Merge branch 'master' of github.com:espruino/BangleApps

master
Gordon Williams 2022-06-06 12:31:44 +01:00
commit f7ebd7d0e9
92 changed files with 3943 additions and 21 deletions

1
apps/bigdclock/ChangeLog Normal file
View File

@ -0,0 +1 @@
0.01: Initial version

14
apps/bigdclock/README.md Normal file
View File

@ -0,0 +1,14 @@
# Big Digit Clock
There are a number of big digit clocks available for the Bangle, but this is
the first which shows all the essential information that a clock needs to show
in a manner that is easy to read by those with poor eyesight.
The clock shows the time-of-day, the day-of-week and the day-of-month, as well
as an easy-to-see icon showing the current charge on the battery.
![screenshot](./screenshot.png)
## Creator
Created by [Deirdre O'Byrne](https://github.com/deirdreobyrne)

View File

@ -0,0 +1,104 @@
// <link href="https://fonts.googleapis.com/css2?family=Open+Sans:wght@600&display=swap" rel="stylesheet">
Graphics.prototype.setFontOpenSans = function(scale) {
// Actual height 48 (50 - 3)
this.setFontCustom(
atob('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'),
46,
atob("EhklJSUlJSUlJSUlEg=="),
64+(scale<<8)+(1<<16)
);
};
// the following 2 sections are used from waveclk to schedule minutely updates
// timeout used to update every minute
var drawTimeout;
// schedule a draw for the next minute
function queueDraw() {
if (drawTimeout) clearTimeout(drawTimeout);
drawTimeout = setTimeout(function () {
drawTimeout = undefined;
draw();
}, 60300 - (Date.now() % 60000));
}
function drawBackground() {
g.setBgColor(0, 0, 0);
g.setColor(1, 1, 1);
g.clear();
}
function digit(num) {
return String.fromCharCode(num + 48);
}
function timeString(h, m) {
return digit(h / 10) + digit(h % 10) + ":" + digit(m / 10) + digit(m % 10);
}
function dayString(w) {
return digit(w / 10) + digit(w % 10);
}
function draw() {
g.reset();
drawBackground();
var date = new Date();
var h = date.getHours(),
m = date.getMinutes();
var d = date.getDate(),
w = date.getDay(); // d=1..31; w=0..6
const level = E.getBattery();
const width = level + (level/2);
g.setBgColor(0, 0, 0);
g.setColor(1, 1, 1);
g.setFontOpenSans();
g.setFontAlign(0, -1);
g.drawString(timeString(h, m), g.getWidth() / 2, 30);
g.drawString(dayString(d), g.getWidth() * 3 / 4, 98);
g.setFont('Vector', 52);
g.setFontAlign(-1, -1);
g.drawString("SUMOTUWETHFRSA".slice(2*w,2*w+2), 6, 103);
g.setColor(0, 1, 0);
g.fillRect(0, 90, g.getWidth(), 94);
g.reset();
g.setColor(1,1,1);
g.fillRect(9,159,166,171);
g.fillRect(167,163,170,167);
if (Bangle.isCharging()) {
g.setColor(1,1,0);
} else if (level > 40) {
g.setColor(0,1,0);
} else {
g.setColor(1,0,0);
}
g.fillRect(12,162,12+width,168);
if (level < 100) {
g.setColor(0,0,0);
g.fillRect(12+width+1,162,162,168);
}
// widget redraw
Bangle.drawWidgets();
queueDraw();
}
Bangle.loadWidgets();
draw();
//the following section is also from waveclk
Bangle.on('lcdPower', on => {
if (on) {
draw(); // draw immediately, queue redraw
} else { // stop draw timer
if (drawTimeout) clearTimeout(drawTimeout);
drawTimeout = undefined;
}
});
Bangle.setUI("clock");
Bangle.drawWidgets();

View File

@ -0,0 +1 @@
require("heatshrink").decompress(atob("mEwgJC/AAMD4F4AgN4g/D/4FB/E/AoUH/F/AoOAh4FCz4FD4EPAoUHAoOHwAFDx/AAoUfAol/g4RD/w1Cg/B/AFD4fwn4XC4fg8/wAoPH//P7AFE9wFE8YFEEwcf4+BwAFBiACBAoUwAQPAAQMgAQNAArIjFF4sYgEBAoUIAoIRChi3B8AFBg8Ah/wAoIVBjH8ZAXguF+AoSDBn7WEh4FEg4"))

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.9 KiB

View File

@ -0,0 +1,17 @@
{ "id": "bigdclock",
"name": "Big digit clock containing just the essentials",
"shortName":"Big digit clock",
"version":"0.01",
"description": "A clock containing just the essentials, made as easy to read as possible for those of us that need glasses. It contains the time, the day-of-week, the day-of-month, and the current battery state-of-charge.",
"icon": "bigdclock.png",
"type": "clock",
"tags": "clock",
"allow_emulator":true,
"supports" : ["BANGLEJS2"],
"readme": "README.md",
"screenshots": [ { "url":"screenshot.png" } ],
"storage": [
{"name":"bigdclock.app.js","url":"bigdclock.app.js"},
{"name":"bigdclock.img","url":"bigdclock.icon.js","evaluate":true}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 16 KiB

View File

@ -0,0 +1,10 @@
0.0: Main App.
0.1: Performance Fixes.
0.2: Correct Screen Clear and Draw.
0.3: Minor Fixes.
0.4: Clear Old Time on Screen Before Draw new Time
0.5: Update Date and Time to use Native date Funcions
0.6: Add Settings Page
0.7: Update Rocket Sequences Scope to not use memory all time
0.8: Update Some Variable Scopes to not use memory until need
0.9: Remove ESLint spaces

View File

@ -0,0 +1,10 @@
# cassioWatch
![Screenshot](screens/screen_night.png) ![Screenshot](screens/screen_day.png)
Clock with Space Cassio Watch Style.
It displays current temperature,day,steps,battery.heartbeat and weather.
**To-do**:
Integrate heartbeat and Weather, Align and change size of some elements.

133
apps/cassioWatch/app.js Normal file
View File

@ -0,0 +1,133 @@
require("Font6x12").add(Graphics);
require("Font8x12").add(Graphics);
require("Font7x11Numeric7Seg").add(Graphics);
let ClockInterval;
let RocketInterval;
let BatteryInterval;
function bigThenSmall(big, small, x, y) {
g.setFont("7x11Numeric7Seg", 2);
g.drawString(big, x, y);
x += g.stringWidth(big);
g.setFont("8x12");
g.drawString(small, x, y);
}
function ClearIntervals(inoreclock) {
if (RocketInterval) clearInterval(RocketInterval);
if (BatteryInterval) clearInterval(BatteryInterval);
RocketInterval = undefined;
BatteryInterval = undefined;
if (inoreclock) return;
if (ClockInterval) clearInterval(ClockInterval);
ClockInterval = undefined;
}
function getBackgroundImage() {
return require("heatshrink").decompress(atob("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"));
}
function getRocketSequences() {
return {
1: require("heatshrink").decompress(atob("qFGwkCkQAiiEBEkUgKQhPhE8ogCE8YhCiQoEE7pKEPIgncTQ4neEwpQCPoh1eJYYwCJ7QmHKAh1hZIpOjPAUBJ0ZQCTzEhExZ1lPAZ1kKDQmOJ65O2E65OPOy5O2E64mPOyxO/J2wnPJyx2QJ35O/J2khE0p2POq52PEy4nOiQnlOrEhiSfMJrEggQnLJzB1CPBQmZkInMEzBQDPBImbPBR1ZEoRMCZYImhgQgEE0BzFKAgmaDwLDFKAbqdYQwHBOrcgDgLBFJrsiiRNGYbpLBY4Ymhd4omkkUhE0pQEEwUBJjrHBd4QmCdzoiBDwYrCPLyZHF4QnagQeCE8UgJwYniJwgnIOzwfFO0wJCJzMQE4gyFEzR2FBQombkInDQI4AakAnBTYS+ZE5BMDE0LEES7YnLE0R3FAEQA=")),
2: require("heatshrink").decompress(atob("qFGwkCkQAikMAgIliKYon/AA0gEAQniEwIhCAgYndEIjqBE8CaGKogmgKAp1fKAgncExBQBBQR1gKAp7BJ0IndExR4CE0idaOpYnbExqeYJxxPYEx0BJ0x2XExx2XJ20QE6xONJi5OPGwJOlBwLFkLoLFlBwJOkOwJOlE4JOkTjBOOE/52Pdi5OPEy7FnE5wmXE5xOZT5gmYEoMiiB1lgR4KTLAkDPBJ1WIAYDDKA4mWJwchDwYEDTjQiDJQh4GYLAhHFosSJy6OCTIxaEEywbBKYwjEEzMgUQxQFBogAURwZOGOjTKJdTYnOEryfHE0JQEfIpQgYQMAgJLeAgrtfTI4ndgSaFE4h0bdQkSZQpOfEAgIBO0AnEdrh2FJAb1EdbInEBIpObOwhOEEzYnFXzZ2HE4QlhE4QlDFMKcDYooniO0QnDT0YnCE0ciA")),
3: require("heatshrink").decompress(atob("qFGwkEogAjiMUEkVAKYgnhPYolgOQIniOYZ4FOcLqBE8CaGKojpgKAomhEYUQE7gmHKAIxCE0QkCPYR1gZIgnZExR4CJ0idmE7ZONYzImNgEUJ0p3YJRh2ZJJwnXOpQhBdkpaETsMEGQhOhE7jFLUYpOfTzgmKE4hOiE4hOigEUJ0rvCEywnPEqx2OTjBOOE7ImOTsqeZE5zFYoJOmT5kBJzEAih4LdK5mBAQInKOqoYDEgR4JEypHDEYbxJOq5ABdgZ7CEzZOEJQgnGihOYEIzJFTionCKYxWGEy9ADAYnGUIYmWog/EdBFAEy7KIKAwnjKwLqWE5pMeT48CVQpQfgMjKEtEiAnfEQJQCgJSCTcB6FJzkEdYcUE8FAdQghDOzonKTjh2EZAidcDoInHJzodBOwx/BE8JxcOwsAOwQmhJgSXDObwnFEwUUO0LFGE8aeiE4YmiokQE0tE")),
4: require("heatshrink").decompress(atob("qFGwkCkQAjiMSEkRTFE/4AGkMAgQCBE8MgEIYEDE7whDdQIngTQxVEE0ChFTjxQFE7jnFKAgxCOsBQFZgJ1gE7wmKPAROkTrTEHGAwnYiBHJFAaeXOoyXBEQZPac5AsFgJOhAoh2XJwwnFKoROdE4J9GJzwnIiQmVkInPAC0QE5AJFE64mHY5DFdE4SBEYr5JDJ0hKDJ0jCZJxoACgInmKLAmOTq5OOEy5OPTsxOYE5wmXO5wlYkAnMOqshiRNCgR4LOC8CkJCCEzxHDAgYnJOqpAEDoZ4HEyodDEQpQHdCsQOwwFHEyzoCPYzJGEy0gEwaZGA4acVEQSjHKAomXkQYEYAwlZeRKYDE8gjCYa7zJEwcCkImfKAb4FAD0hdTh4LgRSBOcR0CJz0gYYrrgN4QnEYrxOEE4bEeiAnGF4J2idL6VDE8ohBE0gnFE0J0BE4QGBiROgdIQABgJ2hJoTtjYgZSEE8ScgE4omikUQTcQADA=")),
5: require("heatshrink").decompress(atob("qFGwkCkQAikMAgIliKYonhiAnjkEATIIniEwIhCAgYndEIhQFYUZVEE0BQFOr5QEeQQmiKAL1DOr5QEE7ROCDgZVEAoInZDwchFQQoDPAJOdEQYrBdrZFDOYwncEJDsDVIpOXgJxEE4pObEAgGFgJOaE48BaIhOZJ5ZObY5ROcE441CE6xOGPAwtCJzpGCJ0hHDkI1DJzwoEJzInLFg52dUo5O/J35OzE54mWOx4mXJxx1XE54mXkUhExkSJzCfMOrAlBPBiZXgQDBAQQmgJgh4JOqoYEFYwmaDoZzEFgh1YDgkiiAFEKAroXJJAGFiQmVkCNDTIz5EJy57HKAomXkQYEJoqaYeRadEJrAnJEQUAgJPiAoYmeT4cCkAnBE0BKCJkT1EkDCeJYYiDOkLDFFL5wBE4guCPDhEBEwQiDY70CkInDiQnCJzkhOwhKDdzp2Idb4nEE0B0Bdo4niE0J0CeYhOhgESUYYnidsgnEE0KeCE0gnDE0ciA")),
6: require("heatshrink").decompress(atob("qFGwkCkQA/ABEgKQZPhEwgABEsAoGJkBxBE8JKEAowAbJIhQEgLDiPooAdKA4ncTZAndSwhQEFoInaJQkSKAwlZdgwnfSgYADE4h1ZDwInlcggnIOzAdCE8i7EY5J3XDgYhGd4pOZEI52bSYwGCOAJ2bYIodEOzZOFFAjFcEwwAIE6xOHABBO/J34ndEyx2PJ00BJ00SJ0p1XE54mXOxxO/J5wmYgQnMOrB2BPBgkWiJ1CPBbBYAYR4KiTAXRwIrFTjgZDJYZ4IEyoiEIwrDcEJJQFOqwiBDARxFFwgmXkAYDEogsBF4QmXEQJ7GUYYkBEzDKJAgYmdEQbKFEzonEKYgngJwgmfZggmjKQghgiBRGkBzeTgUikJRgc47LDErTnDEAkQJzkCJwYnEJzonEJIaddOwhJEJzgdBE4hYEJzieJADgnEE0KUCXzoAGkJLEiB2hOgQDBT0TsDT0YmlE4YmjkQ=")),
7: require("heatshrink").decompress(atob("qFGwkCkQAhkIpBiQlhkBSEJ8InlEIIoFE7whEE8pQFE7giBJQoneI4MCTYhQDE7YdCYYondEQYnEPwZ1bE5BQCJzonHkR2ZEAkBE4pNBE7zHFYrYhFUgonaXAQeEEwruZEYcgiROHJ7AfDAwxOeAAURiAmHE65HIOzwmOJ35OPE6xOPO35O/J35O/J1gnPEyx2PEy5OOOq5OnE5xOYO5omZgJQMJrQnLiQnagR4JOq5nCDgZ1fEYRLDE5DoZkUQNoZ4GOrJKGAoomXOw7lCAwYmYDgJSEAAUBA4QDBJzB6FOQrDXJwTJFdLjJKE9jDYZRAmkKAwmhKAgmiKAYmBkApdJIgjCKYIncOQYvJYTovGE84lagR2DE4xOakBOEgJXFOjYnEJAbtdOwggEkAmbDgInDE0B0BE4QgcE5AkiXYbpCOLonGYo4nhPMYnCUEgnBY0kiA==")),
8: require("heatshrink").decompress(atob("qFGwkCkQA/ABBSEJ8MgE4kBEsBPFE7xMCOIJ3hOYgFEE7rCGE70gE4pQBiAndYQwjBUohOZD4ZQFE7YkBE5AICYbZ2GE7sggJRCAA8iYzZOITroALE7EhExh4CAC0QExpPXOponZExx2XJ24nWdh52XdhzF/Yu5O/J35O0E55OXOx5O/J2omXE5x1XO54mYgQnMJrR4LOrciiAmiJgR4KEzIjDPBAlYiAiEeI51YkEBE4J5CD4KceTQQcBJgRQFdTZDCJIjDcNIqhGdTQmCkByFTTInDKgoAEE7ZEEJwhPdE1R1FE0InEE0R3DEwTGcDwomEE7hKFPYqafE8ROCE5DJbE5B/IEqh2ED4gnCJrMCJwgnEiB2bE4qeFEzUggQmIBQLEaEQImHLIImaE4YfcOw4lEFMLECS7onJO8wmkE4QljAAIA==")),
};
}
let rocket_sequence = 1;
let settings = require('Storage').readJSON("cassioWatch.settings.json", true) || {};
let rocketSpeed = settings.rocketSpeed || 700;
delete settings;
g.clear();
function DrawClock() {
g.setFont("7x11Numeric7Seg", 3);
g.clearRect(80, 57, 170, 96);
g.setColor(0, 255, 255);
g.drawRect(80, 57, 170, 96);
g.fillRect(80, 57, 170, 96);
g.setColor(0, 0, 0);
g.drawString(require("locale").time(new Date(), 1), 70, 60);
g.setFont("8x12", 2);
g.drawString(require("locale").dow(new Date(), 2).toUpperCase(), 18, 130);
g.setFont("8x12");
g.drawString(require("locale").month(new Date(), 2).toUpperCase(), 80, 126);
g.setFont("8x12", 2);
const time = new Date().getDate();
g.drawString(time < 10 ? "0" + time : time, 78, 137);
}
function DrawBattery() {
bigThenSmall(E.getBattery(), "%", 135, 21);
}
function DrawRocket() {
let Rocket = getRocketSequences();
g.clearRect(5, 62, 63, 115);
g.setColor(0, 255, 255);
g.drawRect(5, 62, 63, 115);
g.fillRect(5, 62, 63, 115);
g.drawImage(Rocket[rocket_sequence], 5, 65, { scale: 0.7 });
g.setColor(0, 0, 0);
rocket_sequence = rocket_sequence + 1;
if (rocket_sequence > 8) rocket_sequence = 1;
}
function DrawScene() {
g.reset();
g.clear();
g.setColor(0, 255, 255);
g.fillRect(0, 0, g.getWidth(), g.getHeight());
let background = getBackgroundImage();
g.drawImage(background, 0, 0, { scale: 1 });
g.setColor(0, 0, 0);
g.setFont("6x12");
g.drawString("Launching Process", 30, 20);
g.setFont("8x12");
g.drawString("ACTIVATE", 40, 35);
g.setFont("8x12", 2);
g.drawString("30", 142, 132);
g.drawString("55", 95, 98);
g.setFont("8x12", 1);
g.drawString(Bangle.getStepCount(), 143, 104);
ClockInterval = setInterval(DrawClock, 30000);
DrawClock();
RocketInterval = setInterval(DrawRocket, rocketSpeed);
DrawRocket();
BatteryInterval = setInterval(DrawBattery, 5 * 60000);
DrawBattery();
}
Bangle.on("lcdPower", (on) => {
if (!on) {
g.clear();
ClearIntervals(true);
}
});
Bangle.on("lock", (locked) => {
if (locked) {
ClearIntervals(true);
} else {
ClearIntervals();
DrawScene();
}
});
g.reset();
g.clear();
Bangle.setUI("clock");
DrawScene();
if (Bangle.isLocked()) {
ClearIntervals(true);
}

BIN
apps/cassioWatch/app.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 4.7 KiB

1
apps/cassioWatch/icon.js Normal file
View File

@ -0,0 +1 @@
require("heatshrink").decompress(atob("lkswkGswAHtGIxGGBhATJAAYXNCYoWOFIwWNChQWKBYWYCxIqTxGJFgwnDnACBkUiCwuYFQo9ECYIAClAsJxIUElAUDwQWEyxAHBwITBmczmUiCwprHCgMjmUhiIYBA4JCGIAeCwQUBCYIXBiUyFggVCFQsziMjmdCkcxiZbBiJCEFQZUBmND93uolEochFgpWEIAUUCgIACp00iZVBzIVEAoJABmUeConu8cRiNEoMZNwIrCzEiiUxpwVF901IwNN6JuBtGJlAVBkchCg3umkSiMNCoIAEQIJWFkgCB8UYinUjIVFxEhKwszDAUU7tRCg2hilTH4xVB6kRzAUGBQIVECYVEorEDAAeBptBiUenw7BCYQACieCCosd6MYwUVBwNUAQYvBeYOJCYVoxVeoK5BAAq0C8MjiM4LALFCilNCAQpCN4lBmUoFQQVCxTlBiMieI3uqUoagIVDRAeCkclCgvlkciFYdmsxwDlESmTdE8lRmSCECosiFgMhqgUDkZABBwWYCoNpIIYXBmchiKLBkYqBNggVBNwIsECwMikQUBlEiBgWJCoRCEEQITDNIJrEIAQABZYOYnIWBFoQUGIAZCCTYYWCAAQUExIUDFggNDAA5AEFg4AIIAhvGEYU4ChgWHAAoUIWYpdFFRIWHChxEICZoWFFBIA=="))

View File

@ -0,0 +1,18 @@
{
"id": "cassioWatch",
"name": "Cassio Watch",
"description": "Animated Clock with Space Cassio Watch Style",
"screenshots": [{ "url": "screens/screen_night.png" },{ "url": "screens/screen_day.png" }],
"icon": "app.png",
"version": "0.9",
"type": "clock",
"tags": "clock, weather, cassio, retro",
"supports": ["BANGLEJS2"],
"allow_emulator": true,
"readme": "README.md",
"storage": [
{ "name": "cassioWatch.app.js", "url": "app.js" },
{"name":"cassioWatch.settings.js","url":"settings.js"},
{ "name": "cassioWatch.img", "url": "icon.js", "evaluate": true }
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 63 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 60 KiB

View File

@ -0,0 +1,24 @@
(function(back) {
var FILE = "cassioWatch.settings.json";
var settings = Object.assign({
rocketSpeed: 700,
}, require('Storage').readJSON(FILE, true) || {});
function writeSettings() {
require('Storage').writeJSON(FILE, settings);
}
E.showMenu({
"" : { "title" : "Cassio Watch" },
"< Back" : () => back(),
'Rocket Speed': {
value: 0|settings.rocketSpeed,
min: 100, max: 60000,
onchange: v => {
settings.rocketSpeed = v;
writeSettings();
}
},
});
})

1
apps/football/ChangeLog Normal file
View File

@ -0,0 +1 @@
1.00: Initial implementation

3
apps/football/README.md Normal file
View File

@ -0,0 +1,3 @@
# Classic Football Chronometer Game
Context: https://www.anaitgames.com/analisis/analisis-casio-football-14

View File

@ -0,0 +1 @@
atob("MDABAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA/wAAAAAA/wAAAAAA/wAAAAAA/wAAAAAA/wAAAAAA/wAAAAAA/wAAAAAA/wAAAAAADwAAAAAADwAAAAAADwAAAAAADwAAAAAA//AAAAAA//AAAAAA//AAAAAA//AAAAAADw8AD/AADw8AD/AADw8AD/AADw8AD/AP/wAAD/AP/wAAD/AP/wAAD/AP/wAAD/AA8PAAAAAA8PAAAAAA8PAAAAAA8PAAAAAAAA8AAAAAAA8AAAAAAA8AAAAAAA8AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA")

440
apps/football/app.js Normal file
View File

@ -0,0 +1,440 @@
const digit = [];
const dash = {
width: 75,
height: 128,
bpp: 1,
buffer: require('heatshrink').decompress(atob('AH4A/AH4A/AH4A/AH4A/AB0D/4AB+AJEBAX/BAk/CQ8PCQ4kDCQoIDCQgkDCQgkECQgIE4ASHFxH8JRgSEEgYSEPJAkEAH4A/AH4A/AH4A/AH4A/ACg='))
};
function loadDigits () {
digit[0] = {
width: 80,
height: 128,
bpp: 1,
buffer: require('heatshrink').decompress(atob('AH4AGn//AAngBIMfBIvABIMPBIuABIMHBIoIBg0DBAn+gYSBgIJE/kHBIOABIn4h4JB4F/BIfwj4JB8BQEAoIJBBoJOEv4JBEIJOEIwMHGoIJDIIIJBJIJOEBIQOCJwYJDOIR9DBISFCSIYJCTISlDBIXwBIZoBBP4J/BP4J/BNX+gED//gBIc/BIMB//ABIcf/gDB/+ABIcP/AhCBAYuBFoU+BIkDFoUcBIkBFoUIBIkAFogA/AAZPJMZJ3JRZKfIWZLHJbZL5bBP4J/BP4J/BKPgBIc/BIfABIcfBIeA/4AB/EPBIcBBIX8AwIJB/0DBIQECBIIOCAAQYBBIIiCAAQsBBIPwGwIAC4F/BIPgJQIACAoIJBBoIJDDIIJBJwZQDBIJODKAcAgxODKAZxBJwgABPYROEKASFDAAiRCJwhQCTYYAkA'))
};
digit[1] = {
width: 80,
height: 128,
bpp: 1,
buffer: require('heatshrink').decompress(atob('AH4A2wAIHgIJIgYJIg4JIh4JIj4JIn4JIv4JI/4JHgIJIgYJIg4JIh4JIj4JIn4J/BP4J/BP4Jqj//BA0Ah/+BI8H/gJHgf4BI8B+AJHgHgBJFABJAA/J55jIO5KLJT5KzJY5L5nBP4J/BP4J/AAcfBJEPBJEHBJEDBJEBBJEABJN/BJE/BJEfBJEPBJEHBJEDBJEBBJEABJIA/AAwA='))
};
digit[2] = {
width: 80,
height: 128,
bpp: 1,
buffer: require('heatshrink').decompress(atob('AH4AGj//AAnwBIMPBIvgBIMHBIvABIMDBIuABIMBBIsBGQQIE/0DBIV/BIf8g4JCn4JD/EPKA/wj4JCKAngn4JCKAnAv4JCKAmA/4JCKAgEBQYZOEBIgADFgIJHIAKlJBI5oBBP4J/BP4J/BOcfBJEP/wJHg/8Aof/AAP+gf4BAUBBIX/gPwBIUDBIeA8AiDBIfAoA2DBIYSDJQQACEwZeCAAQ6DgF/BJATJE5I7IghPFBIUOMYomDO4g6EwCLDJwgiDAAhyFTohKEToheEBP4J/BP4J/BOHwBJHgBJHAv////8BImABAP//wJEAIIACBIf+BImABIX8g4JD4AJC/EPBIZACgfwj4JDKgUD8E/BIZoCgZODKAkDJwZQEgcBBIhQCgROEKAhOEKAhOEKAhOEKAgAm'))
};
digit[3] = {
width: 80,
height: 128,
bpp: 1,
buffer: require('heatshrink').decompress(atob('AH4AGj//AAnwBIMPBIvgBIMHBIvABIMDBIuABIMBBIsBGQQIE/0DBIV/BIf8g4JCn4JD/EPKA/wj4JCKAngn4JCKAnAv4JCKAmA/4JCKAgEBQYZOEBIgADFgIJHIAKlJBI5oBBI58BBP4J/BP4J/BL8/BJEf/wJHh/8BI8H/AFD/4AB/0D+AICgIJDgPgBIUDBIQ5B4AiDBIeAwA2DBIYSDJQIJDEwZeCAAQ6DOQQACJwgTJE5I7JJ5JjEgIUDO4kDFAgJC/kDIwipNj4JIn7HIbZL5TBP4J/BP4J/BJs/BJEfBJEPBIgjB//8g4JDgIIB//+gYJDAgIACBwIJCDAIACwAJDFgIAC4F/IAgAC8E/KggAC+EfIgoAB/EPBIQIDKAROFKAZOGKAROGKAQJI4BOGKAQJI+CfHAEAA=='))
};
digit[4] = {
width: 80,
height: 128,
bpp: 1,
buffer: require('heatshrink').decompress(atob('AH4AswEBBJOABAoHBgPABIsDBIPgBIsHBIPwBIsPBIP4BIsfBIP8BIs/BIP+BIt/BIP/BIv/BIRQEAwQCBKAkDBIZQEg4JDKAkPBIZQEj4JIn4J/BP4J/BP4JjgAJFj//AYN/8AJDh/+C4QJEg/8C4XAv////+gYjCh+ABAIABgPwC4Q9BAAWAEYUCgYJD4FAFgYJDIAoJDEwRUDAARoGAAROCCZYnJHZJPJMZAABO46hCRYwAFT4YAFWYYAFY4YAFbYYJ/BP4J/BP4Jnj4JIh4JIg4JIgYJIgIJIgAJJv4JIn4JIj4JIh4JIg4JIgYJIgIJIgAJJAH4AGA='))
};
digit[5] = {
width: 80,
height: 128,
bpp: 1,
buffer: require('heatshrink').decompress(atob('AGUP/4AE/gJBg4JF/AJBgYJF+AJBgIJF8AJBwAJF4AJB4F/BImABIPgn4JEIoXwj4ID/wJC/BQEJwUA/hQEJwUA/xQEJwUA/5QEJwQJBKAhOCBIJQEJwQJBKAiVDFggAEIAgJFKgYJFNAYJ/BP4J/BP4Jmv/8BI8//AJHj/wBI8P8E//4ABBIcH4F/BIWABIUDwAIC//ABIUBgIJD8AeDgYJDGwkHBIZKEh4JDLwkfBIZyECZInJHZJPFkChEMYdwUIh3DFAiLDgKvIgbDIJQKvIUIgJFUIZ8FBP4J/BP4J/BL8PBJEHBJEDBJEBBIl//4ABwAJEBAQHBv4JCDAIAC8E/BIQsBAAXwj4JCIAIAC/EPBIRUBAAX8g4JCNAIAC/0DBI//gIJCJwZQCBIQIEKANAJwpQCJwxQCJwxQCJwxQCBJYAwA='))
};
digit[6] = {
width: 80,
height: 128,
bpp: 1,
buffer: require('heatshrink').decompress(atob('AGU//4AE8AJBj4JF4AJBh4JFwAJBg4JFBAMGgYIE/wSCgIJE/gJCwAJE/AJC4F/BIfwBIXgKAhOCg/wKAhOCg/4KAhOD/hQEOwUH/xQDJwRiCKAZOCBIRQDJwQJCGwQAEBIJKCBIxeCBP4J/BP4J/BOED//gBI0B//ABI0A/+ABI9/CoIAB/gJDnwpBAAP+BIccHoIACBIcIh4JDFgkfBIZAEBIhUEv4JDNAgJE/ATNn4nIHZBPGKARjFgIUCO4sDFASLFg48COQsPKARyGUILHGn6hBBIJyGco4J/BP4J/BP4Jm8AJDn4JD4AJDj4JDwAJDh4JDgP/AAP8AwIJB/0DBIQECBIIOCAAQYBBIP4EQIACwAJC+A2BAAXAv4JB8BKBAAQFBBIINBBIYZBBIIhBAAYtBBIJODKAcAgxODKAZnBJwhQCOIYAEPoROEKASZDAAilCJwhQCTYYAuA=='))
};
digit[7] = {
width: 80,
height: 128,
bpp: 1,
buffer: require('heatshrink').decompress(atob('AGUH/4AE/wJBgYJF/gJBgIJF+AeCBJN/BIngsAJBn4JE4HgBIMfBImBBIUPBIkDBIRQE/0HBIRQE/kPBIRQE/EfBIRQE+E/BIZQD8AJEKAfABYIJCKAYsBBIYADIAIJHKgIJHNAIJ/BP4J/BP4Jzg//4AJGgf/wAJGgP/BAwAB/wJIvgJInAJIiAJIAH5PPMZJ3JRZCfJWZLHJfM4J/BP4J/BP4JNg4JIgYJIgIJIgAJJv4JIn4JIj4JIh4JIeg4JIgYJIgIJIgAJJsAJIkAJIAH4AQA='))
};
digit[8] = {
width: 80,
height: 128,
bpp: 1,
buffer: require('heatshrink').decompress(atob('AGUf/4AE+AJBh4JF8AJBg4JF4AJBgYJFwAIBgIJFgOAgeABAn+A4MD4F/BIf8g4JB8E/BIf4h4JB+BQEAoIJBBoJOEn4JBEIJOEv4JBGoJOEAIIHBKAgEBBIRQDDAQJCKAYsCBISFCSIYJCTISlDBIX4BIZoBBP4J/BP4J/BNkB//wBIcf/4DB//gBIcP/wDBv/ABIcH/ghCwH/AAP+gYtCj4pBAAUBFoUOHoIACwAtCgkHBIfAoA2DBIZAEJQIACKgheBAARoGBKInJHZBPJMZJ3JRZKfJWZDHJfM4J/BP4J/BP4JP+AJDj4JD8AJDh4JD4AJDg4JDwH/AAP+AwQCBgIJCAgQJBBwQACDAIJB/giBAAXAv4JB/A2BAAXgn4JB+BKBAAQFBBIINBBIYZBBIIhBBIYtBBIJODKAYJBJwhQCwECJwhQCwBxCAAh9CJwhQCTIYAEUoROEKASbDAFwA='))
};
digit[9] = {
width: 80,
height: 128,
bpp: 1,
buffer: require('heatshrink').decompress(atob('AGUP/4AE/gJBg4JF/AJBgYJF+AJBgIJF8AJBwAJF4FAgHAv4JEwHAgHgn4JEgIJB+EfBAf+gYJB/BQE/kHBIIDBJwkPBIIXBJwkfBIIrBJwk/BIRQEJYIJCKAgOBBIXgIwYiBBIR7CQ4YJCR4SbDBISjCV4YJC/wJDFYIJ/BP4J/BP4Jjv/8BIcP/+AgE//AJDg//C4XwBIcDEYUP8E//4ABgIjCg/Av4JCwAjCgeABAQ5BuAJBgMBBIfgkAsDBIY2EIAIACJQhUBAAReENAIACOQgTJE5I7JJ5KhBMYwABO44ABRY4AFT4YAFWYYAFY4YAFbYYJ/BP4J/BP4Jnh4JIg4JIgYJIgIJEv//AAOABIgICA4N/BIQYBAAXgn4JCFgIAC+EfBIRABAAX4h4JCKgIAC/kHBIRoBAAX+gYJCn4JD/8BBIRODKAQJCBAhQBoBOFKAROGKAROGKAROGKAQJLAGA='))
};
}
// sprites
const left0 = {
width: 8,
height: 10,
bpp: 1,
transparent: 0,
buffer: atob('ADAwEDgUcCgEAA==')
};
const left1 = {
width: 8,
height: 10,
bpp: 1,
transparent: 0,
buffer: atob('ADAwEDh0ECAoAA==')
};
const left2 = {
width: 8,
height: 10,
bpp: 1,
transparent: 0,
buffer: atob('ADAwEBg4EBg0AA==')
};
const left4 = {
width: 8,
height: 10,
bpp: 1,
transparent: 0,
buffer: atob('ABgYVDgQEChEAA==')
};
const right0 = {
width: 8,
height: 10,
bpp: 1,
transparent: 0,
buffer: atob('AAwMCBwoDhQgAA==')
};
const right1 = {
width: 8,
height: 10,
bpp: 1,
transparent: 0,
buffer: atob('AAwMCBwuCAQUAA==')
};
const right2 = {
width: 8,
height: 10,
bpp: 1,
transparent: 0,
buffer: atob('AAwMCBgcCBgsAA==')
};
const right4 = left4;
const ball0 = {
width: 8,
height: 10,
bpp: 1,
transparent: 0,
buffer: atob('AAAAAAAwMAAAAA==')
};
const ball1 = {
width: 8,
height: 10,
bpp: 1,
transparent: 0,
buffer: atob('AAAAAAAAGBgAAA==')
};
const gol01 = {
width: 8,
height: 10,
bpp: 1,
transparent: 0,
buffer: atob('ABhkhIS0sIAAAA==')
};
const gol11 = {
width: 8,
height: 10,
bpp: 1,
buffer: require('heatshrink').decompress(atob('gEYk0hkMthsBBAI='))
};
loadDigits();
let goalFrame = 0;
let score0 = 0;
let score1 = 0;
function printNumber (n, x, y, options) {
if (n > 9 || n < -1) {
console.log(n);
return; // error
}
if (digit.length === 0) {
g.setColor(1, 1, 1);
if (options.scale == 0.2) {
g.setFont12x20(1);
} else {
g.setFont12x20(2.5);
}
g.drawString('' + n, x, y);
return;
}
const img = (n == -1) ? dash : digit[n];
if (img) {
// g.setColor(0,0,0);
// g.fillRect(x,y,x+32*options.scale,64*options.scale);
g.setColor(1, 1, 1);
g.drawImage(img, x, y, options);
}
}
let inc = 0;
let msinc = 0;
let seq0 = 0;
let seq1 = 0;
let goaler = -1;
const w = g.getWidth();
let owner = -1;
g.setBgColor(0, 0, 0);
g.clear();
g.setColor(1, 1, 1);
function onStop () {
if (goalFrame > 0) {
return;
}
stopped = !stopped;
if (stopped) {
// Bangle.beep();
if (msinc == 0) {
// GOOL
if (owner == 0) {
score0++;
goaler = 0;
} else if (owner == 1) {
score1++;
goaler = 1;
}
goalFrame = 5;
}
let newOwner = 0;
if (msinc % 2) {
newOwner = 1;
} else {
newOwner = 0;
}
if (newOwner) {
seq0--;
seq1++;
} else {
seq0++;
seq1--;
}
if (seq0 < 0) seq0 = 0;
if (seq0 > 3) seq0 = 3;
if (seq1 < 0) seq1 = 0;
if (seq1 > 3) seq1 = 3;
owner = newOwner;
}
refresh();
refresh_ms();
}
var stopped = true;
Bangle.on('tap', function (pos) {
console.log('touch', pos);
if (endGame) {
Bangle.beep();
score0 = 0;
score1 = 0;
seq0 = 0;
seq1 = 0;
inc = 0;
msinc = 0;
stopped = true;
endGame = false;
} else {
if (inc == 0) {
autogame();
} else {
onStop();
}
}
});
g.setFont12x20(3);
let part = 0;
let endInc = 0;
var endGame = false;
function refresh () {
g.clear();
if (inc > 59) {
inc = 0;
part++;
}
if (inc > 44) {
if (part < 2) {
part++;
}
if (part >= 2) {
if (score0 != score1) {
endGame = true;
endInc = inc;
inc = 0;
}
}
// end of 1st or 2nd part of the game?
}
let two = (inc < 10) ? '0' + inc : '' + inc;
if (endGame) {
g.setColor(0, 0, 0);
g.fillRect(0, 64, w, h);
if (inc % 2) {
two = (endInc < 10) ? '0' + endInc : '' + endInc;
printNumber(-1, 2, 64 + 16, { scale: 0.4 });
printNumber(part, 34, 64 + 16, { scale: 0.4 });
printNumber(two[0], 74, 64 + 16, { scale: 0.4 });
printNumber(two[1], 74 + 32, 64 + 16, { scale: 0.4 });
}
} else {
// seconds
printNumber(0, 2, 64 + 16, { scale: 0.4 });
printNumber(part, 34, 64 + 16, { scale: 0.4 });
printNumber(two[0], 74, 64 + 16, { scale: 0.4 });
printNumber(two[1], 74 + 32, 64 + 16, { scale: 0.4 });
}
refresh_ms();
refresh_score();
refresh_pixels();
}
function refresh_pixels () {
let frame4 = inc % 2;
if (goalFrame > 0) {
frame4 = goalFrame % 2;
if (goaler == 0) {
g.drawImage(frame4 ? right4 : right0, 20, 10, { scale: 5 });
g.setColor(1, 1, 1);
g.drawImage(gol11, w - 50, 10, { scale: 5 });
} else if (goaler == 1) {
g.drawImage(frame4 ? left0 : left4, w - 50, 10, { scale: 5 });
g.setColor(1, 1, 1);
g.drawImage(gol01, 30, 10, { scale: 5 });
}
return;
}
if (endGame) {
if (score0 > score1) {
g.drawImage(frame4 ? right1 : right0, 5 + (seq0 * 10), 10, { scale: 5 });
} else if (score0 < score1) {
g.drawImage(frame4 ? left0 : left1, w - 30 - (seq1 * 10), 10, { scale: 5 });
}
return;
}
g.drawImage(frame4 ? right1 : right0, 5 + (seq0 * 10), 10, { scale: 5 });
g.drawImage(frame4 ? left0 : left1, w - 30 - (seq1 * 10), 10, { scale: 5 });
let bx = (owner == 0) ? w / 3 : w / 2;
bx += 2;
g.drawImage(frame4 ? ball0 : ball1, bx, 10, { scale: 5 });
}
let dots = 0;
function refresh_dots () {
if (endGame) {
dots = 0;
} else {
dots++;
}
if (dots % 2) {
g.setColor(1, 1, 1);
} else {
g.setColor(0, 0, 0);
}
const x = 67;
let y = 100;
g.fillRect(x, y, x + 4, y + 4);
y += 16;
g.fillRect(x, y, x + 4, y + 4);
}
const h = g.getHeight();
function refresh_ms () {
if (endGame) {
if (inc % 2) {
printNumber(-1, 80 + 64 - 4, 64 + 16 + 8 + 16, { scale: 0.2 });
printNumber(-1, 80 + 64 + 16 - 4, 64 + 32 + 8, { scale: 0.2 });
}
return;
}
// nanoseconds
if (msinc > 59) {
msinc = 0;
}
g.setColor(0, 0, 0);
g.fillRect(80 + 64, h / 2, 80 + 64 + 32, g.getHeight());
const two = (msinc < 10) ? '0' + msinc : '' + msinc;
printNumber(two[0], 80 + 64 - 4, 64 + 16 + 8 + 16, { scale: 0.2 });
printNumber(two[1], 80 + 64 + 16 - 4, 64 + 32 + 8, { scale: 0.2 });
}
function refresh_score () {
g.setColor(0, 0, 0);
g.fillRect(0, h - 32, w, h);
let two = (score0 < 10) ? '0' + score0 : '' + score0;
printNumber(two[0], 64 - 16, 32 + 64 + 16 + 8 + 16, { scale: 0.2 });
printNumber(two[1], 64, 32 + 64 + 32 + 8, { scale: 0.2 });
two = (score1 < 10) ? '0' + score1 : '' + score1;
printNumber(two[0], 32 + 64, 32 + 64 + 16 + 8 + 16, { scale: 0.2 });
printNumber(two[1], 32 + 64 + 16, 32 + 64 + 32 + 8, { scale: 0.2 });
}
refresh();
setInterval(function () {
if (!stopped || endGame) {
inc++;
}
if (goalFrame > 0) {
goalFrame--;
}
refresh();
}, 1000);
setInterval(function () {
refresh_dots();
}, 500);
setInterval(function () {
if (!stopped) {
msinc++;
if (msinc > 59) {
msinc = 0;
}
}
}, 10);
setInterval(function () {
if (!stopped) {
refresh_ms();
}
}, 250);
function autogame () {
if (endGame) {
return;
}
onStop();
if (stopped) {
setTimeout(autogame, 500);
} else {
setTimeout(autogame, 315 + 10 * (Math.random() * 5));
}
}
Bangle.setOptions({ lockTimeout: 0, backlightTimeout: 0 });
autogame();

BIN
apps/football/app.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 232 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 96 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 95 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 463 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 671 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 386 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 606 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 620 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 535 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 656 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 726 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 516 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 709 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 741 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 69 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 9.4 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 7.0 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 115 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 115 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 112 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 120 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 116 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 121 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 112 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 125 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 116 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 125 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 113 B

Binary file not shown.

After

Width:  |  Height:  |  Size: 125 B

View File

@ -0,0 +1,31 @@
{
"id": "football",
"name": "football",
"shortName": "football",
"version": "1.00",
"type": "app",
"description": "Classic football game of the CASIO chronometer",
"icon": "app.png",
"allow_emulator": true,
"tags": "games",
"supports": [
"BANGLEJS2"
],
"readme": "README.md",
"storage": [
{
"name": "football.app.js",
"url": "app.js"
},
{
"name": "football.img",
"url": "app-icon.js",
"evaluate": true
}
],
"screenshots": [
{
"url": "screenshot.png"
}
]
}

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.5 KiB

View File

@ -158,6 +158,8 @@ const itemsN = Math.ceil(apps.length / appsN);
Bangle.setUI({
mode: "custom",
drag: (e) => {
g.setColor(g.theme.fg);
g.setBgColor(g.theme.bg);
let dy = e.dy;
if (scroll + R.h - dy > itemsN * itemSize) {
dy = scroll + R.h - itemsN * itemSize;

View File

@ -0,0 +1,9 @@
0.01: New App
0.02: Allow drawing polys
0.03: Allow partly importing Amazfit decompiler formatted watchfaces
0.04: Allow writing all image data to separate file to save some RAM
Allow hiding elements on lock
0.05: Add precompilation to js for performance
0.06: Watchfaces can be refreshed partly
0.07: Allow wrapping drawing in timeouts to get faster reactions
Show/Hide widgets with swipe up or down

297
apps/imageclock/README.md Normal file
View File

@ -0,0 +1,297 @@
# Imageclock
This app is a highly customizable watchface. To use it, you need to select
a watchface from another source. There is a native format as described here. You can also load decompiled watchfaces for Amazfit BIP fitness trackers.
# Usage
## Install a watchface
Choose the folder which contains the watchface, then clock "Upload to watch".
## Usage on the watch
Slide up/down to hide/show widgets.
Press button to start launcher.
# Design watch faces
## Folder structure
* watchfacename
* resources/
* face.json
* info.json
### resources
This folder contains image files. It can have subfolders. These files will
be read and converted into a resource bundle used by the clock
Folder types:
* Number
* Contains files named 0.ext to 9.ext and minus.ext
* CodedImage
* Contains files named with only digits for codes, i.e. 721.ext
* Contains a file named fallback.ext in case no code matches
* Codes are evaluated as follows: 721 -> if not found check 720 -> if not found check 700 -> if found use
* MultiState
* Notifications: sound.ext, silent.ext, vibrate.ext
* other status icons: on.ext, off.ext
* Scale
* Contains the components of the scale, named 0.ext to y.ext, y beeing the last element of the scale
### face.json
This file contains the description of the watch face elements.
#### Object types:
##### Properties
```
Properties: {
"Redraw": {
"Unlocked": 5000,
"Locked": 60000,
"Default": "Always",
"Events": ["HRM"],
"Clear": true
},
"Events": ["lock","HRM"]
}
```
Possible values for `Default` are `Always`, `Change`.
##### Images
```
"Image": {
"X": 0,
"Y": 0,
"Scale": 1,
"RotationValue": "Seconds",
"MinRotationValue": 0,
"MaxRotationValue": 60,
"ImagePath": [ "path", "in", "resources", "file" ]
}
```
`RotationValue` references one of the implemented numerical values.
Mandatory:
* `ImagePath`
```
"Image": {
"X": 0,
"Y": 0,
"Value": "BatteryPercentage",
"Steps": 7,
"ImagePath": [ "path", "in", "resources", "file" ]
}
```
If `Value` and `Steps`are given, the value is scaled and `Steps` number of images starting at 0 are used to display the value.
##### Coded Images
```
"CodedImage": {
"X": 0,
"Y": 0,
"Value": "WeatherCode",
"ImagePath": [ "path", "in", "resources", "file" ]
}
```
The `Value` field is one of the implemented numerical values.
##### Number
Can be aligned to bottom left, top left, bottom right, top right and center. Will currently force all numbers to
be integer.
```
"Number": {
"X": 123,
"Y": 123,
"Alignment": "BottomRight",
"Value": "Temperature",
"Spacing": 1,
"ImagePath": [ "path", "to", "numbers", "folder" ]
}
```
The `Value` field is one of the implemented numerical values.
`Alignment` is either `BottomRight` or `TopLeft`
Mandatory:
* `ImagePath`
* `Value`
##### Scale
```
"Scale": {
"X": 123,
"Y": 123,
"Value": "Temperature",
"MinValue": "-20",
"MaxValue": "50",
"ImagePath": [ "path", "to", "scale", "folder" ],
"Segments": [
{ "X": 5, "Y": 5},
{ "X": 10, "Y": 10 }
]
}
```
The `Value` field is one of the implemented numerical values.
`MaxValue` and `MinValue` set the start and endpoints of the scale.
Mandatory:
* `ImagePath`
* `Value`
##### MultiState
```
"MultiState": {
"X": 0,
"Y": 0,
"Value": "Lock",
"ImagePath": ["icons", "status", "lock"]
}
```
The `Value` field is one of the implemented multi state values.
Mandatory:
* `ImagePath`
* `Value`
##### Poly
```
"Poly":{
"Filled": true,
"RotationValue": "Second",
"MinRotationValue": "0",
"MaxRotationValue": "60",
"ForegroundColor": "#00f",
"BackgroundColor": "#008",
"Vertices":[
{"X":-1, "Y":13},
{"X":0, "Y":15},
{"X":1, "Y":13},
{"X":2, "Y":0},
{"X":1, "Y":-75},
{"X":0, "Y":-80},
{"X":-1, "Y":-75},
{"X":-2, "Y":0}
]
}
```
The `RotationValue` field is one of the implemented numeric values.
##### Rect
```
"Rect":{
"X": 10,
"Y": 20,
"Width": 30,
"Height": 40,
"Filled": true,
"ForegroundColor": "#00f",
"BackgroundColor": "#008"
}
```
The `RotationValue` field is one of the implemented numeric values.
##### Nesting
```
"Container": {
"X": 10,
"Y": 10,
"OtherContainer": {
"X": 5,
"Y": 5,
"SomeElement": {
"X": 2,
"Y": 2,
<Content>
}
}
}
```
`SomeElement` will be drawn at X- and Y-position 2+5+10=17, because positions are relative to parent element.
Container names can be everything but other object names.
#### Implemented data sources
##### Numerical
* Hour
* Hour12Analog
* Hour12
* HourTens
* HourOnes
* Minute
* MinuteAnalog
* MinuteTens
* MinuteOnes
* Second
* SecondAnalog
* SecondTens
* SecondOnes
* WeekDay
* WeekDayMondayFirst
* Day
* DayTens
* DayOnes
* Month
* MonthTens
* MonthOnes
* Pulse
* Steps
* Temperature
* Pressure
* Altitude
* BatteryPercentage
* BatteryVoltage
* StepsGoal
* WeatherCode
* WeatherTemperature
##### Multistate
* on/off
* Lock
* Charge
* Alarm
* Bluetooth
* BluetoothPeripheral
* HRM
* Barometer
* Compass
* GPS
* StepsGoal
* WeatherTemperatureNegative
* on/off/vibrate
* Notifications
* celsius/fahrenheit/unknown
* WeatherTemperatureUnit
### info.json
This file contains information for the conversion process, it will not be
stored on the watch
# TODO
* Handle events and redraws better
* Performance improvements
* Mark elements with how often they need to be redrawn
* Finalize the file format
* Localization
# Creator
[halemmerich](https://github.com/halemmerich)

View File

@ -0,0 +1 @@
require("heatshrink").decompress(atob("mEwwIdah/wAof//4ECgYFB4AFBg4FB8AFBj/wh/4AoM/wEB/gFBvwCEBAU/AQP4gfAj8AgPwAoMPwED8AFBg/AAYIBDA4ngg4TB4EBApkPKgJSBJQIFTMgIFCJIIFDKoIFEvgFBGoMAnw7DP4IFEh+BAoItBg+DNIQwBMIaeCKoKxCPoIzCEgKVHUIqtFXIrFFaIrdFdIwAV"))

774
apps/imageclock/app.js Normal file
View File

@ -0,0 +1,774 @@
var watchface = require("Storage").readJSON("imageclock.face.json");
var watchfaceResources = require("Storage").readJSON("imageclock.resources.json");
var precompiledJs = eval(require("Storage").read("imageclock.draw.js"));
var settings = require('Storage').readJSON("imageclock.json", true) || {};
var performanceLog = {};
var startPerfLog = () => {};
var endPerfLog = () => {};
var printPerfLog = () => print("Deactivated");
var resetPerfLog = () => {performanceLog = {};};
var colormap={
"#000":0,
"#00f":1,
"#0f0":2,
"#0ff":3,
"#f00":4,
"#f0f":5,
"#ff0":6,
"#fff":7
};
var palette = new Uint16Array([
0x0000, //black #000
0x001f, //blue #00f
0x07e0, //green #0f0
0x07ff, //cyan #0ff
0xf800, //red #f00
0xf81f, //magenta #f0f
0xffe0, //yellow #ff0
0xffff, //white #fff
0xffff, //white
0xffff, //white
0xffff, //white
0xffff, //white
0xffff, //white
0xffff, //white
0xffff, //white
0xffff, //white
])
var p0 = g;
var p1;
if (settings.perflog){
startPerfLog = function(name){
var time = getTime();
if (!performanceLog.start) performanceLog.start={};
performanceLog.start[name] = time;
};
endPerfLog = function (name){
var time = getTime();
if (!performanceLog.last) performanceLog.last={};
var duration = time - performanceLog.start[name];
performanceLog.last[name] = duration;
if (!performanceLog.cum) performanceLog.cum={};
if (!performanceLog.cum[name]) performanceLog.cum[name] = 0;
performanceLog.cum[name] += duration;
if (!performanceLog.count) performanceLog.count={};
if (!performanceLog.count[name]) performanceLog.count[name] = 0;
performanceLog.count[name]++;
};
printPerfLog = function(){
var result = "";
var keys = [];
for (var c in performanceLog.cum){
keys.push(c);
}
keys.sort();
for (var k of keys){
print(k, "last:", (performanceLog.last[k] * 1000).toFixed(0), "average:", (performanceLog.cum[k]/performanceLog.count[k]*1000).toFixed(0), "count:", performanceLog.count[k], "total:", (performanceLog.cum[k] * 1000).toFixed(0));
}
};
}
function delay(t) {
return new Promise(function (resolve) {
setTimeout(resolve, t);
});
}
function prepareImg(resource){
startPerfLog("prepareImg");
//print("prepareImg: ", resource);
if (resource.dataOffset !== undefined){
resource.buffer = E.toArrayBuffer(require("Storage").read("imageclock.resources.data", resource.dataOffset, resource.dataLength));
delete resource.dataOffset;
delete resource.dataLength;
if (resource.paletteData){
result.palette = new Uint16Array(resource.paletteData);
delete resource.paletteData;
}
}
endPerfLog("prepareImg");
return resource;
}
function getByPath(object, path, lastElem){
startPerfLog("getByPath");
//print("getByPath", path,lastElem);
var current = object;
if (path.length) {
for (var c of path){
if (!current[c]) return undefined;
current = current[c];
}
}
if (lastElem!==undefined){
if (!current["" + lastElem]) return undefined;
//print("Found by lastElem", lastElem);
current = current["" + lastElem];
}
endPerfLog("getByPath");
if (typeof current == "function"){
//print("current was function");
return undefined;
}
return current;
}
function splitNumberToDigits(num){
return String(num).split('').map(item => Number(item));
}
function isChangedNumber(element){
return element.lastDrawnValue != getValue(element.Value);
}
function isChangedMultistate(element){
return element.lastDrawnValue != getMultistate(element.Value);
}
function drawNumber(graphics, resources, element){
startPerfLog("drawNumber");
var number = getValue(element.Value);
var spacing = element.Spacing ? element.Spacing : 0;
var unit = element.Unit;
var imageIndexMinus = element.ImageIndexMinus;
var imageIndexUnit = element.ImageIndexUnit;
var numberOfDigits = element.Digits;
//print("drawNumber: ", number, element);
if (number) number = number.toFixed(0);
var isNegative;
var digits;
if (number == undefined){
isNegative = true;
digits = [];
numberOfDigits = 0;
} else {
isNegative = number < 0;
if (isNegative) number *= -1;
digits = splitNumberToDigits(number);
}
//print("digits: ", digits);
if (!numberOfDigits) numberOfDigits = digits.length;
var firstDigitX = element.X;
var firstDigitY = element.Y;
var imageIndex = element.ImageIndex ? element.ImageIndex : 0;
var firstImage;
if (imageIndex){
firstImage = getByPath(resources, [], "" + (0 + imageIndex));
} else {
firstImage = getByPath(resources, element.ImagePath, 0);
}
var minusImage;
if (imageIndexMinus){
minusImage = getByPath(resources, [], "" + (0 + imageIndexMinus));
} else {
minusImage = getByPath(resources, element.ImagePath, "minus");
}
var unitImage;
//print("Get image for unit", imageIndexUnit);
if (imageIndexUnit !== undefined){
unitImage = getByPath(resources, [], "" + (0 + imageIndexUnit));
//print("Unit image is", unitImage);
} else if (element.Unit){
unitImage = getByPath(resources, element.ImagePath, getMultistate(element.Unit, "unknown"));
}
var numberWidth = (numberOfDigits * firstImage.width) + (Math.max((numberOfDigits - 1),0) * spacing);
if (isNegative && minusImage){
//print("Adding to width", minusImage);
numberWidth += minusImage.width + spacing;
}
if (unitImage){
//print("Adding to width", unitImage);
numberWidth += unitImage.width + spacing;
}
//print("numberWidth:", numberWidth);
if (element.Alignment == "Center") {
firstDigitX = Math.round(element.X - (numberWidth/2)) + 1;
firstDigitY = Math.round(element.Y - (firstImage.height/2)) + 1;
} else if (element.Alignment == "BottomRight"){
firstDigitX = element.X - numberWidth + 1;
firstDigitY = element.Y - firstImage.height + 1;
} else if (element.Alignment == "TopRight") {
firstDigitX = element.X - numberWidth + 1;
firstDigitY = element.Y;
} else if (element.Alignment == "BottomLeft") {
firstDigitX = element.X;
firstDigitY = element.Y - firstImage.height + 1;
}
var currentX = firstDigitX;
if (isNegative && minusImage){
//print("Draw minus at", currentX);
if (imageIndexMinus){
drawElement(graphics, resources, {X:currentX,Y:firstDigitY}, element, "" + (0 + imageIndexMinus));
} else {
drawElement(graphics, resources, {X:currentX,Y:firstDigitY}, element, "minus");
}
currentX += minusImage.width + spacing;
}
for (var d = 0; d < numberOfDigits; d++){
var currentDigit;
var difference = numberOfDigits - digits.length;
if (d >= difference){
currentDigit = digits[d-difference];
} else {
currentDigit = 0;
}
//print("Digit " + currentDigit + " " + currentX);
drawElement(graphics, resources, {X:currentX,Y:firstDigitY}, element, currentDigit + imageIndex);
currentX += firstImage.width + spacing;
}
if (imageIndexUnit){
//print("Draw unit at", currentX);
drawElement(graphics, resources, {X:currentX,Y:firstDigitY}, element, "" + (0 + imageIndexUnit));
} else if (element.Unit){
drawElement(graphics, resources, {X:currentX,Y:firstDigitY}, element, getMultistate(element.Unit,"unknown"));
}
element.lastDrawnValue = number;
endPerfLog("drawNumber");
}
function drawElement(graphics, resources, pos, element, lastElem){
startPerfLog("drawElement");
var cacheKey = "_"+(lastElem?lastElem:"nole");
if (!element.cachedImage) element.cachedImage={};
if (!element.cachedImage[cacheKey]){
var resource = getByPath(resources, element.ImagePath, lastElem);
if (resource){
prepareImg(resource);
//print("lastElem", typeof resource)
if (resource) {
element.cachedImage[cacheKey] = resource;
//print("cache res ",typeof element.cachedImage[cacheKey]);
} else {
element.cachedImage[cacheKey] = null;
//print("cache null",typeof element.cachedImage[cacheKey]);
//print("Could not create image from", resource);
}
} else {
//print("Could not get resource from", element, lastElem);
}
}
//print("cache ",typeof element.cachedImage[cacheKey], element.ImagePath, lastElem);
if(element.cachedImage[cacheKey]){
//print("drawElement ",pos, path, lastElem);
//print("resource ", resource,pos, path, lastElem);
//print("drawImage from drawElement", image, pos);
var options={};
if (element.RotationValue){
options.rotate = radians(element);
}
if (element.Scale){
options.scale = element.ScaleValue;
}
//print("options", options);
//print("Memory before drawing", process.memory(false));
startPerfLog("drawElement_g.drawImage");
try{
graphics.drawImage(element.cachedImage[cacheKey] ,(pos.X ? pos.X : 0), (pos.Y ? pos.Y : 0), options);} catch (e) {
//print("Error", e, element.cachedImage[cacheKey]);
}
endPerfLog("drawElement_g.drawImage");
}
endPerfLog("drawElement");
}
function getValue(value, defaultValue){
if (typeof value == "string"){
return numbers[value]();
}
if (value == undefined) return defaultValue;
return value;
}
function getMultistate(name, defaultValue){
if (typeof name == "string"){
return multistates[name]();
} else {
if (name == undefined) return defaultValue;
}
return undefined;
}
function drawScale(graphics, resources, scale){
startPerfLog("drawScale");
//print("drawScale", scale);
var segments = scale.Segments;
var imageIndex = scale.ImageIndex !== undefined ? scale.ImageIndex : 0;
var value = scaledown(scale.Value, scale.MinValue, scale.MaxValue);
//print("Value is ", value, "(", maxValue, ",", minValue, ")");
var segmentsToDraw = Math.ceil(value * segments.length);
for (var i = 0; i < segmentsToDraw; i++){
drawElement(graphics, resources, segments[i], scale, imageIndex + i);
}
scale.lastDrawnValue = segmentsToDraw;
endPerfLog("drawScale");
}
function drawImage(graphics, resources, image, name){
startPerfLog("drawImage");
//print("drawImage", image.X, image.Y, name);
if (image.Value && image.Steps){
var steps = Math.floor(scaledown(image.Value, image.MinValue, image.MaxValue) * (image.Steps - 1));
//print("Step", steps, "of", image.Steps);
drawElement(graphics, resources, image, image, "" + steps);
} else if (image.ImageIndex !== undefined) {
drawElement(graphics, resources, image, image, image.ImageIndex);
} else {
drawElement(graphics, resources, image, image, name ? "" + name: undefined);
}
endPerfLog("drawImage");
}
function drawCodedImage(graphics, resources, image){
startPerfLog("drawCodedImage");
var code = getValue(image.Value);
//print("drawCodedImage", image, code);
if (image.ImagePath) {
var factor = 1;
var currentCode = code;
while (code / factor > 1){
currentCode = Math.floor(currentCode/factor)*factor;
//print("currentCode", currentCode);
if (getByPath(resources, image.ImagePath, currentCode)){
break;
}
factor *= 10;
}
if (code / factor > 1){
//print("found match");
drawImage(graphics, resources, image, currentCode);
} else {
//print("fallback");
drawImage(graphics, resources, image, "fallback");
}
}
image.lastDrawnValue = code;
startPerfLog("drawCodedImage");
}
function getWeatherCode(){
var jsonWeather = require("Storage").readJSON('weather.json');
var weather = (jsonWeather && jsonWeather.weather) ? jsonWeather.weather : undefined;
if (weather && weather.code){
return weather.code;
}
return undefined;
}
function getWeatherTemperature(){
var jsonWeather = require("Storage").readJSON('weather.json');
var weather = (jsonWeather && jsonWeather.weather) ? jsonWeather.weather : undefined;
var result = { unit: "unknown"};
if (weather && weather.temp){
//print("Weather is", weather);
var temp = require('locale').temp(weather.temp-273.15);
result.value = Number(temp.match(/[\d\-]*/)[0]);
var unit;
if (temp.includes("C")){
result.unit = "celsius";
} else if (temp.includes("F")){
result.unit = "fahrenheit";
}
}
return result;
}
function scaledown(value, min, max){
//print("scaledown", value, min, max);
var scaled = E.clip(getValue(value),getValue(min,0),getValue(max,1));
scaled -= getValue(min,0);
scaled /= getValue(max,1);
return scaled;
}
function radians(rotation){
var value = scaledown(rotation.RotationValue, rotation.MinRotationValue, rotation.MaxRotationValue);
value -= rotation.RotationOffset ? rotation.RotationOffset : 0;
value *= 360;
value *= Math.PI / 180;
return value;
}
function drawPoly(graphics, resources, element){
startPerfLog("drawPoly");
var vertices = [];
startPerfLog("drawPoly_transform");
for (var c of element.Vertices){
vertices.push(c.X);
vertices.push(c.Y);
}
var transform = { x: element.X ? element.X : 0,
y: element.Y ? element.Y : 0
};
if (element.RotationValue){
transform.rotate = radians(element);
}
vertices = graphics.transformVertices(vertices, transform);
endPerfLog("drawPoly_transform");
if (element.Filled){
startPerfLog("drawPoly_g.fillPoly");
graphics.fillPoly(vertices,true);
endPerfLog("drawPoly_g.fillPoly");
} else {
startPerfLog("drawPoly_g.drawPoly");
graphics.drawPoly(vertices,true);
endPerfLog("drawPoly_g.drawPoly");
}
endPerfLog("drawPoly");
}
function drawRect(graphics, resources, element){
startPerfLog("drawRect");
var vertices = [];
if (element.Filled){
startPerfLog("drawRect_g.fillRect");
graphics.fillRect(element.X, element.Y, element.X + element.Width, element.Y + element.Height);
endPerfLog("drawRect_g.fillRect");
} else {
startPerfLog("drawRect_g.fillRect");
graphics.drawRect(element.X, element.Y, element.X + element.Width, element.Y + element.Height);
endPerfLog("drawRect_g.fillRect");
}
endPerfLog("drawRect");
}
function drawCircle(graphics, resources, element){
startPerfLog("drawCircle");
if (element.Filled){
startPerfLog("drawCircle_g.fillCircle");
graphics.fillCircle(element.X, element.Y, element.Radius);
endPerfLog("drawCircle_g.fillCircle");
} else {
startPerfLog("drawCircle_g.drawCircle");
graphics.drawCircle(element.X, element.Y, element.Radius);
endPerfLog("drawCircle_g.drawCircle");
}
endPerfLog("drawCircle");
}
var numbers = {};
numbers.Hour = () => { return new Date().getHours(); };
numbers.HourTens = () => { return Math.floor(new Date().getHours()/10); };
numbers.HourOnes = () => { return Math.floor(new Date().getHours()%10); };
numbers.Hour12 = () => { return new Date().getHours()%12; };
numbers.Hour12Analog = () => { var date = new Date(); return date.getHours()%12 + (date.getMinutes()/59); };
numbers.Hour12Tens = () => { return Math.floor((new Date().getHours()%12)/10); };
numbers.Hour12Ones = () => { return Math.floor((new Date().getHours()%12)%10); };
numbers.Minute = () => { return new Date().getMinutes(); };
numbers.MinuteAnalog = () => { var date = new Date(); return date.getMinutes() + (date.getSeconds()/59); };
numbers.MinuteTens = () => { return Math.floor(new Date().getMinutes()/10); };
numbers.MinuteOnes = () => { return Math.floor(new Date().getMinutes()%10); };
numbers.Second = () => { return new Date().getSeconds(); };
numbers.SecondAnalog = () => { var date = new Date(); return date.getSeconds() + (date.getMilliseconds()/999); };
numbers.SecondTens = () => { return Math.floor(new Date().getSeconds()/10); };
numbers.SecondOnes = () => { return Math.floor(new Date().getSeconds()%10); };
numbers.WeekDay = () => { return new Date().getDay(); };
numbers.WeekDayMondayFirst = () => { var day = (new Date().getDay() - 1); if (day < 0) day = 7 + day; return day; };
numbers.Day = () => { return new Date().getDate(); };
numbers.DayTens = () => { return Math.floor(new Date().getDate()/10); };
numbers.DayOnes = () => { return Math.floor(new Date().getDate()%10); };
numbers.Month = () => { return new Date().getMonth() + 1; };
numbers.MonthTens = () => { return Math.floor((new Date().getMonth() + 1)/10); };
numbers.MonthOnes = () => { return Math.floor((new Date().getMonth() + 1)%10); };
numbers.Pulse = () => { return pulse; };
numbers.Steps = () => { return Bangle.getHealthStatus ? Bangle.getHealthStatus("day").steps : undefined; };
numbers.StepsGoal = () => { return settings.stepsgoal || 10000; };
numbers.Temperature = () => { return temp; };
numbers.Pressure = () => { return press; };
numbers.Altitude = () => { return alt; };
numbers.BatteryPercentage = E.getBattery;
numbers.BatteryVoltage = NRF.getBattery;
numbers.WeatherCode = getWeatherCode;
numbers.WeatherTemperature = () => { return getWeatherTemperature().value; };
var multistates = {};
multistates.Lock = () => { return Bangle.isLocked() ? "on" : "off"; };
multistates.Charge = () => { return Bangle.isCharging() ? "on" : "off"; };
multistates.Notifications = () => { return ((require("Storage").readJSON("setting.json", 1) || {}).quiet|0) ? "off" : "vibrate"; };
multistates.Alarm = () => { return (require('Storage').readJSON('alarm.json',1)||[]).some(alarm=>alarm.on) ? "on" : "off"; };
multistates.Bluetooth = () => { return NRF.getSecurityStatus().connected ? "on" : "off"; };
//TODO: Implement peripheral connection status
multistates.BluetoothPeripheral = () => { return NRF.getSecurityStatus().connected ? "on" : "off"; };
multistates.HRM = () => { return Bangle.isHRMOn ? "on" : "off"; };
multistates.Barometer = () => { return Bangle.isBarometerOn() ? "on" : "off"; };
multistates.Compass = () => { return Bangle.isCompassOn() ? "on" : "off"; };
multistates.GPS = () => { return Bangle.isGPSOn() ? "on" : "off"; };
multistates.WeatherTemperatureNegative = () => { return getWeatherTemperature().value ? getWeatherTemperature().value : 0 < 0; };
multistates.WeatherTemperatureUnit = () => { return getWeatherTemperature().unit; };
multistates.StepsGoal = () => { return (numbers.Steps() >= (settings.stepsgoal || 10000)) ? "on": "off"; };
function drawMultiState(graphics, resources, element){
startPerfLog("drawMultiState");
//print("drawMultiState", element);
var value = multistates[element.Value]();
//print("drawImage from drawMultiState", element, value);
drawImage(graphics, resources, element, value);
element.lastDrawnValue = value;
endPerfLog("drawMultiState");
}
var pulse,alt,temp,press;
var requestedDraws = 0;
var isDrawing = false;
var drawingTime;
var start;
function initialDraw(resources, face){
//print("Free memory", process.memory(false).free);
requestedDraws++;
if (!isDrawing){
//print(new Date().toISOString(), "Can draw,", requestedDraws, "draws requested so far");
isDrawing = true;
resetPerfLog();
requestedDraws = 0;
//print(new Date().toISOString(), "Drawing start");
startPerfLog("initialDraw");
//start = Date.now();
drawingTime = 0;
//print("Precompiled");
var promise = precompiledJs(watchfaceResources, watchface);
promise.then(()=>{
var currentDrawingTime = Date.now();
if (showWidgets){
//print("Draw widgets");
Bangle.drawWidgets();
g.setColor(g.theme.fg);
g.drawLine(0,24,g.getWidth(),24);
}
lastDrawTime = Date.now() - start;
drawingTime += Date.now() - currentDrawingTime;
//print(new Date().toISOString(), "Drawing done in", lastDrawTime.toFixed(0), "active:", drawingTime.toFixed(0));
isDrawing=false;
firstDraw=false;
requestRefresh = false;
endPerfLog("initialDraw");
}).catch((e)=>{
print("Error during drawing", e);
});
if (requestedDraws > 0){
//print(new Date().toISOString(), "Had deferred drawing left, drawing again");
requestedDraws = 0;
setTimeout(()=>{initialDraw(resources, face);}, 10);
}
} //else {
//print("queued draw");
//}
}
function handleHrm(e){
if (e.confidence > 70){
pulse = e.bpm;
if (!redrawEvents || redrawEvents.includes("HRM") && !Bangle.isLocked()){
//print("Redrawing on HRM");
initialDraw(watchfaceResources, watchface);
}
}
}
function handlePressure(e){
alt = e.altitude;
temp = e.temperature;
press = e.pressure;
if (!redrawEvents || redrawEvents.includes("pressure") && !Bangle.isLocked()){
//print("Redrawing on pressure");
initialDraw(watchfaceResources, watchface);
}
}
function handleCharging(e){
if (!redrawEvents || redrawEvents.includes("charging") && !Bangle.isLocked()){
//print("Redrawing on charging");
initialDraw(watchfaceResources, watchface);
}
}
function getMatchedWaitingTime(time){
var result = time - (Date.now() % time);
//print("Matched timeout", time, result);
return result;
}
function setMatchedInterval(callable, time, intervalHandler, delay){
//print("Setting matched interval for", time);
var matchedTime = getMatchedWaitingTime(time + delay);
setTimeout(()=>{
var interval = setInterval(callable, time);
if (intervalHandler) intervalHandler(interval);
callable();
}, matchedTime);
}
var unlockedDrawInterval;
var lockedDrawInterval;
var lastDrawTime = 0;
var firstDraw = true;
var lockedRedraw = getByPath(watchface, ["Properties","Redraw","Locked"]) || 60000;
var unlockedRedraw = getByPath(watchface, ["Properties","Redraw","Unlocked"]) || 1000;
var defaultRedraw = getByPath(watchface, ["Properties","Redraw","Default"]) || "Always";
var redrawEvents = getByPath(watchface, ["Properties","Redraw","Events"]);
var clearOnRedraw = getByPath(watchface, ["Properties","Redraw","Clear"]);
var events = getByPath(watchface, ["Properties","Events"]);
//print("events", events);
//print("redrawEvents", redrawEvents);
function handleLock(isLocked, forceRedraw){
//print("isLocked", Bangle.isLocked());
if (lockedDrawInterval) clearInterval(lockedDrawInterval);
if (unlockedDrawInterval) clearInterval(unlockedDrawInterval);
if (!isLocked){
if (forceRedraw || !redrawEvents || (redrawEvents.includes("unlock"))){
//print("Redrawing on unlock", isLocked);
initialDraw(watchfaceResources, watchface);
}
setMatchedInterval(()=>{
//print("Redrawing on unlocked interval");
initialDraw(watchfaceResources, watchface);
},unlockedRedraw, (v)=>{
unlockedDrawInterval = v;
}, lastDrawTime);
if (!events || events.includes("HRM")) Bangle.setHRMPower(1, "imageclock");
if (!events || events.includes("pressure")) Bangle.setBarometerPower(1, 'imageclock');
} else {
if (forceRedraw || !redrawEvents || (redrawEvents.includes("lock"))){
//print("Redrawing on lock", isLocked);
initialDraw(watchfaceResources, watchface);
}
setMatchedInterval(()=>{
//print("Redrawing on locked interval");
initialDraw(watchfaceResources, watchface);
},lockedRedraw, (v)=>{
lockedDrawInterval = v;
}, lastDrawTime);
Bangle.setHRMPower(0, "imageclock");
Bangle.setBarometerPower(0, 'imageclock');
}
}
var showWidgets = false;
var showWidgetsChanged = false;
var currentDragDistance = 0;
Bangle.setUI("clock");
Bangle.on('drag', (e)=>{
currentDragDistance += e.dy;
if (Math.abs(currentDragDistance) < 10) return;
dragDown = currentDragDistance > 0;
currentDragDistance = 0;
if (!showWidgets && dragDown){
//print("Enable widgets");
if (WIDGETS && typeof WIDGETS === "object") {
for (let w in WIDGETS) {
var wd = WIDGETS[w];
wd.draw = originalWidgetDraw[w];
wd.area = originalWidgetArea[w];
}
}
showWidgetsChanged = true;
}
if (showWidgets && !dragDown){
//print("Disable widgets");
clearWidgetsDraw();
firstDraw = true;
showWidgetsChanged = true;
}
if (showWidgetsChanged){
showWidgetsChanged = false;
//print("Draw after widget change");
showWidgets = dragDown;
initialDraw();
}
}
);
if (!events || events.includes("pressure")){
Bangle.on('pressure', handlePressure);
try{
Bangle.setBarometerPower(1, 'imageclock');
} catch (e){
print("Error during barometer power up", e);
}
}
if (!events || events.includes("HRM")) {
Bangle.on('HRM', handleHrm);
Bangle.setHRMPower(1, "imageclock");
}
if (!events || events.includes("lock")) {
Bangle.on('lock', handleLock);
}
if (!events || events.includes("charging")) {
Bangle.on('charging', handleCharging);
}
var originalWidgetDraw = {};
var originalWidgetArea = {};
function clearWidgetsDraw(){
//print("Clear widget draw calls");
if (WIDGETS && typeof WIDGETS === "object") {
originalWidgetDraw = {};
originalWidgetArea = {};
for (let w in WIDGETS) {
var wd = WIDGETS[w];
originalWidgetDraw[w] = wd.draw;
originalWidgetArea[w] = wd.area;
wd.draw = () => {};
wd.area = "";
}
}
}
setTimeout(()=>{
Bangle.loadWidgets();
clearWidgetsDraw();
}, 0);
handleLock(Bangle.isLocked());

BIN
apps/imageclock/app.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 929 B

1144
apps/imageclock/custom.html Normal file

File diff suppressed because it is too large Load Diff

View File

@ -0,0 +1,29 @@
var demostate = 0;
function demoMode(){
lockedRedraw = 2000;
unlockedRedraw = 2000;
for (var c in multistates){
multistates[c] = ()=>{return ["on","off"][demostate%2];};
if (c == "WeatherTemperatureUnit") multistates[c] = ()=>{return ["celsius","fahrenheit"][demostate%2];};
if (c == "Notifications") multistates[c] = ()=>{return ["on","off","vibrate"][demostate%3];};
}
for (var c in numbers){
if (c.contains("Minute")) numbers[c] = ()=>{return Math.floor((Math.random() * 9) + 1);};
if (c.contains("Second")) numbers[c] = ()=>{return Math.floor((Math.random() * 9) + 1);};
if (c.contains("Hour")) numbers[c] = ()=>{return Math.floor((Math.random() * 9) + 1);};
}
for (var c in numbers){
if (c.contains("Ones")) numbers[c] = ()=>{return Math.floor((Math.random() * 9) + 1);};
if (c.contains("Tens")) numbers[c] = ()=>{return Math.floor((Math.random() * 9) + 1);};
}
numbers.Pulse = ()=>{return Math.floor((Math.random() * 60) + 40);};
numbers.Steps = ()=>{return Math.floor((Math.random() * 10000) + 10);};
numbers.Temperature = ()=>{return Math.floor((Math.random() * 15) + 10);};
numbers.Pressure = ()=>{return Math.floor((Math.random() * 1000) + 10);};
numbers.Altitude = ()=>{return Math.floor((Math.random() * 1000) + 10);};
numbers.WeatherCode = ()=>{return Math.floor((Math.random() * 800) + 100);};
numbers.WeatherTemperature = ()=>{return Math.floor((Math.random() * 10) + 0);};
}
demoMode();
handleLock(false);
setInterval(()=>{demostate++;},1000);

Binary file not shown.

View File

@ -0,0 +1,19 @@
{
"id": "imageclock",
"name": "Imageclock",
"shortName": "Imageclock",
"version": "0.07",
"type": "clock",
"description": "BETA!!! File formats still subject to change --- This app is a highly customizable watchface. To use it, you need to select a watchface. You can build the watchfaces yourself without programming anything. All you need to do is write some json and create image files.",
"icon": "app.png",
"tags": "clock",
"supports": ["BANGLEJS2"],
"custom": "custom.html",
"customConnect": false,
"readme": "README.md",
"storage": [
{"name":"imageclock.app.js","url":"app.js"},
{"name":"imageclock.settings.js","url":"settings.js"},
{"name":"imageclock.img","url":"app-icon.js","evaluate":true}
]
}

View File

@ -0,0 +1,35 @@
(function(back) {
var FILE = "imageclock.json";
var settings = Object.assign({
stepsgoal: 10000,
perflog: false
}, require('Storage').readJSON(FILE, true) || {});
function writeSettings() {
require('Storage').writeJSON(FILE, settings);
}
E.showMenu({
'': { 'title': 'Imageclock' },
'< Back': back,
'Steps goal': {
value: settings.stepsgoal,
min: 0,
step: 500,
max: 50000,
onchange: v => {
settings.stepsgoal = v;
writeSettings();
}
},
'Performance log': {
value: !!settings.perflog,
format: v => settings.perflog ? "On" : "Off",
onchange: v => {
settings.perflog = v;
writeSettings();
}
}
});
})

Binary file not shown.

1
apps/invader/ChangeLog Normal file
View File

@ -0,0 +1 @@
0.01: New App!

23
apps/invader/README.md Normal file
View File

@ -0,0 +1,23 @@
# App Name
Invader
## Usage
For fun! - I'm creating this demo to learn JavaScript with the Bangle.js 2
## Features
Shoot the Alien, you have three lives
## Controls
Touch the lower Left or Right hand sides of the screen to move turret left or right, tap upper Right hand part of screen to fire, tap upper Left hand part of screen to restart
## Requests
bkumanchik on Espruino Forums
## Creator
Brian Kumanchik 2022

1
apps/invader/app-icon.js Normal file
View File

@ -0,0 +1 @@
require("heatshrink").decompress(atob("mEwhHXAH4A/AH4A/AH4AYgAACC/4X/C/YbTFbYv/F/4rTAC4v/F/4vfC5YnPGaYv/F/4vLc7b3TF/4v/F/4v/F/4vTA5YAPE64v/F/4fTa55DXF/4v/AH4A/AH4A/AH4A/AHIA=="))

452
apps/invader/app.js Normal file
View File

@ -0,0 +1,452 @@
// Brian Kumanchik
// Started 05-25-22
// My Invader Demo, for Bangle.js 2, written JavaScript - using Espruino Web IDE
// note: resolution is 176x176
// to do:
// upload to official app page
// make invader clock
// - variables -----------------------------------------
// invader variables
var inv_x = 77;
var inv_y = 20;
var i_anim_delay = 10; // invader animation (and move) delay
var inv_frame = 1; // invader start animation frame
var ix_speed = 6; // march speed
var i_dir = 1; // 1 = right, 0 = left
var been_hit = false; // invader hit state
// - shoot variables
var inv_shot_x = -32;
var inv_shot_y = -32;
var inv_fire_pause = 30;
var inv_fired = false; // invader fired state
// - explode variables
var been_hit = false; // invader hit state
var bx = -32; // blast x
var by = -32; // blast y
var blast_delay = 15; // invader blast delay - pause after explosion
var boom_play = false;
// turret variables
var tur_x = 77;
var tur_y = 148;
var shot_fired = false; // turret fired state
var sx = -20; // turret shot starting x - off screen
var sy = -20; // turret shot starting y - off screen
var turret_been_hit = false;
var turret_blast_delay = 25; // keep blast active on screen for 60 frames
var turret_exp_frame = 1; // turret explode start animation frame
var turret_anim_delay = 3; // turret explode animation delay
var explosion_play = false;
// misc variables
var score = 0; // starting score
var lives = 3; // starting lives
var game_state = 0; // game state - 0 = game not started, 1 = game running, 3 = game over
var ang = 0.1;
var start_been_pressed = false; // stops double press on restart
var fire_been_pressed = false; // stops auto fire
// input(screen controller) variables
var BTNL, BTNR, BTNF, BTNS; // button - left, right, fire, start
var tap = {};
// use tapping on screen for left, right, fire, start
Bangle.on('drag',e=>tap=e);
BTNL = { read : _=>tap.b && tap.x < 88 && tap.y > 88};
BTNR = { read : _=>tap.b && tap.x > 88 && tap.y > 88};
BTNF = { read : _=>tap.b && tap.x > 88 && tap.y < 88};
BTNS = { read : _=>tap.b && tap.x < 88 && tap.y < 88};
// - sprites -------------------------------------------
// invader sprites
var invader_a =
require("heatshrink").decompress(atob("hcIwkBiIBBAQoECCQQFBgEQAIMBEhUBDoYWDAYI="));
var invader_b =
require("heatshrink").decompress(atob("hcIwkBiIBBAQMQAoQEBgISCAYUQAIQAEB4YEBEAgEDAYIA=="));
var boom =
require("heatshrink").decompress(atob("hcJwkBiMQAIURgMQAgIKBAIICFAIMAAwIWBBAYSIEAgrDiA="));
var inv_shot =
require("heatshrink").decompress(atob("gcFwkBiERiAABAYQ"));
// turret sprites
var turret =
require("heatshrink").decompress(atob("h8IwkBiIABAYYACgAHFiEABggADCAInFgITBAAgOPA=="));
var tur_exp_a =
require("heatshrink").decompress(atob("h8IwkBiMRiACBAAwJEiAABBQgZCAAkAiAJBBoIUBgIABBgQACDIQ9ECQIA=="));
var tur_exp_b =
require("heatshrink").decompress(atob("h8IwkBiIBBAAUBiADCiMQAwQFDCIYXEB4IABgMAEYQXBiEAAQIQBAoIABDAQUCAAIVBA"));
var shot =
require("heatshrink").decompress(atob("gMDwkBAoIA=="));
// function to move and animate invader
function move_anim_inv() {
// invader anim code
i_anim_delay -= 1;
if ((i_anim_delay < 0) && !(been_hit)) {
i_anim_delay = 10;
inv_frame += 1;
if (inv_frame > 2) {
inv_frame = 1;
}
// move right
if (i_dir == 1){
inv_x += ix_speed;
if (inv_x >= 142) {
inv_y += 8; // step down
i_dir = -1;
}
}
// move left
if (i_dir < 1){
inv_x -= ix_speed;
if (inv_x <= 10) {
inv_y += 8; // step down
i_dir = 1;
}
}
}
}
// function to make invader fire
function invader_fire() {
inv_fire_pause -= 1;
if (!(inv_fired)) { // so once invader shot is fired it doesn't follow the invader still
inv_shot_x = inv_x + 8;
inv_shot_y = inv_y + 18;
}
if (inv_fire_pause < 0) {
inv_fired = true;
inv_shot_y += 8;
}
}
// function to make turret explode (when hit) then start back in center
function turret_hit() {
if (turret_been_hit) {
if (!(explosion_play)) {
//Bangle.buzz();
//Bangle.beep();
}
explosion_play = true;
turret_anim_delay -= 1;
turret_blast_delay -= 1;
if (turret_anim_delay < 0) {
turret_exp_frame += 1;
if (turret_exp_frame > 2) {
Bangle.buzz();
turret_exp_frame = 1;
}
turret_anim_delay = 3;
}
if (turret_blast_delay < 0) {
turret_blast_delay = 21;
turret_been_hit = false;
explosion_play = false;
tur_x = 77; // reset turret x
tur_y = 148; // reset turret y
}
}
}
// function to make invader explode (when hit) then randomly start somewhere else
function invader_hit() {
if (been_hit) {
if (!(boom_play)) {
Bangle.buzz();
//Bangle.beep();
}
inv_shot_x = -32; // hide shot
inv_shot_y = -32; // hide shot
inv_fire_pause = 30; // and reset pause
boom_play = true;
blast_delay -= 1;
if (blast_delay < 0) {
blast_delay = 15;
boom_play = false;
been_hit = false;
bx = -32; // move boom off screen (following invader)
by = -32;
// generate a random rounded number between 10 and 142;
inv_x = Math.floor(Math.random() * 142) + 10;
inv_y = 20; // move invader back up after being hit
i_dir = 1; // reset invader direction
}
}
}
// - setup stuff ---------------------------------------
function gameStart() {
setInterval(onFrame, 50);
}
// - main loop -------------------------------------------------------------
function onFrame() {
// game not started state (title screen) ***************************
if(game_state == 0) {
g.clear();
if (!(BTNS.read())) {
start_been_pressed = false; // stops double press on restart
}
// draw text during game over state
g.setFont("4x6", 4); // set font and size x 2
g.setColor(0,1,0); // set color (black)
g.drawString("INVADER", 33, 55);
// just animate invader
// invader anim code
i_anim_delay -= 1;
if(i_anim_delay < 0) {
i_anim_delay = 15;
inv_frame += 1;
if (inv_frame > 2) {
inv_frame = 1;
}
}
// draw sprites during game over state
// next 2 line for a rotating invader on the title screen
//ang += 0.1;
//g.drawImage(invader_a, 88, 98, {scale:4, rotate:ang});
if(inv_frame == 1) {
g.drawImage(invader_a, 88-22, 85, {scale:4});
}
else if(inv_frame == 2) {
g.drawImage(invader_b, 88-22, 85, {scale:4});
}
// reset stuff
if(BTNS.read() && !(start_been_pressed)) {
turret_been_hit = false;
tur_x = 77; // reset turret to center of screen
tur_y = 148; // reset turret y
inv_x = 77; // reset invader to center of screen
inv_y = 20; // reset invader back to top
i_dir = 1; // reset invader direction
lives = 3; // reset lives
score = 0; // reset score
explosion_play = false;
game_state = 1;
turret_blast_delay = 25;
}
g.flip();
}
// game over state *************************************************
if(game_state == 3) {
g.clear();
// draw text during game over state
g.setFont("4x6", 2); // set font and size x 2
g.setColor(0,0,0); // set color (black)
g.drawString("SCORE:" + score ,5, 5);
g.drawString("LIVES:" + lives ,117, 5);
g.drawString("GAME OVER", 52, 80);
// draw sprites during game over state
// - invader frame 2
g.drawImage(invader_b, inv_x, inv_y, {scale:2});
g.drawImage(tur_exp_b, tur_x, tur_y, {scale:2});
g.drawImage(inv_shot, inv_shot_x, inv_shot_y, {scale:2});
// reset stuff
if(BTNS.read()) {
//turret_been_hit = false;
//tur_x = 77; // reset turret to center of screen
//tur_y = 148; // reset turret y
//inv_x = 77; // reset invader to center of screen
//inv_y = 20; // reset invader back to top
//i_dir = 1; // reset invader direction
//lives = 3; // reset lives
//score = 0; // reset score
//explosion_play = false;
game_state = 0;
start_been_pressed = true;
//turret_blast_delay = 25;
}
g.flip();
}
// not game over state (game running) ******************************
if(game_state == 1) {
Bangle.setLCDPower(1); // optional - this keeps the watch LCD lit up
g.clear();
if (!(BTNF.read())) {
fire_been_pressed = false; // stops auto fire
}
// call function to move and animate invader
move_anim_inv();
// call function to make invader fire
invader_fire();
// check input (screen presses)
if(BTNL.read() && tur_x >= 12 && !(turret_been_hit)) {
tur_x -= 6;
}
else if(BTNR.read() && tur_x <= 140 && !(turret_been_hit)) {
tur_x += 6;
}
else if(BTNF.read() && !(turret_been_hit) && !(fire_been_pressed) && !(shot_fired)) {
shot_fired = true;
fire_been_pressed = true; // stops auto fire
sx=tur_x + 12;
sy=tur_y - 7;
}
// check for turret shot going off screen before allowing to fire again
if (shot_fired) {
sy -= 8;
if (sy < 22) {
shot_fired = false;
sx = -32;
sy = -32;
}
}
// check for invader shot going off screen before allowing to fire again
if (inv_shot_y > 150
) {
inv_fired = false;
inv_shot_x = inv_x - 1;
inv_shot_y = inv_y + 7;
inv_fire_pause = 30;
}
// check for turret shot and invader collision
if ((sx >= inv_x) && (sx <= inv_x + 20) && (sy <= inv_y + 14)) {
sx = -32;
sy = -32;
been_hit = true;
score += 10;
}
// check for invader shot and turret collision
if ((inv_shot_x + 4) >= (tur_x) && (inv_shot_x) <= (tur_x + 24) && (inv_shot_y + 8) >= (tur_y + 6)) {
if (!(turret_been_hit)) {
lives -= 1;
if (lives == 0) {
game_state = 3;
Bangle.buzz();
}
turret_been_hit = true;
}
}
// - draw sprites ----------------------------------
// invader sprites
if(!(been_hit)) {
if(inv_frame == 1) {
// - invader frame 1
g.drawImage(invader_a, inv_x, inv_y, {scale:2});
}
else if(inv_frame == 2) {
// - invader frame 2
g.drawImage(invader_b, inv_x, inv_y, {scale:2});
}
}
else {
// - invader explosion
g.drawImage(boom, inv_x, inv_y, {scale:2});
}
// - invader shot
if (inv_fired) {
g.drawImage(inv_shot, inv_shot_x, inv_shot_y, {scale:2});
}
else {
g.drawImage(inv_shot, -32, -32, {scale:2});
}
// turret sprites
if(!(turret_been_hit)) {
// - undamaged turret
g.drawImage(turret, tur_x, tur_y, {scale:2});
}
else {
if(turret_exp_frame == 1) {
// - turret explosion frame 1
g.drawImage(tur_exp_a, tur_x, tur_y, {scale:2});
}
else if(turret_exp_frame == 2) {
// - turret explosion frame 2
g.drawImage(tur_exp_b, tur_x, tur_y, {scale:2});
}
}
// - turret shot
g.drawImage(shot, sx, sy, {scale:2});
// call function to make invader explode then randomly start somewhere else
invader_hit();
// call function to make turret explode (when hit) then start back in center
turret_hit();
// - draw text -------------------------------------
g.setFont("4x6", 2); // set font and size x 2
g.setColor(0,0,0); // set color (black)
g.drawString("SCORE:" + score ,5,5);
g.drawString("LIVES:" + lives ,117,5);
g.flip();
}
} // end main loop ---------------------------------------------------------
gameStart();

BIN
apps/invader/app.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 665 B

View File

@ -0,0 +1,15 @@
{ "id": "invader",
"name": "Invader",
"shortName":"Invader",
"version":"0.11",
"description": "A Space Invader game-like demo - work in progress",
"icon": "app.png",
"screenshots" : [ { "url":"screenshot_0.png" }, { "url":"screenshot_1.png" }, { "url":"screenshot_2.png" } ],
"tags": "game",
"supports" : ["BANGLEJS2"],
"readme": "README.md",
"storage": [
{"name":"invader.app.js","url":"app.js"},
{"name":"invader.img","url":"app-icon.js","evaluate":true}
]
}

BIN
apps/invader/screenshot.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.6 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.7 KiB

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.8 KiB

View File

@ -51,4 +51,5 @@
0.36: Ensure a new message plus an almost immediate deletion of that message doesn't load the messages app (fix #1362)
0.37: Now use the setUI 'back' icon in the top left rather than specific buttons/menu items
0.38: Add telegram foss handling
0.39: Don't turn on the screen after unread timeout expires (#1873)
0.39: Set default color for message icons according to theme
Don't turn on the screen after unread timeout expires (#1873)

View File

@ -317,7 +317,7 @@ function showMessage(msgid) {
{type:"txt", font:fontSmall, label:msg.src||/*LANG*/"Message", bgCol:g.theme.bg2, col: g.theme.fg2, fillx:1, pad:2, halign:1 },
title?{type:"txt", font:titleFont, label:title, bgCol:g.theme.bg2, col: g.theme.fg2, fillx:1, pad:2 }:{},
]},
{ type:"btn", src:require("messages").getMessageImage(msg), col:require("messages").getMessageImageCol(msg), pad: 3, cb:()=>{
{ type:"btn", src:require("messages").getMessageImage(msg), col:require("messages").getMessageImageCol(msg, g.theme.fg2), pad: 3, cb:()=>{
cancelReloadTimeout(); // don't auto-reload to clock now
showMessageSettings(msg);
}},

1
apps/rgb/ChangeLog Normal file
View File

@ -0,0 +1 @@
0.01: initial release

16
apps/rgb/README.md Normal file
View File

@ -0,0 +1,16 @@
rgb
===
A simple RGB color selector utility for the BangleJS2 smartwatch.
Features a vector toggle widget and swipe interactivity.
Author
------
Written by pancake in 2022
Screenshots
-----------
![rgb app](screenshot.jpg)

1
apps/rgb/app-icon.js Normal file
View File

@ -0,0 +1 @@
atob("MDCI/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/tfX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX1/7+/v7+/v7+/v7+/tfX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX1/7+/v7+/v7+/v7+/tfX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX1/7+/v7+/v7+/tfX19fX1wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANfX19fX1/7+/v7+/tfX19fX1wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANfX19fX1/7+/v7+/tfX19fX1wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANfX19fX1/7+/v7+/tfX1wAAALS0tLS0tLS0tB4eHh4eHh4eHh4eHgUFBQUFBQUFBQAAANfX1/7+/v7+/tfX1wAAALS0tLS0tLS0tB4eHh4eHh4eHh4eHgUFBQUFBQUFBQAAANfX1/7+/v7+/tfX1wAAALS0tLS0tLS0tB4eHh4eHh4eHh4eHgUFBQUFBQUFBQAAANfX1/7+/v7+/tfX1wAAALS0tLS0tLS0tB4eHh4eHh4eHh4eHgUFBQUFBQUFBQAAANfX1/7+/v7+/tfX1wAAALS0tLS0tLS0tB4eHh4eHh4eHh4eHgUFBQUFBQUFBQAAANfX1/7+/v7+/tfX1wAAALS0tLS0tLS0tB4eHh4eHh4eHh4eHgUFBQUFBQUFBQAAANfX1/7+/v7+/tfX1wAAALS0tLS0tLS0tB4eHh4eHh4eHh4eHgUFBQUFBQUFBQAAANfX1/7+/v7+/tfX1wAAALS0tLS0tLS0tB4eHh4eHh4eHh4eHgUFBQUFBQUFBQAAANfX1/7+/v7+/tfX1wAAALS0tLS0tLS0tB4eHh4eHh4eHh4eHgUFBQUFBQUFBQAAANfX1/7+/v7+/tfX1wAAALS0tLS0tLS0tB4eHh4eHh4eHh4eHgUFBQUFBQUFBQAAANfX1/7+/v7+/tfX1wAAALS0tLS0tLS0tB4eHh4eHh4eHh4eHgUFBQUFBQUFBQAAANfX1/7+/v7+/tfX1wAAALS0tLS0tLS0tB4eHh4eHh4eHh4eHgUFBQUFBQUFBQAAANfX1/7+/v7+/tfX1wAAALS0tLS0tLS0tB4eHh4eHh4eHh4eHgUFBQUFBQMDAwAAANfX1/7+/v7+/tfX1wAAALS0tLS0tLS0tB4eHh4eHh4eHh4eHgUFBQUFBQMDAwAAANfX1/7+/v7+/tfX1wAAALS0tLS0tLS0tB4eHh4eHh4eHh4eHgUFBQUFBQMDAwAAANfX1/7+/v7+/tfX1wAAALS0tLS0tLS0tB4eHh4eHh4eHhISEgMDAwMDAwMDAwAAANfX1/7+/v7+/tfX1wAAALS0tLS0tLS0tB4eHh4eHh4eHhISEgMDAwMDAwMDAwAAANfX1/7+/v7+/tfX1wAAALS0tLS0tLS0tB4eHh4eHh4eHhISEgMDAwMDAwMDAwAAANfX1/7+/v7+/tfX1wAAALS0tGxsbGxsbBISEhISEhISEhISEgMDAwMDAwMDAwAAANfX1/7+/v7+/tfX1wAAALS0tGxsbGxsbBISEhISEhISEhISEgMDAwMDAwMDAwAAANfX1/7+/v7+/tfX1wAAALS0tGxsbGxsbBISEhISEhISEhISEgMDAwMDAwMDAwAAANfX1/7+/v7+/tfX19fX1wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANfX19fX1/7+/v7+/tfX19fX1wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANfX19fX1/7+/v7+/tfX19fX1wAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAANfX19fX1/7+/v7+/v7+/tfX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX1/7+/v7+/v7+/v7+/tfX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX1/7+/v7+/v7+/v7+/tfX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX1/7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/v7+/g==")

133
apps/rgb/app.js Normal file
View File

@ -0,0 +1,133 @@
const rgb = [0, 0, 0];
const w = g.getWidth();
const h = g.getHeight();
function drawToggle (value, x, y, options) {
if (!options) options = {};
if (!options.scale) options.scale = 1;
const h = (options.scale * 16);
const h2 = h / 2;
const w = (options.scale) * 32;
g.setColor(0.3, 0, 0.3);
g.fillCircle(x + h2, y + h2, h2 - 1);
g.fillCircle(x + w - h2, y + h2, h2 - 1);
g.fillRect(x + h2, y, x + w - h2, y + h);
y += 4;
g.setColor(0.6, 0.6, 0.6);
g.fillCircle(x + h2, y + h2 + 2, h2 - 1);
g.fillCircle(x + w - h2, y + h2 + 2, h2 - 1);
g.fillRect(x + h2, y + 2, x + w - h2, y + h + 1);
if (value) {
x += w - h;
}
g.setColor(0, 0.5, 0);
g.fillCircle(x + h2, y + h2 + 2, h2 - 1);
y -= 4;
if (colorMode) {
g.setColor(0, 1, 0);
} else {
g.setColor(0.5, 0.5, 0.5);
}
g.fillCircle(x + h2, y + h2 + 2, h2 - 1);
g.setColor(0, 0.8, 0);
g.fillCircle(x + h2 - 2, y + h2, h2 - 8);
if (colorMode) {
g.setColor(0, 1, 0);
} else {
g.setColor(0.5, 0.5, 0.5);
} g.fillCircle(x + h2 + 4, y + h2 + 4, h2 - 9);
}
function refresh () {
g.setBgColor(rgb[0] / 255, rgb[1] / 255, rgb[2] / 255);
g.clear();
g.setColor(1, 1, 1);
g.setFont12x20(1);
g.setColor(0, 0, 0);
let s = '#' + hex[(rgb[0] >> 4) & 0xf] + hex[rgb[0] & 0xf];
s += hex[(rgb[1] >> 4) & 0xf] + hex[rgb[1] & 0xf];
s += hex[(rgb[2] >> 4) & 0xf] + hex[rgb[2] & 0xf];
g.setColor(1, 0, 1);
g.fillRect(0, 0, w, 32);
g.setColor(0.2, 0, 1);
g.fillRect(0, 32, w, 33);
g.setColor(1, 1, 1);
g.drawString(s, 8, 8);
// drawToggle (colorMode, w - 8 - 32*(rgb[0]/50), 8 + 255- rgb[2], {scale:1 * rgb[0] / 50});
drawToggle(colorMode, w - 40, 4, { scale: 1.2 });
if (colorMode) {
g.setColor(1, 0, 0);
g.fillRect(0, h, w / 3, h - 32);
g.setColor(0, 1, 0);
g.fillRect(w / 3, h, w - (w / 3), h - 32);
g.setColor(0, 0, 1);
g.fillRect(w - (w / 3), h, w, h - 32);
g.setColor(0.5, 0, 0);
g.fillRect(0, h - 33, w / 3, h - 34);
g.setColor(0, 0.5, 0);
g.fillRect(w / 3, h - 33, w - (w / 3), h - 34);
g.setColor(0, 0, 0.5);
g.fillRect(w - (w / 3), h - 33, w, h - 34);
} else {
g.setColor(0.5, 0.5, 0.5);
g.fillRect(0, h, w, h - 32);
g.setColor(0.2, 0.2, 0.2);
g.fillRect(0, h - 33, w, h - 34);
}
// column lines
function f (x) {
const s = '' + (rgb[x] / 255);
return s.substring(0, 4);
}
g.setColor(1, 1, 1);
g.drawLine(w / 3, h, w / 3, h / 2);
g.drawLine(w - (w / 3), h, w - (w / 3), h / 2);
g.setFont6x15(2);
g.drawString(f(0), 8, h - 28);
g.drawString(f(1), 8 + (w / 3), h - 28);
g.drawString(f(2), 8 + (2 * w / 3), h - 28);
}
let k = -1;
var colorMode = true;
Bangle.on('touch', function (wat, tap) {
if (tap.x > w / 2 && tap.y < 32) {
colorMode = !colorMode;
refresh();
}
});
function deltaComponent (k, dy) {
rgb[k] -= dy;
if (rgb[k] > 255) {
rgb[k] = 255;
} else if (rgb[k] < 0) {
rgb[k] = 0;
}
}
Bangle.on("button", function() {
rgb[0] = rgb[1] = rgb[2] = 127;
});
Bangle.on('drag', function (tap, top) {
if (colorMode) {
if (tap.x < w / 3) {
k = 0;
} else if (tap.x > (w - (w / 3))) {
k = 2;
} else {
k = 1;
}
deltaComponent(k, tap.dy);
} else {
deltaComponent(0, tap.dy);
deltaComponent(1, tap.dy);
deltaComponent(2, tap.dy);
}
refresh();
});
refresh();

BIN
apps/rgb/app.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 211 B

31
apps/rgb/metadata.json Normal file
View File

@ -0,0 +1,31 @@
{
"id": "rgb",
"name": "rgb",
"shortName": "rgb",
"version": "0.01",
"type": "app",
"description": "RGB utility",
"icon": "app.png",
"allow_emulator": true,
"tags": "tools",
"supports": [
"BANGLEJS2"
],
"readme": "README.md",
"storage": [
{
"name": "rgb.app.js",
"url": "app.js"
},
{
"name": "rgb.img",
"url": "app-icon.js",
"evaluate": true
}
],
"screenshots": [
{
"url": "screenshot.png"
}
]
}

BIN
apps/rgb/screenshot.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 2.4 KiB

View File

@ -52,3 +52,4 @@
0.46: Fix regression after making 'calibrate battery' only for Bangle.js 2
0.47: Allow colors to be translated
Improve "Turn Off" user experience
0.48: Allow reading custom themes from files

View File

@ -1,7 +1,7 @@
{
"id": "setting",
"name": "Settings",
"version": "0.47",
"version": "0.48",
"description": "A menu for setting up Bangle.js",
"icon": "settings.png",
"tags": "tool,system",

View File

@ -221,7 +221,8 @@ function showThemeMenu() {
Bangle.drawWidgets();
m.draw();
}
var m = E.showMenu({
var themesMenu = {
'':{title:/*LANG*/'Theme'},
'< Back': ()=>showSystemMenu(),
/*LANG*/'Dark BW': ()=>{
@ -239,9 +240,26 @@ function showThemeMenu() {
fgH:cl("#000"), bgH:cl("#0ff"),
dark:false
});
},
/*LANG*/'Customize': ()=>showCustomThemeMenu(),
});
}
};
require("Storage").list(/^.*\.theme$/).forEach(
n => {
let newTheme = require("Storage").readJSON(n);
themesMenu[newTheme.name ? newTheme.name : n] = () => {
upd({
fg:cl(newTheme.fg), bg:cl(newTheme.bg),
fg2:cl(newTheme.fg2), bg2:cl(newTheme.bg2),
fgH:cl(newTheme.fgH), bgH:cl(newTheme.bgH),
dark:newTheme.dark
});
};
}
);
themesMenu[/*LANG*/'Customize'] = () => showCustomThemeMenu();
var m = E.showMenu(themesMenu);
function showCustomThemeMenu() {
function setT(t, v) {

View File

@ -2,3 +2,4 @@
0.02: Fix position and overdraw bugs
0.03: Better memory usage, theme support
0.04: Replace the 8 phases by a more exact drawing, see forum.espruino.com/conversations/371985
0.05: Fixed the algorithm for calculating the moon's phase

View File

@ -1,7 +1,7 @@
{
"id": "widmp",
"name": "Moon Phase Widget",
"version": "0.04",
"version": "0.05",
"description": "Display the current moon phase in blueish for both hemispheres. In the southern hemisphere the 'My Location' app is needed.",
"icon": "widget.png",
"type": "widget",

View File

@ -1,19 +1,24 @@
WIDGETS["widmoon"] = { area: "tr", width: 24, draw: function() {
const CenterX = this.x + 12, CenterY = this.y + 12, Radius = 11;
var southernHemisphere = false; // when in southern hemisphere, use the "My Location" App
var lastCalculated = 0; // When we last calculated the phase
var phase = 0; // The last phase we calculated
const simulate = false; // simulate one month in one minute
const updateR = 1000; // update every x ms in simulation
function moonPhase() {
const d = Date();
var month = d.getMonth(), year = d.getFullYear(), day = d.getDate();
if (simulate) day = d.getSeconds() / 2 +1;
if (month < 3) {year--; month += 12;}
mproz = ((365.25 * year + 30.6 * ++month + day - 694039.09) / 29.5305882);
mproz = mproz - (mproz | 0); // strip integral digits, result is between 0 and <1
if (simulate) console.log(mproz + " " + day);
return (mproz);
// https://deirdreobyrne.github.io/calculating_moon_phases/
function moonPhase(millis) {
k = (millis - 946728000000) / 3155760000000;
mp = (8328.69142475915 * k) + 2.35555563685;
m = (628.30195516723 * k) + 6.24006012726;
d = (7771.37714483372 * k) + 5.19846652984;
t = d + (0.109764 * Math.sin (mp)) - (0.036652 * Math.sin(m)) + (0.022235 * Math.sin(d+d-mp)) + (0.011484 * Math.sin(d+d)) + (0.003735 * Math.sin(mp+mp)) + (0.00192 * Math.sin(d));
k = (1 - Math.cos(t))/2;
if (Math.sin(t) < 0) {
k = -k;
}
return (k); // Goes 0 -> 1 for waxing, and from -1 -> 0 for waning
}
function loadLocation() {
@ -44,11 +49,19 @@ WIDGETS["widmoon"] = { area: "tr", width: 24, draw: function() {
g.fillRect(CenterX - Radius, CenterY - Radius, CenterX + Radius, CenterY + Radius);
g.setColor(0x41f);
mproz = moonPhase(); // mproz = 0..<1
millis = (new Date()).getTime();
if ((millis - lastCalculated) >= 7200000) {
phase = moonPhase(millis);
lastCalculated = millis;
}
leftFactor = mproz * 4 - 1;
rightFactor = (1 - mproz) * 4 - 1;
if (mproz >= 0.5) leftFactor = 1; else rightFactor = 1;
if (phase < 0) { // waning - phase goes from -1 to 0
leftFactor = 1;
rightFactor = -1 - 2*phase;
} else { // waxing - phase goes from 0 to 1
rightFactor = 1;
leftFactor = -1 + 2*phase;
}
if (true == southernHemisphere) {
var tmp=leftFactor; leftFactor=rightFactor; rightFactor=tmp;
}

View File

@ -0,0 +1,16 @@
{
"id": "widshipbell",
"name": "Ship's bell Widget",
"shortName": "Ship's bell",
"version": "0.01",
"description": "A widget that buzzes according to a nautical bell, one strike at 04:30, two strikes at 05:00, up to eight strikes at 08:00 and so on.",
"icon": "widget.png",
"type": "widget",
"tags": "widget",
"supports": ["BANGLEJS","BANGLEJS2"],
"storage": [
{"name":"widshipbell.wid.js","url":"widget.js"},
{"name":"widshipbell.settings.js","url":"settings.js"}
],
"data": [{"name":"widshipbell.json"}]
}

View File

@ -0,0 +1,27 @@
(function(back) {
var FILE = "widshipbell.json";
// Load settings
var settings = Object.assign({
strength: 1,
}, require('Storage').readJSON(FILE, true) || {});
function writeSettings() {
require('Storage').writeJSON(FILE, settings);
}
// Show the menu
E.showMenu({
"" : { "title" : "Ship's bell" },
"< Back" : () => back(),
'Strength': {
value: settings.strength,
min: 0, max: 2,
format: v => ["Off", "Weak", "Strong"][v],
onchange: v => {
settings.strength = v;
writeSettings();
}
},
});
})

View File

@ -0,0 +1,52 @@
(() => {
const strength = Object.assign({
strength: 1,
}, require('Storage').readJSON("widshipbell.json", true) || {}).strength;
function replaceAll(target, search, replacement) {
return target.split(search).join(replacement);
}
function check() {
const now = new Date();
const currentMinute = now.getMinutes();
const currentSecond = now.getSeconds();
const etaMinute = 30-(currentMinute % 30);
if (etaMinute === 30 && currentSecond === 0) {
const strikeHour = now.getHours() % 4;
// buzz now
let pattern='';
if (strikeHour === 0 && currentMinute == 0) {
pattern = '.. .. .. ..';
} else if (strikeHour === 0 && currentMinute === 30) {
pattern = '.';
} else if (strikeHour === 1 && currentMinute === 0) {
pattern = '..';
} else if (strikeHour === 1 && currentMinute === 30) {
pattern = '.. .';
} else if (strikeHour === 2 && currentMinute === 0) {
pattern = '.. ..';
} else if (strikeHour === 2 && currentMinute === 30) {
pattern = '.. .. .';
} else if (strikeHour === 3 && currentMinute === 0) {
pattern = '.. .. ..';
} else if (strikeHour === 3 && currentMinute === 30) {
pattern = '.. .. .. .';
}
pattern = replaceAll(pattern, ' ', ' '); // 4x pause
pattern = replaceAll(pattern, '.', '. '); // pause between bells
if (strength === 2) { // strong selected
pattern = replaceAll(pattern, '.', ':');
}
require("buzz").pattern(pattern);
}
const etaSecond = etaMinute*60-currentSecond;
setTimeout(check, etaSecond*1000);
}
if (strength !== 0) {
check();
}
})();

BIN
apps/widshipbell/widget.png Normal file

Binary file not shown.

After

Width:  |  Height:  |  Size: 1.3 KiB