BangleApps_old/apps/kbmulti/lib.js

110 lines
3.5 KiB
JavaScript

//Multitap logic originally from here: http://www.espruino.com/Morse+Code+Texting
exports.input = function(options) {
options = options||{};
var text = options.text;
if ("string"!=typeof text) text="";
var fontSize = "6x15";
var Layout = require("Layout");
var letters = {
"1":".,!?1","2":"ABC2","3":"DEF3",
"4":"GHI4","5":"JKL5","6":"MNO6",
"7":"PQRS7","8":"TUV8","9":"WXYZ9",
"0":"_@:/0"
};
var charTimeout; // timeout after a key is pressed
var charCurrent; // current character (index in letters)
var charIndex; // index in letters[charCurrent]
var caps = true;
var layout;
//var text = "";
function displayText() {
layout.clear(layout.text);
layout.text.label = text;
layout.render(layout.text);
}
function backspace() {
// remove the timeout if we had one
if (charTimeout!==undefined) {
clearTimeout(charTimeout);
charTimeout = undefined;
}
text = text.slice(0, -1);
newCharacter();
}
function setCaps() {
caps = !caps;
for (var key in letters) {
layout[key].label = caps ? letters[key].toUpperCase() : letters[key].toLowerCase();
}
layout.render();
}
function newCharacter(ch) {
text = text.replace("_", " ");
displayText();
charCurrent = ch;
charIndex = 0;
}
function onKeyPad(key) {
// remove the timeout if we had one
if (charTimeout!==undefined) {
clearTimeout(charTimeout);
charTimeout = undefined;
}
// work out which char was pressed
if (key==charCurrent) {
charIndex = (charIndex+1) % letters[charCurrent].length;
text = text.slice(0, -1);
} else {
newCharacter(key);
}
var newLetter = letters[charCurrent][charIndex];
text += (caps ? newLetter.toUpperCase() : newLetter.toLowerCase());
displayText();
// set a timeout
charTimeout = setTimeout(function() {
charTimeout = undefined;
newCharacter();
}, 750);
}
return new Promise((resolve,reject) => {
layout = new Layout( {
type:"v", c: [
{type:"txt", font:"10%", label:"", id:"text", filly:1, fillx:1},
{type:"h", c: [
{type:"btn", font:fontSize, label:letters[1], cb: l=>onKeyPad(1), id:'1', fillx:1 },
{type:"btn", font:fontSize, label:letters[2], cb: l=>onKeyPad(2), id:'2', fillx:1 },
{type:"btn", font:fontSize, label:letters[3], cb: l=>onKeyPad(3), id:'3', fillx:1 },
]},
{type:"h", c: [
{type:"btn", font:fontSize, label:letters[4], cb: l=>onKeyPad(4), id:'4', fillx:1 },
{type:"btn", font:fontSize, label:letters[5], cb: l=>onKeyPad(5), id:'5', fillx:1 },
{type:"btn", font:fontSize, label:letters[6], cb: l=>onKeyPad(6), id:'6', fillx:1 },
]},
{type:"h", c: [
{type:"btn", font:fontSize, label:letters[7], cb: l=>onKeyPad(7), id:'7', fillx:1 },
{type:"btn", font:fontSize, label:letters[8], cb: l=>onKeyPad(8), id:'8', fillx:1 },
{type:"btn", font:fontSize, label:letters[9], cb: l=>onKeyPad(9), id:'9', fillx:1 },
]},
{type:"h", c: [
{type:"btn", font:fontSize, label:letters[0], cb: l=>onKeyPad(0), id:'0', fillx:1 },
{type:"btn", font:fontSize, label:"^", cb: l=>setCaps(), id:'caps', fillx:1},
{type:"btn", font:fontSize, label:"<", cb: l=>backspace(), fillx:1 },
]},
]
},{back: ()=>{
Bangle.setUI();
g.clearRect(Bangle.appRect);
resolve(text);
}});
g.clearRect(Bangle.appRect);
layout.render();
});
};