Move welcome loader into welcome.boot.js
parent
a96f32a015
commit
f8ef03bade
|
|
@ -2,7 +2,7 @@
|
|||
{ "id": "boot",
|
||||
"name": "Bootloader",
|
||||
"icon": "bootloader.png",
|
||||
"version":"0.13",
|
||||
"version":"0.14",
|
||||
"description": "This is needed by Bangle.js to automatically load the clock, menu, widgets and settings",
|
||||
"tags": "tool,system",
|
||||
"type":"bootloader",
|
||||
|
|
@ -78,12 +78,12 @@
|
|||
{ "id": "welcome",
|
||||
"name": "Welcome",
|
||||
"icon": "app.png",
|
||||
"version":"0.05",
|
||||
"version":"0.06",
|
||||
"description": "Appears at first boot and explains how to use Bangle.js",
|
||||
"tags": "start,welcome",
|
||||
"allow_emulator":true,
|
||||
"storage": [
|
||||
{"name":"welcome.js","url":"welcome.js"},
|
||||
{"name":"welcome.boot.js","url":"boot.js"},
|
||||
{"name":"welcome.app.js","url":"app.js"},
|
||||
{"name":"welcome.settings.js","url":"settings.js"},
|
||||
{"name":"welcome.img","url":"app-icon.js","evaluate":true}
|
||||
|
|
|
|||
|
|
@ -12,3 +12,4 @@
|
|||
0.12: Add an event on BTN2 to open launcher when no clock detected (fix #147)
|
||||
0.13: Now automatically load *.boot.js at startup
|
||||
Move alarm code into alarm.boot.js
|
||||
0.14: Move welcome loader into welcome.boot.js
|
||||
|
|
|
|||
|
|
@ -40,6 +40,6 @@ delete s;
|
|||
// stop users doing bad things!
|
||||
global.save = function() { throw new Error("You can't use save() on Bangle.js without overwriting the bootloader!"); }
|
||||
// Load *.boot.js files
|
||||
var clockApps = require('Storage').list(/\.boot\.js/).map(bootFile=>{
|
||||
require('Storage').list(/\.boot\.js/).map(bootFile=>{
|
||||
eval(require('Storage').read(bootFile));
|
||||
});
|
||||
|
|
|
|||
|
|
@ -1,8 +1,5 @@
|
|||
// This runs after a 'fresh' boot
|
||||
var settings=require("Storage").readJSON('setting.json',1)||{};
|
||||
if (!settings.welcomed && require("Storage").read("welcome.js")!==undefined) {
|
||||
setTimeout(()=>load("welcome.js"));
|
||||
} else {
|
||||
// load clock if specified
|
||||
var clockApp = settings.clock;
|
||||
if (clockApp) clockApp = require("Storage").read(clockApp)
|
||||
|
|
@ -39,4 +36,3 @@ if (!settings.welcomed && require("Storage").read("welcome.js")!==undefined) {
|
|||
eval(clockApp);
|
||||
delete clockApp;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -3,3 +3,4 @@
|
|||
0.03: BTN3 now won't restart when at the end
|
||||
0.04: Fix regression after tweaks to Storage.readJSON
|
||||
0.05: Move configuration into App/widget settings
|
||||
0.06: Move loader into welcome.boot.js
|
||||
|
|
|
|||
|
|
@ -283,16 +283,12 @@ setWatch(()=>move(1), BTN3, {repeat:true});
|
|||
setWatch(()=>{
|
||||
// If we're on the last page
|
||||
if (sceneNumber == scenes.length-1) {
|
||||
var settings = require("Storage").readJSON('setting.json',1)||{};
|
||||
settings.welcomed = true;
|
||||
require("Storage").write('setting.json',settings);
|
||||
load();
|
||||
}
|
||||
}, BTN2, {repeat:true,edge:"rising"});
|
||||
setWatch(()=>move(-1), BTN1, {repeat:true});
|
||||
|
||||
|
||||
|
||||
Bangle.setLCDTimeout(0);
|
||||
Bangle.setLCDPower(1);
|
||||
move(0);
|
||||
|
|
|
|||
|
|
@ -0,0 +1,10 @@
|
|||
(function() {
|
||||
let s = require('Storage').readJSON('setting.json', 1) || {}
|
||||
if (!s.welcomed && require('Storage').read('welcome.app.js')) {
|
||||
setTimeout(() => {
|
||||
s.welcomed = true
|
||||
require('Storage').write('setting.json', s)
|
||||
load('welcome.app.js')
|
||||
})
|
||||
}
|
||||
})()
|
||||
|
|
@ -1 +0,0 @@
|
|||
eval(require("Storage").read("welcome.app.js"))
|
||||
Loading…
Reference in New Issue