{ // must be inside our own scope here so that when we are unloaded everything disappears let s = require("Storage"); // handle customised launcher let settings = Object.assign({ showClocks: true, fullscreen: false, height: 52 }, s.readJSON("launch.json", true) || {}); let font = settings.font; if (!font || font=="Vector"/*compat with old settings*/) { let fonts = g.getFonts(); font = fonts.includes("12x20") ? "12x20" : "6x8:2"; if (fonts.includes("22")) font="22"; // 2v26+ } let height = 0|Math.max(settings.height,12), pad = 2; let imgsize = height-pad*2, imgscale = imgsize/48; // Load widgets if we need to if (!settings.fullscreen) { Bangle.loadWidgets(); } else if (global.WIDGETS) { require("widget_utils").hide(); } { // Draw 'placeholder' let R = Bangle.appRect, mid = height/2, th = g.setFont(font).stringMetrics("X").height/2; g.reset().clearRect(R).setColor("#888"); for (var y=R.y;y{var a=s.readJSON(app,1);return a&&{name:a.name,type:a.type,icon:a.icon,sortorder:a.sortorder,src:a.src};}) .filter(app=>app && (app.type=="app" || (app.type=="clock" && settings.showClocks) || !app.type)) .sort((a,b)=>{ var n=(0|a.sortorder)-(0|b.sortorder); if (n) return n; // do sortorder first if (a.nameb.name) return 1; return 0; }) }; s.writeJSON("launch.cache.json", launchCache); } let apps = launchCache.apps; const drawMenu = () => { E.showScroller({ h : height, c : apps.length, draw : (i, r) => { var app = apps[i]; if (!app) return; g.clearRect(r).setFont(font).setFontAlign(-1,0).drawString(app.name,imgsize+pad*2,r.y+2+r.h/2); if (app.icon) { if (!app.img) app.img = s.read(app.icon); // load icon if it wasn't loaded try {g.drawImage(app.img, pad, r.y+pad, {scale: imgscale});} catch(e){} } }, select : i => { var app = apps[i]; if (!app) return; if (!app.src || require("Storage").read(app.src)===undefined) { E.showScroller(); E.showMessage(/*LANG*/"App Source\nNot found"); setTimeout(drawMenu, 2000); } else { load(app.src); } }, back : Bangle.showClock, // button press or tap in top left shows clock now remove : () => { // cleanup the timeout to not leave anything behind after being removed from ram if (lockTimeout) clearTimeout(lockTimeout); Bangle.removeListener("lock", lockHandler); // Restore widgets if they were hidden by fullscreen setting if (global.WIDGETS) require("widget_utils").show(); } }); g.flip(); // force a render before widgets have finished drawing // 10s of inactivity goes back to clock Bangle.setLocked(false); // unlock initially let lockTimeout; let lockHandler = function(locked) { if (lockTimeout) clearTimeout(lockTimeout); lockTimeout = undefined; if (locked) lockTimeout = setTimeout(Bangle.showClock, 10000); }; Bangle.on("lock", lockHandler); }; // Now apps list is loaded - render drawMenu(); // finally draw widgets if (!settings.fullscreen) Bangle.drawWidgets(); }