Added ability to display only one counter and fast-scrolling
parent
72fb9d5861
commit
2f9de25487
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@ -3,3 +3,4 @@
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0.03: Fix lint warnings
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0.04: Fix lint warnings
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0.05: Fix on not reading counter defaults in Settings
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0.06: Added ability to display only one counter and fast-scrolling
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@ -11,10 +11,13 @@ The counter state gets saved. Best to use this with pattern launcher or ClockCal
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## Howto
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- Tap top side or swipe up to increase counter
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- Tap bottom side or swipe down to decrease counter
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- Hold (600ms) to reset to default value (configurable)
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- Press button to exit
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- Hold either side to quickly increase or decrease the counter.
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- If the counters are not on their presets, then press the button to reset them
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- If the counters are on their presets, then press the button to leave the screen
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- Long press the button to leave the screen regardless of the counter values
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## Configurable Features
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- Display both Counters or only Counter 1
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- Default value Counter 1
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- Default value Counter 2
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- Buzz on interact
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@ -1,20 +1,25 @@
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Bangle.loadWidgets();
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var s = Object.assign({
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display2:true,
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counter0:10,
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counter1:20,
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max0:15,
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max1:25,
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fullscreen:true,
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buzz: true,
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colortext: true,
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}, require('Storage').readJSON("counter2.json", true) || {});
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var sGlob = Object.assign({
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timeout: 10,
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}, require('Storage').readJSON("setting.json", true) || {});
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const f1 = (s.colortext) ? "#f00" : "#fff";
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const f2 = (s.colortext) ? "#00f" : "#fff";
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const b1 = (s.colortext) ? g.theme.bg : "#f00";
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const b2 = (s.colortext) ? g.theme.bg : "#00f";
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var drag;
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var dragCurr = {x:0 ,y:0 ,dx:0 ,dy:0 ,b:false};
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const screenwidth = g.getWidth();
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const screenheight = g.getHeight();
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@ -37,9 +42,11 @@ function saveSettings() {
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}
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let ignoreonce = false;
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let fastupdateoccurring = false;
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var dragtimeout;
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function updateScreen() {
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if (s.display2) {
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g.setBgColor(b1);
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g.clearRect(0, 0, halfwidth, screenheight);
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g.setBgColor(b2);
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@ -49,39 +56,97 @@ function updateScreen() {
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g.drawString(Math.floor(counter[0]), halfwidth * 0.5, halfheight);
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g.setColor(f2);
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g.drawString(Math.floor(counter[1]), halfwidth * 1.5, halfheight);
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}
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else {
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g.setBgColor(b2); // Using right counter's colors b/c blue looks nicer than red
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g.clearRect(0, 0, screenwidth, screenheight);
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g.setFont("Vector", 90).setFontAlign(0, 0);
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g.setColor(f2);
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g.drawString(Math.floor(counter[0]), halfwidth, halfheight);
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}
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saveSettings();
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if (s.buzz) Bangle.buzz(50,.5);
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Bangle.loadWidgets();
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if (s.fullscreen) {
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require("widget_utils").hide();
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}
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else {
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Bangle.drawWidgets();
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}
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}
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// Clearing the timer on lock is likely uneeded, but just in case
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Bangle.on('lock', e => {
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drag = undefined;
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var timeOutTimer = sGlob.timeout * 1000;
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Bangle.setOptions({backlightTimeout: timeOutTimer, lockTimeout: timeOutTimer});
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if (dragtimeout) clearTimeout(dragtimeout);
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fastupdateoccurring = false;
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});
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Bangle.on("drag", e => {
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const c = (e.x < halfwidth) ? 0 : 1;
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const c = (e.x >= halfwidth && s.display2) ? 1 : 0;
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dragCurr = e;
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if (!drag) {
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if (ignoreonce) {
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ignoreonce = false;
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return;
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}
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drag = { x: e.x, y: e.y };
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dragtimeout = setTimeout(function () { resetcounter(c); }, 600); //if dragging for 500ms, reset counter
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dragtimeout = setTimeout(function () { fastupdatecounter(c); }, 600); //if dragging for 500ms, reset counter
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}
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else if (drag && !e.b) { // released
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let adjust = 0;
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const dx = e.x - drag.x, dy = e.y - drag.y;
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if (Math.abs(dy) > Math.abs(dx) + 30) {
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adjust = (dy > 0) ? -1 : 1;
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} else {
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adjust = (e.y > halfwidth) ? -1 : 1;
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}
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counter[c] += adjust;
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updateScreen();
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if (!fastupdateoccurring)
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updatecounter(c);
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drag = undefined;
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if (dragtimeout) {
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let timeOutTimer = 1000;
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Bangle.setOptions({backlightTimeout: timeOutTimer, lockTimeout: timeOutTimer});
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clearTimeout(dragtimeout);
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}
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fastupdateoccurring = false;
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}
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});
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function updatecounter(which) {
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let adjust = 0;
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const dx = dragCurr.x - drag.x, dy = dragCurr.y - drag.y;
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if (Math.abs(dy) > Math.abs(dx) + 30) {
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adjust = (dy > 0) ? -1 : 1;
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} else {
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adjust = (dragCurr.y > halfheight) ? -1 : 1;
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}
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counter[which] += adjust;
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updateScreen();
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}
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function fastupdatecounter(which) {
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fastupdateoccurring = true;
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updatecounter(which);
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Bangle.setOptions({backlightTimeout: 0, lockTimeout: 0});
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dragtimeout = setTimeout(function () { fastupdatecounter(which); }, 10);
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}
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function resetcounter(which) {
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// If which is null, reset all
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fastupdateoccurring = false;
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if (dragtimeout) {
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let timeOutTimer = 1000;
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Bangle.setOptions({backlightTimeout: timeOutTimer, lockTimeout: timeOutTimer});
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clearTimeout(dragtimeout);
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}
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if (which == null) {
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for (let iter = 0; iter < defaults.length; iter++) {
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counter[iter] = defaults[iter];
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}
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console.log("resetting all counters");
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}
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else {
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counter[which] = defaults[which];
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console.log("resetting counter ", which);
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}
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updateScreen();
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drag = undefined;
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ignoreonce = true;
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@ -91,5 +156,13 @@ function resetcounter(which) {
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updateScreen();
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setWatch(function() {
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for (let which = 0; which < defaults.length; which++) {
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if(counter[which] != defaults[which]) {
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resetcounter(null);
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return;
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}
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}
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var timeOutTimer = sGlob.timeout * 1000;
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Bangle.setOptions({backlightTimeout: timeOutTimer, lockTimeout: timeOutTimer});
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load();
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}, BTN1, {repeat:true, edge:"falling"});
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@ -1,7 +1,7 @@
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{
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"id": "counter2",
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"name": "Counter2",
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"version": "0.05",
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"version": "0.06",
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"description": "Dual Counter",
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"readme":"README.md",
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"icon": "counter2-icon.png",
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@ -1,10 +1,12 @@
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(function (back) {
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var FILE = "counter2.json";
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const defaults={
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display2:true,
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counter0:12,
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counter1:0,
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max0:12,
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max1:0,
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fullscreen: true,
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buzz: true,
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colortext: true,
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};
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@ -14,9 +16,20 @@
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require('Storage').writeJSON(FILE, settings);
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}
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const menu = {
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function showMainMenu() {
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let appMenu = {
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"": { "title": "Counter2" },
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"< Back": () => back(),
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'Counters to Display ': {
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value: settings.display2,
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format: v => v?"2":"1",
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onchange: v => {
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settings.display2 = v;
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writeSettings();
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// redisplay the menu with/without C2 setting
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setTimeout(showMainMenu, 0);
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}
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},
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'Default C1': {
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value: settings.max0,
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min: -99, max: 99,
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@ -25,15 +38,18 @@
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writeSettings();
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}
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},
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'Default C2': {
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};
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if (settings.display2) {
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appMenu['Default C2'] = {
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value: settings.max1,
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min: -99, max: 99,
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onchange: v => {
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settings.max1 = v;
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writeSettings();
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}
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},
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'Color': {
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};
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}
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appMenu['Color'] = {
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value: settings.colortext,
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format: v => v?"Text":"Backg",
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onchange: v => {
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@ -41,15 +57,23 @@
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console.log("Color",v);
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writeSettings();
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}
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},
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'Vibrate': {
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};
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appMenu['Fullscreen'] = {
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value: settings.fullscreen,
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onchange: v => {
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settings.fullscreen = v;
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writeSettings();
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}
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};
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appMenu['Vibrate'] = {
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value: settings.buzz,
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onchange: v => {
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settings.buzz = v;
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writeSettings();
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}
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}
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},
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};
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// Show the menu
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E.showMenu(menu);
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})
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E.showMenu(appMenu);
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}
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showMainMenu();
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})
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