Slider: `ebLast` and `dy` only needed with draging
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17f72c680e
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9b1cfd4836
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@ -64,12 +64,12 @@ try { // For making it possiblie to run the test app in the following catch stat
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// Initialize the level
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// Initialize the level
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o.v.level = (o.c.currLevel||o.c.currLevel===0)?o.c.currLevel:o.c.steps/2;
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o.v.level = (o.c.currLevel||o.c.currLevel===0)?o.c.currLevel:o.c.steps/2;
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o.v.ebLast = 0;
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o.v.dy = 0;
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// Only add interactivity if wanted.
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// Only add interactivity if wanted.
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if (o.c.dragableSlider) {
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if (o.c.dragableSlider) {
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o.v.ebLast = 0;
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o.v.dy = 0;
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o.f.wasOnDragRect = (exFirst, eyFirst)=>{
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o.f.wasOnDragRect = (exFirst, eyFirst)=>{
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"ram";
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"ram";
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return exFirst>o.c.dragRect.x && exFirst<o.c.dragRect.x2 && eyFirst>o.c.dragRect.y && eyFirst<o.c.dragRect.y2;
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return exFirst>o.c.dragRect.x && exFirst<o.c.dragRect.x2 && eyFirst>o.c.dragRect.y && eyFirst<o.c.dragRect.y2;
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