commit
edb6ba9cd0
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@ -1,11 +1,10 @@
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/*
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Usage:
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```
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var Layout = require("Layout");
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var layout = new Layout( layoutObject, btns )
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var layout = new Layout( layoutObject, btns, options )
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layout.render(optionalObject);
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```
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@ -52,6 +51,13 @@ btns is an array of objects containing:
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* `cb` - a callback function
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* `cbl` - a callback function for long presses
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options is an object containing:
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* `lazy` - a boolean specifying whether to enable automatic lazy rendering
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If automatic lazy rendering is enabled, calls to `layout.render()` will attempt to automatically
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determine what objects have changed or moved, clear their previous locations, and re-render just those objects.
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Once `layout.update()` is called, the following fields are added
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to each object:
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@ -69,13 +75,16 @@ Other functions:
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*/
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function Layout(layout, buttons) {
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function Layout(layout, buttons, options) {
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this._l = this.l = layout;
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this.b = buttons;
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// Do we have >1 physical buttons?
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this.physBtns = (process.env.HWVERSION==2) ? 1 : 3;
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this.yOffset = Object.keys(global.WIDGETS).length ? 24 : 0;
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options = options || {};
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this.lazy = options.lazy || false;
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if (buttons) {
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if (this.physBtns >= buttons.length) {
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// enough physical buttons
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@ -205,7 +214,7 @@ function render(l) {
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if (!l) l = this.l;
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g.reset();
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if (l.col) g.setColor(l.col);
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if (l.bgCol!==undefined) g.setBgColor(l.bgCol).clearRect(l.x,l.y,l.x+l.w,l.y+l.h);
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if (l.bgCol!==undefined) g.setBgColor(l.bgCol).clearRect(l.x,l.y,l.x+l.w-1,l.y+l.h-1);
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switch (l.type) {
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case "txt":
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g.setFont(l.font,l.fsz).setFontAlign(0,0,l.r).drawString(l.label, l.x+(l.w>>1), l.y+(l.h>>1), true/*solid bg*/);
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@ -234,9 +243,42 @@ function render(l) {
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if (l.c) l.c.forEach(render);
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}
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function prepareLazyRender(l, rectsToClear, drawList, rects, bgCol) {
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if ((l.bgCol != null && l.bgCol != bgCol) || l.type == "txt" || l.type == "btn" || l.type == "img" || l.type == "custom") {
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// Hash the layoutObject without including its children
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let c = l.c;
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delete l.c;
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let hash = "H"+E.CRC32(E.toJS(l)); // String keys maintain insertion order
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if (c) l.c = c;
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if (!delete rectsToClear[hash]) {
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rects[hash] = {bg: bgCol, r: [l.x,l.y,l.x+l.w-1,l.y+l.h-1]};
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if (drawList) {
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drawList.push(l);
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drawList = null; // Prevent children from being redundantly added to the drawList
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}
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}
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}
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if (l.c) for (let ch of l.c) prepareLazyRender(ch, rectsToClear, drawList, rects, l.bgCol == null ? bgCol : l.bgCol);
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}
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Layout.prototype.render = function (l) {
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if (!l) l = this._l;
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render(l);
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if (this.lazy) {
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if (!this.rects) this.rects = {};
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let rectsToClear = this.rects.clone();
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let drawList = [];
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prepareLazyRender(l, rectsToClear, drawList, this.rects, g.getBgColor());
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for (let h in rectsToClear) delete this.rects[h];
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let clearList = Object.keys(rectsToClear).map(k=>rectsToClear[k]).reverse(); // Rects are cleared in reverse order so that the original bg color is restored
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for (let r of clearList) g.setBgColor(r.bg).clearRect.apply(g, r.r);
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drawList.forEach(render);
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}
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else {
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render(l);
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}
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};
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Layout.prototype.layout = function (l) {
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@ -1,11 +1,10 @@
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/*
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Usage:
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```
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var Layout = require("Layout");
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var layout = new Layout( layoutObject, btns )
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var layout = new Layout( layoutObject, btns, options )
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layout.render(optionalObject);
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```
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@ -52,6 +51,13 @@ btns is an array of objects containing:
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* `cb` - a callback function
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* `cbl` - a callback function for long presses
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options is an object containing:
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* `lazy` - a boolean specifying whether to enable automatic lazy rendering
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If automatic lazy rendering is enabled, calls to `layout.render()` will attempt to automatically
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determine what objects have changed or moved, clear their previous locations, and re-render just those objects.
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Once `layout.update()` is called, the following fields are added
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to each object:
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@ -69,13 +75,16 @@ Other functions:
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*/
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function Layout(layout, buttons) {
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function Layout(layout, buttons, options) {
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this._l = this.l = layout;
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this.b = buttons;
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// Do we have >1 physical buttons?
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this.physBtns = (process.env.HWVERSION==2) ? 1 : 3;
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this.yOffset = Object.keys(global.WIDGETS).length ? 24 : 0;
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options = options || {};
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this.lazy = options.lazy || false;
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if (buttons) {
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if (this.physBtns >= buttons.length) {
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// enough physical buttons
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@ -205,7 +214,7 @@ function render(l) {
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if (!l) l = this.l;
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g.reset();
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if (l.col) g.setColor(l.col);
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if (l.bgCol!==undefined) g.setBgColor(l.bgCol).clearRect(l.x,l.y,l.x+l.w,l.y+l.h);
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if (l.bgCol!==undefined) g.setBgColor(l.bgCol).clearRect(l.x,l.y,l.x+l.w-1,l.y+l.h-1);
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switch (l.type) {
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case "txt":
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g.setFont(l.font,l.fsz).setFontAlign(0,0,l.r).drawString(l.label, l.x+(l.w>>1), l.y+(l.h>>1), true/*solid bg*/);
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@ -234,9 +243,42 @@ function render(l) {
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if (l.c) l.c.forEach(render);
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}
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function prepareLazyRender(l, rectsToClear, drawList, rects, bgCol) {
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if ((l.bgCol != null && l.bgCol != bgCol) || l.type == "txt" || l.type == "btn" || l.type == "img" || l.type == "custom") {
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// Hash the layoutObject without including its children
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let c = l.c;
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delete l.c;
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let hash = "H"+E.CRC32(E.toJS(l)); // String keys maintain insertion order
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if (c) l.c = c;
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if (!delete rectsToClear[hash]) {
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rects[hash] = {bg: bgCol, r: [l.x,l.y,l.x+l.w-1,l.y+l.h-1]};
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if (drawList) {
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drawList.push(l);
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drawList = null; // Prevent children from being redundantly added to the drawList
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}
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}
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}
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if (l.c) for (let ch of l.c) prepareLazyRender(ch, rectsToClear, drawList, rects, l.bgCol == null ? bgCol : l.bgCol);
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}
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Layout.prototype.render = function (l) {
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if (!l) l = this._l;
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render(l);
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if (this.lazy) {
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if (!this.rects) this.rects = {};
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let rectsToClear = this.rects.clone();
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let drawList = [];
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prepareLazyRender(l, rectsToClear, drawList, this.rects, g.getBgColor());
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for (let h in rectsToClear) delete this.rects[h];
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let clearList = Object.keys(rectsToClear).map(k=>rectsToClear[k]).reverse(); // Rects are cleared in reverse order so that the original bg color is restored
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for (let r of clearList) g.setBgColor(r.bg).clearRect.apply(g, r.r);
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drawList.forEach(render);
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}
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else {
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render(l);
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}
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};
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Layout.prototype.layout = function (l) {
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|
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Loading…
Reference in New Issue