ClockFace: remove clockHasWidgets hack
Added in 1d4fb1301a to make fast loading
work correctly (workaround for the fact that ClockFace clocks contained
`loadWidgets` in their source, but sometimes didn't call it)
No longer needed, as we now always call loadWidgets.
master
parent
3bba0b6dab
commit
fe61fd2a12
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@ -47,12 +47,6 @@ function ClockFace(options) {
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if (this.hideWidgets===undefined && this.loadWidgets===false) this.hideWidgets = 1;
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if (this.hideWidgets===undefined && this.loadWidgets===false) this.hideWidgets = 1;
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let s = require("Storage").readJSON("setting.json",1)||{};
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let s = require("Storage").readJSON("setting.json",1)||{};
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if ((global.__FILE__===undefined || global.__FILE__===s.clock)
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&& s.clockHasWidgets!==this.loadWidgets) {
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// save whether we can Fast Load
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s.clockHasWidgets = this.loadWidgets;
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require("Storage").writeJSON("setting.json", s);
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}
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// use global 24/12-hour setting if not set by clock-settings
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// use global 24/12-hour setting if not set by clock-settings
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if (!('is12Hour' in this)) this.is12Hour = !!(s["12hour"]);
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if (!('is12Hour' in this)) this.is12Hour = !!(s["12hour"]);
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}
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}
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