Draw widgets if present. Code more reliable.
parent
ed58888091
commit
fd6c1e83ed
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@ -1,11 +1,5 @@
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//Keep banglejs screen on for 100 sec at 0.55 power level for development purposes
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//Bangle.setLCDTimeout(30);
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//Bangle.setLCDPower(1);
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exports.input = function(options) {
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"ram";
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//Bangle.loadWidgets();
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//Bangle.drawWidgets();
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options = options||{};
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var text = options.text;
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if ("string"!=typeof text) text="";
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@ -29,13 +23,16 @@ exports.input = function(options) {
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var rectHeight = 40;
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var delSpaceLast;
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function drawAbcRow() {
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g.clear();
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try { // Draw widgets if they are present in the current app.
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if (WIDGETS) Bangle.drawWidgets();
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} catch (_) {}
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g.setFont(SMALLFONT);
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g.setColor(ABCCOLOR);
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g.setFontAlign(-1, -1, 0);
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g.drawString(ABC, ABCPADDING, (R.y+R.h)/2);
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g.fillRect(0, (R.y+R.h)-26, (R.x+R.w), (R.y+R.h));
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}
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@ -43,6 +40,7 @@ exports.input = function(options) {
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function drawNumRow() {
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g.setFont(SMALLFONT);
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g.setColor(NUMCOLOR);
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g.setFontAlign(-1, -1, 0);
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g.drawString(NUM, NUMPADDING, (R.y+R.h)/4);
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g.fillRect(NUMPADDING, (R.y+R.h)-rectHeight*4/3, (R.x+R.w)-NUMPADDING, (R.y+R.h)-rectHeight*2/3);
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@ -58,6 +56,7 @@ exports.input = function(options) {
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g.setColor(0.7,0,0);
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g.fillRect(rectLen+5,4+20,rectLen+10,13+20);
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g.setColor(1,1,1);
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g.setFontAlign(-1, -1, 0);
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g.drawString(text.length<=27? text.substr(-27, 27) : '<- '+text.substr(-24,24), 5, 5+20);
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}
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@ -74,6 +73,7 @@ exports.input = function(options) {
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// Small character in list
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g.setColor(rowColor);
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g.setFont(SMALLFONT);
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g.setFontAlign(-1, -1, 0);
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g.drawString(char, typePadding + HLPrev*6, (R.y+R.h)/heightDivisor);
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// Large character
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g.setColor(BGCOLOR);
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@ -86,6 +86,7 @@ exports.input = function(options) {
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// mark in the list
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g.setColor(HLCOLOR);
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g.setFont(SMALLFONT);
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g.setFontAlign(-1, -1, 0);
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if (char != 'del' && char != 'space') g.drawString(char, typePadding + HL*6, (R.y+R.h)/heightDivisor);
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// show new large character
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g.setFont(BIGFONT);
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@ -93,12 +94,18 @@ exports.input = function(options) {
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g.setFont(SMALLFONT);
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}
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drawAbcRow();
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drawNumRow();
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updateTopString();
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function initDraw() {
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//var R = Bangle.appRect; // To make sure it's properly updated. Not sure if this is needed.
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drawAbcRow();
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drawNumRow();
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updateTopString();
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}
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initDraw();
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//setTimeout(initDraw, 0); // So Bangle.appRect reads the correct environment. It would draw off to the side sometimes otherwise.
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function changeCase(abcHL) {
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g.setColor(BGCOLOR);
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g.setFontAlign(-1, -1, 0);
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g.drawString(ABC, ABCPADDING, (R.y+R.h)/2);
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if (ABC.charAt(abcHL) == ABC.charAt(abcHL).toUpperCase()) ABC = ABC.toLowerCase();
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else ABC = ABC.toUpperCase();
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@ -106,160 +113,136 @@ exports.input = function(options) {
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g.drawString(ABC, ABCPADDING, (R.y+R.h)/2);
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}
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return new Promise((resolve,reject) => {
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// Interpret touch input
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// Interpret touch input
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Bangle.setUI({
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mode: 'custom',
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back: ()=>{
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Bangle.setUI();
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g.clearRect(Bangle.appRect);
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resolve(text);
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},
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drag: function(event) {
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mode: 'custom',
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back: ()=>{
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Bangle.setUI();
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g.clearRect(Bangle.appRect);
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resolve(text);
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},
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drag: function(event) {
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// ABCDEFGHIJKLMNOPQRSTUVWXYZ
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// Choose character by draging along red rectangle at bottom of screen
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if (event.y >= ( (R.y+R.h) - 12 )) {
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// Translate x-position to character
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if (event.x < ABCPADDING) { abcHL = 0; }
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else if (event.x >= 176-ABCPADDING) { abcHL = 25; }
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else { abcHL = Math.floor((event.x-ABCPADDING)/6); }
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// ABCDEFGHIJKLMNOPQRSTUVWXYZ
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// Choose character by draging along red rectangle at bottom of screen
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if (event.y >= ( (R.y+R.h) - 12 )) {
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// Translate x-position to character
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if (event.x < ABCPADDING) { abcHL = 0; }
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else if (event.x >= 176-ABCPADDING) { abcHL = 25; }
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else { abcHL = Math.floor((event.x-ABCPADDING)/6); }
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// Datastream for development purposes
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//print(event.x, event.y, event.b, ABC.charAt(abcHL), ABC.charAt(abcHLPrev));
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// Datastream for development purposes
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//print(event.x, event.y, event.b, ABC.charAt(abcHL), ABC.charAt(abcHLPrev));
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// Unmark previous character and mark the current one...
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// Handling switching between letters and numbers/punctuation
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if (typePrev != 'abc') resetChars(NUM.charAt(numHLPrev), numHLPrev, NUMPADDING, 4, NUMCOLOR);
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// Unmark previous character and mark the current one...
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// Handling switching between letters and numbers/punctuation
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if (typePrev != 'abc') resetChars(NUM.charAt(numHLPrev), numHLPrev, NUMPADDING, 4, NUMCOLOR);
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if (abcHL != abcHLPrev) {
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resetChars(ABC.charAt(abcHLPrev), abcHLPrev, ABCPADDING, 2, ABCCOLOR);
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showChars(ABC.charAt(abcHL), abcHL, ABCPADDING, 2);
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if (abcHL != abcHLPrev) {
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resetChars(ABC.charAt(abcHLPrev), abcHLPrev, ABCPADDING, 2, ABCCOLOR);
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showChars(ABC.charAt(abcHL), abcHL, ABCPADDING, 2);
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}
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// Print string at top of screen
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if (event.b == 0) {
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text = text + ABC.charAt(abcHL);
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updateTopString();
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// Autoswitching letter case
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if (ABC.charAt(abcHL) == ABC.charAt(abcHL).toUpperCase()) changeCase(abcHL);
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}
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// Update previous character to current one
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abcHLPrev = abcHL;
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typePrev = 'abc';
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}
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// 12345678901234567890
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// Choose number or puctuation by draging on green rectangle
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else if ((event.y < ( (R.y+R.h) - 12 )) && (event.y > ( (R.y+R.h) - 52 ))) {
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// Translate x-position to character
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if (event.x < NUMPADDING) { numHL = 0; }
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else if (event.x > 176-NUMPADDING) { numHL = NUM.length-1; }
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else { numHL = Math.floor((event.x-NUMPADDING)/6); }
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// Datastream for development purposes
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//print(event.x, event.y, event.b, NUM.charAt(numHL), NUM.charAt(numHLPrev));
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// Unmark previous character and mark the current one...
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// Handling switching between letters and numbers/punctuation
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if (typePrev != 'num') resetChars(ABC.charAt(abcHLPrev), abcHLPrev, ABCPADDING, 2, ABCCOLOR);
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if (numHL != numHLPrev) {
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resetChars(NUM.charAt(numHLPrev), numHLPrev, NUMPADDING, 4, NUMCOLOR);
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showChars(NUM.charAt(numHL), numHL, NUMPADDING, 4);
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}
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// Print string at top of screen
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if (event.b == 0) {
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g.setColor(HLCOLOR);
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// Backspace if releasing before list of numbers/punctuation
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if (event.x < NUMPADDING) {
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// show delete sign
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showChars('del', 0, (R.x+R.w)/2 +6 -27 , 4);
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delSpaceLast = 1;
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text = text.slice(0, -1);
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updateTopString();
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//print(text);
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}
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// Append space if releasing after list of numbers/punctuation
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else if (event.x > (R.x+R.w)-NUMPADDING) {
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//show space sign
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showChars('space', 0, (R.x+R.w)/2 +6 -6*3*5/2 , 4);
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delSpaceLast = 1;
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text = text + ' ';
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updateTopString();
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//print(text);
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}
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// Append selected number/punctuation
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else {
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text = text + NUMHIDDEN.charAt(numHL);
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// Print string at top of screen
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if (event.b == 0) {
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text = text + ABC.charAt(abcHL);
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updateTopString();
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// Autoswitching letter case
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if ((text.charAt(text.length-1) == '.') || (text.charAt(text.length-1) == '!')) changeCase();
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if (ABC.charAt(abcHL) == ABC.charAt(abcHL).toUpperCase()) changeCase(abcHL);
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}
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// Update previous character to current one
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abcHLPrev = abcHL;
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typePrev = 'abc';
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}
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// Update previous character to current one
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numHLPrev = numHL;
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typePrev = 'num';
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}
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// 12345678901234567890
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// Choose number or puctuation by draging on green rectangle
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else if ((event.y < ( (R.y+R.h) - 12 )) && (event.y > ( (R.y+R.h) - 52 ))) {
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// Translate x-position to character
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if (event.x < NUMPADDING) { numHL = 0; }
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else if (event.x > 176-NUMPADDING) { numHL = NUM.length-1; }
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else { numHL = Math.floor((event.x-NUMPADDING)/6); }
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// Datastream for development purposes
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//print(event.x, event.y, event.b, NUM.charAt(numHL), NUM.charAt(numHLPrev));
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// Unmark previous character and mark the current one...
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// Handling switching between letters and numbers/punctuation
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if (typePrev != 'num') resetChars(ABC.charAt(abcHLPrev), abcHLPrev, ABCPADDING, 2, ABCCOLOR);
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// Make a space or backspace by swiping right or left on screen above green rectangle
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else if (event.y > 20+4) {
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if (event.b == 0) {
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g.setColor(HLCOLOR);
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if (event.x < (R.x+R.w)/2) {
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resetChars(ABC.charAt(abcHLPrev), abcHLPrev, ABCPADDING, 2, ABCCOLOR);
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if (numHL != numHLPrev) {
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resetChars(NUM.charAt(numHLPrev), numHLPrev, NUMPADDING, 4, NUMCOLOR);
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// show delete sign
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showChars('del', 0, (R.x+R.w)/2 +6 -27 , 4);
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delSpaceLast = 1;
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// Backspace and draw string upper right corner
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text = text.slice(0, -1);
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updateTopString();
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if (text.length==0) changeCase(abcHL);
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//print(text, 'undid');
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showChars(NUM.charAt(numHL), numHL, NUMPADDING, 4);
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}
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else {
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resetChars(ABC.charAt(abcHLPrev), abcHLPrev, ABCPADDING, 2, ABCCOLOR);
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resetChars(NUM.charAt(numHLPrev), numHLPrev, NUMPADDING, 4, NUMCOLOR);
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// Print string at top of screen
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if (event.b == 0) {
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g.setColor(HLCOLOR);
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// Backspace if releasing before list of numbers/punctuation
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if (event.x < NUMPADDING) {
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// show delete sign
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showChars('del', 0, (R.x+R.w)/2 +6 -27 , 4);
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delSpaceLast = 1;
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text = text.slice(0, -1);
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updateTopString();
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//print(text);
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}
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// Append space if releasing after list of numbers/punctuation
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else if (event.x > (R.x+R.w)-NUMPADDING) {
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//show space sign
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showChars('space', 0, (R.x+R.w)/2 +6 -6*3*5/2 , 4);
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delSpaceLast = 1;
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text = text + ' ';
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updateTopString();
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//print(text);
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}
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// Append selected number/punctuation
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else {
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text = text + NUMHIDDEN.charAt(numHL);
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updateTopString();
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//show space sign
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showChars('space', 0, (R.x+R.w)/2 +6 -6*3*5/2 , 4);
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delSpaceLast = 1;
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// Autoswitching letter case
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if ((text.charAt(text.length-1) == '.') || (text.charAt(text.length-1) == '!')) changeCase();
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}
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}
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// Update previous character to current one
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numHLPrev = numHL;
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typePrev = 'num';
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}
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// Append space and draw string upper right corner
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text = text + NUMHIDDEN.charAt(0);
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updateTopString();
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//print(text, 'made space');
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// Make a space or backspace by swiping right or left on screen above green rectangle
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else if (event.y > 20+4) {
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if (event.b == 0) {
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g.setColor(HLCOLOR);
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if (event.x < (R.x+R.w)/2) {
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resetChars(ABC.charAt(abcHLPrev), abcHLPrev, ABCPADDING, 2, ABCCOLOR);
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resetChars(NUM.charAt(numHLPrev), numHLPrev, NUMPADDING, 4, NUMCOLOR);
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// show delete sign
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showChars('del', 0, (R.x+R.w)/2 +6 -27 , 4);
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delSpaceLast = 1;
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// Backspace and draw string upper right corner
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text = text.slice(0, -1);
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updateTopString();
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if (text.length==0) changeCase(abcHL);
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//print(text, 'undid');
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}
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else {
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resetChars(ABC.charAt(abcHLPrev), abcHLPrev, ABCPADDING, 2, ABCCOLOR);
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resetChars(NUM.charAt(numHLPrev), numHLPrev, NUMPADDING, 4, NUMCOLOR);
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//show space sign
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showChars('space', 0, (R.x+R.w)/2 +6 -6*3*5/2 , 4);
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delSpaceLast = 1;
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// Append space and draw string upper right corner
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text = text + NUMHIDDEN.charAt(0);
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updateTopString();
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//print(text, 'made space');
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}
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}
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}
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}
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}
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});
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});
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/* return new Promise((resolve,reject) => {
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Bangle.setUI({mode:"custom", back:()=>{
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Bangle.setUI();
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g.clearRect(Bangle.appRect);
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Bangle.setUI();
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resolve(text);
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}});
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}); */
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});
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});
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};
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