = (settings.menuPosY+1) % (menu[settings.menuPosX].items.length+1);
|
||||
|
||||
drawMenuAndTime();
|
||||
}
|
||||
|
||||
if(is_upper){
|
||||
if(e.y < widget_size){
|
||||
return;
|
||||
}
|
||||
|
||||
Bangle.buzz(40, 0.6);
|
||||
settings.menuPosY = settings.menuPosY-1;
|
||||
settings.menuPosY = settings.menuPosY < 0 ? menu[settings.menuPosX].items.length : settings.menuPosY;
|
||||
|
||||
drawMenuAndTime();
|
||||
}
|
||||
|
||||
if(is_right){
|
||||
Bangle.buzz(40, 0.6);
|
||||
settings.menuPosX = (settings.menuPosX+1) % menu.length;
|
||||
settings.menuPosY = 0;
|
||||
drawMenuAndTime();
|
||||
}
|
||||
|
||||
if(is_left){
|
||||
Bangle.buzz(40, 0.6);
|
||||
settings.menuPosY = 0;
|
||||
settings.menuPosX = settings.menuPosX-1;
|
||||
settings.menuPosX = settings.menuPosX < 0 ? menu.length-1 : settings.menuPosX;
|
||||
drawMenuAndTime();
|
||||
}
|
||||
|
||||
if(is_center){
|
||||
if(canRunMenuItem()){
|
||||
runMenuItem();
|
||||
}
|
||||
}
|
||||
};
|
||||
Bangle.on('touch', touchListenerBw);
|
||||
|
||||
let save = () => storage.write(SETTINGS_FILE, settings);
|
||||
E.on("kill", save);
|
||||
E.on("kill", kill);
|
||||
|
||||
/************************************************
|
||||
* Startup Clock
|
||||
|
|
|
|||
|
|
@ -1,11 +1,11 @@
|
|||
{
|
||||
"id": "bwclk",
|
||||
"name": "BW Clock",
|
||||
"version": "0.25",
|
||||
"description": "A very minimalistic clock to mainly show date and time.",
|
||||
"version": "0.26",
|
||||
"description": "A very minimalistic clock.",
|
||||
"readme": "README.md",
|
||||
"icon": "app.png",
|
||||
"screenshots": [{"url":"screenshot.png"}, {"url":"screenshot_2.png"}, {"url":"screenshot_3.png"}, {"url":"screenshot_4.png"}],
|
||||
"screenshots": [{"url":"screenshot.png"}, {"url":"screenshot_2.png"}, {"url":"screenshot_3.png"}],
|
||||
"type": "clock",
|
||||
"tags": "clock,clkinfo",
|
||||
"supports": ["BANGLEJS2"],
|
||||
|
|
|
|||
Binary file not shown.
|
Before Width: | Height: | Size: 3.2 KiB |
Loading…
Reference in New Issue