BangleApps/typescript/types/graphics.d.ts

267 lines
5.9 KiB
TypeScript

/*~ This file declares the Graphics class.
*~ Reference: https://banglejs.com/reference#Graphics
*/
type Image = {
width: number;
height: number;
buffer: ArrayBuffer | string;
bpp?: number;
transparent?: number;
palette?: Uint16Array;
};
type Theme = {
fg: number;
bg: number;
fg2: number;
bg2: number;
fgH: number;
bgH: number;
dark: boolean;
};
type Layer = {
x: number;
y: number;
image: string | Image | ArrayBuffer;
scale?: number;
rotate?: number;
center?: boolean;
repeat?: boolean;
nobounds?: boolean;
};
type GraphicsApi = {
asBMP: () => string | undefined;
asImage: ((type: "object" | undefined) => object) &
((type: "string") => string);
asURL: () => string | undefined;
blit: (options: {
x1: number;
y1: number;
w: number;
h: number;
x2: number;
y2: number;
setModified?: boolean;
}) => GraphicsApi;
buffer: ArrayBuffer;
clear: (reset?: boolean) => GraphicsApi;
clearRect: ((x1: number, y1: number, x2: number, y2: number) => GraphicsApi) &
((options: {
x: number;
y: number;
x2: number;
y2: number;
}) => GraphicsApi) &
((options: { x: number; y: number; w: number; h: number }) => GraphicsApi);
createArrayBuffer: (
width: number,
height: number,
bpp: number,
options?: {
zigzag?: boolean;
vertical_byte?: boolean;
msb?: boolean;
interleavex?: boolean;
color_order?: "rgb" | "rbg" | "grb" | "gbr" | "brg" | "bgr";
}
) => GraphicsApi;
createCallback: (
width: number,
height: number,
bpp: number,
callback: ((x: number, y: number, colour: number) => void) & {
setPixel: (x: number, y: number, colour: number) => void;
fillRect: (
x1: number,
y1: number,
x2: number,
y2: number,
colour: number
) => void;
}
) => GraphicsApi;
createImage: (str: string) => Image;
drawCircle: (x: number, y: number, radius: number) => GraphicsApi;
drawCircleAA: (x: number, y: number, radius: number) => GraphicsApi;
drawEllipse: (x1: number, y1: number, x2: number, y2: number) => GraphicsApi;
drawImage: (
image: string | Image | ArrayBuffer,
xOffset: number,
yOffset: number,
options?: {
rotate?: number;
scale?: number;
frame?: number;
}
) => GraphicsApi;
drawImages: (
layers: [Layer?, Layer?, Layer?],
options?: {
x: number;
y: number;
width: number;
height: number;
}
) => GraphicsApi;
drawLine: (x1: number, y1: number, x2: number, y2: number) => GraphicsApi;
drawLineAA: (x1: number, y1: number, x2: number, y2: number) => GraphicsApi;
// TODO: Somehow define that poly must have an even number of items
drawPoly: (poly: number[], closed?: boolean) => GraphicsApi;
drawPolyAA: (poly: number[], closed?: boolean) => GraphicsApi;
drawRect: (x1: number, y1: number, x2: number, y2: number) => GraphicsApi;
drawString: (
str: string | number | boolean,
x: number,
y: number,
solid?: boolean
) => GraphicsApi;
dump: () => void;
fillCircle: (x: number, y: number, radius: number) => GraphicsApi;
fillEllipse: (x1: number, y1: number, x2: number, y2: number) => GraphicsApi;
fillPoly: (poly: number[], closed?: boolean) => GraphicsApi;
fillPolyAA: (poly: number[], closed?: boolean) => GraphicsApi;
fillRect: (x1: number, y1: number, x2: number, y2: number) => GraphicsApi;
flip: (all?: boolean) => GraphicsApi;
getBgColor: () => number;
getBPP: () => number;
getColor: () => number;
getFont: () => string;
getFontHeight: () => number;
getFonts: () => string[];
getHeight: () => number;
getInstance: () => GraphicsApi | undefined;
getModified: (
reset?: boolean
) => { x1: number; y1: number; x2: number; y2: number } | undefined;
getPixel: (x: number, y: number) => number;
getWidth: () => number;
imageMetrics: (image: string | GraphicsApi | Image | ArrayBuffer) =>
| {
width: number;
height: number;
bpp: number;
transparent: number;
}
| undefined;
lineTo: (x: number, y: number) => GraphicsApi;
moveTo: (x: number, y: number) => GraphicsApi;
quadraticBezier: (
vertices: [
x0: number,
y0: number,
x1: number,
y1: number,
x2: number,
y2: number
],
points?: number
) => number[];
reset: () => GraphicsApi;
scroll: (x: number, y: number) => GraphicsApi;
setBgColor: ((color: string) => GraphicsApi) &
((color: number) => GraphicsApi) &
((r: number, g: number, b: number) => GraphicsApi);
setClipRect: (x1: number, y1: number, x2: number, y2: number) => GraphicsApi;
setColor: ((color: string) => GraphicsApi) &
((color: number) => GraphicsApi) &
((r: number, g: number, b: number) => GraphicsApi);
setFont: (name?: string, size?: number) => GraphicsApi;
setFontAlign: (
x: -1 | 0 | 1,
y: -1 | 0 | 1,
rotation?: 0 | 1 | 2 | 3
) => GraphicsApi;
setFontBitmap: () => GraphicsApi;
setFontCustom: (
bitmap: ArrayBuffer,
firstChar: number,
width: number | string,
height: number
) => GraphicsApi;
setFontVector: (size: number) => GraphicsApi;
setPixel: (
x: number,
y: number,
colour: number | string | undefined
) => GraphicsApi;
setRotation: (rotation: 0 | 1 | 2 | 3, reflect?: boolean) => GraphicsApi;
setTheme: (theme: Theme) => GraphicsApi;
stringMetrics: (str: string) => { width: number; height: number };
stringWidth: (str: string) => number;
theme: Theme;
toColor: ((color: string) => number) &
((color: number) => number) &
((r: number, g: number, b: number) => number);
transformVertices: (
verts: number[],
transformation:
| { x?: number; y?: number; scale?: number; rotate?: number }
| [number, number, number, number, number, number] // 2D transformation matrix
) => number[];
wrapString: (str: string, maxWidth: number) => string[];
};