const Layout = require('Layout'); const locale = require('locale'); const weather = require('weather'); let current = weather.get(); Bangle.loadWidgets(); var layout = new Layout({type:"v", bgCol: g.theme.bg, c: [ {filly: 1}, {type: "h", filly: 0, c: [ {type: "v", width: g.getWidth()/2, c: [ // Vertical container for icon + UV {type: "custom", fillx: 1, height: (g.getHeight()/2)-10, valign: -1, txt: "unknown", id: "icon",bgCol:g.theme.bg, render: l => weather.drawIcon(l, l.x+l.w/2, l.y+l.h/2, l.w/3)}, {type: "custom", fillx: 1, height: 20, id: "uvDisplay", render: l => { if (!current || current.uv === undefined) return; const uv = Math.min(parseInt(current.uv), 11); // Cap at 11 // UV color thresholds: [max_value, color] based on WHO standards const colors = [[2,"#0F0"], [5,"#FF0"], [7,"#F80"], [10,"#F00"], [11,"#F0F"]]; const color = colors.find(c => uv <= c[0])[1]; // Setup and measure label g.setFont("6x8").setFontAlign(-1, 0); const label = "UV: "; const labelW = g.stringWidth(label); // Calculate centered position (4px block + 1px spacing) * blocks - last spacing const totalW = labelW + uv * 5 - (uv > 0 ? 1 : 0); const x = l.x + (l.w - totalW) / 2; const y = l.y + l.h+6; // Draw label g.setColor(g.theme.fg).drawString(label, x, y); // Draw UV blocks g.setColor(color); for (let i = 0; i < uv; i++) { g.fillRect(x + labelW + i * 5, y - 3, x + labelW + i * 5 + 3, y + 3); } } }, ]}, {type: "v", fillx: 1, c: [ {pad:5}, {type: "h", pad: 2, c: [ {type: "txt", font: "18%", id: "temp", label: "000"}, {type: "txt", font: "12%", valign: -1, id: "tempUnit", label: "°C"}, ]}, {filly: 1}, {type: "h", pad: 1, c: [ {type: "txt", font: "6x8", pad: 2, halign: 1, label: /*LANG*/"Feels:"}, {type: "txt", font: "9%", pad: 2, halign: 1, id: "feelslike", label: "35°F"}, ]}, {filly: 1}, {type: "h", pad: 2, c: [ {type: "txt", font: "6x8", pad: 2, halign: 1, label: /*LANG*/"Hum:"}, {type: "txt", font: "9%", pad: 2, halign: 1, id: "hum", label: "000%"}, ]}, {filly: 1}, {type: "txt", font: "6x8", pad: 2, halign: -1, label: /*LANG*/"Wind"}, {type: "h", halign: -1, c: [ {type: "txt", font: "9%", pad: 2, id: "wind", label: "00"}, {type: "txt", font: "6x8", pad: 2, valign: -1, id: "windUnit", label: "km/h"}, ]}, ]}, ]}, {filly: 1}, {type: "txt", font: "9%",wrap: true, height: g.getHeight()*0.18, fillx: 1, id: "cond", label: /*LANG*/"Weather condition"}, {filly: 1}, {type: "h", c: [ {type: "txt", font: "6x8", pad: 4, id: "loc", label: "Toronto"}, {fillx: 1}, {type: "txt", font: "6x8", pad: 4, id: "updateTime", label: /*LANG*/"15 minutes ago"}, ]}, {filly: 1}, ]}, {lazy: true}); function formatDuration(millis) { let pluralize = (n, w) => `${n} ${w}${n === 1 ? "" : "s"}`; if (millis < 60000) return /*LANG*/"< 1 minute"; if (millis < 3600000) return pluralize(Math.floor(millis/60000), /*LANG*/"minute"); if (millis < 86400000) return pluralize(Math.floor(millis/3600000), /*LANG*/"hour"); return pluralize(Math.floor(millis/86400000), /*LANG*/"day"); } function draw() { layout.icon.txt = current.txt; layout.icon.code = current.code; const temp = locale.temp(current.temp-273.15).match(/^(\D*\d*)(.*)$/); const feelsLikeTemp=locale.temp(current.feels-273.15).match(/^(\D*\d*)(.*)$/); layout.temp.label = temp[1]; layout.tempUnit.label = temp[2]; if (!current || current.feels === undefined){ layout.feelslike.label = "N/A"; }else{ layout.feelslike.label = feelsLikeTemp[1]+feelsLikeTemp[2]; } layout.hum.label = `${current.hum}%`; const wind = locale.speed(current.wind).match(/^(\D*\d*)(.*)$/); layout.wind.label = wind[1]; layout.windUnit.label = `${wind[2]} ${(current.wrose||'').toUpperCase()}`; layout.cond.label = current.txt.charAt(0).toUpperCase()+(current.txt||'').slice(1); layout.loc.label = current.loc; layout.updateTime.label = `${formatDuration(Date.now() - current.time)} ago`; // How to autotranslate this and similar? layout.update(); layout.render(); } function drawUpdateTime() { if (!current || !current.time) return; layout.updateTime.label = `${formatDuration(Date.now() - current.time)} ago`; layout.update(); } function update() { current = weather.get(); NRF.removeListener("connect", update); if (current) { draw(); } else { layout.forgetLazyState(); if (NRF.getSecurityStatus().connected) { E.showMessage(/*LANG*/"Weather Data Expired"); } else { E.showMessage(/*LANG*/"Weather\nunknown\n\nPhone\nnot connected"); NRF.on("connect", update); } } } let interval = setInterval(drawUpdateTime, 60000); Bangle.on('lcdPower', (on) => { if (interval) { clearInterval(interval); interval = undefined; } if (on) { drawUpdateTime(); interval = setInterval(drawUpdateTime, 60000); } }); weather.on("update", update); update(); // We want this app to behave like a clock: // i.e. show launcher when middle button pressed Bangle.setUI("clock"); // But the app is not actually a clock // This matters for widgets that hide themselves for clocks, like widclk or widclose delete Bangle.CLOCK; Bangle.drawWidgets();