Update README.md

master
Andy Smy 2025-05-12 15:58:38 +01:00 committed by GitHub
parent 1c325c4520
commit bf7af6abdd
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
1 changed files with 6 additions and 3 deletions

View File

@ -85,7 +85,10 @@ The app now includes logging of other sensor data from the watch. the following
2. **Battery Level** - In order to assess whether the heart rate monitor is running the battery down, the battery percentage is logged on every ball.
3. **Heart Rate Monitoring** - The main menu includes an option to "Start HRM" and then the heart rate is logged on every ball.
N.B. The HRM takes about 5 seconds to start measuring the umpire's heart rate. Once switched on, the HRM has two additional features:
N.B. The HRM takes about 5 seconds to start measuring the umpire's heart rate.
a. **Battery Saving** - After the Call og Time the HRM is powered down until Play is called and the next ball is logged.
b. **Auto-logging** - The Settings has an additional item which is a heartbeat rate over which the app should automatically log an event. Once the umpire's heart rate goes over the limit for 10 consecutive seconds an event will be logged and the in-play screen will show the heart rate on every refresh. Until the heart rate falls below the threshold no further extra events will be logged. A further evwnt will not be triggered until the limit is exceeded again for 20 consecutive seconds.
Once switched on, the HRM has two additional features:
- **Battery Saving** - After the Call of Time the HRM is powered down until (Play is called and) the next ball is logged.
- **Auto-logging** - The app Settings menu has an additional item which is a heartbeat rate over which the app should automatically log an event. Once the umpire's heart rate goes over the limit for 10 consecutive seconds an event will be logged and the in-play screen will show the heart rate on every refresh. Until the heart rate falls below the threshold no further heart events will be logged. A further event will not be triggered until the limit is exceeded again for 20 consecutive seconds. The HRM can be stopped from the main menu during the match.