BangleApps/apps/cc_abstract/app.js

229 lines
5.2 KiB
JavaScript

// ----- const -----
const defaultSettings = {
loadWidgets: false
};
const settings = Object.assign(defaultSettings, require('Storage').readJSON('cc_abstract.json', 1) || {});
const center = {
"x": g.getWidth()/2,
"y": g.getHeight()/2
};
// ----- global vars -----
let drawTimeout;
let queueMillis = 1000;
let unlock = true;
let lastBatteryStates = [E.getBattery()];
// ----- functions -----
function updateState() {
updateBatteryStates();
if (Bangle.isLCDOn()) {
if (!Bangle.isLocked()) {
queueMillis = 1000;
unlock = true;
}
else {
queueMillis = 60000;
unlock = false;
}
draw();
}
else {
if (drawTimeout)
clearTimeout(drawTimeout);
drawTimeout = undefined;
}
}
function updateBatteryStates() {
lastBatteryStates.push(E.getBattery());
if (lastBatteryStates.length > 5)
lastBatteryStates.shift(); // remove 1st item
}
function draw() {
clearScreen();
drawTicks();
drawHands();
queueDraw();
}
function clearScreen() {
g.setBgColor(0, 0, 0);
g.clear();
}
function drawTicks() { // draws the scale once the app is startet
for (let i = 1; i <= 12; i++) {
const phi = 30 * i * (Math.PI / 180);
const r = 80;
const x = center.x + r * Math.cos(phi);
const y = center.y + r * Math.sin(phi);
g.setColor(1, 1, 1);
g.fillCircle(x, y, 2);
}
}
function drawHands() {
const date = new Date();
const batteryState = calcAvgBatteryState();
setColorByBatteryState(batteryState);
drawHourHand(date.getHours(), date.getMinutes());
setColorByBatteryState(batteryState);
drawMinuteHand(date.getMinutes());
if (unlock) {
setColorByBatteryState(batteryState);
drawSecondHand(date.getSeconds());
}
}
function setColorByBatteryState(batteryState) {
if (batteryState <= 20)
g.setColor(1, 0, 0);
else if (batteryState <= 40)
g.setColor(1, 1, 0);
else
g.setColor(0, 1, 1);
}
function drawHourHand(hours, minutes) {
const hand_len = 40;
const hand_thickness = 14;
const border_thickness = 3;
const hour_angle = 30 * (hours + minutes/60) * (Math.PI / 180) - Math.PI/2;
const hourPolygon = calcOval(center.x, center.y, hour_angle, hand_len, hand_thickness/2);
// g.drawPoly(hourPolygon, true);
g.fillPoly(hourPolygon);
if (!unlock) {
const innerPolygon = calcOval(center.x, center.y, hour_angle, hand_len, hand_thickness/2 - border_thickness);
g.setColor(0, 0, 0);
g.fillPoly(innerPolygon);
}
}
function drawMinuteHand(minutes) {
const hand_dist = 60;
const hand_len = 12;
const hand_thickness = 6;
const minute_angle = 6 * minutes * (Math.PI / 180) - Math.PI/2;
const x0 = center.x + hand_dist * Math.cos(minute_angle);
const y0 = center.y + hand_dist * Math.sin(minute_angle);
const minutePolygon = calcOval(x0, y0, minute_angle, hand_len, hand_thickness/2);
g.fillPoly(minutePolygon);
}
function drawSecondHand(seconds) {
const hand_radius = 6;
const r = 80;
const second_angle = 6 * seconds * (Math.PI / 180) - Math.PI/2;
const x = center.x + r * Math.cos(second_angle);
const y = center.y + r * Math.sin(second_angle);
g.fillCircle(x, y, hand_radius);
}
function calcOval(x0, y0, phi0, len, r) {
// * 2 * * 3 *
// * A B *
// * 1 * * 4 *
//
// A: (x0, y0)
// dist(A, B): len
// dist(A, 1): r
// atan2(A, B): phi
var polygon = [];
const n = 4;
const dphi = Math.PI / n; // pi=180°
// half circle around A
for (let i = 0; i <= n; i += 1) {
const phi = phi0 + Math.PI/2 + i * dphi;
polygon.push(x0 + r * Math.cos(phi));
polygon.push(y0 + r * Math.sin(phi));
}
// half circle around B
const x1 = x0 + len * Math.cos(phi0);
const y1 = y0 + len * Math.sin(phi0);
for (let i = 0; i <= n; i += 1) {
const phi = phi0 - Math.PI/2 + i * dphi;
polygon.push(x1 + r * Math.cos(phi));
polygon.push(y1 + r * Math.sin(phi));
}
return polygon;
}
function calcAvgBatteryState() {
const n = lastBatteryStates.length;
if (n == 0)
return 100;
let sum = lastBatteryStates.reduce((acc, value) => acc + value, 0);
return Math.round(sum / n);
}
function queueDraw() {
if (drawTimeout)
clearTimeout(drawTimeout);
drawTimeout = setTimeout(function() {
drawTimeout = undefined;
draw();
}, queueMillis - (Date.now() % queueMillis));
}
//// main running sequence ////
// Show launcher when middle button pressed, and widgets that we're clock
Bangle.setUI({
mode: "clock",
remove: function() {
Bangle.removeListener('lcdPower', updateState);
Bangle.removeListener('lock', updateState);
Bangle.removeListener('charging', draw);
// We clear drawTimout after removing all listeners, because they can add one again
if (drawTimeout)
clearTimeout(drawTimeout);
drawTimeout = undefined;
require("widget_utils").show();
}
});
// Load widgets if needed, and make them show swipeable
if (settings.loadWidgets) {
Bangle.loadWidgets();
require("widget_utils").swipeOn();
}
else if (global.WIDGETS) {
require("widget_utils").hide();
}
// Stop updates when LCD is off, restart when on
Bangle.on('lcdPower', updateState);
Bangle.on('lock', updateState);
Bangle.on('charging', draw); // Immediately redraw when charger (dis)connected
updateState();
drawTicks();
draw();