Updated the description for the chevron add-on, and added new images
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@ -1,4 +1,5 @@
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0.01: Initial version
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0.02: Temporary intermediate version
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0.03: Basic colors
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0.04: Bug fix score reset after Game Over, new icon
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0.04: Bug fix score reset after Game Over, new icon
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0.05: Chevron marker on the randomly added square
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@ -11,6 +11,8 @@ When two tiles with the same number are squashed together they will add up as ex
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**3 + 3 = 4** or **C + C = D** which is a representation of **2^3 + 2^3 = 2^4 = 16**
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After each move a new tile will be added on a random empty square. The value can be 1 or 2, and will be marked with a chevron.
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So you can continue till you reach **1024** which equals **2^(10)**. So when you reach tile **10** you have won.
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The score is maintained by adding the outcome of the sum of all pairs of squashed tiles (4+16+4+8 etc.)
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const debugMode = 'development'; // valid values are: off, test, production, development
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const debugMode = 'off'; // valid values are: off, test, production, development
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const middle = {x:Math.floor(g.getWidth()/2)-20, y: Math.floor(g.getHeight()/2)};
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const rows = 4, cols = 4;
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const borderWidth = 6;
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Before Width: | Height: | Size: 4.0 KiB After Width: | Height: | Size: 4.3 KiB |
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Before Width: | Height: | Size: 3.7 KiB After Width: | Height: | Size: 4.0 KiB |
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@ -1,7 +1,7 @@
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{ "id": "game1024",
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"name": "1024 Game",
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"shortName" : "1024 Game",
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"version": "0.04",
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"version": "0.05",
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"icon": "game1024.png",
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"screenshots": [ {"url":"screenshot.png" } ],
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"readme":"README.md",
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Before Width: | Height: | Size: 5.2 KiB After Width: | Height: | Size: 6.1 KiB |
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Before Width: | Height: | Size: 56 KiB |
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Before Width: | Height: | Size: 54 KiB |