BangleApps/apps/weather/lib.js

641 lines
18 KiB
JavaScript

const storage = require("Storage");
const B2 = process.env.HWVERSION === 2;
let expiryTimeout;
function scheduleExpiry() {
if (expiryTimeout) {
clearTimeout(expiryTimeout);
expiryTimeout = undefined;
}
const json = storage.readJSON("weatherSetting.json") || {};
const expiry = "expiry" in json ? json.expiry : 2 * 3600000;
expiryTimeout = setTimeout(() => {
storage.write("weather.json", { t: "weather", weather: undefined });
storage.write("weather2.json", {});
}, expiry);
}
let refreshTimeout;
function scheduleRefresh() {
if (refreshTimeout) {
clearTimeout(refreshTimeout);
refreshTimeout = undefined;
}
const json = storage.readJSON("weatherSetting.json") || {};
const refresh = "refresh" in json ? json.refresh : 0;
if (refresh === 0) {
return;
}
refreshTimeout = setTimeout(() => {
updateWeather(false);
scheduleRefresh();
}, refresh);
}
const angles = ["n", "ne", "e", "se", "s", "sw", "w", "nw", "n"];
function windDirection(angle) {
return angles[Math.floor((angle + 22.5) / 45)];
}
function update(weatherEvent) {
if (weatherEvent == null) {
return;
}
if (weatherEvent.t !== "weather") {
return;
}
const weatherSetting = storage.readJSON("weatherSetting.json") || {};
if (weatherEvent.v == null || weatherEvent.v === 1) {
let json = { "t": "weather", "weather": weatherEvent.clone() };
let weather = json.weather;
weather.time = Date.now();
if (weather.wdir != null) {
weather.wrose = windDirection(weather.wdir);
}
storage.write("weather.json", json);
exports.emit("update", weather);
// Request extended/forecast if supported by Weather Provider and set in settings
if (weatherEvent.v != null && (weatherSetting.dataType ?? "basic") !== "basic") {
updateWeather(true);
}
// Either Weather Provider doesn't support v2 and/or we don't need extended/forecast, so we use this event for refresh scheduling
if (weatherEvent.v == null || (weatherSetting.dataType ?? "basic") === "basic") {
weatherSetting.time = Date.now();
storage.write("weatherSetting.json", weatherSetting);
scheduleExpiry();
scheduleRefresh();
}
} else if (weatherEvent.v === 2) {
weatherSetting.time = Date.now();
storage.write("weatherSetting.json", weatherSetting);
// Store binary data for parsing when requested by other apps later
let cloned = weatherEvent.clone();
cloned.time = weatherSetting.time;
storage.write("weather2.json", cloned);
// If we stored weather v1 recently, we don't need to parse non-forecast from v2
// Otherwise we need to parse part of it to refresh weather1.json
let weather1 = storage.readJSON("weather.json") ?? {};
if (weather1.weather == null || weather1.weather.time == null || Date.now() - weather1.weather.time >= 60 * 1000) {
weather1 = undefined; // Clear memory
const weather2 = decodeWeatherV2(weatherEvent, true, false);
// Store simpler weather for apps that doesn't need forecast or backward compatibility
const weather = downgradeWeatherV2(weather2);
storage.write("weather.json", weather);
exports.emit("update", weather);
} else if (weather1.weather != null && weather1.weather.feels === undefined) {
// Grab feels like temperature as we have it in v2
weather1.weather.feels = decodeWeatherV2FeelsLike(weatherEvent);
storage.write("weather.json", weather);
exports.emit("update", weather);
}
cloned = undefined; // Clear memory
scheduleExpiry();
scheduleRefresh();
exports.emit("update2");
}
}
function updateWeather(force) {
const settings = storage.readJSON("weatherSetting.json") || {};
let lastFetch = settings.time ?? 0;
// More than 5 minutes
if (force || Date.now() - lastFetch >= 5 * 60 * 1000) {
Bluetooth.println(""); // This empty line is important for correct communication with Weather Provider
Bluetooth.println(JSON.stringify({ t: "weather", v: 2, f: settings.dataType === "forecast" }));
}
}
function getWeather(extended) {
const weatherSetting = storage.readJSON("weatherSetting.json") || {};
if (extended === false || (weatherSetting.dataType ?? "basic") === "basic") {
// biome-ignore lint/complexity/useOptionalChain: not supported by Espruino
return (storage.readJSON("weather.json") ?? {}).weather;
} else {
const json2 = storage.readJSON("weather2.json");
if (json2 == null) {
// Fallback in case no weather v2 exists, but we have weather v1
// biome-ignore lint/complexity/useOptionalChain: not supported by Espruino
return (storage.readJSON("weather.json") ?? {}).weather;
}
if (json2.d == null) {
// We have already parsed weather v2
return json2;
}
// We have weather v2, but not decoded
const decoded = decodeWeatherV2(json2, true, true);
storage.write("weather2.json", decoded);
return decoded;
}
}
exports.update = update;
const _GB = global.GB;
global.GB = (event) => {
if (event.t === "weather") update(event);
if (_GB) setTimeout(_GB, 0, event);
};
exports.updateWeather = updateWeather;
exports.get = () => getWeather(false);
exports.getWeather = getWeather;
scheduleRefresh();
function decodeWeatherV2(jsonData, canDestroyArgument, parseForecast) {
let time;
if (jsonData != null && jsonData.time != null) {
time = Math.round(jsonData.time);
} else {
time = Math.round(Date.now());
}
// Check if we have data to parse
if (jsonData == null || jsonData.d == null) {
return { t: "weather2", v: 2, time: time };
}
// This needs to be kept in sync with Weather Provider
const weatherCodes = [
[200, 201, 202, 210, 211, 212, 221, 230, 231, 232],
[300, 301, 302, 310, 311, 312, 313, 314, 321],
[],
[500, 501, 502, 503, 504, 511, 520, 521, 522, 531],
[600, 601, 602, 611, 612, 613, 615, 616, 620, 621, 622],
[701, 711, 721, 731, 741, 751, 761, 762, 771, 781],
[800, 801, 802, 803, 804],
];
const mapWCode = (code) => {
return weatherCodes[code >> 5][code & 0x1f];
};
const buffer = E.toArrayBuffer(atob(jsonData.d));
const dataView = new DataView(buffer);
if (canDestroyArgument) {
delete jsonData.d; // Free some memory if we can
}
const weather = {
t: "weather2",
v: 2,
time: time,
temp: dataView.getInt8(0),
hi: dataView.getInt8(1),
lo: dataView.getInt8(2),
hum: dataView.getUint8(3),
rain: dataView.getUint8(4),
uv: dataView.getUint8(5) / 10,
code: mapWCode(dataView.getUint8(6)),
txt: jsonData.c,
wind: dataView.getUint16(7, true) / 100,
wdir: dataView.getUint16(9, true),
loc: jsonData.l,
dew: dataView.getInt8(11),
pres: dataView.getUint16(12, true) / 10,
cloud: dataView.getUint8(14),
visib: dataView.getUint32(15, true) / 10,
sunrise: dataView.getUint32(19, true),
sunset: dataView.getUint32(23, true),
moonrise: dataView.getUint32(27, true),
moonset: dataView.getUint32(31, true),
moonphase: dataView.getUint16(35, true),
feels: dataView.getInt8(37, true),
};
weather.wrose = windDirection(weather.wdir);
let offset = 38;
if (offset < buffer.length && parseForecast) {
// We have forecast data
// Hourly forecast
const hoursAmount = dataView.getUint8(offset++);
const timestampBase = dataView.getUint32(offset, true);
offset += 4;
weather.hourfcast = {
time: [].map.call(new Uint8Array(buffer, offset, hoursAmount), (v) => timestampBase + (v / 10) * 3600),
temp: new Int8Array(buffer, offset + hoursAmount, hoursAmount),
code: [].map.call(new Uint8Array(buffer, offset + hoursAmount * 2, hoursAmount), mapWCode),
wind: new Uint8Array(buffer, offset + hoursAmount * 3, hoursAmount),
wdir: [].map.call(new Uint8Array(buffer, offset + hoursAmount * 4, hoursAmount), (v) => v * 2),
wrose: [].map.call(new Uint8Array(buffer, offset + hoursAmount * 4, hoursAmount), (v) => windDirection(v * 2)),
rain: new Uint8Array(buffer, offset + hoursAmount * 5, hoursAmount),
};
offset += hoursAmount * 6;
// Daily forecast
const daysAmount = dataView.getUint8(offset++);
weather.dayfcast = {
hi: new Int8Array(buffer, offset, daysAmount),
lo: new Int8Array(buffer, offset + daysAmount, daysAmount),
code: [].map.call(new Uint8Array(buffer, offset + daysAmount * 2, daysAmount), mapWCode),
wind: new Uint8Array(buffer, offset + daysAmount * 3, daysAmount),
wdir: [].map.call(new Uint8Array(buffer, offset + daysAmount * 4, daysAmount), (v) => v * 2),
wrose: [].map.call(new Uint8Array(buffer, offset + daysAmount * 4, daysAmount), (v) => windDirection(v * 2)),
rain: new Uint8Array(buffer, offset + daysAmount * 5, daysAmount),
};
}
return weather;
}
function decodeWeatherV2FeelsLike(jsonData) {
if (jsonData == null || jsonData.d == null) {
return undefined;
}
const buffer = E.toArrayBuffer(atob(jsonData.d));
return new DataView(buffer).getInt8(37, true);
}
function downgradeWeatherV2(weather2) {
const json = { t: "weather" };
json.weather = {
v: 1,
time: weather2.time,
temp: weather2.temp + 273,
hi: weather2.hi + 273,
lo: weather2.lo + 273,
hum: weather2.hum,
rain: weather2.rain,
uv: weather2.uv,
code: weather2.code,
txt: weather2.txt,
wind: weather2.wind,
wdir: weather2.wdir,
wrose: weather2.wrose,
loc: weather2.loc,
feels: weather2.feels,
};
return json;
}
function getPalette(monochrome, ovr) {
var palette;
if (monochrome) {
palette = {
sun: "#FFF",
cloud: "#FFF",
bgCloud: "#FFF",
rain: "#FFF",
lightning: "#FFF",
snow: "#FFF",
mist: "#FFF",
background: "#000",
};
} else {
if (B2) {
if (ovr.theme.dark) {
palette = {
sun: "#FF0",
cloud: "#FFF",
bgCloud: "#777", // dithers on B2, but that's ok
rain: "#0FF",
lightning: "#FF0",
snow: "#FFF",
mist: "#FFF",
};
} else {
palette = {
sun: "#FF0",
cloud: "#777", // dithers on B2, but that's ok
bgCloud: "#000",
rain: "#00F",
lightning: "#FF0",
snow: "#0FF",
mist: "#0FF",
};
}
} else {
if (ovr.theme.dark) {
palette = {
sun: "#FE0",
cloud: "#BBB",
bgCloud: "#777",
rain: "#0CF",
lightning: "#FE0",
snow: "#FFF",
mist: "#FFF",
};
} else {
palette = {
sun: "#FC0",
cloud: "#000",
bgCloud: "#777",
rain: "#07F",
lightning: "#FC0",
snow: "#CCC",
mist: "#CCC",
};
}
}
}
return palette;
}
exports.getColor = (code) => {
const codeGroup = Math.round(code / 100);
const palette = getPalette(0, g);
const cloud = g.blendColor(palette.cloud, palette.bgCloud, 0.5); //theme independent
switch (codeGroup) {
case 2: return g.blendColor(cloud, palette.lightning, .5);
case 3: return palette.rain;
case 5:
switch (code) {
case 511: return palette.snow;
case 520: return g.blendColor(palette.rain, palette.sun, .5);
case 521: return g.blendColor(palette.rain, palette.sun, .5);
case 522: return g.blendColor(palette.rain, palette.sun, .5);
case 531: return g.blendColor(palette.rain, palette.sun, .5);
default: return palette.rain;
}
case 6: return palette.snow;
case 7: return palette.mist;
case 8:
switch (code) {
case 800: return palette.sun;
case 801: return palette.sun;
case 802: return cloud;
default: return cloud;
}
default: return cloud;
}
};
/**
*
* @param cond Weather condition, as one of:
* {number} code: (Preferred form) https://openweathermap.org/weather-conditions#Weather-Condition-Codes-2
* {string} weather description (in English: breaks for other languages!)
* {object} use cond.code if present, or fall back to cond.txt
* @param x Left
* @param y Top
* @param r Icon Size
* @param ovr Graphics instance (or undefined for g)
* @param monochrome If true, produce a monochromatic icon
*/
exports.drawIcon = (cond, x, y, r, ovr, monochrome) => {
var palette;
if (!ovr) ovr = g;
palette = getPalette(monochrome, ovr);
function drawSun(x, y, r) {
ovr.setColor(palette.sun);
ovr.fillCircle(x, y, r);
}
function drawCloud(x, y, r, c) {
const u = r/12;
if (c==null) c = palette.cloud;
ovr.setColor(c);
ovr.fillCircle(x-8*u, y+3*u, 4*u);
ovr.fillCircle(x-4*u, y-2*u, 5*u);
ovr.fillCircle(x+4*u, y+0*u, 4*u);
ovr.fillCircle(x+9*u, y+4*u, 3*u);
ovr.fillPoly([
x-8*u, y+7*u,
x-8*u, y+3*u,
x-4*u, y-2*u,
x+4*u, y+0*u,
x+9*u, y+4*u,
x+9*u, y+7*u,
]);
}
function drawBrokenClouds(x, y, r) {
drawCloud(x+1/8*r, y-1/8*r, 7/8*r, palette.bgCloud);
if(monochrome)
drawCloud(x-1/8*r, y+2/16*r, r, palette.background);
drawCloud(x-1/8*r, y+1/8*r, 7/8*r);
}
function drawFewClouds(x, y, r) {
drawSun(x+3/8*r, y-1/8*r, 5/8*r);
if(monochrome)
drawCloud(x-1/8*r, y+2/16*r, r, palette.background);
drawCloud(x-1/8*r, y+1/8*r, 7/8*r);
}
function drawRainLines(x, y, r) {
ovr.setColor(palette.rain);
const y1 = y+1/2*r;
const y2 = y+1*r;
const poly = ovr.fillPolyAA ? p => ovr.fillPolyAA(p) : p => ovr.fillPoly(p);
poly([
x-6/12*r, y1,
x-8/12*r, y2,
x-7/12*r, y2,
x-5/12*r, y1,
]);
poly([
x-2/12*r, y1,
x-4/12*r, y2,
x-3/12*r, y2,
x-1/12*r, y1,
]);
poly([
x+2/12*r, y1,
x+0/12*r, y2,
x+1/12*r, y2,
x+3/12*r, y1,
]);
}
function drawShowerRain(x, y, r) {
drawFewClouds(x, y-1/3*r, r);
drawRainLines(x, y, r);
}
function drawRain(x, y, r) {
drawBrokenClouds(x, y-1/3*r, r);
drawRainLines(x, y, r);
}
function drawThunderstorm(x, y, r) {
function drawLightning(x, y, r) {
ovr.setColor(palette.lightning);
ovr.fillPoly([
x-2/6*r, y-r,
x-4/6*r, y+1/6*r,
x-1/6*r, y+1/6*r,
x-3/6*r, y+1*r,
x+3/6*r, y-1/6*r,
x+0/6*r, y-1/6*r,
x+3/6*r, y-r,
]);
}
if(monochrome) drawBrokenClouds(x, y-1/3*r, r);
drawLightning(x-1/12*r, y+1/2*r, 1/2*r);
drawBrokenClouds(x, y-1/3*r, r);
}
function drawSnow(x, y, r) {
function rotatePoints(points, pivotX, pivotY, angle) {
for (let i = 0; i < points.length; i += 2) {
const x = points[i];
const y = points[i+1];
points[i] = Math.cos(angle)*(x-pivotX)-Math.sin(angle)*(y-pivotY)+
pivotX;
points[i+1] = Math.sin(angle)*(x-pivotX)+Math.cos(angle)*(y-pivotY)+
pivotY;
}
}
ovr.setColor(palette.snow);
const w = 1/12*r;
for (let i = 0; i <= 6; ++i) {
const points = [
x+w, y,
x-w, y,
x-w, y+r,
x+w, y+r,
];
rotatePoints(points, x, y, i/3*Math.PI);
ovr.fillPoly(points);
for (let j = -1; j <= 1; j += 2) {
const points = [
x+w, y+7/12*r,
x-w, y+7/12*r,
x-w, y+r,
x+w, y+r,
];
rotatePoints(points, x, y+7/12*r, j/3*Math.PI);
rotatePoints(points, x, y, i/3*Math.PI);
ovr.fillPoly(points);
}
}
}
function drawMist(x, y, r) {
const layers = [
[-0.4, 0.5],
[-0.8, 0.3],
[-0.2, 0.9],
[-0.9, 0.7],
[-0.2, 0.3],
];
ovr.setColor(palette.mist);
for(let i = 0; i<5; ++i) {
ovr.fillRect(x+layers[i][0]*r, y+(0.4*i-0.9)*r, x+layers[i][1]*r,
y+(0.4*i-0.7)*r-1);
ovr.fillCircle(x+layers[i][0]*r, y+(0.4*i-0.8)*r-0.5, 0.1*r-0.5);
ovr.fillCircle(x+layers[i][1]*r, y+(0.4*i-0.8)*r-0.5, 0.1*r-0.5);
}
}
function drawUnknown(x, y, r) {
drawCloud(x, y, r, palette.bgCloud);
ovr.setColor(ovr.theme.fg).setFontAlign(0, 0).setFont('Vector', r*2).drawString("?", x+r/10, y+r/6);
}
/*
* Choose weather icon to display based on weather description
*/
function chooseIconByTxt(txt) {
if (!txt) return () => {};
txt = txt.toLowerCase();
if (txt.includes("thunderstorm")) return drawThunderstorm;
if (txt.includes("freezing")||txt.includes("snow")||
txt.includes("sleet")) {
return drawSnow;
}
if (txt.includes("drizzle")||
txt.includes("shower")) {
return drawRain;
}
if (txt.includes("rain")) return drawShowerRain;
if (txt.includes("clear")) return drawSun;
if (txt.includes("few clouds")) return drawFewClouds;
if (txt.includes("scattered clouds")) return drawCloud;
if (txt.includes("clouds")) return drawBrokenClouds;
if (
txt.includes("mist") ||
txt.includes("smoke") ||
txt.includes("haze") ||
txt.includes("sand") ||
txt.includes("dust") ||
txt.includes("fog") ||
txt.includes("ash") ||
txt.includes("squalls") ||
txt.includes("tornado")
) {
return drawMist;
}
return drawUnknown;
}
/*
* Choose weather icon to display based on weather condition code
* https://openweathermap.org/weather-conditions#Weather-Condition-Codes-2
*/
function chooseIconByCode(code) {
const codeGroup = Math.round(code / 100);
switch (codeGroup) {
case 2: return drawThunderstorm;
case 3: return drawRain;
case 5:
switch (code) {
case 511: return drawSnow;
case 520: return drawShowerRain;
case 521: return drawShowerRain;
case 522: return drawShowerRain;
case 531: return drawShowerRain;
default: return drawRain;
}
case 6: return drawSnow;
case 7: return drawMist;
case 8:
switch (code) {
case 800: return drawSun;
case 801: return drawFewClouds;
case 802: return drawCloud;
default: return drawBrokenClouds;
}
default: return drawUnknown;
}
}
function chooseIcon(cond) {
if (typeof cond === "object") {
if ("code" in cond) return chooseIconByCode(cond.code);
if ("txt" in cond) return chooseIconByTxt(cond.txt);
} else if (typeof cond === "number") {
return chooseIconByCode(cond.code);
} else if (typeof cond === "string") {
return chooseIconByTxt(cond.txt);
}
return drawUnknown;
}
chooseIcon(cond)(x, y, r);
};