Use Bangle.setUI({remove:...}) to allow loading the launcher without a full reset on 2v16
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899233394d
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f6b38b3443
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@ -10,4 +10,5 @@
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week is buffered until date or timezone changes
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week is buffered until date or timezone changes
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0.07: align default settings with app.js (otherwise the initial displayed settings will be confusing to users)
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0.07: align default settings with app.js (otherwise the initial displayed settings will be confusing to users)
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0.08: fixed calendar weeknumber not shortened to two digits
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0.08: fixed calendar weeknumber not shortened to two digits
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0.09: Use default Bangle formatter for booleans
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0.09: Use default Bangle formatter for booleans
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0.10: Use Bangle.setUI({remove:...}) to allow loading the launcher without a full reset on 2v16
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File diff suppressed because one or more lines are too long
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@ -1,7 +1,7 @@
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{
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{
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"id": "antonclk",
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"id": "antonclk",
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"name": "Anton Clock",
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"name": "Anton Clock",
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"version": "0.09",
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"version": "0.10",
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"description": "A clock using the bold Anton font, optionally showing seconds and date in ISO-8601 format.",
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"description": "A clock using the bold Anton font, optionally showing seconds and date in ISO-8601 format.",
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"readme":"README.md",
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"readme":"README.md",
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"icon": "app.png",
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"icon": "app.png",
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@ -14,3 +14,4 @@
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Add /*LANG*/ tags for internationalisation
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Add /*LANG*/ tags for internationalisation
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0.13: Add fullscreen mode
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0.13: Add fullscreen mode
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0.14: Use default Bangle formatter for booleans
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0.14: Use default Bangle formatter for booleans
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0.15: Support for unload and quick return to the clock on 2v16
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@ -1,7 +1,8 @@
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var s = require("Storage");
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{ // must be inside our own scope here so that when we are unloaded everything disappears
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var scaleval = 1;
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let s = require("Storage");
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var vectorval = 20;
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let scaleval = 1;
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var font = g.getFonts().includes("12x20") ? "12x20" : "6x8:2";
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let vectorval = 20;
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let font = g.getFonts().includes("12x20") ? "12x20" : "6x8:2";
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let settings = Object.assign({
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let settings = Object.assign({
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showClocks: true,
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showClocks: true,
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fullscreen: false
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fullscreen: false
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@ -20,7 +21,7 @@ if ("font" in settings){
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scaleval = (font.split("x")[1])/20;
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scaleval = (font.split("x")[1])/20;
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}
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}
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}
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}
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var apps = s.list(/\.info$/).map(app=>{var a=s.readJSON(app,1);return a&&{name:a.name,type:a.type,icon:a.icon,sortorder:a.sortorder,src:a.src};}).filter(app=>app && (app.type=="app" || (app.type=="clock" && settings.showClocks) || !app.type));
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let apps = s.list(/\.info$/).map(app=>{var a=s.readJSON(app,1);return a&&{name:a.name,type:a.type,icon:a.icon,sortorder:a.sortorder,src:a.src};}).filter(app=>app && (app.type=="app" || (app.type=="clock" && settings.showClocks) || !app.type));
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apps.sort((a,b)=>{
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apps.sort((a,b)=>{
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var n=(0|a.sortorder)-(0|b.sortorder);
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var n=(0|a.sortorder)-(0|b.sortorder);
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if (n) return n; // do sortorder first
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if (n) return n; // do sortorder first
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@ -69,18 +70,30 @@ E.showScroller({
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}
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}
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});
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});
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function returnToClock() {
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// unload everything manually
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// ... or we could just call `load();` but it will be slower
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Bangle.setUI(); // remove scroller's handling
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if (lockTimeout) clearTimeout(lockTimeout);
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Bangle.removeListener("lock", lockHandler);
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// now load the default clock - just call .bootcde as this has the code already
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setTimeout(eval,0,s.read(".bootcde"));
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}
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// on bangle.js 2, the screen is used for navigating, so the single button goes back
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// on bangle.js 2, the screen is used for navigating, so the single button goes back
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// on bangle.js 1, the buttons are used for navigating
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// on bangle.js 1, the buttons are used for navigating
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if (process.env.HWVERSION==2) {
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if (process.env.HWVERSION==2) {
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setWatch(_=>load(), BTN1, {edge:"falling"});
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setWatch(returnToClock, BTN1, {edge:"falling"});
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}
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}
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// 10s of inactivity goes back to clock
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// 10s of inactivity goes back to clock
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Bangle.setLocked(false); // unlock initially
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Bangle.setLocked(false); // unlock initially
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var lockTimeout;
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let lockTimeout;
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Bangle.on("lock", locked => {
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function lockHandler(locked) {
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if (lockTimeout) clearTimeout(lockTimeout);
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if (lockTimeout) clearTimeout(lockTimeout);
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lockTimeout = undefined;
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lockTimeout = undefined;
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if (locked)
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if (locked)
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lockTimeout = setTimeout(_=>load(), 10000);
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lockTimeout = setTimeout(returnToClock, 10000);
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});
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}
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Bangle.on("lock", lockHandler);
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}
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@ -2,7 +2,7 @@
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"id": "launch",
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"id": "launch",
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"name": "Launcher",
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"name": "Launcher",
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"shortName": "Launcher",
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"shortName": "Launcher",
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"version": "0.14",
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"version": "0.15",
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"description": "This is needed to display a menu allowing you to choose your own applications. You can replace this with a customised launcher.",
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"description": "This is needed to display a menu allowing you to choose your own applications. You can replace this with a customised launcher.",
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"readme": "README.md",
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"readme": "README.md",
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"icon": "app.png",
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"icon": "app.png",
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