messages 0.25: Fix widget memory usage issues if message received and watch repeatedly calls Bangle.drawWidgets (fix #1550)
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eca4079828
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e0937a942b
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@ -2,7 +2,7 @@
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"id": "gbridge",
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"id": "gbridge",
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"name": "Gadgetbridge",
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"name": "Gadgetbridge",
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"version": "0.26",
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"version": "0.26",
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"description": "(NOT RECOMMENDED) Displays Gadgetbridge notifications from Android. Please use the 'Android' Bangle.js app instead.",
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"description": "(NOT RECOMMENDED) Displays Gadgetbridge notifications from Android. Please use the 'Android Integration' Bangle.js app instead.",
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"icon": "app.png",
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"icon": "app.png",
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"type": "widget",
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"type": "widget",
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"tags": "tool,system,android,widget",
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"tags": "tool,system,android,widget",
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@ -35,5 +35,6 @@
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Allow repeat to be switched Off, so there is no buzzing repetition.
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Allow repeat to be switched Off, so there is no buzzing repetition.
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Also gave the widget a pixel more room to the right
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Also gave the widget a pixel more room to the right
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0.23: Change message colors to match current theme instead of using green
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0.23: Change message colors to match current theme instead of using green
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Now attempt to use Large/Big/Medium fonts, and allow minimum font size to be configured
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Now attempt to use Large/Big/Medium fonts, and allow minimum font size to be configured
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0.24: Remove left-over debug statement
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0.24: Remove left-over debug statement
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0.25: Fix widget memory usage issues if message received and watch repeatedly calls Bangle.drawWidgets (fix #1550)
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@ -1,7 +1,7 @@
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{
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{
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"id": "messages",
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"id": "messages",
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"name": "Messages",
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"name": "Messages",
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"version": "0.24",
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"version": "0.25",
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"description": "App to display notifications from iOS and Gadgetbridge/Android",
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"description": "App to display notifications from iOS and Gadgetbridge/Android",
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"icon": "app.png",
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"icon": "app.png",
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"type": "app",
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"type": "app",
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@ -1,5 +1,10 @@
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WIDGETS["messages"]={area:"tl", width:0, iconwidth:24,
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WIDGETS["messages"]={area:"tl", width:0, iconwidth:24,
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draw:function() {
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draw:function() {
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// If we had a setTimeout queued from the last time we were called, remove it
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if (WIDGETS["messages"].i) {
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clearTimeout(WIDGETS["messages"].i);
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delete WIDGETS["messages"].i;
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}
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Bangle.removeListener('touch', this.touch);
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Bangle.removeListener('touch', this.touch);
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if (!this.width) return;
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if (!this.width) return;
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var c = (Date.now()-this.t)/1000;
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var c = (Date.now()-this.t)/1000;
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@ -11,7 +16,7 @@ draw:function() {
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this.l = Date.now();
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this.l = Date.now();
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WIDGETS["messages"].buzz(); // buzz every 4 seconds
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WIDGETS["messages"].buzz(); // buzz every 4 seconds
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}
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}
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setTimeout(()=>WIDGETS["messages"].draw(), 1000);
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WIDGETS["messages"].i=setTimeout(()=>WIDGETS["messages"].draw(), 1000);
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if (process.env.HWVERSION>1) Bangle.on('touch', this.touch);
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if (process.env.HWVERSION>1) Bangle.on('touch', this.touch);
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},show:function(quiet) {
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},show:function(quiet) {
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WIDGETS["messages"].t=Date.now(); // first time
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WIDGETS["messages"].t=Date.now(); // first time
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